The value of -0.5f is not small enough to produce negative coordinates,
so lower the minimum clamp value to -1.0f. This fixes a number of tests
from
dEQP-GLES31.functional.texture.border_clamp.*
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
wrap_linear_clamp_to_border(float s, unsigned size, int offset,
int *icoord0, int *icoord1, float *w)
{
- const float min = -0.5F;
+ const float min = -1.0F;
const float max = (float)size + 0.5F;
const float u = CLAMP(s * size + offset, min, max) - 0.5f;
*icoord0 = util_ifloor(u);