Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
if (unlikely(brw->always_flush_batch))
intel_batchbuffer_flush(brw);
- const uint64_t do_not_smash_bits = BRW_NEW_URB_SIZE;
-
/* We've smashed all state compared to what the normal 3D pipeline
* rendering tracks for GL.
*/
- brw->ctx.NewDriverState |= ~do_not_smash_bits;
+ brw->ctx.NewDriverState |= BRW_NEW_BLORP;
brw->no_depth_or_stencil = false;
brw->ib.type = -1;
const struct brw_tracked_state gen7_urb = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_BLORP |
- BRW_NEW_CONTEXT |
+ .brw = BRW_NEW_CONTEXT |
BRW_NEW_URB_SIZE |
BRW_NEW_GEOMETRY_PROGRAM |
BRW_NEW_TESS_PROGRAMS |