#include "util/u_debug.h"
+static void
+reset_cmdbuf(struct zink_screen *screen, struct zink_cmdbuf *cmdbuf)
+{
+ // cmdbuf hasn't been submitted before
+ if (!cmdbuf->fence)
+ return;
+
+ zink_fence_finish(screen, cmdbuf->fence, PIPE_TIMEOUT_INFINITE);
+ zink_fence_reference(screen, &cmdbuf->fence, NULL);
+}
+
struct zink_cmdbuf *
zink_start_cmdbuf(struct zink_context *ctx)
{
struct zink_cmdbuf *cmdbuf = &ctx->cmdbuf;
-
- if (cmdbuf->fence) {
- struct zink_screen *screen = zink_screen(ctx->base.screen);
- zink_fence_finish(screen, cmdbuf->fence, PIPE_TIMEOUT_INFINITE);
- zink_fence_reference(screen, &cmdbuf->fence, NULL);
- }
+ reset_cmdbuf(zink_screen(ctx->base.screen), cmdbuf);
VkCommandBufferBeginInfo cbbi = {};
cbbi.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;