/*
-** Copyright (c) 2015 The Khronos Group Inc.
+** Copyright (c) 2014-2015 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a copy
** of this software and/or associated documentation files (the "Materials"),
*/
/*
-** Specification revision 30.
-** Enumeration tokens for SPIR-V, in three styles: C, C++, generic.
-** - C++ will have the tokens in the "spv" name space, with no prefix.
-** - C will have tokens with as "Spv" prefix.
+** Specification revision 31.
+** Enumeration tokens for SPIR-V, in various styles:
+** C, C++, C++11, JSON, Lua, Python
+**
+** - C will have tokens with a "Spv" prefix, e.g.: SpvSourceLanguageGLSL
+** - C++ will have tokens in the "spv" name space, e.g.: spv::SourceLanguageGLSL
+** - C++11 will use enum classes in the spv namespace, e.g.: spv::SourceLanguage::GLSL
+** - Lua will use tables, e.g.: spv.SourceLanguage.GLSL
+** - Python will use dictionaries, e.g.: spv['SourceLanguage']['GLSL']
**
** Some tokens act like mask values, which can be OR'd together,
** while others are mutually exclusive. The mask-like ones have
#ifndef spirv_H
#define spirv_H
-#ifdef __cplusplus
-
-namespace spv {
-
-static const int MagicNumber = 0x07230203;
-static const int Version = 99;
-
-typedef unsigned int Id;
-
-static const unsigned int OpCodeMask = 0xFFFF;
-static const unsigned int WordCountShift = 16;
-
-enum SourceLanguage {
- SourceLanguageUnknown = 0,
- SourceLanguageESSL = 1,
- SourceLanguageGLSL = 2,
- SourceLanguageOpenCL = 3,
-};
-
-enum ExecutionModel {
- ExecutionModelVertex = 0,
- ExecutionModelTessellationControl = 1,
- ExecutionModelTessellationEvaluation = 2,
- ExecutionModelGeometry = 3,
- ExecutionModelFragment = 4,
- ExecutionModelGLCompute = 5,
- ExecutionModelKernel = 6,
-};
-
-enum AddressingModel {
- AddressingModelLogical = 0,
- AddressingModelPhysical32 = 1,
- AddressingModelPhysical64 = 2,
-};
-
-enum MemoryModel {
- MemoryModelSimple = 0,
- MemoryModelGLSL450 = 1,
- MemoryModelOpenCL12 = 2,
- MemoryModelOpenCL20 = 3,
- MemoryModelOpenCL21 = 4,
-};
-
-enum ExecutionMode {
- ExecutionModeInvocations = 0,
- ExecutionModeSpacingEqual = 1,
- ExecutionModeSpacingFractionalEven = 2,
- ExecutionModeSpacingFractionalOdd = 3,
- ExecutionModeVertexOrderCw = 4,
- ExecutionModeVertexOrderCcw = 5,
- ExecutionModePixelCenterInteger = 6,
- ExecutionModeOriginUpperLeft = 7,
- ExecutionModeEarlyFragmentTests = 8,
- ExecutionModePointMode = 9,
- ExecutionModeXfb = 10,
- ExecutionModeDepthReplacing = 11,
- ExecutionModeDepthAny = 12,
- ExecutionModeDepthGreater = 13,
- ExecutionModeDepthLess = 14,
- ExecutionModeDepthUnchanged = 15,
- ExecutionModeLocalSize = 16,
- ExecutionModeLocalSizeHint = 17,
- ExecutionModeInputPoints = 18,
- ExecutionModeInputLines = 19,
- ExecutionModeInputLinesAdjacency = 20,
- ExecutionModeInputTriangles = 21,
- ExecutionModeInputTrianglesAdjacency = 22,
- ExecutionModeInputQuads = 23,
- ExecutionModeInputIsolines = 24,
- ExecutionModeOutputVertices = 25,
- ExecutionModeOutputPoints = 26,
- ExecutionModeOutputLineStrip = 27,
- ExecutionModeOutputTriangleStrip = 28,
- ExecutionModeVecTypeHint = 29,
- ExecutionModeContractionOff = 30,
-};
-
-enum StorageClass {
- StorageClassUniformConstant = 0,
- StorageClassInput = 1,
- StorageClassUniform = 2,
- StorageClassOutput = 3,
- StorageClassWorkgroupLocal = 4,
- StorageClassWorkgroupGlobal = 5,
- StorageClassPrivateGlobal = 6,
- StorageClassFunction = 7,
- StorageClassGeneric = 8,
- StorageClassPrivate = 9,
- StorageClassAtomicCounter = 10,
-};
-
-enum Dim {
- Dim1D = 0,
- Dim2D = 1,
- Dim3D = 2,
- DimCube = 3,
- DimRect = 4,
- DimBuffer = 5,
-};
-
-enum SamplerAddressingMode {
- SamplerAddressingModeNone = 0,
- SamplerAddressingModeClampToEdge = 1,
- SamplerAddressingModeClamp = 2,
- SamplerAddressingModeRepeat = 3,
- SamplerAddressingModeRepeatMirrored = 4,
-};
-
-enum SamplerFilterMode {
- SamplerFilterModeNearest = 0,
- SamplerFilterModeLinear = 1,
-};
-
-enum FPFastMathModeShift {
- FPFastMathModeNotNaNShift = 0,
- FPFastMathModeNotInfShift = 1,
- FPFastMathModeNSZShift = 2,
- FPFastMathModeAllowRecipShift = 3,
- FPFastMathModeFastShift = 4,
-};
-
-enum FPFastMathModeMask {
- FPFastMathModeMaskNone = 0,
- FPFastMathModeNotNaNMask = 0x00000001,
- FPFastMathModeNotInfMask = 0x00000002,
- FPFastMathModeNSZMask = 0x00000004,
- FPFastMathModeAllowRecipMask = 0x00000008,
- FPFastMathModeFastMask = 0x00000010,
-};
-
-enum FPRoundingMode {
- FPRoundingModeRTE = 0,
- FPRoundingModeRTZ = 1,
- FPRoundingModeRTP = 2,
- FPRoundingModeRTN = 3,
-};
-
-enum LinkageType {
- LinkageTypeExport = 0,
- LinkageTypeImport = 1,
-};
-
-enum AccessQualifier {
- AccessQualifierReadOnly = 0,
- AccessQualifierWriteOnly = 1,
- AccessQualifierReadWrite = 2,
-};
-
-enum FunctionParameterAttribute {
- FunctionParameterAttributeZext = 0,
- FunctionParameterAttributeSext = 1,
- FunctionParameterAttributeByVal = 2,
- FunctionParameterAttributeSret = 3,
- FunctionParameterAttributeNoAlias = 4,
- FunctionParameterAttributeNoCapture = 5,
- FunctionParameterAttributeSVM = 6,
- FunctionParameterAttributeNoWrite = 7,
- FunctionParameterAttributeNoReadWrite = 8,
-};
-
-enum Decoration {
- DecorationPrecisionLow = 0,
- DecorationPrecisionMedium = 1,
- DecorationPrecisionHigh = 2,
- DecorationBlock = 3,
- DecorationBufferBlock = 4,
- DecorationRowMajor = 5,
- DecorationColMajor = 6,
- DecorationGLSLShared = 7,
- DecorationGLSLStd140 = 8,
- DecorationGLSLStd430 = 9,
- DecorationGLSLPacked = 10,
- DecorationSmooth = 11,
- DecorationNoperspective = 12,
- DecorationFlat = 13,
- DecorationPatch = 14,
- DecorationCentroid = 15,
- DecorationSample = 16,
- DecorationInvariant = 17,
- DecorationRestrict = 18,
- DecorationAliased = 19,
- DecorationVolatile = 20,
- DecorationConstant = 21,
- DecorationCoherent = 22,
- DecorationNonwritable = 23,
- DecorationNonreadable = 24,
- DecorationUniform = 25,
- DecorationNoStaticUse = 26,
- DecorationCPacked = 27,
- DecorationSaturatedConversion = 28,
- DecorationStream = 29,
- DecorationLocation = 30,
- DecorationComponent = 31,
- DecorationIndex = 32,
- DecorationBinding = 33,
- DecorationDescriptorSet = 34,
- DecorationOffset = 35,
- DecorationAlignment = 36,
- DecorationXfbBuffer = 37,
- DecorationStride = 38,
- DecorationBuiltIn = 39,
- DecorationFuncParamAttr = 40,
- DecorationFPRoundingMode = 41,
- DecorationFPFastMathMode = 42,
- DecorationLinkageAttributes = 43,
- DecorationSpecId = 44,
-};
-
-enum BuiltIn {
- BuiltInPosition = 0,
- BuiltInPointSize = 1,
- BuiltInClipVertex = 2,
- BuiltInClipDistance = 3,
- BuiltInCullDistance = 4,
- BuiltInVertexId = 5,
- BuiltInInstanceId = 6,
- BuiltInPrimitiveId = 7,
- BuiltInInvocationId = 8,
- BuiltInLayer = 9,
- BuiltInViewportIndex = 10,
- BuiltInTessLevelOuter = 11,
- BuiltInTessLevelInner = 12,
- BuiltInTessCoord = 13,
- BuiltInPatchVertices = 14,
- BuiltInFragCoord = 15,
- BuiltInPointCoord = 16,
- BuiltInFrontFacing = 17,
- BuiltInSampleId = 18,
- BuiltInSamplePosition = 19,
- BuiltInSampleMask = 20,
- BuiltInFragColor = 21,
- BuiltInFragDepth = 22,
- BuiltInHelperInvocation = 23,
- BuiltInNumWorkgroups = 24,
- BuiltInWorkgroupSize = 25,
- BuiltInWorkgroupId = 26,
- BuiltInLocalInvocationId = 27,
- BuiltInGlobalInvocationId = 28,
- BuiltInLocalInvocationIndex = 29,
- BuiltInWorkDim = 30,
- BuiltInGlobalSize = 31,
- BuiltInEnqueuedWorkgroupSize = 32,
- BuiltInGlobalOffset = 33,
- BuiltInGlobalLinearId = 34,
- BuiltInWorkgroupLinearId = 35,
- BuiltInSubgroupSize = 36,
- BuiltInSubgroupMaxSize = 37,
- BuiltInNumSubgroups = 38,
- BuiltInNumEnqueuedSubgroups = 39,
- BuiltInSubgroupId = 40,
- BuiltInSubgroupLocalInvocationId = 41,
-};
-
-enum SelectionControlShift {
- SelectionControlFlattenShift = 0,
- SelectionControlDontFlattenShift = 1,
-};
-
-enum SelectionControlMask {
- SelectionControlMaskNone = 0,
- SelectionControlFlattenMask = 0x00000001,
- SelectionControlDontFlattenMask = 0x00000002,
-};
-
-enum LoopControlShift {
- LoopControlUnrollShift = 0,
- LoopControlDontUnrollShift = 1,
-};
-
-enum LoopControlMask {
- LoopControlMaskNone = 0,
- LoopControlUnrollMask = 0x00000001,
- LoopControlDontUnrollMask = 0x00000002,
-};
-
-enum FunctionControlShift {
- FunctionControlInlineShift = 0,
- FunctionControlDontInlineShift = 1,
- FunctionControlPureShift = 2,
- FunctionControlConstShift = 3,
-};
-
-enum FunctionControlMask {
- FunctionControlMaskNone = 0,
- FunctionControlInlineMask = 0x00000001,
- FunctionControlDontInlineMask = 0x00000002,
- FunctionControlPureMask = 0x00000004,
- FunctionControlConstMask = 0x00000008,
-};
-
-enum MemorySemanticsShift {
- MemorySemanticsRelaxedShift = 0,
- MemorySemanticsSequentiallyConsistentShift = 1,
- MemorySemanticsAcquireShift = 2,
- MemorySemanticsReleaseShift = 3,
- MemorySemanticsUniformMemoryShift = 4,
- MemorySemanticsSubgroupMemoryShift = 5,
- MemorySemanticsWorkgroupLocalMemoryShift = 6,
- MemorySemanticsWorkgroupGlobalMemoryShift = 7,
- MemorySemanticsAtomicCounterMemoryShift = 8,
- MemorySemanticsImageMemoryShift = 9,
-};
-
-enum MemorySemanticsMask {
- MemorySemanticsMaskNone = 0,
- MemorySemanticsRelaxedMask = 0x00000001,
- MemorySemanticsSequentiallyConsistentMask = 0x00000002,
- MemorySemanticsAcquireMask = 0x00000004,
- MemorySemanticsReleaseMask = 0x00000008,
- MemorySemanticsUniformMemoryMask = 0x00000010,
- MemorySemanticsSubgroupMemoryMask = 0x00000020,
- MemorySemanticsWorkgroupLocalMemoryMask = 0x00000040,
- MemorySemanticsWorkgroupGlobalMemoryMask = 0x00000080,
- MemorySemanticsAtomicCounterMemoryMask = 0x00000100,
- MemorySemanticsImageMemoryMask = 0x00000200,
-};
-
-enum MemoryAccessShift {
- MemoryAccessVolatileShift = 0,
- MemoryAccessAlignedShift = 1,
-};
-
-enum MemoryAccessMask {
- MemoryAccessMaskNone = 0,
- MemoryAccessVolatileMask = 0x00000001,
- MemoryAccessAlignedMask = 0x00000002,
-};
-
-enum ExecutionScope {
- ExecutionScopeCrossDevice = 0,
- ExecutionScopeDevice = 1,
- ExecutionScopeWorkgroup = 2,
- ExecutionScopeSubgroup = 3,
-};
-
-enum GroupOperation {
- GroupOperationReduce = 0,
- GroupOperationInclusiveScan = 1,
- GroupOperationExclusiveScan = 2,
-};
-
-enum KernelEnqueueFlags {
- KernelEnqueueFlagsNoWait = 0,
- KernelEnqueueFlagsWaitKernel = 1,
- KernelEnqueueFlagsWaitWorkGroup = 2,
-};
-
-enum KernelProfilingInfoShift {
- KernelProfilingInfoCmdExecTimeShift = 0,
-};
-
-enum KernelProfilingInfoMask {
- KernelProfilingInfoMaskNone = 0,
- KernelProfilingInfoCmdExecTimeMask = 0x00000001,
-};
-
-enum Op {
- OpNop = 0,
- OpSource = 1,
- OpSourceExtension = 2,
- OpExtension = 3,
- OpExtInstImport = 4,
- OpMemoryModel = 5,
- OpEntryPoint = 6,
- OpExecutionMode = 7,
- OpTypeVoid = 8,
- OpTypeBool = 9,
- OpTypeInt = 10,
- OpTypeFloat = 11,
- OpTypeVector = 12,
- OpTypeMatrix = 13,
- OpTypeSampler = 14,
- OpTypeFilter = 15,
- OpTypeArray = 16,
- OpTypeRuntimeArray = 17,
- OpTypeStruct = 18,
- OpTypeOpaque = 19,
- OpTypePointer = 20,
- OpTypeFunction = 21,
- OpTypeEvent = 22,
- OpTypeDeviceEvent = 23,
- OpTypeReserveId = 24,
- OpTypeQueue = 25,
- OpTypePipe = 26,
- OpConstantTrue = 27,
- OpConstantFalse = 28,
- OpConstant = 29,
- OpConstantComposite = 30,
- OpConstantSampler = 31,
- OpConstantNullPointer = 32,
- OpConstantNullObject = 33,
- OpSpecConstantTrue = 34,
- OpSpecConstantFalse = 35,
- OpSpecConstant = 36,
- OpSpecConstantComposite = 37,
- OpVariable = 38,
- OpVariableArray = 39,
- OpFunction = 40,
- OpFunctionParameter = 41,
- OpFunctionEnd = 42,
- OpFunctionCall = 43,
- OpExtInst = 44,
- OpUndef = 45,
- OpLoad = 46,
- OpStore = 47,
- OpPhi = 48,
- OpDecorationGroup = 49,
- OpDecorate = 50,
- OpMemberDecorate = 51,
- OpGroupDecorate = 52,
- OpGroupMemberDecorate = 53,
- OpName = 54,
- OpMemberName = 55,
- OpString = 56,
- OpLine = 57,
- OpVectorExtractDynamic = 58,
- OpVectorInsertDynamic = 59,
- OpVectorShuffle = 60,
- OpCompositeConstruct = 61,
- OpCompositeExtract = 62,
- OpCompositeInsert = 63,
- OpCopyObject = 64,
- OpCopyMemory = 65,
- OpCopyMemorySized = 66,
- OpSampler = 67,
- OpTextureSample = 68,
- OpTextureSampleDref = 69,
- OpTextureSampleLod = 70,
- OpTextureSampleProj = 71,
- OpTextureSampleGrad = 72,
- OpTextureSampleOffset = 73,
- OpTextureSampleProjLod = 74,
- OpTextureSampleProjGrad = 75,
- OpTextureSampleLodOffset = 76,
- OpTextureSampleProjOffset = 77,
- OpTextureSampleGradOffset = 78,
- OpTextureSampleProjLodOffset = 79,
- OpTextureSampleProjGradOffset = 80,
- OpTextureFetchTexelLod = 81,
- OpTextureFetchTexelOffset = 82,
- OpTextureFetchSample = 83,
- OpTextureFetchTexel = 84,
- OpTextureGather = 85,
- OpTextureGatherOffset = 86,
- OpTextureGatherOffsets = 87,
- OpTextureQuerySizeLod = 88,
- OpTextureQuerySize = 89,
- OpTextureQueryLod = 90,
- OpTextureQueryLevels = 91,
- OpTextureQuerySamples = 92,
- OpAccessChain = 93,
- OpInBoundsAccessChain = 94,
- OpSNegate = 95,
- OpFNegate = 96,
- OpNot = 97,
- OpAny = 98,
- OpAll = 99,
- OpConvertFToU = 100,
- OpConvertFToS = 101,
- OpConvertSToF = 102,
- OpConvertUToF = 103,
- OpUConvert = 104,
- OpSConvert = 105,
- OpFConvert = 106,
- OpConvertPtrToU = 107,
- OpConvertUToPtr = 108,
- OpPtrCastToGeneric = 109,
- OpGenericCastToPtr = 110,
- OpBitcast = 111,
- OpTranspose = 112,
- OpIsNan = 113,
- OpIsInf = 114,
- OpIsFinite = 115,
- OpIsNormal = 116,
- OpSignBitSet = 117,
- OpLessOrGreater = 118,
- OpOrdered = 119,
- OpUnordered = 120,
- OpArrayLength = 121,
- OpIAdd = 122,
- OpFAdd = 123,
- OpISub = 124,
- OpFSub = 125,
- OpIMul = 126,
- OpFMul = 127,
- OpUDiv = 128,
- OpSDiv = 129,
- OpFDiv = 130,
- OpUMod = 131,
- OpSRem = 132,
- OpSMod = 133,
- OpFRem = 134,
- OpFMod = 135,
- OpVectorTimesScalar = 136,
- OpMatrixTimesScalar = 137,
- OpVectorTimesMatrix = 138,
- OpMatrixTimesVector = 139,
- OpMatrixTimesMatrix = 140,
- OpOuterProduct = 141,
- OpDot = 142,
- OpShiftRightLogical = 143,
- OpShiftRightArithmetic = 144,
- OpShiftLeftLogical = 145,
- OpLogicalOr = 146,
- OpLogicalXor = 147,
- OpLogicalAnd = 148,
- OpBitwiseOr = 149,
- OpBitwiseXor = 150,
- OpBitwiseAnd = 151,
- OpSelect = 152,
- OpIEqual = 153,
- OpFOrdEqual = 154,
- OpFUnordEqual = 155,
- OpINotEqual = 156,
- OpFOrdNotEqual = 157,
- OpFUnordNotEqual = 158,
- OpULessThan = 159,
- OpSLessThan = 160,
- OpFOrdLessThan = 161,
- OpFUnordLessThan = 162,
- OpUGreaterThan = 163,
- OpSGreaterThan = 164,
- OpFOrdGreaterThan = 165,
- OpFUnordGreaterThan = 166,
- OpULessThanEqual = 167,
- OpSLessThanEqual = 168,
- OpFOrdLessThanEqual = 169,
- OpFUnordLessThanEqual = 170,
- OpUGreaterThanEqual = 171,
- OpSGreaterThanEqual = 172,
- OpFOrdGreaterThanEqual = 173,
- OpFUnordGreaterThanEqual = 174,
- OpDPdx = 175,
- OpDPdy = 176,
- OpFwidth = 177,
- OpDPdxFine = 178,
- OpDPdyFine = 179,
- OpFwidthFine = 180,
- OpDPdxCoarse = 181,
- OpDPdyCoarse = 182,
- OpFwidthCoarse = 183,
- OpEmitVertex = 184,
- OpEndPrimitive = 185,
- OpEmitStreamVertex = 186,
- OpEndStreamPrimitive = 187,
- OpControlBarrier = 188,
- OpMemoryBarrier = 189,
- OpImagePointer = 190,
- OpAtomicInit = 191,
- OpAtomicLoad = 192,
- OpAtomicStore = 193,
- OpAtomicExchange = 194,
- OpAtomicCompareExchange = 195,
- OpAtomicCompareExchangeWeak = 196,
- OpAtomicIIncrement = 197,
- OpAtomicIDecrement = 198,
- OpAtomicIAdd = 199,
- OpAtomicISub = 200,
- OpAtomicUMin = 201,
- OpAtomicUMax = 202,
- OpAtomicAnd = 203,
- OpAtomicOr = 204,
- OpAtomicXor = 205,
- OpLoopMerge = 206,
- OpSelectionMerge = 207,
- OpLabel = 208,
- OpBranch = 209,
- OpBranchConditional = 210,
- OpSwitch = 211,
- OpKill = 212,
- OpReturn = 213,
- OpReturnValue = 214,
- OpUnreachable = 215,
- OpLifetimeStart = 216,
- OpLifetimeStop = 217,
- OpCompileFlag = 218,
- OpAsyncGroupCopy = 219,
- OpWaitGroupEvents = 220,
- OpGroupAll = 221,
- OpGroupAny = 222,
- OpGroupBroadcast = 223,
- OpGroupIAdd = 224,
- OpGroupFAdd = 225,
- OpGroupFMin = 226,
- OpGroupUMin = 227,
- OpGroupSMin = 228,
- OpGroupFMax = 229,
- OpGroupUMax = 230,
- OpGroupSMax = 231,
- OpGenericCastToPtrExplicit = 232,
- OpGenericPtrMemSemantics = 233,
- OpReadPipe = 234,
- OpWritePipe = 235,
- OpReservedReadPipe = 236,
- OpReservedWritePipe = 237,
- OpReserveReadPipePackets = 238,
- OpReserveWritePipePackets = 239,
- OpCommitReadPipe = 240,
- OpCommitWritePipe = 241,
- OpIsValidReserveId = 242,
- OpGetNumPipePackets = 243,
- OpGetMaxPipePackets = 244,
- OpGroupReserveReadPipePackets = 245,
- OpGroupReserveWritePipePackets = 246,
- OpGroupCommitReadPipe = 247,
- OpGroupCommitWritePipe = 248,
- OpEnqueueMarker = 249,
- OpEnqueueKernel = 250,
- OpGetKernelNDrangeSubGroupCount = 251,
- OpGetKernelNDrangeMaxSubGroupSize = 252,
- OpGetKernelWorkGroupSize = 253,
- OpGetKernelPreferredWorkGroupSizeMultiple = 254,
- OpRetainEvent = 255,
- OpReleaseEvent = 256,
- OpCreateUserEvent = 257,
- OpIsValidEvent = 258,
- OpSetUserEventStatus = 259,
- OpCaptureEventProfilingInfo = 260,
- OpGetDefaultQueue = 261,
- OpBuildNDRange = 262,
- OpSatConvertSToU = 263,
- OpSatConvertUToS = 264,
- OpAtomicIMin = 265,
- OpAtomicIMax = 266,
-};
-
-}; // end namespace spv
-
-#endif // #ifdef __cplusplus
-
-
-#ifndef __cplusplus
-
-static const int SpvMagicNumber = 0x07230203;
-static const int SpvVersion = 99;
-
typedef unsigned int SpvId;
-static const unsigned int SpvOpCodeMask = 0xFFFF;
+static const unsigned int SpvMagicNumber = 0x07230203;
+static const unsigned int SpvVersion = 99;
+static const unsigned int SpvRevision = 31;
+static const unsigned int SpvOpCodeMask = 0xffff;
static const unsigned int SpvWordCountShift = 16;
typedef enum SpvSourceLanguage_ {
typedef enum SpvMemoryModel_ {
SpvMemoryModelSimple = 0,
SpvMemoryModelGLSL450 = 1,
- SpvMemoryModelOpenCL12 = 2,
- SpvMemoryModelOpenCL20 = 3,
- SpvMemoryModelOpenCL21 = 4,
+ SpvMemoryModelOpenCL = 2,
} SpvMemoryModel;
typedef enum SpvExecutionMode_ {
SpvExecutionModeVertexOrderCcw = 5,
SpvExecutionModePixelCenterInteger = 6,
SpvExecutionModeOriginUpperLeft = 7,
- SpvExecutionModeEarlyFragmentTests = 8,
- SpvExecutionModePointMode = 9,
- SpvExecutionModeXfb = 10,
- SpvExecutionModeDepthReplacing = 11,
- SpvExecutionModeDepthAny = 12,
- SpvExecutionModeDepthGreater = 13,
- SpvExecutionModeDepthLess = 14,
- SpvExecutionModeDepthUnchanged = 15,
- SpvExecutionModeLocalSize = 16,
- SpvExecutionModeLocalSizeHint = 17,
- SpvExecutionModeInputPoints = 18,
- SpvExecutionModeInputLines = 19,
- SpvExecutionModeInputLinesAdjacency = 20,
- SpvExecutionModeInputTriangles = 21,
- SpvExecutionModeInputTrianglesAdjacency = 22,
- SpvExecutionModeInputQuads = 23,
- SpvExecutionModeInputIsolines = 24,
- SpvExecutionModeOutputVertices = 25,
- SpvExecutionModeOutputPoints = 26,
- SpvExecutionModeOutputLineStrip = 27,
- SpvExecutionModeOutputTriangleStrip = 28,
- SpvExecutionModeVecTypeHint = 29,
- SpvExecutionModeContractionOff = 30,
+ SpvExecutionModeOriginLowerLeft = 8,
+ SpvExecutionModeEarlyFragmentTests = 9,
+ SpvExecutionModePointMode = 10,
+ SpvExecutionModeXfb = 11,
+ SpvExecutionModeDepthReplacing = 12,
+ SpvExecutionModeDepthAny = 13,
+ SpvExecutionModeDepthGreater = 14,
+ SpvExecutionModeDepthLess = 15,
+ SpvExecutionModeDepthUnchanged = 16,
+ SpvExecutionModeLocalSize = 17,
+ SpvExecutionModeLocalSizeHint = 18,
+ SpvExecutionModeInputPoints = 19,
+ SpvExecutionModeInputLines = 20,
+ SpvExecutionModeInputLinesAdjacency = 21,
+ SpvExecutionModeInputTriangles = 22,
+ SpvExecutionModeInputTrianglesAdjacency = 23,
+ SpvExecutionModeInputQuads = 24,
+ SpvExecutionModeInputIsolines = 25,
+ SpvExecutionModeOutputVertices = 26,
+ SpvExecutionModeOutputPoints = 27,
+ SpvExecutionModeOutputLineStrip = 28,
+ SpvExecutionModeOutputTriangleStrip = 29,
+ SpvExecutionModeVecTypeHint = 30,
+ SpvExecutionModeContractionOff = 31,
} SpvExecutionMode;
typedef enum SpvStorageClass_ {
SpvStorageClassPrivateGlobal = 6,
SpvStorageClassFunction = 7,
SpvStorageClassGeneric = 8,
- SpvStorageClassPrivate = 9,
SpvStorageClassAtomicCounter = 10,
+ SpvStorageClassImage = 11,
} SpvStorageClass;
typedef enum SpvDim_ {
SpvSamplerFilterModeLinear = 1,
} SpvSamplerFilterMode;
+typedef enum SpvImageFormat_ {
+ SpvImageFormatUnknown = 0,
+ SpvImageFormatRgba32f = 1,
+ SpvImageFormatRgba16f = 2,
+ SpvImageFormatR32f = 3,
+ SpvImageFormatRgba8 = 4,
+ SpvImageFormatRgba8Snorm = 5,
+ SpvImageFormatRg32f = 6,
+ SpvImageFormatRg16f = 7,
+ SpvImageFormatR11fG11fB10f = 8,
+ SpvImageFormatR16f = 9,
+ SpvImageFormatRgba16 = 10,
+ SpvImageFormatRgb10A2 = 11,
+ SpvImageFormatRg16 = 12,
+ SpvImageFormatRg8 = 13,
+ SpvImageFormatR16 = 14,
+ SpvImageFormatR8 = 15,
+ SpvImageFormatRgba16Snorm = 16,
+ SpvImageFormatRg16Snorm = 17,
+ SpvImageFormatRg8Snorm = 18,
+ SpvImageFormatR16Snorm = 19,
+ SpvImageFormatR8Snorm = 20,
+ SpvImageFormatRgba32i = 21,
+ SpvImageFormatRgba16i = 22,
+ SpvImageFormatRgba8i = 23,
+ SpvImageFormatR32i = 24,
+ SpvImageFormatRg32i = 25,
+ SpvImageFormatRg16i = 26,
+ SpvImageFormatRg8i = 27,
+ SpvImageFormatR16i = 28,
+ SpvImageFormatR8i = 29,
+ SpvImageFormatRgba32ui = 30,
+ SpvImageFormatRgba16ui = 31,
+ SpvImageFormatRgba8ui = 32,
+ SpvImageFormatR32ui = 33,
+ SpvImageFormatRgb10a2ui = 34,
+ SpvImageFormatRg32ui = 35,
+ SpvImageFormatRg16ui = 36,
+ SpvImageFormatRg8ui = 37,
+ SpvImageFormatR16ui = 38,
+ SpvImageFormatR8ui = 39,
+} SpvImageFormat;
+
+typedef enum SpvImageChannelOrder_ {
+ SpvImageChannelOrderR = 0,
+ SpvImageChannelOrderA = 1,
+ SpvImageChannelOrderRG = 2,
+ SpvImageChannelOrderRA = 3,
+ SpvImageChannelOrderRGB = 4,
+ SpvImageChannelOrderRGBA = 5,
+ SpvImageChannelOrderBGRA = 6,
+ SpvImageChannelOrderARGB = 7,
+ SpvImageChannelOrderIntensity = 8,
+ SpvImageChannelOrderLuminance = 9,
+ SpvImageChannelOrderRx = 10,
+ SpvImageChannelOrderRGx = 11,
+ SpvImageChannelOrderRGBx = 12,
+ SpvImageChannelOrderDepth = 13,
+ SpvImageChannelOrderDepthStencil = 14,
+ SpvImageChannelOrdersRGB = 15,
+ SpvImageChannelOrdersRGBx = 16,
+ SpvImageChannelOrdersRGBA = 17,
+ SpvImageChannelOrdersBGRA = 18,
+} SpvImageChannelOrder;
+
+typedef enum SpvImageChannelDataType_ {
+ SpvImageChannelDataTypeSnormInt8 = 0,
+ SpvImageChannelDataTypeSnormInt16 = 1,
+ SpvImageChannelDataTypeUnormInt8 = 2,
+ SpvImageChannelDataTypeUnormInt16 = 3,
+ SpvImageChannelDataTypeUnormShort565 = 4,
+ SpvImageChannelDataTypeUnormShort555 = 5,
+ SpvImageChannelDataTypeUnormInt101010 = 6,
+ SpvImageChannelDataTypeSignedInt8 = 7,
+ SpvImageChannelDataTypeSignedInt16 = 8,
+ SpvImageChannelDataTypeSignedInt32 = 9,
+ SpvImageChannelDataTypeUnsignedInt8 = 10,
+ SpvImageChannelDataTypeUnsignedInt16 = 11,
+ SpvImageChannelDataTypeUnsignedInt32 = 12,
+ SpvImageChannelDataTypeHalfFloat = 13,
+ SpvImageChannelDataTypeFloat = 14,
+ SpvImageChannelDataTypeUnormInt24 = 15,
+} SpvImageChannelDataType;
+
+typedef enum SpvImageOperandsShift_ {
+ SpvImageOperandsBiasShift = 0,
+ SpvImageOperandsLodShift = 1,
+ SpvImageOperandsGradShift = 2,
+ SpvImageOperandsConstOffsetShift = 3,
+ SpvImageOperandsOffsetShift = 4,
+ SpvImageOperandsConstOffsetsShift = 5,
+ SpvImageOperandsSampleShift = 6,
+} SpvImageOperandsShift;
+
+typedef enum SpvImageOperandsMask_ {
+ SpvImageOperandsMaskNone = 0,
+ SpvImageOperandsBiasMask = 0x00000001,
+ SpvImageOperandsLodMask = 0x00000002,
+ SpvImageOperandsGradMask = 0x00000004,
+ SpvImageOperandsConstOffsetMask = 0x00000008,
+ SpvImageOperandsOffsetMask = 0x00000010,
+ SpvImageOperandsConstOffsetsMask = 0x00000020,
+ SpvImageOperandsSampleMask = 0x00000040,
+} SpvImageOperandsMask;
+
typedef enum SpvFPFastMathModeShift_ {
SpvFPFastMathModeNotNaNShift = 0,
SpvFPFastMathModeNotInfShift = 1,
SpvFunctionParameterAttributeSret = 3,
SpvFunctionParameterAttributeNoAlias = 4,
SpvFunctionParameterAttributeNoCapture = 5,
- SpvFunctionParameterAttributeSVM = 6,
- SpvFunctionParameterAttributeNoWrite = 7,
- SpvFunctionParameterAttributeNoReadWrite = 8,
+ SpvFunctionParameterAttributeNoWrite = 6,
+ SpvFunctionParameterAttributeNoReadWrite = 7,
} SpvFunctionParameterAttribute;
typedef enum SpvDecoration_ {
- SpvDecorationPrecisionLow = 0,
- SpvDecorationPrecisionMedium = 1,
- SpvDecorationPrecisionHigh = 2,
- SpvDecorationBlock = 3,
- SpvDecorationBufferBlock = 4,
- SpvDecorationRowMajor = 5,
- SpvDecorationColMajor = 6,
- SpvDecorationGLSLShared = 7,
- SpvDecorationGLSLStd140 = 8,
- SpvDecorationGLSLStd430 = 9,
- SpvDecorationGLSLPacked = 10,
- SpvDecorationSmooth = 11,
- SpvDecorationNoperspective = 12,
- SpvDecorationFlat = 13,
- SpvDecorationPatch = 14,
- SpvDecorationCentroid = 15,
- SpvDecorationSample = 16,
- SpvDecorationInvariant = 17,
- SpvDecorationRestrict = 18,
- SpvDecorationAliased = 19,
- SpvDecorationVolatile = 20,
- SpvDecorationConstant = 21,
- SpvDecorationCoherent = 22,
- SpvDecorationNonwritable = 23,
- SpvDecorationNonreadable = 24,
- SpvDecorationUniform = 25,
- SpvDecorationNoStaticUse = 26,
- SpvDecorationCPacked = 27,
+ SpvDecorationRelaxedPrecision = 0,
+ SpvDecorationSpecId = 1,
+ SpvDecorationBlock = 2,
+ SpvDecorationBufferBlock = 3,
+ SpvDecorationRowMajor = 4,
+ SpvDecorationColMajor = 5,
+ SpvDecorationArrayStride = 6,
+ SpvDecorationMatrixStride = 7,
+ SpvDecorationGLSLShared = 8,
+ SpvDecorationGLSLPacked = 9,
+ SpvDecorationCPacked = 10,
+ SpvDecorationBuiltIn = 11,
+ SpvDecorationSmooth = 12,
+ SpvDecorationNoperspective = 13,
+ SpvDecorationFlat = 14,
+ SpvDecorationPatch = 15,
+ SpvDecorationCentroid = 16,
+ SpvDecorationSample = 17,
+ SpvDecorationInvariant = 18,
+ SpvDecorationRestrict = 19,
+ SpvDecorationAliased = 20,
+ SpvDecorationVolatile = 21,
+ SpvDecorationConstant = 22,
+ SpvDecorationCoherent = 23,
+ SpvDecorationNonwritable = 24,
+ SpvDecorationNonreadable = 25,
+ SpvDecorationUniform = 26,
+ SpvDecorationNoStaticUse = 27,
SpvDecorationSaturatedConversion = 28,
SpvDecorationStream = 29,
SpvDecorationLocation = 30,
SpvDecorationBinding = 33,
SpvDecorationDescriptorSet = 34,
SpvDecorationOffset = 35,
- SpvDecorationAlignment = 36,
- SpvDecorationXfbBuffer = 37,
- SpvDecorationStride = 38,
- SpvDecorationBuiltIn = 39,
- SpvDecorationFuncParamAttr = 40,
- SpvDecorationFPRoundingMode = 41,
- SpvDecorationFPFastMathMode = 42,
- SpvDecorationLinkageAttributes = 43,
- SpvDecorationSpecId = 44,
+ SpvDecorationXfbBuffer = 36,
+ SpvDecorationXfbStride = 37,
+ SpvDecorationFuncParamAttr = 38,
+ SpvDecorationFPRoundingMode = 39,
+ SpvDecorationFPFastMathMode = 40,
+ SpvDecorationLinkageAttributes = 41,
} SpvDecoration;
typedef enum SpvBuiltIn_ {
SpvBuiltInPosition = 0,
SpvBuiltInPointSize = 1,
- SpvBuiltInClipVertex = 2,
SpvBuiltInClipDistance = 3,
SpvBuiltInCullDistance = 4,
SpvBuiltInVertexId = 5,
SpvMemoryAccessAlignedMask = 0x00000002,
} SpvMemoryAccessMask;
-typedef enum SpvExecutionScope_ {
- SpvExecutionScopeCrossDevice = 0,
- SpvExecutionScopeDevice = 1,
- SpvExecutionScopeWorkgroup = 2,
- SpvExecutionScopeSubgroup = 3,
-} SpvExecutionScope;
+typedef enum SpvScope_ {
+ SpvScopeCrossDevice = 0,
+ SpvScopeDevice = 1,
+ SpvScopeWorkgroup = 2,
+ SpvScopeSubgroup = 3,
+ SpvScopeInvocation = 4,
+} SpvScope;
typedef enum SpvGroupOperation_ {
SpvGroupOperationReduce = 0,
SpvKernelProfilingInfoCmdExecTimeMask = 0x00000001,
} SpvKernelProfilingInfoMask;
+typedef enum SpvCapability_ {
+ SpvCapabilityMatrix = 0,
+ SpvCapabilityShader = 1,
+ SpvCapabilityGeometry = 2,
+ SpvCapabilityTessellation = 3,
+ SpvCapabilityAddresses = 4,
+ SpvCapabilityLinkage = 5,
+ SpvCapabilityKernel = 6,
+ SpvCapabilityVector16 = 7,
+ SpvCapabilityFloat16Buffer = 8,
+ SpvCapabilityFloat16 = 9,
+ SpvCapabilityFloat64 = 10,
+ SpvCapabilityInt64 = 11,
+ SpvCapabilityInt64Atomics = 12,
+ SpvCapabilityImageBasic = 13,
+ SpvCapabilityImageReadWrite = 14,
+ SpvCapabilityImageMipmap = 15,
+ SpvCapabilityImageSRGBWrite = 16,
+ SpvCapabilityPipes = 17,
+ SpvCapabilityGroups = 18,
+ SpvCapabilityDeviceEnqueue = 19,
+ SpvCapabilityLiteralSampler = 20,
+ SpvCapabilityAtomicStorage = 21,
+ SpvCapabilityInt16 = 22,
+ SpvCapabilityTessellationPointSize = 23,
+ SpvCapabilityGeometryPointSize = 24,
+ SpvCapabilityImageGatherExtended = 25,
+ SpvCapabilityStorageImageExtendedFormats = 26,
+ SpvCapabilityStorageImageMultisample = 27,
+ SpvCapabilityUniformBufferArrayDynamicIndexing = 28,
+ SpvCapabilitySampledImageArrayDynamicIndexing = 29,
+ SpvCapabilityStorageBufferArrayDynamicIndexing = 30,
+ SpvCapabilityStorageImageArrayDynamicIndexing = 31,
+ SpvCapabilityClipDistance = 32,
+ SpvCapabilityCullDistance = 33,
+ SpvCapabilityImageCubeArray = 34,
+ SpvCapabilitySampleRateShading = 35,
+} SpvCapability;
+
typedef enum SpvOp_ {
SpvOpNop = 0,
- SpvOpSource = 1,
- SpvOpSourceExtension = 2,
- SpvOpExtension = 3,
- SpvOpExtInstImport = 4,
- SpvOpMemoryModel = 5,
- SpvOpEntryPoint = 6,
- SpvOpExecutionMode = 7,
- SpvOpTypeVoid = 8,
- SpvOpTypeBool = 9,
- SpvOpTypeInt = 10,
- SpvOpTypeFloat = 11,
- SpvOpTypeVector = 12,
- SpvOpTypeMatrix = 13,
- SpvOpTypeSampler = 14,
- SpvOpTypeFilter = 15,
- SpvOpTypeArray = 16,
- SpvOpTypeRuntimeArray = 17,
- SpvOpTypeStruct = 18,
- SpvOpTypeOpaque = 19,
- SpvOpTypePointer = 20,
- SpvOpTypeFunction = 21,
- SpvOpTypeEvent = 22,
- SpvOpTypeDeviceEvent = 23,
- SpvOpTypeReserveId = 24,
- SpvOpTypeQueue = 25,
- SpvOpTypePipe = 26,
- SpvOpConstantTrue = 27,
- SpvOpConstantFalse = 28,
- SpvOpConstant = 29,
- SpvOpConstantComposite = 30,
- SpvOpConstantSampler = 31,
- SpvOpConstantNullPointer = 32,
- SpvOpConstantNullObject = 33,
- SpvOpSpecConstantTrue = 34,
- SpvOpSpecConstantFalse = 35,
- SpvOpSpecConstant = 36,
- SpvOpSpecConstantComposite = 37,
- SpvOpVariable = 38,
- SpvOpVariableArray = 39,
- SpvOpFunction = 40,
- SpvOpFunctionParameter = 41,
- SpvOpFunctionEnd = 42,
- SpvOpFunctionCall = 43,
- SpvOpExtInst = 44,
- SpvOpUndef = 45,
- SpvOpLoad = 46,
- SpvOpStore = 47,
- SpvOpPhi = 48,
- SpvOpDecorationGroup = 49,
- SpvOpDecorate = 50,
- SpvOpMemberDecorate = 51,
- SpvOpGroupDecorate = 52,
- SpvOpGroupMemberDecorate = 53,
- SpvOpName = 54,
- SpvOpMemberName = 55,
- SpvOpString = 56,
- SpvOpLine = 57,
- SpvOpVectorExtractDynamic = 58,
- SpvOpVectorInsertDynamic = 59,
- SpvOpVectorShuffle = 60,
- SpvOpCompositeConstruct = 61,
- SpvOpCompositeExtract = 62,
- SpvOpCompositeInsert = 63,
- SpvOpCopyObject = 64,
- SpvOpCopyMemory = 65,
- SpvOpCopyMemorySized = 66,
- SpvOpSampler = 67,
- SpvOpTextureSample = 68,
- SpvOpTextureSampleDref = 69,
- SpvOpTextureSampleLod = 70,
- SpvOpTextureSampleProj = 71,
- SpvOpTextureSampleGrad = 72,
- SpvOpTextureSampleOffset = 73,
- SpvOpTextureSampleProjLod = 74,
- SpvOpTextureSampleProjGrad = 75,
- SpvOpTextureSampleLodOffset = 76,
- SpvOpTextureSampleProjOffset = 77,
- SpvOpTextureSampleGradOffset = 78,
- SpvOpTextureSampleProjLodOffset = 79,
- SpvOpTextureSampleProjGradOffset = 80,
- SpvOpTextureFetchTexelLod = 81,
- SpvOpTextureFetchTexelOffset = 82,
- SpvOpTextureFetchSample = 83,
- SpvOpTextureFetchTexel = 84,
- SpvOpTextureGather = 85,
- SpvOpTextureGatherOffset = 86,
- SpvOpTextureGatherOffsets = 87,
- SpvOpTextureQuerySizeLod = 88,
- SpvOpTextureQuerySize = 89,
- SpvOpTextureQueryLod = 90,
- SpvOpTextureQueryLevels = 91,
- SpvOpTextureQuerySamples = 92,
- SpvOpAccessChain = 93,
- SpvOpInBoundsAccessChain = 94,
- SpvOpSNegate = 95,
- SpvOpFNegate = 96,
- SpvOpNot = 97,
- SpvOpAny = 98,
- SpvOpAll = 99,
- SpvOpConvertFToU = 100,
- SpvOpConvertFToS = 101,
- SpvOpConvertSToF = 102,
- SpvOpConvertUToF = 103,
- SpvOpUConvert = 104,
- SpvOpSConvert = 105,
- SpvOpFConvert = 106,
- SpvOpConvertPtrToU = 107,
- SpvOpConvertUToPtr = 108,
- SpvOpPtrCastToGeneric = 109,
- SpvOpGenericCastToPtr = 110,
- SpvOpBitcast = 111,
- SpvOpTranspose = 112,
- SpvOpIsNan = 113,
- SpvOpIsInf = 114,
- SpvOpIsFinite = 115,
- SpvOpIsNormal = 116,
- SpvOpSignBitSet = 117,
- SpvOpLessOrGreater = 118,
- SpvOpOrdered = 119,
- SpvOpUnordered = 120,
- SpvOpArrayLength = 121,
- SpvOpIAdd = 122,
- SpvOpFAdd = 123,
- SpvOpISub = 124,
- SpvOpFSub = 125,
- SpvOpIMul = 126,
- SpvOpFMul = 127,
- SpvOpUDiv = 128,
- SpvOpSDiv = 129,
- SpvOpFDiv = 130,
- SpvOpUMod = 131,
- SpvOpSRem = 132,
- SpvOpSMod = 133,
- SpvOpFRem = 134,
- SpvOpFMod = 135,
- SpvOpVectorTimesScalar = 136,
- SpvOpMatrixTimesScalar = 137,
- SpvOpVectorTimesMatrix = 138,
- SpvOpMatrixTimesVector = 139,
- SpvOpMatrixTimesMatrix = 140,
- SpvOpOuterProduct = 141,
- SpvOpDot = 142,
- SpvOpShiftRightLogical = 143,
- SpvOpShiftRightArithmetic = 144,
- SpvOpShiftLeftLogical = 145,
- SpvOpLogicalOr = 146,
- SpvOpLogicalXor = 147,
- SpvOpLogicalAnd = 148,
- SpvOpBitwiseOr = 149,
- SpvOpBitwiseXor = 150,
- SpvOpBitwiseAnd = 151,
- SpvOpSelect = 152,
- SpvOpIEqual = 153,
- SpvOpFOrdEqual = 154,
- SpvOpFUnordEqual = 155,
- SpvOpINotEqual = 156,
- SpvOpFOrdNotEqual = 157,
- SpvOpFUnordNotEqual = 158,
- SpvOpULessThan = 159,
- SpvOpSLessThan = 160,
- SpvOpFOrdLessThan = 161,
- SpvOpFUnordLessThan = 162,
- SpvOpUGreaterThan = 163,
- SpvOpSGreaterThan = 164,
- SpvOpFOrdGreaterThan = 165,
- SpvOpFUnordGreaterThan = 166,
- SpvOpULessThanEqual = 167,
- SpvOpSLessThanEqual = 168,
- SpvOpFOrdLessThanEqual = 169,
- SpvOpFUnordLessThanEqual = 170,
- SpvOpUGreaterThanEqual = 171,
- SpvOpSGreaterThanEqual = 172,
- SpvOpFOrdGreaterThanEqual = 173,
- SpvOpFUnordGreaterThanEqual = 174,
- SpvOpDPdx = 175,
- SpvOpDPdy = 176,
- SpvOpFwidth = 177,
- SpvOpDPdxFine = 178,
- SpvOpDPdyFine = 179,
- SpvOpFwidthFine = 180,
- SpvOpDPdxCoarse = 181,
- SpvOpDPdyCoarse = 182,
- SpvOpFwidthCoarse = 183,
- SpvOpEmitVertex = 184,
- SpvOpEndPrimitive = 185,
- SpvOpEmitStreamVertex = 186,
- SpvOpEndStreamPrimitive = 187,
- SpvOpControlBarrier = 188,
- SpvOpMemoryBarrier = 189,
- SpvOpImagePointer = 190,
- SpvOpAtomicInit = 191,
- SpvOpAtomicLoad = 192,
- SpvOpAtomicStore = 193,
- SpvOpAtomicExchange = 194,
- SpvOpAtomicCompareExchange = 195,
- SpvOpAtomicCompareExchangeWeak = 196,
- SpvOpAtomicIIncrement = 197,
- SpvOpAtomicIDecrement = 198,
- SpvOpAtomicIAdd = 199,
- SpvOpAtomicISub = 200,
- SpvOpAtomicUMin = 201,
- SpvOpAtomicUMax = 202,
- SpvOpAtomicAnd = 203,
- SpvOpAtomicOr = 204,
- SpvOpAtomicXor = 205,
- SpvOpLoopMerge = 206,
- SpvOpSelectionMerge = 207,
- SpvOpLabel = 208,
- SpvOpBranch = 209,
- SpvOpBranchConditional = 210,
- SpvOpSwitch = 211,
- SpvOpKill = 212,
- SpvOpReturn = 213,
- SpvOpReturnValue = 214,
- SpvOpUnreachable = 215,
- SpvOpLifetimeStart = 216,
- SpvOpLifetimeStop = 217,
- SpvOpCompileFlag = 218,
- SpvOpAsyncGroupCopy = 219,
- SpvOpWaitGroupEvents = 220,
- SpvOpGroupAll = 221,
- SpvOpGroupAny = 222,
- SpvOpGroupBroadcast = 223,
- SpvOpGroupIAdd = 224,
- SpvOpGroupFAdd = 225,
- SpvOpGroupFMin = 226,
- SpvOpGroupUMin = 227,
- SpvOpGroupSMin = 228,
- SpvOpGroupFMax = 229,
- SpvOpGroupUMax = 230,
- SpvOpGroupSMax = 231,
- SpvOpGenericCastToPtrExplicit = 232,
- SpvOpGenericPtrMemSemantics = 233,
- SpvOpReadPipe = 234,
- SpvOpWritePipe = 235,
- SpvOpReservedReadPipe = 236,
- SpvOpReservedWritePipe = 237,
- SpvOpReserveReadPipePackets = 238,
- SpvOpReserveWritePipePackets = 239,
- SpvOpCommitReadPipe = 240,
- SpvOpCommitWritePipe = 241,
- SpvOpIsValidReserveId = 242,
- SpvOpGetNumPipePackets = 243,
- SpvOpGetMaxPipePackets = 244,
- SpvOpGroupReserveReadPipePackets = 245,
- SpvOpGroupReserveWritePipePackets = 246,
- SpvOpGroupCommitReadPipe = 247,
- SpvOpGroupCommitWritePipe = 248,
- SpvOpEnqueueMarker = 249,
- SpvOpEnqueueKernel = 250,
- SpvOpGetKernelNDrangeSubGroupCount = 251,
- SpvOpGetKernelNDrangeMaxSubGroupSize = 252,
- SpvOpGetKernelWorkGroupSize = 253,
- SpvOpGetKernelPreferredWorkGroupSizeMultiple = 254,
- SpvOpRetainEvent = 255,
- SpvOpReleaseEvent = 256,
- SpvOpCreateUserEvent = 257,
- SpvOpIsValidEvent = 258,
- SpvOpSetUserEventStatus = 259,
- SpvOpCaptureEventProfilingInfo = 260,
- SpvOpGetDefaultQueue = 261,
- SpvOpBuildNDRange = 262,
- SpvOpSatConvertSToU = 263,
- SpvOpSatConvertUToS = 264,
- SpvOpAtomicIMin = 265,
- SpvOpAtomicIMax = 266,
+ SpvOpUndef = 1,
+ SpvOpSource = 3,
+ SpvOpSourceExtension = 4,
+ SpvOpName = 5,
+ SpvOpMemberName = 6,
+ SpvOpString = 7,
+ SpvOpLine = 8,
+ SpvOpExtension = 10,
+ SpvOpExtInstImport = 11,
+ SpvOpExtInst = 12,
+ SpvOpMemoryModel = 14,
+ SpvOpEntryPoint = 15,
+ SpvOpExecutionMode = 16,
+ SpvOpCapability = 17,
+ SpvOpTypeVoid = 19,
+ SpvOpTypeBool = 20,
+ SpvOpTypeInt = 21,
+ SpvOpTypeFloat = 22,
+ SpvOpTypeVector = 23,
+ SpvOpTypeMatrix = 24,
+ SpvOpTypeImage = 25,
+ SpvOpTypeSampler = 26,
+ SpvOpTypeSampledImage = 27,
+ SpvOpTypeArray = 28,
+ SpvOpTypeRuntimeArray = 29,
+ SpvOpTypeStruct = 30,
+ SpvOpTypeOpaque = 31,
+ SpvOpTypePointer = 32,
+ SpvOpTypeFunction = 33,
+ SpvOpTypeEvent = 34,
+ SpvOpTypeDeviceEvent = 35,
+ SpvOpTypeReserveId = 36,
+ SpvOpTypeQueue = 37,
+ SpvOpTypePipe = 38,
+ SpvOpConstantTrue = 41,
+ SpvOpConstantFalse = 42,
+ SpvOpConstant = 43,
+ SpvOpConstantComposite = 44,
+ SpvOpConstantSampler = 45,
+ SpvOpConstantNull = 46,
+ SpvOpSpecConstantTrue = 48,
+ SpvOpSpecConstantFalse = 49,
+ SpvOpSpecConstant = 50,
+ SpvOpSpecConstantComposite = 51,
+ SpvOpSpecConstantOp = 52,
+ SpvOpFunction = 54,
+ SpvOpFunctionParameter = 55,
+ SpvOpFunctionEnd = 56,
+ SpvOpFunctionCall = 57,
+ SpvOpVariable = 59,
+ SpvOpImageTexelPointer = 60,
+ SpvOpLoad = 61,
+ SpvOpStore = 62,
+ SpvOpCopyMemory = 63,
+ SpvOpCopyMemorySized = 64,
+ SpvOpAccessChain = 65,
+ SpvOpInBoundsAccessChain = 66,
+ SpvOpPtrAccessChain = 67,
+ SpvOpArrayLength = 68,
+ SpvOpGenericPtrMemSemantics = 69,
+ SpvOpDecorate = 71,
+ SpvOpMemberDecorate = 72,
+ SpvOpDecorationGroup = 73,
+ SpvOpGroupDecorate = 74,
+ SpvOpGroupMemberDecorate = 75,
+ SpvOpVectorExtractDynamic = 77,
+ SpvOpVectorInsertDynamic = 78,
+ SpvOpVectorShuffle = 79,
+ SpvOpCompositeConstruct = 80,
+ SpvOpCompositeExtract = 81,
+ SpvOpCompositeInsert = 82,
+ SpvOpCopyObject = 83,
+ SpvOpTranspose = 84,
+ SpvOpSampledImage = 86,
+ SpvOpImageSampleImplicitLod = 87,
+ SpvOpImageSampleExplicitLod = 88,
+ SpvOpImageSampleDrefImplicitLod = 89,
+ SpvOpImageSampleDrefExplicitLod = 90,
+ SpvOpImageSampleProjImplicitLod = 91,
+ SpvOpImageSampleProjExplicitLod = 92,
+ SpvOpImageSampleProjDrefImplicitLod = 93,
+ SpvOpImageSampleProjDrefExplicitLod = 94,
+ SpvOpImageFetch = 95,
+ SpvOpImageGather = 96,
+ SpvOpImageDrefGather = 97,
+ SpvOpImageRead = 98,
+ SpvOpImageWrite = 99,
+ SpvOpImageQueryDim = 100,
+ SpvOpImageQueryFormat = 101,
+ SpvOpImageQueryOrder = 102,
+ SpvOpImageQuerySizeLod = 103,
+ SpvOpImageQuerySize = 104,
+ SpvOpImageQueryLod = 105,
+ SpvOpImageQueryLevels = 106,
+ SpvOpImageQuerySamples = 107,
+ SpvOpConvertFToU = 109,
+ SpvOpConvertFToS = 110,
+ SpvOpConvertSToF = 111,
+ SpvOpConvertUToF = 112,
+ SpvOpUConvert = 113,
+ SpvOpSConvert = 114,
+ SpvOpFConvert = 115,
+ SpvOpQuantizeToF16 = 116,
+ SpvOpConvertPtrToU = 117,
+ SpvOpSatConvertSToU = 118,
+ SpvOpSatConvertUToS = 119,
+ SpvOpConvertUToPtr = 120,
+ SpvOpPtrCastToGeneric = 121,
+ SpvOpGenericCastToPtr = 122,
+ SpvOpGenericCastToPtrExplicit = 123,
+ SpvOpBitcast = 124,
+ SpvOpSNegate = 126,
+ SpvOpFNegate = 127,
+ SpvOpIAdd = 128,
+ SpvOpFAdd = 129,
+ SpvOpISub = 130,
+ SpvOpFSub = 131,
+ SpvOpIMul = 132,
+ SpvOpFMul = 133,
+ SpvOpUDiv = 134,
+ SpvOpSDiv = 135,
+ SpvOpFDiv = 136,
+ SpvOpUMod = 137,
+ SpvOpSRem = 138,
+ SpvOpSMod = 139,
+ SpvOpFRem = 140,
+ SpvOpFMod = 141,
+ SpvOpVectorTimesScalar = 142,
+ SpvOpMatrixTimesScalar = 143,
+ SpvOpVectorTimesMatrix = 144,
+ SpvOpMatrixTimesVector = 145,
+ SpvOpMatrixTimesMatrix = 146,
+ SpvOpOuterProduct = 147,
+ SpvOpDot = 148,
+ SpvOpIAddCarry = 149,
+ SpvOpISubBorrow = 150,
+ SpvOpIMulExtended = 151,
+ SpvOpAny = 154,
+ SpvOpAll = 155,
+ SpvOpIsNan = 156,
+ SpvOpIsInf = 157,
+ SpvOpIsFinite = 158,
+ SpvOpIsNormal = 159,
+ SpvOpSignBitSet = 160,
+ SpvOpLessOrGreater = 161,
+ SpvOpOrdered = 162,
+ SpvOpUnordered = 163,
+ SpvOpLogicalEqual = 164,
+ SpvOpLogicalNotEqual = 165,
+ SpvOpLogicalOr = 166,
+ SpvOpLogicalAnd = 167,
+ SpvOpLogicalNot = 168,
+ SpvOpSelect = 169,
+ SpvOpIEqual = 170,
+ SpvOpINotEqual = 171,
+ SpvOpUGreaterThan = 172,
+ SpvOpSGreaterThan = 173,
+ SpvOpUGreaterThanEqual = 174,
+ SpvOpSGreaterThanEqual = 175,
+ SpvOpULessThan = 176,
+ SpvOpSLessThan = 177,
+ SpvOpULessThanEqual = 178,
+ SpvOpSLessThanEqual = 179,
+ SpvOpFOrdEqual = 180,
+ SpvOpFUnordEqual = 181,
+ SpvOpFOrdNotEqual = 182,
+ SpvOpFUnordNotEqual = 183,
+ SpvOpFOrdLessThan = 184,
+ SpvOpFUnordLessThan = 185,
+ SpvOpFOrdGreaterThan = 186,
+ SpvOpFUnordGreaterThan = 187,
+ SpvOpFOrdLessThanEqual = 188,
+ SpvOpFUnordLessThanEqual = 189,
+ SpvOpFOrdGreaterThanEqual = 190,
+ SpvOpFUnordGreaterThanEqual = 191,
+ SpvOpShiftRightLogical = 194,
+ SpvOpShiftRightArithmetic = 195,
+ SpvOpShiftLeftLogical = 196,
+ SpvOpBitwiseOr = 197,
+ SpvOpBitwiseXor = 198,
+ SpvOpBitwiseAnd = 199,
+ SpvOpNot = 200,
+ SpvOpBitFieldInsert = 201,
+ SpvOpBitFieldSExtract = 202,
+ SpvOpBitFieldUExtract = 203,
+ SpvOpBitReverse = 204,
+ SpvOpBitCount = 205,
+ SpvOpDPdx = 207,
+ SpvOpDPdy = 208,
+ SpvOpFwidth = 209,
+ SpvOpDPdxFine = 210,
+ SpvOpDPdyFine = 211,
+ SpvOpFwidthFine = 212,
+ SpvOpDPdxCoarse = 213,
+ SpvOpDPdyCoarse = 214,
+ SpvOpFwidthCoarse = 215,
+ SpvOpEmitVertex = 218,
+ SpvOpEndPrimitive = 219,
+ SpvOpEmitStreamVertex = 220,
+ SpvOpEndStreamPrimitive = 221,
+ SpvOpControlBarrier = 224,
+ SpvOpMemoryBarrier = 225,
+ SpvOpAtomicLoad = 227,
+ SpvOpAtomicStore = 228,
+ SpvOpAtomicExchange = 229,
+ SpvOpAtomicCompareExchange = 230,
+ SpvOpAtomicCompareExchangeWeak = 231,
+ SpvOpAtomicIIncrement = 232,
+ SpvOpAtomicIDecrement = 233,
+ SpvOpAtomicIAdd = 234,
+ SpvOpAtomicISub = 235,
+ SpvOpAtomicSMin = 236,
+ SpvOpAtomicUMin = 237,
+ SpvOpAtomicSMax = 238,
+ SpvOpAtomicUMax = 239,
+ SpvOpAtomicAnd = 240,
+ SpvOpAtomicOr = 241,
+ SpvOpAtomicXor = 242,
+ SpvOpPhi = 245,
+ SpvOpLoopMerge = 246,
+ SpvOpSelectionMerge = 247,
+ SpvOpLabel = 248,
+ SpvOpBranch = 249,
+ SpvOpBranchConditional = 250,
+ SpvOpSwitch = 251,
+ SpvOpKill = 252,
+ SpvOpReturn = 253,
+ SpvOpReturnValue = 254,
+ SpvOpUnreachable = 255,
+ SpvOpLifetimeStart = 256,
+ SpvOpLifetimeStop = 257,
+ SpvOpAsyncGroupCopy = 259,
+ SpvOpWaitGroupEvents = 260,
+ SpvOpGroupAll = 261,
+ SpvOpGroupAny = 262,
+ SpvOpGroupBroadcast = 263,
+ SpvOpGroupIAdd = 264,
+ SpvOpGroupFAdd = 265,
+ SpvOpGroupFMin = 266,
+ SpvOpGroupUMin = 267,
+ SpvOpGroupSMin = 268,
+ SpvOpGroupFMax = 269,
+ SpvOpGroupUMax = 270,
+ SpvOpGroupSMax = 271,
+ SpvOpReadPipe = 274,
+ SpvOpWritePipe = 275,
+ SpvOpReservedReadPipe = 276,
+ SpvOpReservedWritePipe = 277,
+ SpvOpReserveReadPipePackets = 278,
+ SpvOpReserveWritePipePackets = 279,
+ SpvOpCommitReadPipe = 280,
+ SpvOpCommitWritePipe = 281,
+ SpvOpIsValidReserveId = 282,
+ SpvOpGetNumPipePackets = 283,
+ SpvOpGetMaxPipePackets = 284,
+ SpvOpGroupReserveReadPipePackets = 285,
+ SpvOpGroupReserveWritePipePackets = 286,
+ SpvOpGroupCommitReadPipe = 287,
+ SpvOpGroupCommitWritePipe = 288,
+ SpvOpEnqueueMarker = 291,
+ SpvOpEnqueueKernel = 292,
+ SpvOpGetKernelNDrangeSubGroupCount = 293,
+ SpvOpGetKernelNDrangeMaxSubGroupSize = 294,
+ SpvOpGetKernelWorkGroupSize = 295,
+ SpvOpGetKernelPreferredWorkGroupSizeMultiple = 296,
+ SpvOpRetainEvent = 297,
+ SpvOpReleaseEvent = 298,
+ SpvOpCreateUserEvent = 299,
+ SpvOpIsValidEvent = 300,
+ SpvOpSetUserEventStatus = 301,
+ SpvOpCaptureEventProfilingInfo = 302,
+ SpvOpGetDefaultQueue = 303,
+ SpvOpBuildNDRange = 304,
} SpvOp;
-#endif // #ifndef __cplusplus
-
#endif // #ifndef spirv_H
#include "spirv_to_nir_private.h"
#include "nir_vla.h"
+#include "nir_control_flow.h"
-nir_ssa_def *
-vtn_ssa_value(struct vtn_builder *b, uint32_t value_id)
+static struct vtn_ssa_value *
+vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
+ const struct glsl_type *type)
{
- struct vtn_value *val = vtn_untyped_value(b, value_id);
- switch (val->value_type) {
- case vtn_value_type_constant: {
- assert(glsl_type_is_vector_or_scalar(val->type));
- unsigned num_components = glsl_get_vector_elements(val->type);
- nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, num_components);
+ struct hash_entry *entry = _mesa_hash_table_search(b->const_table, constant);
+
+ if (entry)
+ return entry->data;
+
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ if (glsl_type_is_vector_or_scalar(type)) {
+ unsigned num_components = glsl_get_vector_elements(val->type);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(b->shader, num_components);
+
+ for (unsigned i = 0; i < num_components; i++)
+ load->value.u[i] = constant->value.u[i];
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
+ val->def = &load->def;
+ } else {
+ assert(glsl_type_is_matrix(type));
+ unsigned rows = glsl_get_vector_elements(val->type);
+ unsigned columns = glsl_get_matrix_columns(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, columns);
- for (unsigned i = 0; i < num_components; i++)
- load->value.u[0] = val->constant->value.u[0];
+ for (unsigned i = 0; i < columns; i++) {
+ struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value);
+ col_val->type = glsl_get_column_type(val->type);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(b->shader, rows);
- nir_builder_instr_insert(&b->nb, &load->instr);
- return &load->def;
+ for (unsigned j = 0; j < rows; j++)
+ load->value.u[j] = constant->value.u[rows * i + j];
+
+ nir_instr_insert_before_cf_list(&b->impl->body, &load->instr);
+ col_val->def = &load->def;
+
+ val->elems[i] = col_val;
+ }
+ }
+ break;
+
+ case GLSL_TYPE_ARRAY: {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ const struct glsl_type *elem_type = glsl_get_array_element(val->type);
+ for (unsigned i = 0; i < elems; i++)
+ val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
+ elem_type);
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *elem_type =
+ glsl_get_struct_field(val->type, i);
+ val->elems[i] = vtn_const_ssa_value(b, constant->elements[i],
+ elem_type);
+ }
+ break;
}
+ default:
+ unreachable("bad constant type");
+ }
+
+ return val;
+}
+
+struct vtn_ssa_value *
+vtn_ssa_value(struct vtn_builder *b, uint32_t value_id)
+{
+ struct vtn_value *val = vtn_untyped_value(b, value_id);
+ switch (val->value_type) {
+ case vtn_value_type_constant:
+ return vtn_const_ssa_value(b, val->constant, val->const_type);
+
case vtn_value_type_ssa:
return val->ssa;
default:
static void
_foreach_decoration_helper(struct vtn_builder *b,
struct vtn_value *base_value,
+ int member,
struct vtn_value *value,
vtn_decoration_foreach_cb cb, void *data)
{
+ int new_member = member;
+
for (struct vtn_decoration *dec = value->decoration; dec; dec = dec->next) {
+ if (dec->member >= 0) {
+ assert(member == -1);
+ new_member = dec->member;
+ }
+
if (dec->group) {
assert(dec->group->value_type == vtn_value_type_decoration_group);
- _foreach_decoration_helper(b, base_value, dec->group, cb, data);
+ _foreach_decoration_helper(b, base_value, new_member, dec->group,
+ cb, data);
} else {
- cb(b, base_value, dec, data);
+ cb(b, base_value, new_member, dec, data);
}
}
}
vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
vtn_decoration_foreach_cb cb, void *data)
{
- _foreach_decoration_helper(b, value, value, cb, data);
+ _foreach_decoration_helper(b, value, -1, value, cb, data);
}
static void
vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode,
const uint32_t *w, unsigned count)
{
+ const uint32_t *w_end = w + count;
+ const uint32_t target = w[1];
+ w += 2;
+
+ int member = -1;
switch (opcode) {
case SpvOpDecorationGroup:
- vtn_push_value(b, w[1], vtn_value_type_undef);
+ vtn_push_value(b, target, vtn_value_type_undef);
break;
+ case SpvOpMemberDecorate:
+ member = *(w++);
+ /* fallthrough */
case SpvOpDecorate: {
- struct vtn_value *val = &b->values[w[1]];
+ struct vtn_value *val = &b->values[target];
struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
- dec->decoration = w[2];
- dec->literals = &w[3];
+ dec->member = member;
+ dec->decoration = *(w++);
+ dec->literals = w;
/* Link into the list */
dec->next = val->decoration;
break;
}
+ case SpvOpGroupMemberDecorate:
+ member = *(w++);
+ /* fallthrough */
case SpvOpGroupDecorate: {
- struct vtn_value *group = &b->values[w[1]];
+ struct vtn_value *group = &b->values[target];
assert(group->value_type == vtn_value_type_decoration_group);
- for (unsigned i = 2; i < count; i++) {
- struct vtn_value *val = &b->values[w[i]];
+ for (; w < w_end; w++) {
+ struct vtn_value *val = &b->values[*w];
struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration);
+ dec->member = member;
dec->group = group;
/* Link into the list */
break;
}
- case SpvOpGroupMemberDecorate:
- assert(!"Bad instruction. Khronos Bug #13513");
+ default:
+ unreachable("Unhandled opcode");
+ }
+}
+
+struct member_decoration_ctx {
+ struct glsl_struct_field *fields;
+ struct vtn_type *type;
+};
+
+/* does a shallow copy of a vtn_type */
+
+static struct vtn_type *
+vtn_type_copy(struct vtn_builder *b, struct vtn_type *src)
+{
+ struct vtn_type *dest = ralloc(b, struct vtn_type);
+ dest->type = src->type;
+ dest->is_builtin = src->is_builtin;
+ if (src->is_builtin)
+ dest->builtin = src->builtin;
+
+ if (!glsl_type_is_vector_or_scalar(src->type)) {
+ switch (glsl_get_base_type(src->type)) {
+ case GLSL_TYPE_ARRAY:
+ dest->array_element = src->array_element;
+ dest->stride = src->stride;
+ break;
+
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ /* matrices */
+ dest->row_major = src->row_major;
+ dest->stride = src->stride;
+ break;
+
+ case GLSL_TYPE_STRUCT: {
+ unsigned elems = glsl_get_length(src->type);
+
+ dest->members = ralloc_array(b, struct vtn_type *, elems);
+ memcpy(dest->members, src->members, elems * sizeof(struct vtn_type *));
+
+ dest->offsets = ralloc_array(b, unsigned, elems);
+ memcpy(dest->offsets, src->offsets, elems * sizeof(unsigned));
+ break;
+ }
+
+ default:
+ unreachable("unhandled type");
+ }
+ }
+
+ return dest;
+}
+
+static void
+struct_member_decoration_cb(struct vtn_builder *b,
+ struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *void_ctx)
+{
+ struct member_decoration_ctx *ctx = void_ctx;
+
+ if (member < 0)
+ return;
+
+ switch (dec->decoration) {
+ case SpvDecorationRelaxedPrecision:
+ break; /* FIXME: Do nothing with this for now. */
+ case SpvDecorationSmooth:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_SMOOTH;
+ break;
+ case SpvDecorationNoperspective:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_NOPERSPECTIVE;
+ break;
+ case SpvDecorationFlat:
+ ctx->fields[member].interpolation = INTERP_QUALIFIER_FLAT;
+ break;
+ case SpvDecorationCentroid:
+ ctx->fields[member].centroid = true;
+ break;
+ case SpvDecorationSample:
+ ctx->fields[member].sample = true;
+ break;
+ case SpvDecorationLocation:
+ ctx->fields[member].location = dec->literals[0];
+ break;
+ case SpvDecorationBuiltIn:
+ ctx->type->members[member] = vtn_type_copy(b,
+ ctx->type->members[member]);
+ ctx->type->members[member]->is_builtin = true;
+ ctx->type->members[member]->builtin = dec->literals[0];
+ ctx->type->builtin_block = true;
+ break;
+ case SpvDecorationOffset:
+ ctx->type->offsets[member] = dec->literals[0];
+ break;
+ default:
+ unreachable("Unhandled member decoration");
+ }
+}
+
+static void
+type_decoration_cb(struct vtn_builder *b,
+ struct vtn_value *val, int member,
+ const struct vtn_decoration *dec, void *ctx)
+{
+ struct vtn_type *type = val->type;
+
+ if (member != -1)
+ return;
+
+ switch (dec->decoration) {
+ case SpvDecorationArrayStride:
+ type->stride = dec->literals[0];
+ break;
+ case SpvDecorationBlock:
+ type->block = true;
+ break;
+ case SpvDecorationBufferBlock:
+ type->buffer_block = true;
+ break;
+ case SpvDecorationGLSLShared:
+ case SpvDecorationGLSLPacked:
+ /* Ignore these, since we get explicit offsets anyways */
break;
default:
- unreachable("Unhandled opcode");
+ unreachable("Unhandled type decoration");
}
}
-static const struct glsl_type *
+static void
vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
- const uint32_t *args, unsigned count)
+ const uint32_t *w, unsigned count)
{
+ struct vtn_value *val = vtn_push_value(b, w[1], vtn_value_type_type);
+
+ val->type = rzalloc(b, struct vtn_type);
+ val->type->is_builtin = false;
+
switch (opcode) {
case SpvOpTypeVoid:
- return glsl_void_type();
+ val->type->type = glsl_void_type();
+ break;
case SpvOpTypeBool:
- return glsl_bool_type();
+ val->type->type = glsl_bool_type();
+ break;
case SpvOpTypeInt:
- return glsl_int_type();
+ val->type->type = glsl_int_type();
+ break;
case SpvOpTypeFloat:
- return glsl_float_type();
+ val->type->type = glsl_float_type();
+ break;
case SpvOpTypeVector: {
const struct glsl_type *base =
- vtn_value(b, args[0], vtn_value_type_type)->type;
- unsigned elems = args[1];
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+ unsigned elems = w[3];
assert(glsl_type_is_scalar(base));
- return glsl_vector_type(glsl_get_base_type(base), elems);
+ val->type->type = glsl_vector_type(glsl_get_base_type(base), elems);
+ break;
}
case SpvOpTypeMatrix: {
- const struct glsl_type *base =
- vtn_value(b, args[0], vtn_value_type_type)->type;
- unsigned columns = args[1];
-
- assert(glsl_type_is_vector(base));
- return glsl_matrix_type(glsl_get_base_type(base),
- glsl_get_vector_elements(base),
- columns);
+ struct vtn_type *base =
+ vtn_value(b, w[2], vtn_value_type_type)->type;
+ unsigned columns = w[3];
+
+ assert(glsl_type_is_vector(base->type));
+ val->type->type = glsl_matrix_type(glsl_get_base_type(base->type),
+ glsl_get_vector_elements(base->type),
+ columns);
+ val->type->array_element = base;
+ val->type->row_major = false;
+ val->type->stride = 0;
+ break;
}
- case SpvOpTypeArray:
- return glsl_array_type(b->values[args[0]].type, args[1]);
+ case SpvOpTypeArray: {
+ struct vtn_type *array_element =
+ vtn_value(b, w[2], vtn_value_type_type)->type;
+ val->type->type = glsl_array_type(array_element->type, w[3]);
+ val->type->array_element = array_element;
+ val->type->stride = 0;
+ break;
+ }
case SpvOpTypeStruct: {
+ unsigned num_fields = count - 2;
+ val->type->members = ralloc_array(b, struct vtn_type *, num_fields);
+ val->type->offsets = ralloc_array(b, unsigned, num_fields);
+
NIR_VLA(struct glsl_struct_field, fields, count);
- for (unsigned i = 0; i < count; i++) {
+ for (unsigned i = 0; i < num_fields; i++) {
/* TODO: Handle decorators */
- fields[i].type = vtn_value(b, args[i], vtn_value_type_type)->type;
+ val->type->members[i] =
+ vtn_value(b, w[i + 2], vtn_value_type_type)->type;
+ fields[i].type = val->type->members[i]->type;
fields[i].name = ralloc_asprintf(b, "field%d", i);
fields[i].location = -1;
fields[i].interpolation = 0;
fields[i].matrix_layout = 2;
fields[i].stream = -1;
}
- return glsl_struct_type(fields, count, "struct");
+
+ struct member_decoration_ctx ctx = {
+ .fields = fields,
+ .type = val->type
+ };
+
+ vtn_foreach_decoration(b, val, struct_member_decoration_cb, &ctx);
+
+ const char *name = val->name ? val->name : "struct";
+
+ val->type->type = glsl_struct_type(fields, num_fields, name);
+ break;
}
case SpvOpTypeFunction: {
- const struct glsl_type *return_type = b->values[args[0]].type;
- NIR_VLA(struct glsl_function_param, params, count - 1);
- for (unsigned i = 1; i < count; i++) {
- params[i - 1].type = vtn_value(b, args[i], vtn_value_type_type)->type;
+ const struct glsl_type *return_type =
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
+ NIR_VLA(struct glsl_function_param, params, count - 3);
+ for (unsigned i = 0; i < count - 3; i++) {
+ params[i].type = vtn_value(b, w[i + 3], vtn_value_type_type)->type->type;
/* FIXME: */
- params[i - 1].in = true;
- params[i - 1].out = true;
+ params[i].in = true;
+ params[i].out = true;
}
- return glsl_function_type(return_type, params, count - 1);
+ val->type->type = glsl_function_type(return_type, params, count - 3);
+ break;
}
case SpvOpTypePointer:
* the same type. The validator should ensure that the proper number
* of dereferences happen
*/
- return vtn_value(b, args[1], vtn_value_type_type)->type;
+ val->type = vtn_value(b, w[3], vtn_value_type_type)->type;
+ break;
- case SpvOpTypeSampler: {
+ case SpvOpTypeImage: {
const struct glsl_type *sampled_type =
- vtn_value(b, args[0], vtn_value_type_type)->type;
+ vtn_value(b, w[2], vtn_value_type_type)->type->type;
assert(glsl_type_is_vector_or_scalar(sampled_type));
enum glsl_sampler_dim dim;
- switch ((SpvDim)args[1]) {
+ switch ((SpvDim)w[3]) {
case SpvDim1D: dim = GLSL_SAMPLER_DIM_1D; break;
case SpvDim2D: dim = GLSL_SAMPLER_DIM_2D; break;
case SpvDim3D: dim = GLSL_SAMPLER_DIM_3D; break;
unreachable("Invalid SPIR-V Sampler dimension");
}
- /* TODO: Handle the various texture image/filter options */
- (void)args[2];
-
- bool is_array = args[3];
- bool is_shadow = args[4];
+ bool is_shadow = w[4];
+ bool is_array = w[5];
- assert(args[5] == 0 && "FIXME: Handl multi-sampled textures");
+ assert(w[6] == 0 && "FIXME: Handl multi-sampled textures");
+ assert(w[7] == 1 && "FIXME: Add support for non-sampled images");
- return glsl_sampler_type(dim, is_shadow, is_array,
- glsl_get_base_type(sampled_type));
+ val->type->type = glsl_sampler_type(dim, is_shadow, is_array,
+ glsl_get_base_type(sampled_type));
+ break;
}
+ case SpvOpTypeSampledImage:
+ val->type = vtn_value(b, w[2], vtn_value_type_type)->type;
+ break;
+
case SpvOpTypeRuntimeArray:
case SpvOpTypeOpaque:
case SpvOpTypeEvent:
default:
unreachable("Unhandled opcode");
}
+
+ vtn_foreach_decoration(b, val, type_decoration_cb, NULL);
}
static void
const uint32_t *w, unsigned count)
{
struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_constant);
- val->type = vtn_value(b, w[1], vtn_value_type_type)->type;
+ val->const_type = vtn_value(b, w[1], vtn_value_type_type)->type->type;
val->constant = ralloc(b, nir_constant);
switch (opcode) {
case SpvOpConstantTrue:
- assert(val->type == glsl_bool_type());
+ assert(val->const_type == glsl_bool_type());
val->constant->value.u[0] = NIR_TRUE;
break;
case SpvOpConstantFalse:
- assert(val->type == glsl_bool_type());
+ assert(val->const_type == glsl_bool_type());
val->constant->value.u[0] = NIR_FALSE;
break;
case SpvOpConstant:
- assert(glsl_type_is_scalar(val->type));
+ assert(glsl_type_is_scalar(val->const_type));
val->constant->value.u[0] = w[3];
break;
case SpvOpConstantComposite: {
for (unsigned i = 0; i < elem_count; i++)
elems[i] = vtn_value(b, w[i + 3], vtn_value_type_constant)->constant;
- switch (glsl_get_base_type(val->type)) {
+ switch (glsl_get_base_type(val->const_type)) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
- if (glsl_type_is_matrix(val->type)) {
- unsigned rows = glsl_get_vector_elements(val->type);
- assert(glsl_get_matrix_columns(val->type) == elem_count);
+ if (glsl_type_is_matrix(val->const_type)) {
+ unsigned rows = glsl_get_vector_elements(val->const_type);
+ assert(glsl_get_matrix_columns(val->const_type) == elem_count);
for (unsigned i = 0; i < elem_count; i++)
for (unsigned j = 0; j < rows; j++)
val->constant->value.u[rows * i + j] = elems[i]->value.u[j];
} else {
- assert(glsl_type_is_vector(val->type));
- assert(glsl_get_vector_elements(val->type) == elem_count);
+ assert(glsl_type_is_vector(val->const_type));
+ assert(glsl_get_vector_elements(val->const_type) == elem_count);
for (unsigned i = 0; i < elem_count; i++)
val->constant->value.u[i] = elems[i]->value.u[0];
}
}
static void
-var_decoration_cb(struct vtn_builder *b, struct vtn_value *val,
+vtn_get_builtin_location(SpvBuiltIn builtin, int *location,
+ nir_variable_mode *mode)
+{
+ switch (builtin) {
+ case SpvBuiltInPosition:
+ *location = VARYING_SLOT_POS;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInPointSize:
+ *location = VARYING_SLOT_PSIZ;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInClipDistance:
+ *location = VARYING_SLOT_CLIP_DIST0; /* XXX CLIP_DIST1? */
+ *mode = nir_var_shader_in;
+ break;
+ case SpvBuiltInCullDistance:
+ /* XXX figure this out */
+ unreachable("unhandled builtin");
+ case SpvBuiltInVertexId:
+ *location = SYSTEM_VALUE_VERTEX_ID;
+ *mode = nir_var_system_value;
+ break;
+ case SpvBuiltInInstanceId:
+ *location = SYSTEM_VALUE_INSTANCE_ID;
+ *mode = nir_var_system_value;
+ break;
+ case SpvBuiltInPrimitiveId:
+ *location = VARYING_SLOT_PRIMITIVE_ID;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInInvocationId:
+ *location = SYSTEM_VALUE_INVOCATION_ID;
+ *mode = nir_var_system_value;
+ break;
+ case SpvBuiltInLayer:
+ *location = VARYING_SLOT_LAYER;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInTessLevelOuter:
+ case SpvBuiltInTessLevelInner:
+ case SpvBuiltInTessCoord:
+ case SpvBuiltInPatchVertices:
+ unreachable("no tessellation support");
+ case SpvBuiltInFragCoord:
+ *location = VARYING_SLOT_POS;
+ *mode = nir_var_shader_in;
+ break;
+ case SpvBuiltInPointCoord:
+ *location = VARYING_SLOT_PNTC;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInFrontFacing:
+ *location = VARYING_SLOT_FACE;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInSampleId:
+ *location = SYSTEM_VALUE_SAMPLE_ID;
+ *mode = nir_var_shader_in;
+ break;
+ case SpvBuiltInSamplePosition:
+ *location = SYSTEM_VALUE_SAMPLE_POS;
+ *mode = nir_var_shader_in;
+ break;
+ case SpvBuiltInSampleMask:
+ *location = SYSTEM_VALUE_SAMPLE_MASK_IN; /* XXX out? */
+ *mode = nir_var_shader_in;
+ break;
+ case SpvBuiltInFragColor:
+ *location = FRAG_RESULT_COLOR;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInFragDepth:
+ *location = FRAG_RESULT_DEPTH;
+ *mode = nir_var_shader_out;
+ break;
+ case SpvBuiltInHelperInvocation:
+ unreachable("unsupported builtin"); /* XXX */
+ break;
+ case SpvBuiltInNumWorkgroups:
+ case SpvBuiltInWorkgroupSize:
+ /* these are constants, need to be handled specially */
+ unreachable("unsupported builtin");
+ case SpvBuiltInWorkgroupId:
+ case SpvBuiltInLocalInvocationId:
+ case SpvBuiltInGlobalInvocationId:
+ case SpvBuiltInLocalInvocationIndex:
+ unreachable("no compute shader support");
+ default:
+ unreachable("unsupported builtin");
+ }
+}
+
+static void
+var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
const struct vtn_decoration *dec, void *void_var)
{
assert(val->value_type == vtn_value_type_deref);
nir_variable *var = void_var;
switch (dec->decoration) {
- case SpvDecorationPrecisionLow:
- case SpvDecorationPrecisionMedium:
- case SpvDecorationPrecisionHigh:
- break; /* FIXME: Do nothing with these for now. */
+ case SpvDecorationRelaxedPrecision:
+ break; /* FIXME: Do nothing with this for now. */
case SpvDecorationSmooth:
var->data.interpolation = INTERP_QUALIFIER_SMOOTH;
break;
var->data.explicit_binding = true;
var->data.binding = dec->literals[0];
break;
- case SpvDecorationBlock:
- case SpvDecorationBufferBlock:
+ case SpvDecorationDescriptorSet:
+ var->data.descriptor_set = dec->literals[0];
+ break;
+ case SpvDecorationBuiltIn: {
+ nir_variable_mode mode;
+ vtn_get_builtin_location(dec->literals[0], &var->data.location,
+ &mode);
+ var->data.mode = mode;
+ if (mode == nir_var_shader_in || mode == nir_var_system_value)
+ var->data.read_only = true;
+ b->builtins[dec->literals[0]] = var;
+ break;
+ }
+ case SpvDecorationNoStaticUse:
+ /* This can safely be ignored */
+ break;
case SpvDecorationRowMajor:
case SpvDecorationColMajor:
case SpvDecorationGLSLShared:
- case SpvDecorationGLSLStd140:
- case SpvDecorationGLSLStd430:
- case SpvDecorationGLSLPacked:
case SpvDecorationPatch:
case SpvDecorationRestrict:
case SpvDecorationAliased:
case SpvDecorationNonreadable:
case SpvDecorationUniform:
/* This is really nice but we have no use for it right now. */
- case SpvDecorationNoStaticUse:
case SpvDecorationCPacked:
case SpvDecorationSaturatedConversion:
case SpvDecorationStream:
- case SpvDecorationDescriptorSet:
case SpvDecorationOffset:
- case SpvDecorationAlignment:
case SpvDecorationXfbBuffer:
- case SpvDecorationStride:
- case SpvDecorationBuiltIn:
case SpvDecorationFuncParamAttr:
case SpvDecorationFPRoundingMode:
case SpvDecorationFPFastMathMode:
case SpvDecorationLinkageAttributes:
case SpvDecorationSpecId:
+ break;
default:
unreachable("Unhandled variable decoration");
}
}
+static nir_variable *
+get_builtin_variable(struct vtn_builder *b,
+ const struct glsl_type *type,
+ SpvBuiltIn builtin)
+{
+ nir_variable *var = b->builtins[builtin];
+
+ if (!var) {
+ var = ralloc(b->shader, nir_variable);
+ var->type = type;
+
+ nir_variable_mode mode;
+ vtn_get_builtin_location(builtin, &var->data.location, &mode);
+ var->data.mode = mode;
+ var->name = ralloc_strdup(var, "builtin");
+
+ switch (mode) {
+ case nir_var_shader_in:
+ exec_list_push_tail(&b->shader->inputs, &var->node);
+ break;
+ case nir_var_shader_out:
+ exec_list_push_tail(&b->shader->outputs, &var->node);
+ break;
+ case nir_var_system_value:
+ exec_list_push_tail(&b->shader->system_values, &var->node);
+ break;
+ default:
+ unreachable("bad builtin mode");
+ }
+
+ b->builtins[builtin] = var;
+ }
+
+ return var;
+}
+
+static void
+vtn_builtin_load(struct vtn_builder *b,
+ struct vtn_ssa_value *val,
+ SpvBuiltIn builtin)
+{
+ assert(glsl_type_is_vector_or_scalar(val->type));
+
+ nir_variable *var = get_builtin_variable(b, val->type, builtin);
+
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
+ nir_ssa_dest_init(&load->instr, &load->dest,
+ glsl_get_vector_elements(val->type), NULL);
+
+ load->variables[0] = nir_deref_var_create(load, var);
+ load->num_components = glsl_get_vector_elements(val->type);
+ nir_builder_instr_insert(&b->nb, &load->instr);
+ val->def = &load->dest.ssa;
+}
+
+static void
+vtn_builtin_store(struct vtn_builder *b,
+ struct vtn_ssa_value *val,
+ SpvBuiltIn builtin)
+{
+ assert(glsl_type_is_vector_or_scalar(val->type));
+
+ nir_variable *var = get_builtin_variable(b, val->type, builtin);
+
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
+
+ store->variables[0] = nir_deref_var_create(store, var);
+ store->num_components = glsl_get_vector_elements(val->type);
+ store->src[0] = nir_src_for_ssa(val->def);
+ nir_builder_instr_insert(&b->nb, &store->instr);
+}
+
+static struct vtn_ssa_value *
+_vtn_variable_load(struct vtn_builder *b,
+ nir_deref_var *src_deref, struct vtn_type *src_type,
+ nir_deref *src_deref_tail)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = src_deref_tail->type;
+
+ if (src_type->is_builtin) {
+ vtn_builtin_load(b, val, src_type->builtin);
+ return val;
+ }
+
+ /* The deref tail may contain a deref to select a component of a vector (in
+ * other words, it might not be an actual tail) so we have to save it away
+ * here since we overwrite it later.
+ */
+ nir_deref *old_child = src_deref_tail->child;
+
+ if (glsl_type_is_vector_or_scalar(val->type)) {
+ nir_intrinsic_instr *load =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
+ load->variables[0] =
+ nir_deref_as_var(nir_copy_deref(load, &src_deref->deref));
+ load->num_components = glsl_get_vector_elements(val->type);
+ nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
+
+ nir_builder_instr_insert(&b->nb, &load->instr);
+
+ if (src_deref->var->data.mode == nir_var_uniform &&
+ glsl_get_base_type(val->type) == GLSL_TYPE_BOOL) {
+ /* Uniform boolean loads need to be fixed up since they're defined
+ * to be zero/nonzero rather than NIR_FALSE/NIR_TRUE.
+ */
+ val->def = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
+ } else {
+ val->def = &load->dest.ssa;
+ }
+ } else if (glsl_get_base_type(val->type) == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(val->type)) {
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+
+ nir_deref_array *deref = nir_deref_array_create(b);
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->deref.type = glsl_get_array_element(val->type);
+ src_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->base_offset = i;
+ val->elems[i] = _vtn_variable_load(b, src_deref,
+ src_type->array_element,
+ &deref->deref);
+ }
+ } else {
+ assert(glsl_get_base_type(val->type) == GLSL_TYPE_STRUCT);
+ unsigned elems = glsl_get_length(val->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+
+ nir_deref_struct *deref = nir_deref_struct_create(b, 0);
+ src_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->index = i;
+ deref->deref.type = glsl_get_struct_field(val->type, i);
+ val->elems[i] = _vtn_variable_load(b, src_deref,
+ src_type->members[i],
+ &deref->deref);
+ }
+ }
+
+ src_deref_tail->child = old_child;
+
+ return val;
+}
+
+static void
+_vtn_variable_store(struct vtn_builder *b, struct vtn_type *dest_type,
+ nir_deref_var *dest_deref, nir_deref *dest_deref_tail,
+ struct vtn_ssa_value *src)
+{
+ if (dest_type->is_builtin) {
+ vtn_builtin_store(b, src, dest_type->builtin);
+ return;
+ }
+
+ nir_deref *old_child = dest_deref_tail->child;
+
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ nir_intrinsic_instr *store =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
+ store->variables[0] =
+ nir_deref_as_var(nir_copy_deref(store, &dest_deref->deref));
+ store->num_components = glsl_get_vector_elements(src->type);
+ store->src[0] = nir_src_for_ssa(src->def);
+
+ nir_builder_instr_insert(&b->nb, &store->instr);
+ } else if (glsl_get_base_type(src->type) == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(src->type)) {
+ unsigned elems = glsl_get_length(src->type);
+
+ nir_deref_array *deref = nir_deref_array_create(b);
+ deref->deref_array_type = nir_deref_array_type_direct;
+ deref->deref.type = glsl_get_array_element(src->type);
+ dest_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->base_offset = i;
+ _vtn_variable_store(b, dest_type->array_element, dest_deref,
+ &deref->deref, src->elems[i]);
+ }
+ } else {
+ assert(glsl_get_base_type(src->type) == GLSL_TYPE_STRUCT);
+ unsigned elems = glsl_get_length(src->type);
+
+ nir_deref_struct *deref = nir_deref_struct_create(b, 0);
+ dest_deref_tail->child = &deref->deref;
+ for (unsigned i = 0; i < elems; i++) {
+ deref->index = i;
+ deref->deref.type = glsl_get_struct_field(src->type, i);
+ _vtn_variable_store(b, dest_type->members[i], dest_deref,
+ &deref->deref, src->elems[i]);
+ }
+ }
+
+ dest_deref_tail->child = old_child;
+}
+
+static struct vtn_ssa_value *
+_vtn_block_load(struct vtn_builder *b, nir_intrinsic_op op,
+ unsigned set, nir_ssa_def *binding,
+ unsigned offset, nir_ssa_def *indirect,
+ struct vtn_type *type)
+{
+ struct vtn_ssa_value *val = ralloc(b, struct vtn_ssa_value);
+ val->type = type->type;
+ val->transposed = NULL;
+ if (glsl_type_is_vector_or_scalar(type->type)) {
+ nir_intrinsic_instr *load = nir_intrinsic_instr_create(b->shader, op);
+ load->num_components = glsl_get_vector_elements(type->type);
+ load->const_index[0] = set;
+ load->src[0] = nir_src_for_ssa(binding);
+ load->const_index[1] = offset;
+ if (indirect)
+ load->src[1] = nir_src_for_ssa(indirect);
+ nir_ssa_dest_init(&load->instr, &load->dest, load->num_components, NULL);
+ nir_builder_instr_insert(&b->nb, &load->instr);
+ val->def = &load->dest.ssa;
+ } else {
+ unsigned elems = glsl_get_length(type->type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ if (glsl_type_is_struct(type->type)) {
+ for (unsigned i = 0; i < elems; i++) {
+ val->elems[i] = _vtn_block_load(b, op, set, binding,
+ offset + type->offsets[i],
+ indirect, type->members[i]);
+ }
+ } else {
+ for (unsigned i = 0; i < elems; i++) {
+ val->elems[i] = _vtn_block_load(b, op, set, binding,
+ offset + i * type->stride,
+ indirect, type->array_element);
+ }
+ }
+ }
+
+ return val;
+}
+
+static struct vtn_ssa_value *
+vtn_block_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *type, nir_deref *src_tail)
+{
+ unsigned set = src->var->data.descriptor_set;
+
+ nir_ssa_def *binding = nir_imm_int(&b->nb, src->var->data.binding);
+ nir_deref *deref = &src->deref;
+
+ /* The block variable may be an array, in which case the array index adds
+ * an offset to the binding. Figure out that index now.
+ */
+
+ if (deref->child->deref_type == nir_deref_type_array) {
+ deref = deref->child;
+ type = type->array_element;
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+ if (deref_array->deref_array_type == nir_deref_array_type_direct) {
+ binding = nir_imm_int(&b->nb, src->var->data.binding +
+ deref_array->base_offset);
+ } else {
+ binding = nir_iadd(&b->nb, binding, deref_array->indirect.ssa);
+ }
+ }
+
+ unsigned offset = 0;
+ nir_ssa_def *indirect = NULL;
+ while (deref != src_tail) {
+ deref = deref->child;
+ switch (deref->deref_type) {
+ case nir_deref_type_array: {
+ nir_deref_array *deref_array = nir_deref_as_array(deref);
+ if (deref_array->deref_array_type == nir_deref_array_type_direct) {
+ offset += type->stride * deref_array->base_offset;
+ } else {
+ nir_ssa_def *offset = nir_imul(&b->nb, deref_array->indirect.ssa,
+ nir_imm_int(&b->nb, type->stride));
+ indirect = indirect ? nir_iadd(&b->nb, indirect, offset) : offset;
+ }
+ type = type->array_element;
+ break;
+ }
+
+ case nir_deref_type_struct: {
+ nir_deref_struct *deref_struct = nir_deref_as_struct(deref);
+ offset += type->offsets[deref_struct->index];
+ type = type->members[deref_struct->index];
+ break;
+ }
+
+ default:
+ unreachable("unknown deref type");
+ }
+ }
+
+ /* TODO SSBO's */
+ nir_intrinsic_op op = indirect ? nir_intrinsic_load_ubo_indirect
+ : nir_intrinsic_load_ubo;
+
+ return _vtn_block_load(b, op, set, binding, offset, indirect, type);
+}
+
+/*
+ * Gets the NIR-level deref tail, which may have as a child an array deref
+ * selecting which component due to OpAccessChain supporting per-component
+ * indexing in SPIR-V.
+ */
+
+static nir_deref *
+get_deref_tail(nir_deref_var *deref)
+{
+ nir_deref *cur = &deref->deref;
+ while (!glsl_type_is_vector_or_scalar(cur->type) && cur->child)
+ cur = cur->child;
+
+ return cur;
+}
+
+static nir_ssa_def *vtn_vector_extract(struct vtn_builder *b,
+ nir_ssa_def *src, unsigned index);
+
+static nir_ssa_def *vtn_vector_extract_dynamic(struct vtn_builder *b,
+ nir_ssa_def *src,
+ nir_ssa_def *index);
+
+static struct vtn_ssa_value *
+vtn_variable_load(struct vtn_builder *b, nir_deref_var *src,
+ struct vtn_type *src_type)
+{
+ nir_deref *src_tail = get_deref_tail(src);
+
+ struct vtn_ssa_value *val;
+ if (src->var->interface_type && src->var->data.mode == nir_var_uniform)
+ val = vtn_block_load(b, src, src_type, src_tail);
+ else
+ val = _vtn_variable_load(b, src, src_type, src_tail);
+
+ if (src_tail->child) {
+ nir_deref_array *vec_deref = nir_deref_as_array(src_tail->child);
+ assert(vec_deref->deref.child == NULL);
+ val->type = vec_deref->deref.type;
+ if (vec_deref->deref_array_type == nir_deref_array_type_direct)
+ val->def = vtn_vector_extract(b, val->def, vec_deref->base_offset);
+ else
+ val->def = vtn_vector_extract_dynamic(b, val->def,
+ vec_deref->indirect.ssa);
+ }
+
+ return val;
+}
+
+static nir_ssa_def * vtn_vector_insert(struct vtn_builder *b,
+ nir_ssa_def *src, nir_ssa_def *insert,
+ unsigned index);
+
+static nir_ssa_def * vtn_vector_insert_dynamic(struct vtn_builder *b,
+ nir_ssa_def *src,
+ nir_ssa_def *insert,
+ nir_ssa_def *index);
+static void
+vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src,
+ nir_deref_var *dest, struct vtn_type *dest_type)
+{
+ nir_deref *dest_tail = get_deref_tail(dest);
+ if (dest_tail->child) {
+ struct vtn_ssa_value *val = _vtn_variable_load(b, dest, dest_type,
+ dest_tail);
+ nir_deref_array *deref = nir_deref_as_array(dest_tail->child);
+ assert(deref->deref.child == NULL);
+ if (deref->deref_array_type == nir_deref_array_type_direct)
+ val->def = vtn_vector_insert(b, val->def, src->def,
+ deref->base_offset);
+ else
+ val->def = vtn_vector_insert_dynamic(b, val->def, src->def,
+ deref->indirect.ssa);
+ _vtn_variable_store(b, dest_type, dest, dest_tail, val);
+ } else {
+ _vtn_variable_store(b, dest_type, dest, dest_tail, src);
+ }
+}
+
+static void
+vtn_variable_copy(struct vtn_builder *b, nir_deref_var *src,
+ nir_deref_var *dest, struct vtn_type *type)
+{
+ nir_deref *src_tail = get_deref_tail(src);
+
+ if (src_tail->child || src->var->interface_type) {
+ assert(get_deref_tail(dest)->child);
+ struct vtn_ssa_value *val = vtn_variable_load(b, src, type);
+ vtn_variable_store(b, val, dest, type);
+ } else {
+ nir_intrinsic_instr *copy =
+ nir_intrinsic_instr_create(b->shader, nir_intrinsic_copy_var);
+ copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
+ copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref));
+
+ nir_builder_instr_insert(&b->nb, ©->instr);
+ }
+}
+
static void
vtn_handle_variables(struct vtn_builder *b, SpvOp opcode,
const uint32_t *w, unsigned count)
{
switch (opcode) {
case SpvOpVariable: {
- const struct glsl_type *type =
+ struct vtn_type *type =
vtn_value(b, w[1], vtn_value_type_type)->type;
struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
nir_variable *var = ralloc(b->shader, nir_variable);
- var->type = type;
+ var->type = type->type;
var->name = ralloc_strdup(var, val->name);
+ bool builtin_block = false;
+ if (type->block) {
+ var->interface_type = type->type;
+ builtin_block = type->builtin_block;
+ } else if (glsl_type_is_array(type->type) &&
+ (type->array_element->block ||
+ type->array_element->buffer_block)) {
+ var->interface_type = type->array_element->type;
+ builtin_block = type->array_element->builtin_block;
+ } else {
+ var->interface_type = NULL;
+ }
+
switch ((SpvStorageClass)w[3]) {
+ case SpvStorageClassUniform:
case SpvStorageClassUniformConstant:
var->data.mode = nir_var_uniform;
var->data.read_only = true;
case SpvStorageClassFunction:
var->data.mode = nir_var_local;
break;
- case SpvStorageClassUniform:
case SpvStorageClassWorkgroupLocal:
case SpvStorageClassWorkgroupGlobal:
case SpvStorageClassGeneric:
- case SpvStorageClassPrivate:
case SpvStorageClassAtomicCounter:
default:
unreachable("Unhandled variable storage class");
vtn_value(b, w[4], vtn_value_type_constant)->constant;
}
- if (var->data.mode == nir_var_local) {
- exec_list_push_tail(&b->impl->locals, &var->node);
- } else {
- exec_list_push_tail(&b->shader->globals, &var->node);
+ val->deref = nir_deref_var_create(b, var);
+ val->deref_type = type;
+
+ vtn_foreach_decoration(b, val, var_decoration_cb, var);
+
+ if (b->execution_model == SpvExecutionModelFragment &&
+ var->data.mode == nir_var_shader_out) {
+ var->data.location += FRAG_RESULT_DATA0;
+ } else if (b->execution_model == SpvExecutionModelVertex &&
+ var->data.mode == nir_var_shader_in) {
+ var->data.location += VERT_ATTRIB_GENERIC0;
+ } else if (var->data.mode == nir_var_shader_in ||
+ var->data.mode == nir_var_shader_out) {
+ var->data.location += VARYING_SLOT_VAR0;
}
- val->deref = nir_deref_var_create(b->shader, var);
+ /* If this was a uniform block, then we're not going to actually use the
+ * variable (we're only going to use it to compute offsets), so don't
+ * declare it in the shader.
+ */
+ if (var->data.mode == nir_var_uniform && var->interface_type)
+ break;
- vtn_foreach_decoration(b, val, var_decoration_cb, var);
+ /* Builtin blocks are lowered to individual variables during SPIR-V ->
+ * NIR, so don't declare them either.
+ */
+ if (builtin_block)
+ break;
+
+ switch (var->data.mode) {
+ case nir_var_shader_in:
+ exec_list_push_tail(&b->shader->inputs, &var->node);
+ break;
+ case nir_var_shader_out:
+ exec_list_push_tail(&b->shader->outputs, &var->node);
+ break;
+ case nir_var_global:
+ exec_list_push_tail(&b->shader->globals, &var->node);
+ break;
+ case nir_var_local:
+ exec_list_push_tail(&b->impl->locals, &var->node);
+ break;
+ case nir_var_uniform:
+ exec_list_push_tail(&b->shader->uniforms, &var->node);
+ break;
+ case nir_var_system_value:
+ exec_list_push_tail(&b->shader->system_values, &var->node);
+ break;
+ }
break;
}
struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_deref);
nir_deref_var *base = vtn_value(b, w[3], vtn_value_type_deref)->deref;
val->deref = nir_deref_as_var(nir_copy_deref(b, &base->deref));
+ struct vtn_type *deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
nir_deref *tail = &val->deref->deref;
while (tail->child)
case GLSL_TYPE_BOOL:
case GLSL_TYPE_ARRAY: {
nir_deref_array *deref_arr = nir_deref_array_create(b);
- if (base_type == GLSL_TYPE_ARRAY) {
- deref_arr->deref.type = glsl_get_array_element(tail->type);
- } else if (glsl_type_is_matrix(tail->type)) {
- deref_arr->deref.type = glsl_get_column_type(tail->type);
+ if (base_type == GLSL_TYPE_ARRAY ||
+ glsl_type_is_matrix(tail->type)) {
+ deref_type = deref_type->array_element;
} else {
assert(glsl_type_is_vector(tail->type));
- deref_arr->deref.type = glsl_scalar_type(base_type);
+ deref_type = ralloc(b, struct vtn_type);
+ deref_type->type = glsl_scalar_type(base_type);
}
+ deref_arr->deref.type = deref_type->type;
+
if (idx_val->value_type == vtn_value_type_constant) {
unsigned idx = idx_val->constant->value.u[0];
deref_arr->deref_array_type = nir_deref_array_type_direct;
assert(idx_val->value_type == vtn_value_type_ssa);
deref_arr->deref_array_type = nir_deref_array_type_indirect;
deref_arr->base_offset = 0;
- deref_arr->indirect = nir_src_for_ssa(vtn_ssa_value(b, w[1]));
+ deref_arr->indirect =
+ nir_src_for_ssa(vtn_ssa_value(b, w[1])->def);
}
tail->child = &deref_arr->deref;
break;
case GLSL_TYPE_STRUCT: {
assert(idx_val->value_type == vtn_value_type_constant);
unsigned idx = idx_val->constant->value.u[0];
+ deref_type = deref_type->members[idx];
nir_deref_struct *deref_struct = nir_deref_struct_create(b, idx);
- deref_struct->deref.type = glsl_get_struct_field(tail->type, idx);
+ deref_struct->deref.type = deref_type->type;
tail->child = &deref_struct->deref;
break;
}
}
tail = tail->child;
}
+
+ /* For uniform blocks, we don't resolve the access chain until we
+ * actually access the variable, so we need to keep around the original
+ * type of the variable.
+ */
+ if (base->var->interface_type && base->var->data.mode == nir_var_uniform)
+ val->deref_type = vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
+ else
+ val->deref_type = deref_type;
+
+
break;
}
case SpvOpCopyMemory: {
nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
nir_deref_var *src = vtn_value(b, w[2], vtn_value_type_deref)->deref;
+ struct vtn_type *type =
+ vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
- nir_intrinsic_instr *copy =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_copy_var);
- copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
- copy->variables[1] = nir_deref_as_var(nir_copy_deref(copy, &src->deref));
-
- nir_builder_instr_insert(&b->nb, ©->instr);
+ vtn_variable_copy(b, src, dest, type);
break;
}
case SpvOpLoad: {
nir_deref_var *src = vtn_value(b, w[3], vtn_value_type_deref)->deref;
- const struct glsl_type *src_type = nir_deref_tail(&src->deref)->type;
+ struct vtn_type *src_type =
+ vtn_value(b, w[3], vtn_value_type_deref)->deref_type;
- if (glsl_get_base_type(src_type) == GLSL_TYPE_SAMPLER) {
+ if (glsl_get_base_type(src_type->type) == GLSL_TYPE_SAMPLER) {
vtn_push_value(b, w[2], vtn_value_type_deref)->deref = src;
return;
}
- assert(glsl_type_is_vector_or_scalar(src_type));
struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
-
- nir_intrinsic_instr *load =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var);
- load->variables[0] = nir_deref_as_var(nir_copy_deref(load, &src->deref));
- load->num_components = glsl_get_vector_elements(src_type);
- nir_ssa_dest_init(&load->instr, &load->dest, load->num_components,
- val->name);
-
- nir_builder_instr_insert(&b->nb, &load->instr);
- val->type = src_type;
-
- if (src->var->data.mode == nir_var_uniform &&
- glsl_get_base_type(src_type) == GLSL_TYPE_BOOL) {
- /* Uniform boolean loads need to be fixed up since they're defined
- * to be zero/nonzero rather than NIR_FALSE/NIR_TRUE.
- */
- val->ssa = nir_ine(&b->nb, &load->dest.ssa, nir_imm_int(&b->nb, 0));
- } else {
- val->ssa = &load->dest.ssa;
- }
+ val->ssa = vtn_variable_load(b, src, src_type);
break;
}
- case SpvOpStore: {
- nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
- const struct glsl_type *dest_type = nir_deref_tail(&dest->deref)->type;
- struct vtn_value *src_val = vtn_untyped_value(b, w[2]);
- if (src_val->value_type == vtn_value_type_ssa) {
- assert(glsl_type_is_vector_or_scalar(dest_type));
- nir_intrinsic_instr *store =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
- store->src[0] = nir_src_for_ssa(src_val->ssa);
- store->variables[0] = nir_deref_as_var(nir_copy_deref(store, &dest->deref));
- store->num_components = glsl_get_vector_elements(dest_type);
-
- nir_builder_instr_insert(&b->nb, &store->instr);
- } else {
- assert(src_val->value_type == vtn_value_type_constant);
-
- nir_variable *const_tmp = rzalloc(b->shader, nir_variable);
- const_tmp->type = dest_type;
- const_tmp->name = "const_temp";
- const_tmp->data.mode = nir_var_local;
- const_tmp->data.read_only = true;
- exec_list_push_tail(&b->impl->locals, &const_tmp->node);
-
- nir_intrinsic_instr *copy =
- nir_intrinsic_instr_create(b->shader, nir_intrinsic_copy_var);
- copy->variables[0] = nir_deref_as_var(nir_copy_deref(copy, &dest->deref));
- copy->variables[1] = nir_deref_var_create(copy, const_tmp);
-
- nir_builder_instr_insert(&b->nb, ©->instr);
- }
+ case SpvOpStore: {
+ nir_deref_var *dest = vtn_value(b, w[1], vtn_value_type_deref)->deref;
+ struct vtn_type *dest_type =
+ vtn_value(b, w[1], vtn_value_type_deref)->deref_type;
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[2]);
+ vtn_variable_store(b, src, dest, dest_type);
break;
}
- case SpvOpVariableArray:
case SpvOpCopyMemorySized:
case SpvOpArrayLength:
- case SpvOpImagePointer:
+ case SpvOpImageTexelPointer:
default:
unreachable("Unhandled opcode");
}
unreachable("Unhandled opcode");
}
+static struct vtn_ssa_value *
+vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value);
+ val->type = type;
+
+ if (!glsl_type_is_vector_or_scalar(type)) {
+ unsigned elems = glsl_get_length(type);
+ val->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++) {
+ const struct glsl_type *child_type;
+
+ switch (glsl_get_base_type(type)) {
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_BOOL:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
+ child_type = glsl_get_column_type(type);
+ break;
+ case GLSL_TYPE_ARRAY:
+ child_type = glsl_get_array_element(type);
+ break;
+ case GLSL_TYPE_STRUCT:
+ child_type = glsl_get_struct_field(type, i);
+ break;
+ default:
+ unreachable("unkown base type");
+ }
+
+ val->elems[i] = vtn_create_ssa_value(b, child_type);
+ }
+ }
+
+ return val;
+}
+
static nir_tex_src
vtn_tex_src(struct vtn_builder *b, unsigned index, nir_tex_src_type type)
{
nir_tex_src src;
- src.src = nir_src_for_ssa(vtn_value(b, index, vtn_value_type_ssa)->ssa);
+ src.src = nir_src_for_ssa(vtn_value(b, index, vtn_value_type_ssa)->ssa->def);
src.src_type = type;
return src;
}
nir_tex_src srcs[8]; /* 8 should be enough */
nir_tex_src *p = srcs;
+ unsigned idx = 4;
+
unsigned coord_components = 0;
switch (opcode) {
- case SpvOpTextureSample:
- case SpvOpTextureSampleDref:
- case SpvOpTextureSampleLod:
- case SpvOpTextureSampleProj:
- case SpvOpTextureSampleGrad:
- case SpvOpTextureSampleOffset:
- case SpvOpTextureSampleProjLod:
- case SpvOpTextureSampleProjGrad:
- case SpvOpTextureSampleLodOffset:
- case SpvOpTextureSampleProjOffset:
- case SpvOpTextureSampleGradOffset:
- case SpvOpTextureSampleProjLodOffset:
- case SpvOpTextureSampleProjGradOffset:
- case SpvOpTextureFetchTexelLod:
- case SpvOpTextureFetchTexelOffset:
- case SpvOpTextureFetchSample:
- case SpvOpTextureFetchTexel:
- case SpvOpTextureGather:
- case SpvOpTextureGatherOffset:
- case SpvOpTextureGatherOffsets:
- case SpvOpTextureQueryLod: {
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQueryLod: {
/* All these types have the coordinate as their first real argument */
- struct vtn_value *coord = vtn_value(b, w[4], vtn_value_type_ssa);
+ struct vtn_ssa_value *coord = vtn_ssa_value(b, w[idx++]);
coord_components = glsl_get_vector_elements(coord->type);
- p->src = nir_src_for_ssa(coord->ssa);
+ p->src = nir_src_for_ssa(coord->def);
p->src_type = nir_tex_src_coord;
p++;
break;
}
+
default:
break;
}
nir_texop texop;
switch (opcode) {
- case SpvOpTextureSample:
+ case SpvOpImageSampleImplicitLod:
texop = nir_texop_tex;
-
- if (count == 6) {
- texop = nir_texop_txb;
- *p++ = vtn_tex_src(b, w[5], nir_tex_src_bias);
- }
break;
- case SpvOpTextureSampleDref:
- case SpvOpTextureSampleLod:
- case SpvOpTextureSampleProj:
- case SpvOpTextureSampleGrad:
- case SpvOpTextureSampleOffset:
- case SpvOpTextureSampleProjLod:
- case SpvOpTextureSampleProjGrad:
- case SpvOpTextureSampleLodOffset:
- case SpvOpTextureSampleProjOffset:
- case SpvOpTextureSampleGradOffset:
- case SpvOpTextureSampleProjLodOffset:
- case SpvOpTextureSampleProjGradOffset:
- case SpvOpTextureFetchTexelLod:
- case SpvOpTextureFetchTexelOffset:
- case SpvOpTextureFetchSample:
- case SpvOpTextureFetchTexel:
- case SpvOpTextureGather:
- case SpvOpTextureGatherOffset:
- case SpvOpTextureGatherOffsets:
- case SpvOpTextureQuerySizeLod:
- case SpvOpTextureQuerySize:
- case SpvOpTextureQueryLod:
- case SpvOpTextureQueryLevels:
- case SpvOpTextureQuerySamples:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQuerySizeLod:
+ case SpvOpImageQuerySize:
+ case SpvOpImageQueryLod:
+ case SpvOpImageQueryLevels:
+ case SpvOpImageQuerySamples:
default:
unreachable("Unhandled opcode");
}
+ /* From now on, the remaining sources are "Optional Image Operands." */
+ if (idx < count) {
+ /* XXX handle these (bias, lod, etc.) */
+ assert(0);
+ }
+
+
nir_tex_instr *instr = nir_tex_instr_create(b->shader, p - srcs);
const struct glsl_type *sampler_type = nir_deref_tail(&sampler->deref)->type;
instr->is_array = glsl_sampler_type_is_array(sampler_type);
instr->is_shadow = glsl_sampler_type_is_shadow(sampler_type);
- instr->sampler = sampler;
+ instr->sampler = nir_deref_as_var(nir_copy_deref(instr, &sampler->deref));
nir_ssa_dest_init(&instr->instr, &instr->dest, 4, NULL);
- val->ssa = &instr->dest.ssa;
+ val->ssa = vtn_create_ssa_value(b, glsl_vector_type(GLSL_TYPE_FLOAT, 4));
+ val->ssa->def = &instr->dest.ssa;
nir_builder_instr_insert(&b->nb, &instr->instr);
}
+
+static nir_alu_instr *
+create_vec(void *mem_ctx, unsigned num_components)
+{
+ nir_op op;
+ switch (num_components) {
+ case 1: op = nir_op_fmov; break;
+ case 2: op = nir_op_vec2; break;
+ case 3: op = nir_op_vec3; break;
+ case 4: op = nir_op_vec4; break;
+ default: unreachable("bad vector size");
+ }
+
+ nir_alu_instr *vec = nir_alu_instr_create(mem_ctx, op);
+ nir_ssa_dest_init(&vec->instr, &vec->dest.dest, num_components, NULL);
+ vec->dest.write_mask = (1 << num_components) - 1;
+
+ return vec;
+}
+
+static struct vtn_ssa_value *
+vtn_transpose(struct vtn_builder *b, struct vtn_ssa_value *src)
+{
+ if (src->transposed)
+ return src->transposed;
+
+ struct vtn_ssa_value *dest =
+ vtn_create_ssa_value(b, glsl_transposed_type(src->type));
+
+ for (unsigned i = 0; i < glsl_get_matrix_columns(dest->type); i++) {
+ nir_alu_instr *vec = create_vec(b, glsl_get_matrix_columns(src->type));
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ vec->src[0].src = nir_src_for_ssa(src->def);
+ vec->src[0].swizzle[0] = i;
+ } else {
+ for (unsigned j = 0; j < glsl_get_matrix_columns(src->type); j++) {
+ vec->src[j].src = nir_src_for_ssa(src->elems[j]->def);
+ vec->src[j].swizzle[0] = i;
+ }
+ }
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+ dest->elems[i]->def = &vec->dest.dest.ssa;
+ }
+
+ dest->transposed = src;
+
+ return dest;
+}
+
+/*
+ * Normally, column vectors in SPIR-V correspond to a single NIR SSA
+ * definition. But for matrix multiplies, we want to do one routine for
+ * multiplying a matrix by a matrix and then pretend that vectors are matrices
+ * with one column. So we "wrap" these things, and unwrap the result before we
+ * send it off.
+ */
+
+static struct vtn_ssa_value *
+vtn_wrap_matrix(struct vtn_builder *b, struct vtn_ssa_value *val)
+{
+ if (val == NULL)
+ return NULL;
+
+ if (glsl_type_is_matrix(val->type))
+ return val;
+
+ struct vtn_ssa_value *dest = rzalloc(b, struct vtn_ssa_value);
+ dest->type = val->type;
+ dest->elems = ralloc_array(b, struct vtn_ssa_value *, 1);
+ dest->elems[0] = val;
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_unwrap_matrix(struct vtn_ssa_value *val)
+{
+ if (glsl_type_is_matrix(val->type))
+ return val;
+
+ return val->elems[0];
+}
+
+static struct vtn_ssa_value *
+vtn_matrix_multiply(struct vtn_builder *b,
+ struct vtn_ssa_value *_src0, struct vtn_ssa_value *_src1)
+{
+
+ struct vtn_ssa_value *src0 = vtn_wrap_matrix(b, _src0);
+ struct vtn_ssa_value *src1 = vtn_wrap_matrix(b, _src1);
+ struct vtn_ssa_value *src0_transpose = vtn_wrap_matrix(b, _src0->transposed);
+ struct vtn_ssa_value *src1_transpose = vtn_wrap_matrix(b, _src1->transposed);
+
+ unsigned src0_rows = glsl_get_vector_elements(src0->type);
+ unsigned src0_columns = glsl_get_matrix_columns(src0->type);
+ unsigned src1_columns = glsl_get_matrix_columns(src1->type);
+
+ struct vtn_ssa_value *dest =
+ vtn_create_ssa_value(b, glsl_matrix_type(glsl_get_base_type(src0->type),
+ src0_rows, src1_columns));
+
+ dest = vtn_wrap_matrix(b, dest);
+
+ bool transpose_result = false;
+ if (src0_transpose && src1_transpose) {
+ /* transpose(A) * transpose(B) = transpose(B * A) */
+ src1 = src0_transpose;
+ src0 = src1_transpose;
+ src0_transpose = NULL;
+ src1_transpose = NULL;
+ transpose_result = true;
+ }
+
+ if (src0_transpose && !src1_transpose &&
+ glsl_get_base_type(src0->type) == GLSL_TYPE_FLOAT) {
+ /* We already have the rows of src0 and the columns of src1 available,
+ * so we can just take the dot product of each row with each column to
+ * get the result.
+ */
+
+ for (unsigned i = 0; i < src1_columns; i++) {
+ nir_alu_instr *vec = create_vec(b, src0_rows);
+ for (unsigned j = 0; j < src0_rows; j++) {
+ vec->src[j].src =
+ nir_src_for_ssa(nir_fdot(&b->nb, src0_transpose->elems[j]->def,
+ src1->elems[i]->def));
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+ dest->elems[i]->def = &vec->dest.dest.ssa;
+ }
+ } else {
+ /* We don't handle the case where src1 is transposed but not src0, since
+ * the general case only uses individual components of src1 so the
+ * optimizer should chew through the transpose we emitted for src1.
+ */
+
+ for (unsigned i = 0; i < src1_columns; i++) {
+ /* dest[i] = sum(src0[j] * src1[i][j] for all j) */
+ dest->elems[i]->def =
+ nir_fmul(&b->nb, src0->elems[0]->def,
+ vtn_vector_extract(b, src1->elems[i]->def, 0));
+ for (unsigned j = 1; j < src0_columns; j++) {
+ dest->elems[i]->def =
+ nir_fadd(&b->nb, dest->elems[i]->def,
+ nir_fmul(&b->nb, src0->elems[j]->def,
+ vtn_vector_extract(b,
+ src1->elems[i]->def, j)));
+ }
+ }
+ }
+
+ dest = vtn_unwrap_matrix(dest);
+
+ if (transpose_result)
+ dest = vtn_transpose(b, dest);
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_mat_times_scalar(struct vtn_builder *b,
+ struct vtn_ssa_value *mat,
+ nir_ssa_def *scalar)
+{
+ struct vtn_ssa_value *dest = vtn_create_ssa_value(b, mat->type);
+ for (unsigned i = 0; i < glsl_get_matrix_columns(mat->type); i++) {
+ if (glsl_get_base_type(mat->type) == GLSL_TYPE_FLOAT)
+ dest->elems[i]->def = nir_fmul(&b->nb, mat->elems[i]->def, scalar);
+ else
+ dest->elems[i]->def = nir_imul(&b->nb, mat->elems[i]->def, scalar);
+ }
+
+ return dest;
+}
+
static void
vtn_handle_matrix_alu(struct vtn_builder *b, SpvOp opcode,
const uint32_t *w, unsigned count)
{
- unreachable("Matrix math not handled");
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+
+ switch (opcode) {
+ case SpvOpTranspose: {
+ struct vtn_ssa_value *src = vtn_ssa_value(b, w[3]);
+ val->ssa = vtn_transpose(b, src);
+ break;
+ }
+
+ case SpvOpOuterProduct: {
+ struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
+
+ val->ssa = vtn_matrix_multiply(b, src0, vtn_transpose(b, src1));
+ break;
+ }
+
+ case SpvOpMatrixTimesScalar: {
+ struct vtn_ssa_value *mat = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *scalar = vtn_ssa_value(b, w[4]);
+
+ if (mat->transposed) {
+ val->ssa = vtn_transpose(b, vtn_mat_times_scalar(b, mat->transposed,
+ scalar->def));
+ } else {
+ val->ssa = vtn_mat_times_scalar(b, mat, scalar->def);
+ }
+ break;
+ }
+
+ case SpvOpVectorTimesMatrix:
+ case SpvOpMatrixTimesVector:
+ case SpvOpMatrixTimesMatrix: {
+ struct vtn_ssa_value *src0 = vtn_ssa_value(b, w[3]);
+ struct vtn_ssa_value *src1 = vtn_ssa_value(b, w[4]);
+
+ val->ssa = vtn_matrix_multiply(b, src0, src1);
+ break;
+ }
+
+ default: unreachable("unknown matrix opcode");
+ }
}
static void
const uint32_t *w, unsigned count)
{
struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
- val->type = vtn_value(b, w[1], vtn_value_type_type)->type;
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_create_ssa_value(b, type);
/* Collect the various SSA sources */
unsigned num_inputs = count - 3;
nir_ssa_def *src[4];
for (unsigned i = 0; i < num_inputs; i++)
- src[i] = vtn_ssa_value(b, w[i + 3]);
+ src[i] = vtn_ssa_value(b, w[i + 3])->def;
/* Indicates that the first two arguments should be swapped. This is
* used for implementing greater-than and less-than-or-equal.
case SpvOpShiftRightArithmetic: op = nir_op_ishr; break;
case SpvOpShiftLeftLogical: op = nir_op_ishl; break;
case SpvOpLogicalOr: op = nir_op_ior; break;
- case SpvOpLogicalXor: op = nir_op_ixor; break;
+ case SpvOpLogicalEqual: op = nir_op_ieq; break;
+ case SpvOpLogicalNotEqual: op = nir_op_ine; break;
case SpvOpLogicalAnd: op = nir_op_iand; break;
case SpvOpBitwiseOr: op = nir_op_ior; break;
case SpvOpBitwiseXor: op = nir_op_ixor; break;
case SpvOpDPdxCoarse: op = nir_op_fddx_coarse; break;
case SpvOpDPdyCoarse: op = nir_op_fddy_coarse; break;
case SpvOpFwidth:
- val->ssa = nir_fadd(&b->nb,
- nir_fabs(&b->nb, nir_fddx(&b->nb, src[0])),
- nir_fabs(&b->nb, nir_fddx(&b->nb, src[1])));
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx(&b->nb, src[1])));
return;
case SpvOpFwidthFine:
- val->ssa = nir_fadd(&b->nb,
- nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[0])),
- nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[1])));
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx_fine(&b->nb, src[1])));
return;
case SpvOpFwidthCoarse:
- val->ssa = nir_fadd(&b->nb,
- nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[0])),
- nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[1])));
+ val->ssa->def = nir_fadd(&b->nb,
+ nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[0])),
+ nir_fabs(&b->nb, nir_fddx_coarse(&b->nb, src[1])));
return;
case SpvOpVectorTimesScalar:
/* The builder will take care of splatting for us. */
- val->ssa = nir_fmul(&b->nb, src[0], src[1]);
+ val->ssa->def = nir_fmul(&b->nb, src[0], src[1]);
return;
case SpvOpSRem:
nir_alu_instr *instr = nir_alu_instr_create(b->shader, op);
nir_ssa_dest_init(&instr->instr, &instr->dest.dest,
- glsl_get_vector_elements(val->type), val->name);
- val->ssa = &instr->dest.dest.ssa;
+ glsl_get_vector_elements(type), val->name);
+ instr->dest.write_mask = (1 << glsl_get_vector_elements(type)) - 1;
+ val->ssa->def = &instr->dest.dest.ssa;
for (unsigned i = 0; i < nir_op_infos[op].num_inputs; i++)
instr->src[i].src = nir_src_for_ssa(src[i]);
nir_builder_instr_insert(&b->nb, &instr->instr);
}
+static nir_ssa_def *
+vtn_vector_extract(struct vtn_builder *b, nir_ssa_def *src, unsigned index)
+{
+ unsigned swiz[4] = { index };
+ return nir_swizzle(&b->nb, src, swiz, 1, true);
+}
+
+
+static nir_ssa_def *
+vtn_vector_insert(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert,
+ unsigned index)
+{
+ nir_alu_instr *vec = create_vec(b->shader, src->num_components);
+
+ for (unsigned i = 0; i < src->num_components; i++) {
+ if (i == index) {
+ vec->src[i].src = nir_src_for_ssa(insert);
+ } else {
+ vec->src[i].src = nir_src_for_ssa(src);
+ vec->src[i].swizzle[0] = i;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+static nir_ssa_def *
+vtn_vector_extract_dynamic(struct vtn_builder *b, nir_ssa_def *src,
+ nir_ssa_def *index)
+{
+ nir_ssa_def *dest = vtn_vector_extract(b, src, 0);
+ for (unsigned i = 1; i < src->num_components; i++)
+ dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
+ vtn_vector_extract(b, src, i), dest);
+
+ return dest;
+}
+
+static nir_ssa_def *
+vtn_vector_insert_dynamic(struct vtn_builder *b, nir_ssa_def *src,
+ nir_ssa_def *insert, nir_ssa_def *index)
+{
+ nir_ssa_def *dest = vtn_vector_insert(b, src, insert, 0);
+ for (unsigned i = 1; i < src->num_components; i++)
+ dest = nir_bcsel(&b->nb, nir_ieq(&b->nb, index, nir_imm_int(&b->nb, i)),
+ vtn_vector_insert(b, src, insert, i), dest);
+
+ return dest;
+}
+
+static nir_ssa_def *
+vtn_vector_shuffle(struct vtn_builder *b, unsigned num_components,
+ nir_ssa_def *src0, nir_ssa_def *src1,
+ const uint32_t *indices)
+{
+ nir_alu_instr *vec = create_vec(b->shader, num_components);
+
+ nir_ssa_undef_instr *undef = nir_ssa_undef_instr_create(b->shader, 1);
+ nir_builder_instr_insert(&b->nb, &undef->instr);
+
+ for (unsigned i = 0; i < num_components; i++) {
+ uint32_t index = indices[i];
+ if (index == 0xffffffff) {
+ vec->src[i].src = nir_src_for_ssa(&undef->def);
+ } else if (index < src0->num_components) {
+ vec->src[i].src = nir_src_for_ssa(src0);
+ vec->src[i].swizzle[0] = index;
+ } else {
+ vec->src[i].src = nir_src_for_ssa(src1);
+ vec->src[i].swizzle[0] = index - src0->num_components;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+/*
+ * Concatentates a number of vectors/scalars together to produce a vector
+ */
+static nir_ssa_def *
+vtn_vector_construct(struct vtn_builder *b, unsigned num_components,
+ unsigned num_srcs, nir_ssa_def **srcs)
+{
+ nir_alu_instr *vec = create_vec(b->shader, num_components);
+
+ unsigned dest_idx = 0;
+ for (unsigned i = 0; i < num_srcs; i++) {
+ nir_ssa_def *src = srcs[i];
+ for (unsigned j = 0; j < src->num_components; j++) {
+ vec->src[dest_idx].src = nir_src_for_ssa(src);
+ vec->src[dest_idx].swizzle[0] = j;
+ dest_idx++;
+ }
+ }
+
+ nir_builder_instr_insert(&b->nb, &vec->instr);
+
+ return &vec->dest.dest.ssa;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_copy(void *mem_ctx, struct vtn_ssa_value *src)
+{
+ struct vtn_ssa_value *dest = rzalloc(mem_ctx, struct vtn_ssa_value);
+ dest->type = src->type;
+
+ if (glsl_type_is_vector_or_scalar(src->type)) {
+ dest->def = src->def;
+ } else {
+ unsigned elems = glsl_get_length(src->type);
+
+ dest->elems = ralloc_array(mem_ctx, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++)
+ dest->elems[i] = vtn_composite_copy(mem_ctx, src->elems[i]);
+ }
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_insert(struct vtn_builder *b, struct vtn_ssa_value *src,
+ struct vtn_ssa_value *insert, const uint32_t *indices,
+ unsigned num_indices)
+{
+ struct vtn_ssa_value *dest = vtn_composite_copy(b, src);
+
+ struct vtn_ssa_value *cur = dest;
+ unsigned i;
+ for (i = 0; i < num_indices - 1; i++) {
+ cur = cur->elems[indices[i]];
+ }
+
+ if (glsl_type_is_vector_or_scalar(cur->type)) {
+ /* According to the SPIR-V spec, OpCompositeInsert may work down to
+ * the component granularity. In that case, the last index will be
+ * the index to insert the scalar into the vector.
+ */
+
+ cur->def = vtn_vector_insert(b, cur->def, insert->def, indices[i]);
+ } else {
+ cur->elems[indices[i]] = insert;
+ }
+
+ return dest;
+}
+
+static struct vtn_ssa_value *
+vtn_composite_extract(struct vtn_builder *b, struct vtn_ssa_value *src,
+ const uint32_t *indices, unsigned num_indices)
+{
+ struct vtn_ssa_value *cur = src;
+ for (unsigned i = 0; i < num_indices; i++) {
+ if (glsl_type_is_vector_or_scalar(cur->type)) {
+ assert(i == num_indices - 1);
+ /* According to the SPIR-V spec, OpCompositeExtract may work down to
+ * the component granularity. The last index will be the index of the
+ * vector to extract.
+ */
+
+ struct vtn_ssa_value *ret = rzalloc(b, struct vtn_ssa_value);
+ ret->type = glsl_scalar_type(glsl_get_base_type(cur->type));
+ ret->def = vtn_vector_extract(b, cur->def, indices[i]);
+ return ret;
+ }
+ }
+
+ return cur;
+}
+
+static void
+vtn_handle_composite(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_create_ssa_value(b, type);
+
+ switch (opcode) {
+ case SpvOpVectorExtractDynamic:
+ val->ssa->def = vtn_vector_extract_dynamic(b, vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def);
+ break;
+
+ case SpvOpVectorInsertDynamic:
+ val->ssa->def = vtn_vector_insert_dynamic(b, vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def,
+ vtn_ssa_value(b, w[5])->def);
+ break;
+
+ case SpvOpVectorShuffle:
+ val->ssa->def = vtn_vector_shuffle(b, glsl_get_vector_elements(type),
+ vtn_ssa_value(b, w[3])->def,
+ vtn_ssa_value(b, w[4])->def,
+ w + 5);
+ break;
+
+ case SpvOpCompositeConstruct: {
+ unsigned elems = count - 3;
+ if (glsl_type_is_vector_or_scalar(type)) {
+ nir_ssa_def *srcs[4];
+ for (unsigned i = 0; i < elems; i++)
+ srcs[i] = vtn_ssa_value(b, w[3 + i])->def;
+ val->ssa->def =
+ vtn_vector_construct(b, glsl_get_vector_elements(type),
+ elems, srcs);
+ } else {
+ val->ssa->elems = ralloc_array(b, struct vtn_ssa_value *, elems);
+ for (unsigned i = 0; i < elems; i++)
+ val->ssa->elems[i] = vtn_ssa_value(b, w[3 + i]);
+ }
+ break;
+ }
+ case SpvOpCompositeExtract:
+ val->ssa = vtn_composite_extract(b, vtn_ssa_value(b, w[3]),
+ w + 4, count - 4);
+ break;
+
+ case SpvOpCompositeInsert:
+ val->ssa = vtn_composite_insert(b, vtn_ssa_value(b, w[4]),
+ vtn_ssa_value(b, w[3]),
+ w + 5, count - 5);
+ break;
+
+ case SpvOpCopyObject:
+ val->ssa = vtn_composite_copy(b, vtn_ssa_value(b, w[3]));
+ break;
+
+ default:
+ unreachable("unknown composite operation");
+ }
+}
+
+static void
+vtn_phi_node_init(struct vtn_builder *b, struct vtn_ssa_value *val)
+{
+ if (glsl_type_is_vector_or_scalar(val->type)) {
+ nir_phi_instr *phi = nir_phi_instr_create(b->shader);
+ nir_ssa_dest_init(&phi->instr, &phi->dest,
+ glsl_get_vector_elements(val->type), NULL);
+ exec_list_make_empty(&phi->srcs);
+ nir_builder_instr_insert(&b->nb, &phi->instr);
+ val->def = &phi->dest.ssa;
+ } else {
+ unsigned elems = glsl_get_length(val->type);
+ for (unsigned i = 0; i < elems; i++)
+ vtn_phi_node_init(b, val->elems[i]);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_phi_node_create(struct vtn_builder *b, const struct glsl_type *type)
+{
+ struct vtn_ssa_value *val = vtn_create_ssa_value(b, type);
+ vtn_phi_node_init(b, val);
+ return val;
+}
+
+static void
+vtn_handle_phi_first_pass(struct vtn_builder *b, const uint32_t *w)
+{
+ struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_ssa);
+ const struct glsl_type *type =
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
+ val->ssa = vtn_phi_node_create(b, type);
+}
+
+static void
+vtn_phi_node_add_src(struct vtn_ssa_value *phi, const nir_block *pred,
+ struct vtn_ssa_value *val)
+{
+ assert(phi->type == val->type);
+ if (glsl_type_is_vector_or_scalar(phi->type)) {
+ nir_phi_instr *phi_instr = nir_instr_as_phi(phi->def->parent_instr);
+ nir_phi_src *src = ralloc(phi_instr, nir_phi_src);
+ src->pred = (nir_block *) pred;
+ src->src = nir_src_for_ssa(val->def);
+ exec_list_push_tail(&phi_instr->srcs, &src->node);
+ } else {
+ unsigned elems = glsl_get_length(phi->type);
+ for (unsigned i = 0; i < elems; i++)
+ vtn_phi_node_add_src(phi->elems[i], pred, val->elems[i]);
+ }
+}
+
+static struct vtn_ssa_value *
+vtn_get_phi_node_src(struct vtn_builder *b, nir_block *block,
+ const struct glsl_type *type, const uint32_t *w,
+ unsigned count)
+{
+ struct hash_entry *entry = _mesa_hash_table_search(b->block_table, block);
+ if (entry) {
+ struct vtn_block *spv_block = entry->data;
+ for (unsigned off = 4; off < count; off += 2) {
+ if (spv_block == vtn_value(b, w[off], vtn_value_type_block)->block) {
+ return vtn_ssa_value(b, w[off - 1]);
+ }
+ }
+ }
+
+ b->nb.cursor = nir_before_block(block);
+ struct vtn_ssa_value *phi = vtn_phi_node_create(b, type);
+
+ struct set_entry *entry2;
+ set_foreach(block->predecessors, entry2) {
+ nir_block *pred = (nir_block *) entry2->key;
+ struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, type, w,
+ count);
+ vtn_phi_node_add_src(phi, pred, val);
+ }
+
+ return phi;
+}
+
+static bool
+vtn_handle_phi_second_pass(struct vtn_builder *b, SpvOp opcode,
+ const uint32_t *w, unsigned count)
+{
+ if (opcode == SpvOpLabel) {
+ b->block = vtn_value(b, w[1], vtn_value_type_block)->block;
+ return true;
+ }
+
+ if (opcode != SpvOpPhi)
+ return true;
+
+ struct vtn_ssa_value *phi = vtn_value(b, w[2], vtn_value_type_ssa)->ssa;
+
+ struct set_entry *entry;
+ set_foreach(b->block->block->predecessors, entry) {
+ nir_block *pred = (nir_block *) entry->key;
+
+ struct vtn_ssa_value *val = vtn_get_phi_node_src(b, pred, phi->type, w,
+ count);
+ vtn_phi_node_add_src(phi, pred, val);
+ }
+
+ return true;
+}
+
static bool
vtn_handle_preamble_instruction(struct vtn_builder *b, SpvOp opcode,
const uint32_t *w, unsigned count)
switch (opcode) {
case SpvOpSource:
case SpvOpSourceExtension:
- case SpvOpCompileFlag:
case SpvOpExtension:
/* Unhandled, but these are for debug so that's ok. */
break;
+ case SpvOpCapability:
+ /*
+ * TODO properly handle these and give a real error if asking for too
+ * much.
+ */
+ assert(w[1] == SpvCapabilityMatrix ||
+ w[1] == SpvCapabilityShader);
+ break;
+
case SpvOpExtInstImport:
vtn_handle_extension(b, opcode, w, count);
break;
break;
case SpvOpExecutionMode:
- unreachable("Execution modes not yet implemented");
+ /* TODO */
break;
case SpvOpString:
case SpvOpTypeFloat:
case SpvOpTypeVector:
case SpvOpTypeMatrix:
+ case SpvOpTypeImage:
case SpvOpTypeSampler:
+ case SpvOpTypeSampledImage:
case SpvOpTypeArray:
case SpvOpTypeRuntimeArray:
case SpvOpTypeStruct:
case SpvOpTypeReserveId:
case SpvOpTypeQueue:
case SpvOpTypePipe:
- vtn_push_value(b, w[1], vtn_value_type_type)->type =
- vtn_handle_type(b, opcode, &w[2], count - 2);
+ vtn_handle_type(b, opcode, w, count);
break;
case SpvOpConstantTrue:
case SpvOpConstant:
case SpvOpConstantComposite:
case SpvOpConstantSampler:
- case SpvOpConstantNullPointer:
- case SpvOpConstantNullObject:
case SpvOpSpecConstantTrue:
case SpvOpSpecConstantFalse:
case SpvOpSpecConstant:
b->func = rzalloc(b, struct vtn_function);
const struct glsl_type *result_type =
- vtn_value(b, w[1], vtn_value_type_type)->type;
+ vtn_value(b, w[1], vtn_value_type_type)->type->type;
struct vtn_value *val = vtn_push_value(b, w[2], vtn_value_type_function);
const struct glsl_type *func_type =
- vtn_value(b, w[4], vtn_value_type_type)->type;
+ vtn_value(b, w[4], vtn_value_type_type)->type->type;
assert(glsl_get_function_return_type(func_type) == result_type);
}
case SpvOpFunctionEnd:
+ b->func->end = w;
b->func = NULL;
break;
struct vtn_block *block = vtn_value(b, w[1], vtn_value_type_block)->block;
assert(block->block == NULL);
- struct exec_node *list_tail = exec_list_get_tail(b->nb.cf_node_list);
- nir_cf_node *tail_node = exec_node_data(nir_cf_node, list_tail, node);
- assert(tail_node->type == nir_cf_node_block);
- block->block = nir_cf_node_as_block(tail_node);
+ block->block = nir_cursor_current_block(b->nb.cursor);
break;
}
break;
case SpvOpVariable:
- case SpvOpVariableArray:
case SpvOpLoad:
case SpvOpStore:
case SpvOpCopyMemory:
case SpvOpAccessChain:
case SpvOpInBoundsAccessChain:
case SpvOpArrayLength:
- case SpvOpImagePointer:
+ case SpvOpImageTexelPointer:
vtn_handle_variables(b, opcode, w, count);
break;
vtn_handle_function_call(b, opcode, w, count);
break;
- case SpvOpTextureSample:
- case SpvOpTextureSampleDref:
- case SpvOpTextureSampleLod:
- case SpvOpTextureSampleProj:
- case SpvOpTextureSampleGrad:
- case SpvOpTextureSampleOffset:
- case SpvOpTextureSampleProjLod:
- case SpvOpTextureSampleProjGrad:
- case SpvOpTextureSampleLodOffset:
- case SpvOpTextureSampleProjOffset:
- case SpvOpTextureSampleGradOffset:
- case SpvOpTextureSampleProjLodOffset:
- case SpvOpTextureSampleProjGradOffset:
- case SpvOpTextureFetchTexelLod:
- case SpvOpTextureFetchTexelOffset:
- case SpvOpTextureFetchSample:
- case SpvOpTextureFetchTexel:
- case SpvOpTextureGather:
- case SpvOpTextureGatherOffset:
- case SpvOpTextureGatherOffsets:
- case SpvOpTextureQuerySizeLod:
- case SpvOpTextureQuerySize:
- case SpvOpTextureQueryLod:
- case SpvOpTextureQueryLevels:
- case SpvOpTextureQuerySamples:
+ case SpvOpImageSampleImplicitLod:
+ case SpvOpImageSampleExplicitLod:
+ case SpvOpImageSampleDrefImplicitLod:
+ case SpvOpImageSampleDrefExplicitLod:
+ case SpvOpImageSampleProjImplicitLod:
+ case SpvOpImageSampleProjExplicitLod:
+ case SpvOpImageSampleProjDrefImplicitLod:
+ case SpvOpImageSampleProjDrefExplicitLod:
+ case SpvOpImageFetch:
+ case SpvOpImageGather:
+ case SpvOpImageDrefGather:
+ case SpvOpImageQuerySizeLod:
+ case SpvOpImageQuerySize:
+ case SpvOpImageQueryLod:
+ case SpvOpImageQueryLevels:
+ case SpvOpImageQuerySamples:
vtn_handle_texture(b, opcode, w, count);
break;
case SpvOpShiftRightArithmetic:
case SpvOpShiftLeftLogical:
case SpvOpLogicalOr:
- case SpvOpLogicalXor:
+ case SpvOpLogicalEqual:
+ case SpvOpLogicalNotEqual:
case SpvOpLogicalAnd:
case SpvOpBitwiseOr:
case SpvOpBitwiseXor:
vtn_handle_matrix_alu(b, opcode, w, count);
break;
+ case SpvOpVectorExtractDynamic:
+ case SpvOpVectorInsertDynamic:
+ case SpvOpVectorShuffle:
+ case SpvOpCompositeConstruct:
+ case SpvOpCompositeExtract:
+ case SpvOpCompositeInsert:
+ case SpvOpCopyObject:
+ vtn_handle_composite(b, opcode, w, count);
+ break;
+
+ case SpvOpPhi:
+ vtn_handle_phi_first_pass(b, w);
+ break;
+
default:
unreachable("Unhandled opcode");
}
{
struct vtn_block *block = start;
while (block != end_block) {
- if (block->block != NULL) {
- /* We've already visited this block once before so this is a
- * back-edge. Back-edges are only allowed to point to a loop
- * merge.
- */
- assert(block == cont_block);
- return;
- }
-
if (block->merge_op == SpvOpLoopMerge) {
/* This is the jump into a loop. */
- cont_block = block;
- break_block = vtn_value(b, block->merge_block_id,
- vtn_value_type_block)->block;
+ struct vtn_block *new_cont_block = block;
+ struct vtn_block *new_break_block =
+ vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
nir_loop *loop = nir_loop_create(b->shader);
- nir_cf_node_insert_end(b->nb.cf_node_list, &loop->cf_node);
-
- struct exec_list *old_list = b->nb.cf_node_list;
+ nir_cf_node_insert(b->nb.cursor, &loop->cf_node);
/* Reset the merge_op to prerevent infinite recursion */
block->merge_op = SpvOpNop;
- nir_builder_insert_after_cf_list(&b->nb, &loop->body);
- vtn_walk_blocks(b, block, break_block, cont_block, NULL);
+ b->nb.cursor = nir_after_cf_list(&loop->body);
+ vtn_walk_blocks(b, block, new_break_block, new_cont_block, NULL);
- nir_builder_insert_after_cf_list(&b->nb, old_list);
- block = break_block;
+ b->nb.cursor = nir_after_cf_node(&loop->cf_node);
+ block = new_break_block;
continue;
}
vtn_foreach_instruction(b, block->label, block->branch,
vtn_handle_body_instruction);
+ nir_block *cur_block = nir_cursor_current_block(b->nb.cursor);
+ assert(cur_block == block->block);
+ _mesa_hash_table_insert(b->block_table, cur_block, block);
+
switch (branch_op) {
case SpvOpBranch: {
struct vtn_block *branch_block =
return;
} else if (branch_block == end_block) {
+ /* We're branching to the merge block of an if, since for loops
+ * and functions end_block == NULL, so we're done here.
+ */
return;
} else {
+ /* We're branching to another block, and according to the rules,
+ * we can only branch to another block with one predecessor (so
+ * we're the only one jumping to it) so we can just process it
+ * next.
+ */
block = branch_block;
continue;
}
vtn_value(b, w[3], vtn_value_type_block)->block;
nir_if *if_stmt = nir_if_create(b->shader);
- if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1]));
- nir_cf_node_insert_end(b->nb.cf_node_list, &if_stmt->cf_node);
+ if_stmt->condition = nir_src_for_ssa(vtn_ssa_value(b, w[1])->def);
+ nir_cf_node_insert(b->nb.cursor, &if_stmt->cf_node);
if (then_block == break_block) {
nir_jump_instr *jump = nir_jump_instr_create(b->shader,
&jump->instr);
block = then_block;
} else {
- /* Conventional if statement */
+ /* According to the rules we're branching to two blocks that don't
+ * have any other predecessors, so we can handle this as a
+ * conventional if.
+ */
assert(block->merge_op == SpvOpSelectionMerge);
struct vtn_block *merge_block =
vtn_value(b, block->merge_block_id, vtn_value_type_block)->block;
- struct exec_list *old_list = b->nb.cf_node_list;
-
- nir_builder_insert_after_cf_list(&b->nb, &if_stmt->then_list);
+ b->nb.cursor = nir_after_cf_list(&if_stmt->then_list);
vtn_walk_blocks(b, then_block, break_block, cont_block, merge_block);
- nir_builder_insert_after_cf_list(&b->nb, &if_stmt->else_list);
+ b->nb.cursor = nir_after_cf_list(&if_stmt->else_list);
vtn_walk_blocks(b, else_block, break_block, cont_block, merge_block);
- nir_builder_insert_after_cf_list(&b->nb, old_list);
+ b->nb.cursor = nir_after_cf_node(&if_stmt->cf_node);
block = merge_block;
continue;
}
struct vtn_builder *b = rzalloc(NULL, struct vtn_builder);
b->shader = shader;
b->value_id_bound = value_id_bound;
- b->values = ralloc_array(b, struct vtn_value, value_id_bound);
+ b->values = rzalloc_array(b, struct vtn_value, value_id_bound);
exec_list_make_empty(&b->functions);
/* Handle all the preamble instructions */
foreach_list_typed(struct vtn_function, func, node, &b->functions) {
b->impl = nir_function_impl_create(func->overload);
+ b->const_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
+ b->block_table = _mesa_hash_table_create(b, _mesa_hash_pointer,
+ _mesa_key_pointer_equal);
nir_builder_init(&b->nb, b->impl);
- nir_builder_insert_after_cf_list(&b->nb, &b->impl->body);
+ b->nb.cursor = nir_after_cf_list(&b->impl->body);
vtn_walk_blocks(b, func->start_block, NULL, NULL, NULL);
+ vtn_foreach_instruction(b, func->start_block->label, func->end,
+ vtn_handle_phi_second_pass);
}
+ /* Because we can still have output reads in NIR, we need to lower
+ * outputs to temporaries before we are truely finished.
+ */
+ nir_lower_outputs_to_temporaries(shader);
+
ralloc_free(b);
return shader;