{ "psc", DBG_PSC, "Log vertex stream registers" },
{ "tex", DBG_TEX, "Log basic info about textures" },
{ "texalloc", DBG_TEXALLOC, "Log texture mipmap tree info" },
- { "fall", DBG_FALL, "Log fallbacks" },
{ "rs", DBG_RS, "Log rasterizer" },
{ "fb", DBG_FB, "Log framebuffer" },
{ "cbzb", DBG_CBZB, "Log fast color clear info" },
#define DBG_TEX (1 << 5)
#define DBG_TEXALLOC (1 << 6)
#define DBG_RS (1 << 7)
-#define DBG_FALL (1 << 8)
+/* gap - fill it */
#define DBG_FB (1 << 9)
#define DBG_RS_BLOCK (1 << 10)
#define DBG_CBZB (1 << 11)