winsys/svga: check correct member after create
authorGrazvydas Ignotas <notasas@gmail.com>
Mon, 22 Jan 2018 22:41:00 +0000 (15:41 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 23 Jan 2018 18:04:07 +0000 (11:04 -0700)
.mob_fenced was already checked, probably a copy-paste bug.
Found by Coccinelle.

Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/winsys/svga/drm/vmw_screen_pools.c

index 48c95e5069e8e8f6387e1b307af1f86c636fa41f..29cdc69e285fb86ec82b18aa68589749ceb44bbd 100644 (file)
@@ -150,7 +150,7 @@ vmw_mob_pools_init(struct vmw_winsys_screen *vws)
    vws->pools.mob_shader_slab_fenced =
       simple_fenced_bufmgr_create(vws->pools.mob_shader_slab,
                                  vws->fence_ops);
-   if(!vws->pools.mob_fenced)
+   if(!vws->pools.mob_shader_slab_fenced)
       goto out_no_mob_shader_slab_fenced;
 
    return TRUE;