-/* $Id: s_lines.c,v 1.7 2000/11/19 23:10:26 brianp Exp $ */
+/* $Id: s_lines.c,v 1.8 2000/11/22 08:42:15 joukj Exp $ */
/*
* Mesa 3-D graphics library
GLfloat *pbs = PB->s[0];
GLfloat *pbt = PB->t[0];
GLfloat *pbu = PB->u[0];
- GLchan *color = vert0->color;
+ GLchan *color = (GLchan*) vert0->color;
PB_SET_COLOR( PB, color[0], color[1], color[2], color[3] );
count = PB->count;
GLfixed *pbfog = PB->fog;
GLchan (*pbrgba)[4] = PB->rgba;
GLchan (*pbspec)[3] = PB->spec;
- GLchan *color = vert0->color;
+ GLchan *color = (GLchan*) vert0->color;
GLchan sRed = vert0->specular[0];
GLchan sGreen = vert0->specular[1];
GLchan sBlue = vert0->specular[2];