val = new(mem_ctx) ir_constant(array_type, &values_for_array);
}
+static uint64_t
+uint64_storage(union gl_constant_value *storage)
+{
+ uint64_t val;
+ memcpy(&val, &storage->i, sizeof(uint64_t));
+ return val;
+}
+
+static uint64_t
+double_storage(union gl_constant_value *storage)
+{
+ double val;
+ memcpy(&val, &storage->i, sizeof(double));
+ return val;
+}
+
/**
* Verify that the data stored for the uniform matches the initializer
*
EXPECT_EQ(val->value.b[i] ? boolean_true : 0, storage[i].i);
break;
case GLSL_TYPE_DOUBLE:
- EXPECT_EQ(val->value.d[i], *(double *)&storage[i*2].i);
+ EXPECT_EQ(val->value.d[i], double_storage(&storage[i*2]));
break;
case GLSL_TYPE_UINT64:
- EXPECT_EQ(val->value.u64[i], *(uint64_t *)&storage[i*2].i);
+ EXPECT_EQ(val->value.u64[i], uint64_storage(&storage[i*2]));
break;
case GLSL_TYPE_INT64:
- EXPECT_EQ(val->value.i64[i], *(int64_t *)&storage[i*2].i);
+ EXPECT_EQ(val->value.i64[i], uint64_storage(&storage[i*2]));
break;
case GLSL_TYPE_ATOMIC_UINT:
case GLSL_TYPE_STRUCT: