New Features in Mesa 4.1
------------------------
+New extensions. Docs at http://oss.sgi.com/projects/ogl-sample/registry/
+
GL_NV_vertex_program
NVIDIA's vertex programming extension
+GL_NV_vertex_program1_1
+
+ A few features built on top of GL_NV_vertex_program
+
GL_ARB_window_pos
This is the ARB-approved version of GL_MESA_window_pos
This is used by GL_ARB_shadow
GL_ARB_shadow
+
Shadow mapping with depth textures.
This is the ARB-approved version of GL_SGIX_shadow.
Allows one to specify the luminance of shadowed pixels.
This is the ARB-approved version of GL_SGIX_shadow_ambient.
+GL_EXT_shadow_funcs
+
+ Extends the set of GL_ARB_shadow texture comparision functions to
+ include all eight of standard OpenGL dept-test functions.
+
Device Driver Status
SVGA implements OpenGL 1.3
Wind River UGL implements OpenGL 1.3
Windows/Win32 implements OpenGL 1.3
+DOS/DJGPP implements OpenGL 1.3
GGI needs updating
-DOS/DJGPP needs updating
BeOS needs updating
Allegro needs updating
D3D needs updating
----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.4 2002/01/04 14:42:35 brianp Exp $
+$Id: RELNOTES-4.1,v 1.5 2002/03/23 16:35:40 brianp Exp $
-$Id: VERSIONS,v 1.84 2002/03/23 02:38:10 brianp Exp $
+$Id: VERSIONS,v 1.85 2002/03/23 16:35:40 brianp Exp $
Mesa Version History
4.1 Month, ??, 2002
New:
- GL_NV_vertex_program extension
+ - GL_NV_vertex_program1_1 extension
- GL_ARB_window_pos extension
- GL_ARB_depth_texture extension
- GL_ARB_shadow extension
- GL_ARB_shadow_ambient extension
+ - GL_EXT_shadow_funcs extension
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)