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gallium: updated comment for bypass_vs
author
Brian
<brian.paul@tungstengraphics.com>
Mon, 31 Mar 2008 21:12:01 +0000
(15:12 -0600)
committer
Brian
<brian.paul@tungstengraphics.com>
Mon, 31 Mar 2008 21:12:01 +0000
(15:12 -0600)
src/gallium/include/pipe/p_state.h
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diff --git
a/src/gallium/include/pipe/p_state.h
b/src/gallium/include/pipe/p_state.h
index 0eeee47a9a5429f8d9a9da80551c9e4c3a6da489..a73028814e376a3597edad4f3ab8365ab5f81d57 100644
(file)
--- a/
src/gallium/include/pipe/p_state.h
+++ b/
src/gallium/include/pipe/p_state.h
@@
-111,7
+111,8
@@
struct pipe_rasterizer_state
unsigned line_stipple_pattern:16;
unsigned line_last_pixel:1;
unsigned bypass_clipping:1;
- unsigned bypass_vs:1; /**< vertices are already fully transformed */
+ unsigned bypass_vs:1; /**< Skip the vertex shader. Note that the shader is
+ still needed though, to indicate inputs/outputs */
unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */
unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */