gallium/i915: inline the util_clear() code into i915_clear_blitter()
authorBrian Paul <brianp@vmware.com>
Thu, 11 Aug 2016 15:30:51 +0000 (09:30 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 16 Aug 2016 14:28:32 +0000 (08:28 -0600)
This is the only place the util_clear() function was used.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/i915/i915_clear.c

index 57244a65bb5801d69aac41b653075f98ef4f20e3..a1af7891043aa1e10c04598673c361e1d096e96b 100644 (file)
@@ -30,7 +30,6 @@
  */
 
 
-#include "util/u_clear.h"
 #include "util/u_format.h"
 #include "util/u_pack_color.h"
 #include "i915_context.h"
@@ -221,8 +220,27 @@ i915_clear_blitter(struct pipe_context *pipe, unsigned buffers,
                    const union pipe_color_union *color,
                    double depth, unsigned stencil)
 {
-   util_clear(pipe, &i915_context(pipe)->framebuffer, buffers, color, depth,
-              stencil);
+   struct pipe_framebuffer_state *framebuffer =
+      &i915_context(pipe)->framebuffer;
+   unsigned i;
+
+   for (i = 0; i < framebuffer->nr_cbufs; i++) {
+      if (buffers & (PIPE_CLEAR_COLOR0 << i)) {
+         struct pipe_surface *ps = framebuffer->cbufs[i];
+
+         if (ps) {
+            pipe->clear_render_target(pipe, ps, color, 0, 0, ps->width,
+                                      ps->height, true);
+         }
+      }
+   }
+
+   if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+      struct pipe_surface *ps = framebuffer->zsbuf;
+      pipe->clear_depth_stencil(pipe, ps, buffers & PIPE_CLEAR_DEPTHSTENCIL,
+                                depth, stencil,
+                                0, 0, ps->width, ps->height, true);
+   }
 }
 
 void