}
}
+ /* Neither fglrx nor classic r300 ever set this, regardless of dithering
+ * state. Since it's an optional implementation detail, we can leave it
+ * out and never dither.
+ *
+ * This could be revisited if we ever get quality or conformance hints.
+ *
if (state->dither) {
- /* fglrx appears to never set this */
- blend->dither = 0;
- /* blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT |
- R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT; */
+ blend->dither = R300_RB3D_DITHER_CTL_DITHER_MODE_LUT |
+ R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT;
}
+ */
return (void*)blend;
}