RETURN_EGL_ERROR(disp, EGL_BAD_MATCH, EGL_FALSE);
}
+ _EGLThreadInfo *t =_eglGetCurrentThread();
+ _EGLContext *old_ctx = t->CurrentContext;
+ _EGLSurface *old_draw_surf = old_ctx ? old_ctx->DrawSurface : NULL;
+ _EGLSurface *old_read_surf = old_ctx ? old_ctx->ReadSurface : NULL;
+
+ /* From the EGL 1.5 spec, Section 3.7.3 Binding Context and Drawables:
+ *
+ * If the previous context of the calling thread has unflushed commands,
+ * and the previous surface is no longer valid, an
+ * EGL_BAD_CURRENT_SURFACE error is generated.
+ *
+ * It's difficult to check if the context has unflushed commands, but it's
+ * easy to check if the surface is no longer valid.
+ */
+ if (old_draw_surf && old_draw_surf->Lost)
+ RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
+ if (old_read_surf && old_read_surf->Lost)
+ RETURN_EGL_ERROR(disp, EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
+
+ /* If a native window underlying either draw or read is no longer valid,
+ * an EGL_BAD_NATIVE_WINDOW error is generated.
+ */
+ if (draw_surf && draw_surf->Lost)
+ RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_WINDOW, EGL_FALSE);
+ if (read_surf && read_surf->Lost)
+ RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_WINDOW, EGL_FALSE);
+
ret = drv->API.MakeCurrent(drv, disp, draw_surf, read_surf, context);
RETURN_EGL_EVAL(disp, ret);
RETURN_EGL_ERROR(disp, EGL_BAD_SURFACE, EGL_FALSE);
#endif
+ /* From the EGL 1.5 spec:
+ *
+ * If eglSwapBuffers is called and the native window associated with
+ * surface is no longer valid, an EGL_BAD_NATIVE_WINDOW error is
+ * generated.
+ */
+ if (surf->Lost)
+ RETURN_EGL_ERROR(disp, EGL_BAD_NATIVE_WINDOW, EGL_FALSE);
+
ret = drv->API.SwapBuffers(drv, disp, surf);
RETURN_EGL_EVAL(disp, ret);