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Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul)
author
Felix Kuehling
<fxkuehl@gmx.de>
Wed, 25 Feb 2004 20:47:46 +0000
(20:47 +0000)
committer
Felix Kuehling
<fxkuehl@gmx.de>
Wed, 25 Feb 2004 20:47:46 +0000
(20:47 +0000)
src/mesa/drivers/dri/savage/savage_xmesa.c
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diff --git
a/src/mesa/drivers/dri/savage/savage_xmesa.c
b/src/mesa/drivers/dri/savage/savage_xmesa.c
index bc15e0bd302b6c9f1f900d881a2b378fbda6302d..43613b067fd3fbba0c65484f4d0e9edd6c46a248 100644
(file)
--- a/
src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/
src/mesa/drivers/dri/savage/savage_xmesa.c
@@
-436,6
+436,8
@@
savageCreateContext( const __GLcontextModes *mesaVis,
/* Configure swrast to match hardware characteristics:
*/
+ _tnl_allow_pixel_fog( ctx, GL_FALSE );
+ _tnl_allow_vertex_fog( ctx, GL_TRUE );
_swrast_allow_pixel_fog( ctx, GL_FALSE );
_swrast_allow_vertex_fog( ctx, GL_TRUE );