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compiler/types: Support [de]serializing void types
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Thu, 14 Sep 2017 23:49:14 +0000
(16:49 -0700)
committer
Jordan Justen
<jordan.l.justen@intel.com>
Wed, 25 Oct 2017 19:36:21 +0000
(12:36 -0700)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/compiler/glsl_types.cpp
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diff --git
a/src/compiler/glsl_types.cpp
b/src/compiler/glsl_types.cpp
index a7fc7ff7f6b2de952a8ebd781a67edba2dfb0307..704b63c5cf288b2065c230a90ca68358dfcb1fdc 100644
(file)
--- a/
src/compiler/glsl_types.cpp
+++ b/
src/compiler/glsl_types.cpp
@@
-2149,6
+2149,8
@@
encode_type_to_blob(struct blob *blob, const glsl_type *type)
}
return;
case GLSL_TYPE_VOID:
+ encoding = (type->base_type << 24);
+ break;
case GLSL_TYPE_ERROR:
default:
assert(!"Cannot encode type!");
@@
-2230,6
+2232,7
@@
decode_type_from_blob(struct blob_reader *blob)
return t;
}
case GLSL_TYPE_VOID:
+ return glsl_type::void_type;
case GLSL_TYPE_ERROR:
default:
assert(!"Cannot decode type!");