return NULL;
}
-
-
static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen,
const struct pipe_texture *templ,
const unsigned *stride,
return FALSE;
}
+boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture,
+ struct brw_winsys_buffer **buffer,
+ unsigned *stride)
+{
+ struct brw_texture *tex = brw_texture(texture);
+
+ *buffer = tex->bo;
+ if (stride)
+ *stride = tex->pitch;
+
+ return TRUE;
+}
+
+struct pipe_texture *
+brw_texture_blanket_winsys_buffer(struct pipe_screen *screen,
+ const struct pipe_texture *templ,
+ const unsigned pitch,
+ struct brw_winsys_buffer *buffer)
+{
+ struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_texture *tex;
+ enum brw_buffer_type buffer_type;
+ enum pipe_error ret;
+
+ if (pf_is_compressed(templ->format))
+ return NULL;
+
+ if (pf_is_depth_or_stencil(templ->format))
+ return NULL;
+
+ tex = CALLOC_STRUCT(brw_texture);
+ if (!tex)
+ return NULL;
+
+ memcpy(&tex->base, templ, sizeof *templ);
+ pipe_reference_init(&tex->base.reference, 1);
+ tex->base.screen = screen;
+
+ tex->cpp = pf_get_size(tex->base.format);
+
+ make_empty_list(&tex->views[0]);
+ make_empty_list(&tex->views[1]);
+
+ if (1)
+ tex->tiling = BRW_TILING_NONE;
+ else
+ tex->tiling = BRW_TILING_X;
+
+ if (!brw_texture_layout(bscreen, tex))
+ goto fail;
+
+
+ if (templ->tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_PRIMARY)) {
+ buffer_type = BRW_BUFFER_TYPE_SCANOUT;
+ } else {
+ buffer_type = BRW_BUFFER_TYPE_TEXTURE;
+ }
+
+ tex->bo = buffer;
+
+ if (tex->pitch != pitch)
+ goto fail;
+
+
+/* fix this warning
+ if (tex->size > buffer->size)
+ goto fail;
+ */
+
+ if (ret)
+ goto fail;
+
+ tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
+ tex->ss.ss0.surface_type = translate_tex_target(tex->base.target);
+ tex->ss.ss0.surface_format = translate_tex_format(tex->base.format);
+ assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID);
+
+ /* This is ok for all textures with channel width 8bit or less:
+ */
+/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
+
+
+ /* XXX: what happens when tex->bo->offset changes???
+ */
+ tex->ss.ss1.base_addr = 0; /* reloc */
+ tex->ss.ss2.mip_count = tex->base.last_level;
+ tex->ss.ss2.width = tex->base.width[0] - 1;
+ tex->ss.ss2.height = tex->base.height[0] - 1;
+
+ switch (tex->tiling) {
+ case BRW_TILING_NONE:
+ tex->ss.ss3.tiled_surface = 0;
+ tex->ss.ss3.tile_walk = 0;
+ break;
+ case BRW_TILING_X:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR;
+ break;
+ case BRW_TILING_Y:
+ tex->ss.ss3.tiled_surface = 1;
+ tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR;
+ break;
+ }
+
+ tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1;
+ tex->ss.ss3.depth = tex->base.depth[0] - 1;
+
+ tex->ss.ss4.min_lod = 0;
+ return &tex->base;
+
+fail:
+ FREE(tex);
+ return NULL;
+}
void brw_screen_tex_init( struct brw_screen *brw_screen )
{