var_mode);
}
- var->interface_type = block_type;
+ var->init_interface_type(block_type);
if (state->target == geometry_shader && var_mode == ir_var_shader_in)
handle_geometry_shader_input_decl(state, loc, var);
state->symbols->add_variable(var);
new(state) ir_variable(fields[i].type,
ralloc_strdup(state, fields[i].name),
var_mode);
- var->interface_type = block_type;
+ var->init_interface_type(block_type);
/* Propagate the "binding" keyword into this UBO's fields;
* the UBO declaration itself doesn't get an ir_variable unless it
"gl_in");
ir_variable *var = add_variable("gl_in", array(per_vertex_type, 0),
ir_var_shader_in, 0);
- var->interface_type = per_vertex_type;
+ var->init_interface_type(per_vertex_type);
}
}
|| (t->is_array() && t->fields.array == this->interface_type);
}
+ /**
+ * Set this->interface_type on a newly created variable.
+ */
+ void init_interface_type(const struct glsl_type *type)
+ {
+ assert(this->interface_type == NULL);
+ this->interface_type = type;
+ }
+
+ const glsl_type *get_interface_type() const
+ {
+ return this->interface_type;
+ }
+
/**
* Declared type of the variable
*/
*/
ir_constant *constant_initializer;
+private:
/**
* For variables that are in an interface block or are an instance of an
* interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
if (!var)
continue;
- const glsl_type *iface_type = var->interface_type;
+ const glsl_type *iface_type = var->get_interface_type();
if (iface_type == NULL)
continue;
/* Add non-output interfaces from the consumer to the symbol table. */
foreach_list(node, consumer->ir) {
ir_variable *var = ((ir_instruction *) node)->as_variable();
- if (!var || !var->interface_type || var->mode == ir_var_shader_out)
+ if (!var || !var->get_interface_type() || var->mode == ir_var_shader_out)
continue;
- interfaces.add_interface(var->interface_type->name,
- var->interface_type,
+ interfaces.add_interface(var->get_interface_type()->name,
+ var->get_interface_type(),
(enum ir_variable_mode) var->mode);
}
/* Verify that the producer's interfaces match. */
foreach_list(node, producer->ir) {
ir_variable *var = ((ir_instruction *) node)->as_variable();
- if (!var || !var->interface_type || var->mode == ir_var_shader_in)
+ if (!var || !var->get_interface_type() || var->mode == ir_var_shader_in)
continue;
enum ir_variable_mode consumer_mode =
var->mode == ir_var_uniform ? ir_var_uniform : ir_var_shader_in;
const glsl_type *expected_type =
- interfaces.get_interface(var->interface_type->name, consumer_mode);
+ interfaces.get_interface(var->get_interface_type()->name,
+ consumer_mode);
/* The consumer doesn't use this output block. Ignore it. */
if (expected_type == NULL)
continue;
- if (var->interface_type != expected_type) {
+ if (var->get_interface_type() != expected_type) {
linker_error(prog, "definitions of interface block `%s' do not "
- "match\n", var->interface_type->name);
+ "match\n", var->get_interface_type()->name);
return;
}
}
link_uniform_block_active *
process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
{
- const uint32_t h = _mesa_hash_string(var->interface_type->name);
+ const uint32_t h = _mesa_hash_string(var->get_interface_type()->name);
const hash_entry *const existing_block =
- _mesa_hash_table_search(ht, h, var->interface_type->name);
+ _mesa_hash_table_search(ht, h, var->get_interface_type()->name);
const glsl_type *const block_type = var->is_interface_instance()
- ? var->type : var->interface_type;
+ ? var->type : var->get_interface_type();
/* If a block with this block-name has not previously been seen, add it.
b->type = block_type;
b->has_instance_name = var->is_interface_instance();
- _mesa_hash_table_insert(ht, h, var->interface_type->name,
+ _mesa_hash_table_insert(ht, h, var->get_interface_type()->name,
(void *) b);
return b;
} else {
if (b == NULL) {
linker_error(prog,
"uniform block `%s' has mismatching definitions",
- var->interface_type->name);
+ var->get_interface_type()->name);
this->success = false;
return visit_stop;
}
if (b == NULL) {
linker_error(this->prog,
"uniform block `%s' has mismatching definitions",
- var->interface_type->name);
+ var->get_interface_type()->name);
this->success = false;
return visit_stop;
}
{
this->is_ubo_var = var->is_in_uniform_block();
if (var->is_interface_instance())
- program_resource_visitor::process(var->interface_type,
- var->interface_type->name);
+ program_resource_visitor::process(var->get_interface_type(),
+ var->get_interface_type()->name);
else
program_resource_visitor::process(var);
}
ubo_block_index = -1;
if (var->is_in_uniform_block()) {
if (var->is_interface_instance() && var->type->is_array()) {
- unsigned l = strlen(var->interface_type->name);
+ unsigned l = strlen(var->get_interface_type()->name);
for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
- if (strncmp(var->interface_type->name,
+ if (strncmp(var->get_interface_type()->name,
prog->UniformBlocks[i].Name,
l) == 0
&& prog->UniformBlocks[i].Name[l] == '[') {
}
} else {
for (unsigned i = 0; i < prog->NumUniformBlocks; i++) {
- if (strcmp(var->interface_type->name,
+ if (strcmp(var->get_interface_type()->name,
prog->UniformBlocks[i].Name) == 0) {
ubo_block_index = i;
break;
}
if (var->is_interface_instance())
- process(var->interface_type, var->interface_type->name);
+ process(var->get_interface_type(),
+ var->get_interface_type()->name);
else
process(var);
} else
this->toplevel_var = var;
this->varying_floats = 0;
if (var->is_interface_instance())
- program_resource_visitor::process(var->interface_type,
- var->interface_type->name);
+ program_resource_visitor::process(var->get_interface_type(),
+ var->get_interface_type()->name);
else
program_resource_visitor::process(var);
}
((ir_instruction *) node)->as_variable();
if ((input_var != NULL) && (input_var->mode == ir_var_shader_in)) {
- if (input_var->interface_type != NULL) {
+ if (input_var->get_interface_type() != NULL) {
char *const iface_field_name =
ralloc_asprintf(mem_ctx, "%s.%s",
- input_var->interface_type->name,
+ input_var->get_interface_type()->name,
input_var->name);
hash_table_insert(consumer_interface_inputs, input_var,
iface_field_name);
g.process(output_var);
ir_variable *input_var;
- if (output_var->interface_type != NULL) {
+ if (output_var->get_interface_type() != NULL) {
char *const iface_field_name =
ralloc_asprintf(mem_ctx, "%s.%s",
- output_var->interface_type->name,
+ output_var->get_interface_type()->name,
output_var->name);
input_var =
(ir_variable *) hash_table_find(consumer_interface_inputs,
}
new_var->location = iface_t->fields.structure[i].location;
- new_var->interface_type = iface_t;
+ new_var->init_interface_type(iface_t);
hash_table_insert(interface_namespace, new_var,
iface_field_name);
insert_pos->insert_after(new_var);
if (var->mode == ir_var_uniform)
return;
- if (var->interface_type != NULL) {
+ if (var->get_interface_type() != NULL) {
char *iface_field_name =
- ralloc_asprintf(mem_ctx, "%s.%s", var->interface_type->name,
+ ralloc_asprintf(mem_ctx, "%s.%s", var->get_interface_type()->name,
ir->field);
/* Find the variable in the set of flattened interface blocks */
ir_variable *found_var =
mem_ctx = ralloc_parent(*rvalue);
const char *const field_name =
- interface_field_name(mem_ctx, (char *) var->interface_type->name, deref);
+ interface_field_name(mem_ctx, (char *) var->get_interface_type()->name,
+ deref);
this->uniform_block = -1;
for (unsigned i = 0; i < shader->NumUniformBlocks; i++) {