Just use the corresponding _NEW_x flags intead. The _DD_NEW_x flags
will be removed in a following patch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
/** 3 dwords of state_immediate and 2 of 3dprim, in intel_flush_prim */
#define INTEL_PRIM_EMIT_SIZE (5 * 4)
-#define _INTEL_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \
- _DD_NEW_TRI_UNFILLED | \
- _DD_NEW_TRI_LIGHT_TWOSIDE | \
- _DD_NEW_TRI_OFFSET | \
- _DD_NEW_TRI_STIPPLE | \
- _NEW_PROGRAM | \
- _NEW_POLYGONSTIPPLE)
+#define _INTEL_NEW_RENDERSTATE (_NEW_LINE | \
+ _NEW_POLYGON | \
+ _NEW_LIGHT | \
+ _NEW_PROGRAM | \
+ _NEW_POLYGONSTIPPLE)
extern void intelInitTriFuncs(struct gl_context * ctx);