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Revert "drirc: whitelist glthread for Mount and Blade Warband"
author
Marek Olšák
<marek.olsak@amd.com>
Fri, 28 Jul 2017 14:33:26 +0000
(16:33 +0200)
committer
Marek Olšák
<marek.olsak@amd.com>
Fri, 28 Jul 2017 14:34:24 +0000
(16:34 +0200)
This reverts commit
a7617a49fbde2fcfccdab22886aeabdbf8abb8e4
.
glthread disables itself automatically and therefore has no effect
on the game.
src/mesa/drivers/dri/common/drirc
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diff --git
a/src/mesa/drivers/dri/common/drirc
b/src/mesa/drivers/dri/common/drirc
index 5ce0308d0d056e4113faeacefbdbaf726e853ff9..30ac9c839be57eb4e2a661408dd41d5753b23554 100644
(file)
--- a/
src/mesa/drivers/dri/common/drirc
+++ b/
src/mesa/drivers/dri/common/drirc
@@
-205,9
+205,6
@@
TODO: document the other workarounds.
<application name="War Thunder (Wine)" executable="aces.exe">
<option name="mesa_glthread" value="true"/>
</application>
- <application name="Mount and Blade Warband" executable="mb_warband_linux">
- <option name="mesa_glthread" value="true"/>
- </application>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">