compiler/types: Support [de]serializing void types
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 14 Sep 2017 23:49:14 +0000 (16:49 -0700)
committerJordan Justen <jordan.l.justen@intel.com>
Wed, 25 Oct 2017 19:36:21 +0000 (12:36 -0700)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/compiler/glsl_types.cpp

index a7fc7ff7f6b2de952a8ebd781a67edba2dfb0307..704b63c5cf288b2065c230a90ca68358dfcb1fdc 100644 (file)
@@ -2149,6 +2149,8 @@ encode_type_to_blob(struct blob *blob, const glsl_type *type)
       }
       return;
    case GLSL_TYPE_VOID:
+      encoding = (type->base_type << 24);
+      break;
    case GLSL_TYPE_ERROR:
    default:
       assert(!"Cannot encode type!");
@@ -2230,6 +2232,7 @@ decode_type_from_blob(struct blob_reader *blob)
       return t;
    }
    case GLSL_TYPE_VOID:
+      return glsl_type::void_type;
    case GLSL_TYPE_ERROR:
    default:
       assert(!"Cannot decode type!");