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vbuf_flush_vertices() instead of vbuf_flush_indices() in vbuf_end()
author
Brian
<brian.paul@tungstengraphics.com>
Fri, 11 Jan 2008 18:30:02 +0000
(11:30 -0700)
committer
Brian
<brian.paul@tungstengraphics.com>
Fri, 11 Jan 2008 18:30:02 +0000
(11:30 -0700)
src/mesa/pipe/draw/draw_vbuf.c
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diff --git
a/src/mesa/pipe/draw/draw_vbuf.c
b/src/mesa/pipe/draw/draw_vbuf.c
index 62aa6de68f32f18a72e184e9e4626b19b5f36c6e..4f59b1b25da8366d971fa5999efd69af93c39ef5 100644
(file)
--- a/
src/mesa/pipe/draw/draw_vbuf.c
+++ b/
src/mesa/pipe/draw/draw_vbuf.c
@@
-360,8
+360,14
@@
vbuf_begin( struct draw_stage *stage )
static void
vbuf_end( struct draw_stage *stage )
{
+#if 0
/* XXX: Overkill */
vbuf_flush_indices( stage );
+#else
+ /* By flushing vertices we avoid having the vertex buffer grow and grow */
+ struct vbuf_stage *vbuf = vbuf_stage(stage);
+ vbuf_flush_vertices( stage, vbuf->vertex_size );
+#endif
stage->point = vbuf_first_point;
stage->line = vbuf_first_line;