Thanks to all the include frobbing, GLuint is not known in some places
that included enums.h.
* GL_FALSE/GL_POINTS ambiguity and others.
*/
const char *
-_mesa_lookup_prim_by_nr(GLuint nr)
+_mesa_lookup_prim_by_nr(unsigned nr)
{
if (nr < Elements(prim_names))
return prim_names[nr];
/* Get the name of an enum given that it is a primitive type. Avoids
* GL_FALSE/GL_POINTS ambiguity and others.
*/
-const char *_mesa_lookup_prim_by_nr( GLuint nr );
+const char *_mesa_lookup_prim_by_nr( unsigned nr );
extern int _mesa_lookup_enum_by_name( const char *symbol );