Since it can introduce comparisons.
Fixes: 028ce527395 "radv: Add non-uniform indexing lowering."
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
                if (nir[i]) {
-                       NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
                        NIR_PASS_V(nir[i], nir_lower_non_uniform_access,
                                           nir_lower_non_uniform_ubo_access |
                                           nir_lower_non_uniform_ssbo_access |
                                           nir_lower_non_uniform_texture_access |
                                           nir_lower_non_uniform_image_access);
+                       NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
                }
 
                if (radv_can_dump_shader(device, modules[i], false))