r300: software fallbacking handling rewrite
authorMaciej Cencora <m.cencora@gmail.com>
Thu, 14 May 2009 00:07:49 +0000 (02:07 +0200)
committerAlex Deucher <alexdeucher@gmail.com>
Sat, 16 May 2009 15:42:02 +0000 (11:42 -0400)
Until now falling back to software rasterizer worked only for TCL enabled cards.
For non TCL cards we used to plug our rendering functions in r300InitSwtcl, and we had never restored original functions for software rasterizer.

src/mesa/drivers/dri/r300/r300_context.c
src/mesa/drivers/dri/r300/r300_context.h
src/mesa/drivers/dri/r300/r300_render.c
src/mesa/drivers/dri/r300/r300_render.h [new file with mode: 0644]
src/mesa/drivers/dri/r300/r300_state.c
src/mesa/drivers/dri/r300/r300_swtcl.c
src/mesa/drivers/dri/r300/r300_swtcl.h

index 3c16e80d2bb68057f025e207bef001109da6f132..5b22a11bca2f2c47dd55d7f6f510c46fb3db23c1 100644 (file)
@@ -332,7 +332,6 @@ static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
        driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
                            screen->driScreen->myNum, "r300");
 
-       r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
        r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy");
 
        options.stencil_two_side_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side");
@@ -344,6 +343,8 @@ static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
        else
                options.hw_tcl_enabled = 1;
 
+       options.conformance_mode = !driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
+
        r300->options = options;
 }
 
@@ -405,6 +406,7 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
 
        ctx = r300->radeon.glCtx;
 
+       r300->fallback = 0;
        if (r300->options.hw_tcl_enabled)
                ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
 
index ad8b5a2ae4550213712c65b42bb474c05a129610..d9e1944d716ea5dbe0f08f2dd1ed745df8c8e342 100644 (file)
@@ -587,10 +587,6 @@ struct r300_fragment_program_compiler {
 #define R300_MAX_AOS_ARRAYS            16
 
 
-#define R300_FALLBACK_NONE 0
-#define R300_FALLBACK_TCL 1
-#define R300_FALLBACK_RAST 2
-
 /* r300_swtcl.c
  */
 struct r300_swtcl_info {
@@ -644,8 +640,6 @@ struct r300_context {
        GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
        GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
 
-       GLboolean disable_lowimpact_fallback;
-
        struct r300_options {
                uint32_t conformance_mode:1;
                uint32_t hw_tcl_enabled:1;
@@ -657,6 +651,8 @@ struct r300_context {
        struct r300_swtcl_info swtcl;
        GLboolean vap_flush_needed;
 
+       uint32_t fallback;
+
        DECLARE_RENDERINPUTS(render_inputs_bitset);
 };
 
index 4d2d9e761d42bed1de0cee8016bf8892dbe25fed..7edeaed6d82cc42436e7a4be090bd0d81aef560d 100644 (file)
@@ -50,6 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
  * no bugs...
  */
 
+#include "r300_render.h"
+
 #include "main/glheader.h"
 #include "main/state.h"
 #include "main/imports.h"
@@ -73,6 +75,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r300_tex.h"
 #include "r300_emit.h"
 #include "r300_fragprog_common.h"
+#include "r300_swtcl.h"
 
 /**
  * \brief Convert a OpenGL primitive type into a R300 primitive type.
@@ -378,7 +381,7 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
        COMMIT_BATCH();
 }
 
-static GLboolean r300RunRender(GLcontext * ctx,
+static void r300RunRender(GLcontext * ctx,
                               struct tnl_pipeline_stage *stage)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -407,51 +410,77 @@ static GLboolean r300RunRender(GLcontext * ctx,
        r300EmitCacheFlush(rmesa);
 
        radeonReleaseArrays(ctx, ~0);
-
-       return GL_FALSE;
 }
 
-#define FALLBACK_IF(expr)                                              \
-       do {                                                            \
-               if (expr) {                                             \
-                       if (1 || RADEON_DEBUG & DEBUG_FALLBACKS)        \
-                               WARN_ONCE("Software fallback:%s\n",     \
-                                         #expr);                       \
-                       return R300_FALLBACK_RAST;                      \
-               }                                                       \
-       } while(0)
-
-static int r300Fallback(GLcontext * ctx)
-{
-       r300ContextPtr r300 = R300_CONTEXT(ctx);
-       const unsigned back = ctx->Stencil._BackFace;
 
-       FALLBACK_IF(r300->radeon.Fallback);
-
-       struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
-       if (fp && !fp->translated) {
-               r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
-               FALLBACK_IF(fp->error);
+static const char *getFallbackString(uint32_t bit)
+{
+       switch (bit) {
+               case R300_FALLBACK_VERTEX_PROGRAM :
+                       return "vertex program";
+               case R300_FALLBACK_LINE_SMOOTH:
+                       return "smooth lines";
+               case R300_FALLBACK_POINT_SMOOTH:
+                       return "smooth points";
+               case R300_FALLBACK_POLYGON_SMOOTH:
+                       return "smooth polygons";
+               case R300_FALLBACK_LINE_STIPPLE:
+                       return "line stipple";
+               case R300_FALLBACK_POLYGON_STIPPLE:
+                       return "polygon stipple";
+               case R300_FALLBACK_STENCIL_TWOSIDE:
+                       return "two-sided stencil";
+               case R300_FALLBACK_RENDER_MODE:
+                       return "render mode != GL_RENDER";
+               case R300_FALLBACK_FRAGMENT_PROGRAM:
+                       return "fragment program";
+               case R300_FALLBACK_INVALID_BUFFERS:
+                       return "invalid buffers";
+               default:
+                       return "unknown";
        }
+}
 
-       FALLBACK_IF(ctx->RenderMode != GL_RENDER);
-
-       FALLBACK_IF(ctx->Stencil.Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
-                   || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
-                   || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back]));
-
-       if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
-               FALLBACK_IF(ctx->Point.PointSprite);
-
-       if (!r300->disable_lowimpact_fallback) {
-               FALLBACK_IF(ctx->Polygon.StippleFlag);
-               FALLBACK_IF(ctx->Multisample._Enabled);
-               FALLBACK_IF(ctx->Line.StippleFlag);
-               FALLBACK_IF(ctx->Line.SmoothFlag);
-               FALLBACK_IF(ctx->Point.SmoothFlag);
+void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
+{
+       TNLcontext *tnl = TNL_CONTEXT(ctx);
+       r300ContextPtr rmesa = R300_CONTEXT(ctx);
+       uint32_t old_fallback = rmesa->fallback;
+       static uint32_t fallback_warn = 0;
+       
+       if (mode) {
+               if ((fallback_warn & bit) == 0) {
+                       _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit));
+                       fallback_warn |= bit;
+               }
+               rmesa->fallback |= bit;
+               /* update only if we change from no raster fallbacks to some raster fallbacks */
+               if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) &&
+                       ((bit & R300_RASTER_FALLBACK_MASK) > 0)) {
+                       
+                       radeon_firevertices(&rmesa->radeon);
+                       rmesa->radeon.swtcl.RenderIndex = ~0;
+                       _swsetup_Wakeup( ctx );
+               }
+       } else {
+               rmesa->fallback &= ~bit;
+               /* update only if we have disabled all raster fallbacks */
+               if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+                       _swrast_flush( ctx );
+                       
+                       tnl->Driver.Render.Start = r300RenderStart;
+                       tnl->Driver.Render.Finish = r300RenderFinish;
+                       tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
+                       tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
+                       tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+                       tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+                       tnl->Driver.Render.Interp = _tnl_interp;
+                       
+                       _tnl_invalidate_vertex_state( ctx, ~0 );
+                       _tnl_invalidate_vertices( ctx, ~0 );
+               }
        }
-
-       return R300_FALLBACK_NONE;
+       
 }
 
 static GLboolean r300RunNonTCLRender(GLcontext * ctx,
@@ -462,23 +491,21 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx,
        if (RADEON_DEBUG & DEBUG_PRIMS)
                fprintf(stderr, "%s\n", __FUNCTION__);
 
-       if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
+       if (rmesa->fallback & R300_RASTER_FALLBACK_MASK)
                return GL_TRUE;
 
        if (rmesa->options.hw_tcl_enabled == GL_FALSE)
                return GL_TRUE;
 
-       if (!r300ValidateBuffers(ctx))
-           return GL_TRUE;
+       r300RunRender(ctx, stage);
 
-       return r300RunRender(ctx, stage);
+       return GL_FALSE;
 }
 
 static GLboolean r300RunTCLRender(GLcontext * ctx,
                                  struct tnl_pipeline_stage *stage)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       struct r300_vertex_program *vp;
 
        if (RADEON_DEBUG & DEBUG_PRIMS)
                fprintf(stderr, "%s\n", __FUNCTION__);
@@ -486,23 +513,17 @@ static GLboolean r300RunTCLRender(GLcontext * ctx,
        if (rmesa->options.hw_tcl_enabled == GL_FALSE)
                return GL_TRUE;
 
-       if (r300Fallback(ctx) >= R300_FALLBACK_TCL) {
-               rmesa->options.hw_tcl_enabled = GL_FALSE;
-               return GL_TRUE;
-       }
-
-       if (!r300ValidateBuffers(ctx))
-           return GL_TRUE;
-
+       /* Call it here so we can fallback early */
        r300UpdateShaders(rmesa);
 
-       vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
-       if (vp->native == GL_FALSE) {
-               rmesa->options.hw_tcl_enabled = GL_FALSE;
+       r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
+
+       if (rmesa->fallback)
                return GL_TRUE;
-       }
 
-       return r300RunRender(ctx, stage);
+       r300RunRender(ctx, stage);
+
+       return GL_FALSE;
 }
 
 const struct tnl_pipeline_stage _r300_render_stage = {
diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h
new file mode 100644 (file)
index 0000000..fbc9581
--- /dev/null
@@ -0,0 +1,49 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_RENDER_H__
+#define __R300_RENDER_H__
+
+#include "main/mtypes.h"
+
+#define R300_FALLBACK_VERTEX_PROGRAM    (1 << 0)
+#define R300_TCL_FALLBACK_MASK           0x0000ffff
+
+#define R300_FALLBACK_LINE_SMOOTH       (1 << 16)
+#define R300_FALLBACK_POINT_SMOOTH      (1 << 17)
+#define R300_FALLBACK_POLYGON_SMOOTH    (1 << 18)
+#define R300_FALLBACK_LINE_STIPPLE      (1 << 19)
+#define R300_FALLBACK_POLYGON_STIPPLE   (1 << 20)
+#define R300_FALLBACK_STENCIL_TWOSIDE   (1 << 21)
+#define R300_FALLBACK_RENDER_MODE       (1 << 22)
+#define R300_FALLBACK_FRAGMENT_PROGRAM  (1 << 23)
+#define R300_FALLBACK_INVALID_BUFFERS   (1 << 31)
+#define R300_RASTER_FALLBACK_MASK        0xffff0000
+
+extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode);
+
+#endif
index c0e3dbe9949cd61d6f3505162338cbe2b66b9e3d..397a26c3dfe714923c160df2c2eeabc42cb91625 100644 (file)
@@ -64,6 +64,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "r300_fragprog_common.h"
 #include "r300_fragprog.h"
 #include "r500_fragprog.h"
+#include "r300_render.h"
 
 #include "drirenderbuffer.h"
 
@@ -574,10 +575,26 @@ static void r300SetDepthState(GLcontext * ctx)
        }
 }
 
+static void r300CatchStencilFallback(GLcontext *ctx)
+{
+       const unsigned back = ctx->Stencil._BackFace;
+
+       if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+               || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
+               || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
+               r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE);
+       } else {
+               r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
+       }
+}
+
 static void r300SetStencilState(GLcontext * ctx, GLboolean state)
 {
        r300ContextPtr r300 = R300_CONTEXT(ctx);
        GLboolean hw_stencil = GL_FALSE;
+
+       r300CatchStencilFallback(ctx);
+
        if (ctx->DrawBuffer) {
                struct radeon_renderbuffer *rrbStencil
                        = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
@@ -593,10 +610,6 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state)
                        r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
                            ~R300_STENCIL_ENABLE;
                }
-       } else {
-#if R200_MERGED
-               FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
-#endif
        }
 }
 
@@ -846,11 +859,14 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
                                    GLenum func, GLint ref, GLuint mask)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       GLuint refmask =
-           ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
-            | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
-       const unsigned back = ctx->Stencil._BackFace;
+       GLuint refmask;
        GLuint flag;
+       const unsigned back = ctx->Stencil._BackFace;
+
+       r300CatchStencilFallback(ctx);
+
+       refmask = ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
+            | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
 
        R300_STATECHANGE(rmesa, zs);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK;
@@ -878,6 +894,8 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
 {
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
 
+       r300CatchStencilFallback(ctx);
+
        R300_STATECHANGE(rmesa, zs);
        rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
            ~(R300_STENCILREF_MASK <<
@@ -894,6 +912,8 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
        const unsigned back = ctx->Stencil._BackFace;
 
+       r300CatchStencilFallback(ctx);
+
        R300_STATECHANGE(rmesa, zs);
        /* It is easier to mask what's left.. */
        rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
@@ -1934,14 +1954,31 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
        case GL_CLIP_PLANE5:
                r300SetClipPlaneState(ctx, cap, state);
                break;
+       case GL_CULL_FACE:
+               r300UpdateCulling(ctx);
+               break;
        case GL_DEPTH_TEST:
                r300SetDepthState(ctx);
                break;
-       case GL_STENCIL_TEST:
-               r300SetStencilState(ctx, state);
+       case GL_LINE_SMOOTH:
+               if (rmesa->options.conformance_mode)
+                       r300SwitchFallback(ctx, R300_FALLBACK_LINE_SMOOTH, ctx->Line.SmoothFlag);
                break;
-       case GL_CULL_FACE:
-               r300UpdateCulling(ctx);
+       case GL_LINE_STIPPLE:
+               if (rmesa->options.conformance_mode)
+                       r300SwitchFallback(ctx, R300_FALLBACK_LINE_STIPPLE, ctx->Line.StippleFlag);
+               break;
+       case GL_POINT_SMOOTH:
+               if (rmesa->options.conformance_mode)
+                       r300SwitchFallback(ctx, R300_FALLBACK_POINT_SMOOTH, ctx->Point.SmoothFlag);
+               break;
+       case GL_POLYGON_SMOOTH:
+               if (rmesa->options.conformance_mode)
+                       r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_SMOOTH, ctx->Polygon.SmoothFlag);
+               break;
+       case GL_POLYGON_STIPPLE:
+               if (rmesa->options.conformance_mode)
+                       r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
                break;
        case GL_POLYGON_OFFSET_POINT:
        case GL_POLYGON_OFFSET_LINE:
@@ -1953,6 +1990,9 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
                rmesa->radeon.state.scissor.enabled = state;
                radeonUpdateScissor( ctx );
                break;
+       case GL_STENCIL_TEST:
+               r300SetStencilState(ctx, state);
+               break;
        default:
                break;
        }
@@ -2180,9 +2220,11 @@ void r300UpdateShaders(r300ContextPtr rmesa)
 {
        GLcontext *ctx;
        struct r300_vertex_program *vp;
+       struct r300_fragment_program *fp;
        int i;
 
        ctx = rmesa->radeon.glCtx;
+       fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
 
        if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) {
                rmesa->radeon.NewGLState = 0;
@@ -2202,20 +2244,17 @@ void r300UpdateShaders(r300ContextPtr rmesa)
                }
 
                r300SelectVertexShader(rmesa);
-               vp = (struct r300_vertex_program *)
-                   CURRENT_VERTEX_SHADER(ctx);
-               /*if (vp->translated == GL_FALSE)
-                  r300TranslateVertexShader(vp); */
-               if (vp->translated == GL_FALSE) {
-                       fprintf(stderr, "Failing back to sw-tcl\n");
-                       rmesa->options.hw_tcl_enabled = 0;
-                       r300ResetHwState(rmesa);
-
-                       r300UpdateStateParameters(ctx, _NEW_PROGRAM |
-                                      _NEW_PROGRAM_CONSTANTS);
-                       return;
-               }
+               vp = (struct r300_vertex_program *) CURRENT_VERTEX_SHADER(ctx);
+               r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, !vp->native);
+       }
+
+       if (fp) {
+               if (!fp->translated)
+                       r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
+
+               r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error);
        }
+
        r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
 }
 
@@ -2457,9 +2496,7 @@ void r300InitState(r300ContextPtr r300)
 
 static void r300RenderMode(GLcontext * ctx, GLenum mode)
 {
-       r300ContextPtr rmesa = R300_CONTEXT(ctx);
-       (void)rmesa;
-       (void)mode;
+       r300SwitchFallback(ctx, R300_FALLBACK_RENDER_MODE, ctx->RenderMode != GL_RENDER);
 }
 
 /**
index a40d0378db1afcdecb4fac62f3bedad13118d6c2..78fa031479ceaf9dfc733b081ef2f7c162a912ed 100644 (file)
@@ -324,7 +324,6 @@ static GLuint reduced_prim[] = {
 };
 
 static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
-static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
 
 /***********************************************************************
  *                    Emit primitives as inline vertices               *
@@ -558,7 +557,7 @@ static void r300ChooseRenderState( GLcontext *ctx )
 }
 
 
-static void r300RenderStart(GLcontext *ctx)
+void r300RenderStart(GLcontext *ctx)
 {
        r300ContextPtr rmesa = R300_CONTEXT( ctx );
 
@@ -578,7 +577,7 @@ static void r300RenderStart(GLcontext *ctx)
        }
 }
 
-static void r300RenderFinish(GLcontext *ctx)
+void r300RenderFinish(GLcontext *ctx)
 {
 }
 
@@ -592,7 +591,7 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
        }
 }
 
-static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
+void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
 {
 
        r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -604,7 +603,7 @@ static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
        r300RasterPrimitive( ctx, reduced_prim[prim] );
 }
 
-static void r300ResetLineStipple(GLcontext *ctx)
+void r300ResetLineStipple(GLcontext *ctx)
 {
 }
 
@@ -640,7 +639,6 @@ void r300InitSwtcl(GLcontext *ctx)
        _tnl_invalidate_vertices( ctx, ~0 );
 
        _tnl_need_projected_coords( ctx, GL_FALSE );
-       r300ChooseRenderState(ctx);
 }
 
 void r300DestroySwtcl(GLcontext *ctx)
index 75c419380d3147d689b8b4dd73525314dd6c4ace..14826f081711e1f4f2b0097ab39283434fe58e1a 100644 (file)
@@ -60,5 +60,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 extern void r300InitSwtcl( GLcontext *ctx );
 extern void r300DestroySwtcl( GLcontext *ctx );
 
+extern void r300RenderStart(GLcontext *ctx);
+extern void r300RenderFinish(GLcontext *ctx);
+extern void r300RenderPrimitive(GLcontext *ctx, GLenum prim);
+extern void r300ResetLineStipple(GLcontext *ctx);
+
 extern void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
+
 #endif