ilo: rename 3d_pipeline to render
authorChia-I Wu <olvaffe@gmail.com>
Wed, 24 Sep 2014 06:31:07 +0000 (14:31 +0800)
committerChia-I Wu <olvaffe@gmail.com>
Fri, 26 Sep 2014 13:15:55 +0000 (21:15 +0800)
Follow the file renaming.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
src/gallium/drivers/ilo/ilo_context.c
src/gallium/drivers/ilo/ilo_context.h
src/gallium/drivers/ilo/ilo_draw.c
src/gallium/drivers/ilo/ilo_gpgpu.c
src/gallium/drivers/ilo/ilo_render.c
src/gallium/drivers/ilo/ilo_render.h
src/gallium/drivers/ilo/ilo_render_gen.h
src/gallium/drivers/ilo/ilo_render_gen6.c
src/gallium/drivers/ilo/ilo_render_gen7.c
src/gallium/drivers/ilo/ilo_render_gen7.h

index ca991e1633842f47de107b68f17dccb6e7f1b10c..7a8747b0fac1abb9d9f911b3cb0db8c6818f886a 100644 (file)
@@ -48,10 +48,10 @@ ilo_context_cp_submitted(struct ilo_cp *cp, void *data)
    struct ilo_context *ilo = ilo_context(data);
 
    /* invalidate the pipeline */
-   ilo_3d_pipeline_invalidate(ilo->pipeline,
-         ILO_3D_PIPELINE_INVALIDATE_BATCH_BO |
-         ILO_3D_PIPELINE_INVALIDATE_STATE_BO |
-         ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO);
+   ilo_render_invalidate(ilo->render,
+         ILO_RENDER_INVALIDATE_BATCH_BO |
+         ILO_RENDER_INVALIDATE_STATE_BO |
+         ILO_RENDER_INVALIDATE_KERNEL_BO);
 }
 
 static void
@@ -124,8 +124,8 @@ ilo_context_destroy(struct pipe_context *pipe)
 
    if (ilo->blitter)
       ilo_blitter_destroy(ilo->blitter);
-   if (ilo->pipeline)
-      ilo_3d_pipeline_destroy(ilo->pipeline);
+   if (ilo->render)
+      ilo_render_destroy(ilo->render);
    if (ilo->shader_cache)
       ilo_shader_cache_destroy(ilo->shader_cache);
    if (ilo->cp)
@@ -159,9 +159,9 @@ ilo_context_create(struct pipe_screen *screen, void *priv)
    ilo->shader_cache = ilo_shader_cache_create();
    ilo->cp = ilo_cp_create(ilo->dev, ilo->winsys, ilo->shader_cache);
    if (ilo->cp)
-      ilo->pipeline = ilo_3d_pipeline_create(&ilo->cp->builder);
+      ilo->render = ilo_render_create(&ilo->cp->builder);
 
-   if (!ilo->cp || !ilo->shader_cache || !ilo->pipeline) {
+   if (!ilo->cp || !ilo->shader_cache || !ilo->render) {
       ilo_context_destroy(&ilo->base);
       return NULL;
    }
index 4c8c6ff68400746367bb2a8dcfe9f5be68f53e46..e90209ffdf8b34d8cdeeac291d51824cf99c2f07 100644 (file)
@@ -39,8 +39,8 @@
 struct u_upload_mgr;
 struct intel_winsys;
 
-struct ilo_3d_pipeline;
 struct ilo_blitter;
+struct ilo_render;
 struct ilo_screen;
 struct ilo_shader_cache;
 
@@ -56,7 +56,7 @@ struct ilo_context {
 
    struct ilo_shader_cache *shader_cache;
    struct ilo_blitter *blitter;
-   struct ilo_3d_pipeline *pipeline;
+   struct ilo_render *render;
 
    struct u_upload_mgr *uploader;
 
index 3d2b128804e25758f32b4e9e60a57ab4a2a1e292..39a29c2f9b3c5f6631b20ca217b16192b6c166f3 100644 (file)
@@ -130,7 +130,7 @@ query_begin_bo(struct ilo_context *ilo, struct ilo_query *q)
 
    /* write the beginning value to the bo */
    if (q->in_pairs)
-      ilo_3d_pipeline_emit_query(ilo->pipeline, q, q->stride * q->used);
+      ilo_render_emit_query(ilo->render, q, q->stride * q->used);
 }
 
 static void
@@ -147,7 +147,7 @@ query_end_bo(struct ilo_context *ilo, struct ilo_query *q)
    q->used++;
 
    /* write the ending value to the bo */
-   ilo_3d_pipeline_emit_query(ilo->pipeline, q, offset);
+   ilo_render_emit_query(ilo->render, q, offset);
 }
 
 bool
@@ -176,8 +176,8 @@ ilo_init_draw_query(struct ilo_context *ilo, struct ilo_query *q)
       break;
    }
 
-   q->cmd_len = ilo_3d_pipeline_estimate_size(ilo->pipeline,
-         ILO_3D_PIPELINE_QUERY, q);
+   q->cmd_len = ilo_render_estimate_size(ilo->render,
+         ILO_RENDER_QUERY, q);
 
    /* double cmd_len and stride if in pairs */
    q->cmd_len <<= q->in_pairs;
@@ -321,11 +321,11 @@ draw_vbo(struct ilo_context *ilo, const struct ilo_state_vector *vec)
    ilo_draw_set_owner(ilo);
 
    /* make sure there is enough room first */
-   max_len = ilo_3d_pipeline_estimate_size(ilo->pipeline,
-         ILO_3D_PIPELINE_DRAW, vec);
+   max_len = ilo_render_estimate_size(ilo->render,
+         ILO_RENDER_DRAW, vec);
    if (need_flush) {
-      max_len += ilo_3d_pipeline_estimate_size(ilo->pipeline,
-            ILO_3D_PIPELINE_FLUSH, NULL);
+      max_len += ilo_render_estimate_size(ilo->render,
+            ILO_RENDER_FLUSH, NULL);
    }
 
    if (max_len > ilo_cp_space(ilo->cp)) {
@@ -338,14 +338,14 @@ draw_vbo(struct ilo_context *ilo, const struct ilo_state_vector *vec)
    before_space = ilo_cp_space(ilo->cp);
 
    if (need_flush)
-      ilo_3d_pipeline_emit_flush(ilo->pipeline);
+      ilo_render_emit_flush(ilo->render);
 
    while (true) {
       struct ilo_builder_snapshot snapshot;
 
       ilo_builder_batch_snapshot(&ilo->cp->builder, &snapshot);
 
-      ilo_3d_pipeline_emit_draw(ilo->pipeline, vec);
+      ilo_render_emit_draw(ilo->render, vec);
 
       if (!ilo_builder_validate(&ilo->cp->builder, 0, NULL)) {
          ilo_builder_batch_restore(&ilo->cp->builder, &snapshot);
@@ -362,7 +362,7 @@ draw_vbo(struct ilo_context *ilo, const struct ilo_state_vector *vec)
       break;
    }
 
-   ilo->pipeline->invalidate_flags = 0x0;
+   ilo->render->invalidate_flags = 0x0;
 
    /* sanity check size estimation */
    assert(before_space - ilo_cp_space(ilo->cp) <= max_len);
@@ -380,10 +380,10 @@ ilo_draw_rectlist(struct ilo_context *ilo)
 
    ilo_draw_set_owner(ilo);
 
-   max_len = ilo_3d_pipeline_estimate_size(ilo->pipeline,
-         ILO_3D_PIPELINE_RECTLIST, ilo->blitter);
-   max_len += ilo_3d_pipeline_estimate_size(ilo->pipeline,
-         ILO_3D_PIPELINE_FLUSH, NULL) * 2;
+   max_len = ilo_render_estimate_size(ilo->render,
+         ILO_RENDER_RECTLIST, ilo->blitter);
+   max_len += ilo_render_estimate_size(ilo->render,
+         ILO_RENDER_FLUSH, NULL) * 2;
 
    if (max_len > ilo_cp_space(ilo->cp)) {
       ilo_cp_submit(ilo->cp, "out of space");
@@ -416,14 +416,14 @@ ilo_draw_rectlist(struct ilo_context *ilo)
     * Skip checking blitter->op and do the flushes.
     */
    if (need_flush)
-      ilo_3d_pipeline_emit_flush(ilo->pipeline);
+      ilo_render_emit_flush(ilo->render);
 
    while (true) {
       struct ilo_builder_snapshot snapshot;
 
       ilo_builder_batch_snapshot(&ilo->cp->builder, &snapshot);
 
-      ilo_3d_pipeline_emit_rectlist(ilo->pipeline, ilo->blitter);
+      ilo_render_emit_rectlist(ilo->render, ilo->blitter);
 
       if (!ilo_builder_validate(&ilo->cp->builder, 0, NULL)) {
          ilo_builder_batch_restore(&ilo->cp->builder, &snapshot);
@@ -438,9 +438,9 @@ ilo_draw_rectlist(struct ilo_context *ilo)
       break;
    }
 
-   ilo_3d_pipeline_invalidate(ilo->pipeline, ILO_3D_PIPELINE_INVALIDATE_HW);
+   ilo_render_invalidate(ilo->render, ILO_RENDER_INVALIDATE_HW);
 
-   ilo_3d_pipeline_emit_flush(ilo->pipeline);
+   ilo_render_emit_flush(ilo->render);
 
    /* sanity check size estimation */
    assert(before_space - ilo_cp_space(ilo->cp) <= max_len);
@@ -593,7 +593,7 @@ ilo_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
    ilo->state_vector.draw = NULL;
 
    if (ilo_debug & ILO_DEBUG_NOCACHE)
-      ilo_3d_pipeline_emit_flush(ilo->pipeline);
+      ilo_render_emit_flush(ilo->render);
 }
 
 static void
@@ -604,7 +604,7 @@ ilo_texture_barrier(struct pipe_context *pipe)
    if (ilo->cp->ring != INTEL_RING_RENDER)
       return;
 
-   ilo_3d_pipeline_emit_flush(ilo->pipeline);
+   ilo_render_emit_flush(ilo->render);
 
    /* don't know why */
    if (ilo_dev_gen(ilo->dev) >= ILO_GEN(7))
@@ -619,7 +619,7 @@ ilo_get_sample_position(struct pipe_context *pipe,
 {
    struct ilo_context *ilo = ilo_context(pipe);
 
-   ilo_3d_pipeline_get_sample_position(ilo->pipeline,
+   ilo_render_get_sample_position(ilo->render,
          sample_count, sample_index,
          &out_value[0], &out_value[1]);
 }
index b17a518da604c56196c99395a281416c96a64fd3..fd756a02fcb52d57d02261902065043b7a9f9457 100644 (file)
@@ -29,7 +29,7 @@
 #include "ilo_gpgpu.h"
 
 /*
- * This is a placeholder.  We will need something similar to ilo_3d_pipeline.
+ * This is a placeholder.  We will need something similar to ilo_render.
  */
 
 static void
index 2893a4f2b93fa6aed4c61815758803341ffcece3..7248ed7dfb04c659363c6cdb52cd135392e384b7 100644 (file)
@@ -60,80 +60,80 @@ static const struct sample_position sample_position_8x[8] = {
    {  3, 15 }, /* distance from the center is sqrt(74) */
 };
 
-struct ilo_3d_pipeline *
-ilo_3d_pipeline_create(struct ilo_builder *builder)
+struct ilo_render *
+ilo_render_create(struct ilo_builder *builder)
 {
-   struct ilo_3d_pipeline *p;
+   struct ilo_render *render;
    int i;
 
-   p = CALLOC_STRUCT(ilo_3d_pipeline);
-   if (!p)
+   render = CALLOC_STRUCT(ilo_render);
+   if (!render)
       return NULL;
 
-   p->dev = builder->dev;
-   p->builder = builder;
+   render->dev = builder->dev;
+   render->builder = builder;
 
-   switch (ilo_dev_gen(p->dev)) {
+   switch (ilo_dev_gen(render->dev)) {
    case ILO_GEN(6):
-      ilo_3d_pipeline_init_gen6(p);
+      ilo_render_init_gen6(render);
       break;
    case ILO_GEN(7):
    case ILO_GEN(7.5):
-      ilo_3d_pipeline_init_gen7(p);
+      ilo_render_init_gen7(render);
       break;
    default:
       assert(!"unsupported GEN");
-      FREE(p);
+      FREE(render);
       return NULL;
       break;
    }
 
-   p->invalidate_flags = ILO_3D_PIPELINE_INVALIDATE_ALL;
+   render->invalidate_flags = ILO_RENDER_INVALIDATE_ALL;
 
-   p->workaround_bo = intel_winsys_alloc_buffer(builder->winsys,
+   render->workaround_bo = intel_winsys_alloc_buffer(builder->winsys,
          "PIPE_CONTROL workaround", 4096, false);
-   if (!p->workaround_bo) {
+   if (!render->workaround_bo) {
       ilo_warn("failed to allocate PIPE_CONTROL workaround bo\n");
-      FREE(p);
+      FREE(render);
       return NULL;
    }
 
-   p->packed_sample_position_1x =
+   render->packed_sample_position_1x =
       sample_position_1x[0].x << 4 |
       sample_position_1x[0].y;
 
    /* pack into dwords */
    for (i = 0; i < 4; i++) {
-      p->packed_sample_position_4x |=
+      render->packed_sample_position_4x |=
          sample_position_4x[i].x << (8 * i + 4) |
          sample_position_4x[i].y << (8 * i);
 
-      p->packed_sample_position_8x[0] |=
+      render->packed_sample_position_8x[0] |=
          sample_position_8x[i].x << (8 * i + 4) |
          sample_position_8x[i].y << (8 * i);
 
-      p->packed_sample_position_8x[1] |=
+      render->packed_sample_position_8x[1] |=
          sample_position_8x[4 + i].x << (8 * i + 4) |
          sample_position_8x[4 + i].y << (8 * i);
    }
 
-   return p;
+   return render;
 }
 
 void
-ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *p)
+ilo_render_destroy(struct ilo_render *render)
 {
-   if (p->workaround_bo)
-      intel_bo_unreference(p->workaround_bo);
+   if (render->workaround_bo)
+      intel_bo_unreference(render->workaround_bo);
 
-   FREE(p);
+   FREE(render);
 }
 
 void
-ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p,
-                                    unsigned sample_count,
-                                    unsigned sample_index,
-                                    float *x, float *y)
+ilo_render_get_sample_position(struct ilo_render *render,
+                               unsigned sample_count,
+                               unsigned sample_index,
+                               float *x, float *y)
 {
    const struct sample_position *pos;
 
index eccf7279d3f7f87b80af56baf77632bcf2ad4432..4c06b766eb246ddc28612398f7d05a43fc078ccb 100644 (file)
@@ -37,26 +37,26 @@ struct ilo_cp;
 struct ilo_query;
 struct ilo_state_vector;
 
-enum ilo_3d_pipeline_invalidate_flags {
-   ILO_3D_PIPELINE_INVALIDATE_HW         = 1 << 0,
-   ILO_3D_PIPELINE_INVALIDATE_BATCH_BO   = 1 << 1,
-   ILO_3D_PIPELINE_INVALIDATE_STATE_BO   = 1 << 2,
-   ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO  = 1 << 3,
+enum ilo_render_invalidate_flags {
+   ILO_RENDER_INVALIDATE_HW         = 1 << 0,
+   ILO_RENDER_INVALIDATE_BATCH_BO   = 1 << 1,
+   ILO_RENDER_INVALIDATE_STATE_BO   = 1 << 2,
+   ILO_RENDER_INVALIDATE_KERNEL_BO  = 1 << 3,
 
-   ILO_3D_PIPELINE_INVALIDATE_ALL        = 0xffffffff,
+   ILO_RENDER_INVALIDATE_ALL        = 0xffffffff,
 };
 
-enum ilo_3d_pipeline_action {
-   ILO_3D_PIPELINE_DRAW,
-   ILO_3D_PIPELINE_FLUSH,
-   ILO_3D_PIPELINE_QUERY,
-   ILO_3D_PIPELINE_RECTLIST,
+enum ilo_render_action {
+   ILO_RENDER_DRAW,
+   ILO_RENDER_FLUSH,
+   ILO_RENDER_QUERY,
+   ILO_RENDER_RECTLIST,
 };
 
 /**
- * 3D pipeline.
+ * Render Engine.
  */
-struct ilo_3d_pipeline {
+struct ilo_render {
    const struct ilo_dev_info *dev;
    struct ilo_builder *builder;
 
@@ -68,25 +68,25 @@ struct ilo_3d_pipeline {
    uint32_t packed_sample_position_4x;
    uint32_t packed_sample_position_8x[2];
 
-   int (*estimate_size)(struct ilo_3d_pipeline *pipeline,
-                        enum ilo_3d_pipeline_action action,
+   int (*estimate_size)(struct ilo_render *render,
+                        enum ilo_render_action action,
                         const void *arg);
 
-   void (*emit_draw)(struct ilo_3d_pipeline *pipeline,
+   void (*emit_draw)(struct ilo_render *render,
                      const struct ilo_state_vector *vec);
 
-   void (*emit_flush)(struct ilo_3d_pipeline *pipeline);
+   void (*emit_flush)(struct ilo_render *render);
 
-   void (*emit_query)(struct ilo_3d_pipeline *pipeline,
+   void (*emit_query)(struct ilo_render *render,
                       struct ilo_query *q, uint32_t offset);
 
-   void (*emit_rectlist)(struct ilo_3d_pipeline *pipeline,
+   void (*emit_rectlist)(struct ilo_render *render,
                          const struct ilo_blitter *blitter);
 
    /**
     * HW states.
     */
-   struct ilo_3d_pipeline_state {
+   struct ilo_render_state {
       /*
        * When a WA is needed before some command, we always emit the WA right
        * before the command.  Knowing what have already been done since last
@@ -145,73 +145,73 @@ struct ilo_3d_pipeline {
    } state;
 };
 
-struct ilo_3d_pipeline *
-ilo_3d_pipeline_create(struct ilo_builder *builder);
+struct ilo_render *
+ilo_render_create(struct ilo_builder *builder);
 
 void
-ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *pipeline);
+ilo_render_destroy(struct ilo_render *render);
 
 
 static inline void
-ilo_3d_pipeline_invalidate(struct ilo_3d_pipeline *p, uint32_t flags)
+ilo_render_invalidate(struct ilo_render *render, uint32_t flags)
 {
-   p->invalidate_flags |= flags;
+   render->invalidate_flags |= flags;
 
    /* Kernel flushes everything.  Shouldn't we set all bits here? */
-   p->state.current_pipe_control_dw1 = 0;
+   render->state.current_pipe_control_dw1 = 0;
 }
 
 /**
  * Estimate the size of an action.
  */
 static inline int
-ilo_3d_pipeline_estimate_size(struct ilo_3d_pipeline *pipeline,
-                              enum ilo_3d_pipeline_action action,
-                              const void *arg)
+ilo_render_estimate_size(struct ilo_render *render,
+                         enum ilo_render_action action,
+                         const void *arg)
 {
-   return pipeline->estimate_size(pipeline, action, arg);
+   return render->estimate_size(render, action, arg);
 }
 
 /**
  * Emit context states and 3DPRIMITIVE.
  */
 static inline void
-ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p,
-                          const struct ilo_state_vector *vec)
+ilo_render_emit_draw(struct ilo_render *render,
+                     const struct ilo_state_vector *vec)
 {
-   p->emit_draw(p, vec);
+   render->emit_draw(render, vec);
 }
 
 /**
  * Emit PIPE_CONTROL to flush all caches.
  */
 static inline void
-ilo_3d_pipeline_emit_flush(struct ilo_3d_pipeline *p)
+ilo_render_emit_flush(struct ilo_render *render)
 {
-   p->emit_flush(p);
+   render->emit_flush(render);
 }
 
 /**
  * Emit PIPE_CONTROL or MI_STORE_REGISTER_MEM to save register values.
  */
 static inline void
-ilo_3d_pipeline_emit_query(struct ilo_3d_pipeline *p,
-                           struct ilo_query *q, uint32_t offset)
+ilo_render_emit_query(struct ilo_render *render,
+                      struct ilo_query *q, uint32_t offset)
 {
-   p->emit_query(p, q, offset);
+   render->emit_query(render, q, offset);
 }
 
 static inline void
-ilo_3d_pipeline_emit_rectlist(struct ilo_3d_pipeline *p,
-                              const struct ilo_blitter *blitter)
+ilo_render_emit_rectlist(struct ilo_render *render,
+                         const struct ilo_blitter *blitter)
 {
-   p->emit_rectlist(p, blitter);
+   render->emit_rectlist(render, blitter);
 }
 
 void
-ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p,
-                                    unsigned sample_count,
-                                    unsigned sample_index,
-                                    float *x, float *y);
+ilo_render_get_sample_position(struct ilo_render *render,
+                               unsigned sample_count,
+                               unsigned sample_index,
+                               float *x, float *y);
 
 #endif /* ILO_RENDER_H */
index a622633305b94f6f55bbb581f192fab3e823d151..cb5e61f038922ba483bf8aac201d85be2be93fcb 100644 (file)
 
 #include "ilo_common.h"
 
-struct ilo_3d_pipeline;
 struct ilo_query;
+struct ilo_render;
 struct ilo_state_vector;
 
-struct gen6_pipeline_session {
+struct gen6_draw_session {
    uint32_t pipe_dirty;
 
    int reduced_prim;
@@ -46,13 +46,13 @@ struct gen6_pipeline_session {
    bool prim_changed;
    bool primitive_restart_changed;
 
-   void (*emit_draw_states)(struct ilo_3d_pipeline *p,
+   void (*emit_draw_states)(struct ilo_render *render,
                             const struct ilo_state_vector *ilo,
-                            struct gen6_pipeline_session *session);
+                            struct gen6_draw_session *session);
 
-   void (*emit_draw_commands)(struct ilo_3d_pipeline *p,
+   void (*emit_draw_commands)(struct ilo_render *render,
                               const struct ilo_state_vector *ilo,
-                              struct gen6_pipeline_session *session);
+                              struct gen6_draw_session *session);
 
    /* indirect states */
    bool viewport_state_changed;
@@ -80,86 +80,86 @@ struct gen6_rectlist_session {
 };
 
 void
-gen6_pipeline_prepare(const struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *ilo,
-                      struct gen6_pipeline_session *session);
+gen6_draw_prepare(const struct ilo_render *r,
+                  const struct ilo_state_vector *ilo,
+                  struct gen6_draw_session *session);
 
 void
-gen6_pipeline_draw(struct ilo_3d_pipeline *p,
-                   const struct ilo_state_vector *ilo,
-                   struct gen6_pipeline_session *session);
+gen6_draw_emit(struct ilo_render *r,
+               const struct ilo_state_vector *ilo,
+               struct gen6_draw_session *session);
 
 void
-gen6_pipeline_end(struct ilo_3d_pipeline *p,
-                  const struct ilo_state_vector *ilo,
-                  struct gen6_pipeline_session *session);
+gen6_draw_end(struct ilo_render *r,
+              const struct ilo_state_vector *ilo,
+              struct gen6_draw_session *session);
 
 void
-gen6_pipeline_common_select(struct ilo_3d_pipeline *p,
-                            const struct ilo_state_vector *ilo,
-                            struct gen6_pipeline_session *session);
+gen6_draw_common_select(struct ilo_render *r,
+                        const struct ilo_state_vector *ilo,
+                        struct gen6_draw_session *session);
 
 void
-gen6_pipeline_common_sip(struct ilo_3d_pipeline *p,
-                         const struct ilo_state_vector *ilo,
-                         struct gen6_pipeline_session *session);
+gen6_draw_common_sip(struct ilo_render *r,
+                     const struct ilo_state_vector *ilo,
+                     struct gen6_draw_session *session);
 
 void
-gen6_pipeline_common_base_address(struct ilo_3d_pipeline *p,
-                                  const struct ilo_state_vector *ilo,
-                                  struct gen6_pipeline_session *session);
+gen6_draw_common_base_address(struct ilo_render *r,
+                              const struct ilo_state_vector *ilo,
+                              struct gen6_draw_session *session);
 
 void
-gen6_pipeline_vf(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *ilo,
-                 struct gen6_pipeline_session *session);
+gen6_draw_vf(struct ilo_render *r,
+             const struct ilo_state_vector *ilo,
+             struct gen6_draw_session *session);
 
 void
-gen6_pipeline_vf_statistics(struct ilo_3d_pipeline *p,
-                            const struct ilo_state_vector *ilo,
-                            struct gen6_pipeline_session *session);
+gen6_draw_vf_statistics(struct ilo_render *r,
+                        const struct ilo_state_vector *ilo,
+                        struct gen6_draw_session *session);
 
 void
-gen6_pipeline_vs(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *ilo,
-                 struct gen6_pipeline_session *session);
+gen6_draw_vs(struct ilo_render *r,
+             const struct ilo_state_vector *ilo,
+             struct gen6_draw_session *session);
 
 void
-gen6_pipeline_clip(struct ilo_3d_pipeline *p,
-                   const struct ilo_state_vector *ilo,
-                   struct gen6_pipeline_session *session);
+gen6_draw_clip(struct ilo_render *r,
+               const struct ilo_state_vector *ilo,
+               struct gen6_draw_session *session);
 
 void
-gen6_pipeline_sf_rect(struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *ilo,
-                      struct gen6_pipeline_session *session);
+gen6_draw_sf_rect(struct ilo_render *r,
+                  const struct ilo_state_vector *ilo,
+                  struct gen6_draw_session *session);
 
 void
-gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p,
-                        const struct ilo_state_vector *ilo,
-                        struct gen6_pipeline_session *session);
+gen6_draw_wm_raster(struct ilo_render *r,
+                    const struct ilo_state_vector *ilo,
+                    struct gen6_draw_session *session);
 
 void
-gen6_pipeline_states(struct ilo_3d_pipeline *p,
-                     const struct ilo_state_vector *ilo,
-                     struct gen6_pipeline_session *session);
+gen6_draw_states(struct ilo_render *r,
+                 const struct ilo_state_vector *ilo,
+                 struct gen6_draw_session *session);
 
 int
-gen6_pipeline_estimate_state_size(const struct ilo_3d_pipeline *p,
-                                  const struct ilo_state_vector *ilo);
+gen6_render_estimate_state_size(const struct ilo_render *render,
+                                const struct ilo_state_vector *ilo);
 
 int
-gen6_pipeline_estimate_query_size(const struct ilo_3d_pipeline *p,
-                                  const struct ilo_query *q);
+gen6_render_estimate_query_size(const struct ilo_render *render,
+                                const struct ilo_query *q);
 
 void
-ilo_3d_pipeline_emit_flush_gen6(struct ilo_3d_pipeline *p);
+ilo_render_emit_flush_gen6(struct ilo_render *r);
 
 void
-ilo_3d_pipeline_emit_query_gen6(struct ilo_3d_pipeline *p,
-                                struct ilo_query *q, uint32_t offset);
+ilo_render_emit_query_gen6(struct ilo_render *r,
+                           struct ilo_query *q, uint32_t offset);
 
 void
-ilo_3d_pipeline_init_gen6(struct ilo_3d_pipeline *p);
+ilo_render_init_gen6(struct ilo_render *render);
 
 #endif /* ILO_RENDER_GEN_H */
index e706533025e8e7d957bf531018fd0448a571ece6..5816437ac0a7560374469728fa6af0bfdeaa8d74 100644 (file)
  * A wrapper for gen6_PIPE_CONTROL().
  */
 static inline void
-gen6_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
+gen6_pipe_control(struct ilo_render *r, uint32_t dw1)
 {
    struct intel_bo *bo = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK) ?
-      p->workaround_bo : NULL;
+      r->workaround_bo : NULL;
 
-   ILO_DEV_ASSERT(p->dev, 6, 6);
+   ILO_DEV_ASSERT(r->dev, 6, 6);
 
-   gen6_PIPE_CONTROL(p->builder, dw1, bo, 0, false);
+   gen6_PIPE_CONTROL(r->builder, dw1, bo, 0, false);
 
-   p->state.current_pipe_control_dw1 |= dw1;
+   r->state.current_pipe_control_dw1 |= dw1;
 
-   assert(!p->state.deferred_pipe_control_dw1);
+   assert(!r->state.deferred_pipe_control_dw1);
 }
 
 /**
  * This should be called before PIPE_CONTROL.
  */
 static void
-gen6_wa_pre_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
+gen6_wa_pre_pipe_control(struct ilo_render *r, uint32_t dw1)
 {
    /*
     * From the Sandy Bridge PRM, volume 2 part 1, page 60:
@@ -84,12 +84,12 @@ gen6_wa_pre_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
    const bool indirect_wa_cond = (dw1 & GEN6_PIPE_CONTROL_DEPTH_STALL) |
                                  (dw1 & GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH);
 
-   ILO_DEV_ASSERT(p->dev, 6, 6);
+   ILO_DEV_ASSERT(r->dev, 6, 6);
 
    if (!direct_wa_cond && !indirect_wa_cond)
       return;
 
-   if (!(p->state.current_pipe_control_dw1 & GEN6_PIPE_CONTROL_CS_STALL)) {
+   if (!(r->state.current_pipe_control_dw1 & GEN6_PIPE_CONTROL_CS_STALL)) {
       /*
        * From the Sandy Bridge PRM, volume 2 part 1, page 73:
        *
@@ -107,14 +107,14 @@ gen6_wa_pre_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
       const uint32_t direct_wa = GEN6_PIPE_CONTROL_CS_STALL |
                                  GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
 
-      gen6_pipe_control(p, direct_wa);
+      gen6_pipe_control(r, direct_wa);
    }
 
    if (indirect_wa_cond &&
-       !(p->state.current_pipe_control_dw1 & GEN6_PIPE_CONTROL_WRITE__MASK)) {
+       !(r->state.current_pipe_control_dw1 & GEN6_PIPE_CONTROL_WRITE__MASK)) {
       const uint32_t indirect_wa = GEN6_PIPE_CONTROL_WRITE_IMM;
 
-      gen6_pipe_control(p, indirect_wa);
+      gen6_pipe_control(r, indirect_wa);
    }
 }
 
@@ -122,16 +122,16 @@ gen6_wa_pre_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
  * This should be called before any non-pipelined state command.
  */
 static void
-gen6_wa_pre_non_pipelined(struct ilo_3d_pipeline *p)
+gen6_wa_pre_non_pipelined(struct ilo_render *r)
 {
-   ILO_DEV_ASSERT(p->dev, 6, 6);
+   ILO_DEV_ASSERT(r->dev, 6, 6);
 
    /* non-pipelined state commands produce depth stall */
-   gen6_wa_pre_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_STALL);
+   gen6_wa_pre_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
 }
 
 static void
-gen6_wa_post_3dstate_constant_vs(struct ilo_3d_pipeline *p)
+gen6_wa_post_3dstate_constant_vs(struct ilo_render *r)
 {
    /*
     * According to upload_vs_state() of the classic driver, we need to emit a
@@ -142,14 +142,14 @@ gen6_wa_post_3dstate_constant_vs(struct ilo_3d_pipeline *p)
                         GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE |
                         GEN6_PIPE_CONTROL_STATE_CACHE_INVALIDATE;
 
-   gen6_wa_pre_pipe_control(p, dw1);
+   gen6_wa_pre_pipe_control(r, dw1);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen6_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen6_pipe_control(r, dw1);
 }
 
 static void
-gen6_wa_pre_3dstate_wm_max_threads(struct ilo_3d_pipeline *p)
+gen6_wa_pre_3dstate_wm_max_threads(struct ilo_render *r)
 {
    /*
     * From the Sandy Bridge PRM, volume 2 part 1, page 274:
@@ -160,16 +160,16 @@ gen6_wa_pre_3dstate_wm_max_threads(struct ilo_3d_pipeline *p)
     */
    const uint32_t dw1 = GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 6, 6);
+   ILO_DEV_ASSERT(r->dev, 6, 6);
 
-   gen6_wa_pre_pipe_control(p, dw1);
+   gen6_wa_pre_pipe_control(r, dw1);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen6_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen6_pipe_control(r, dw1);
 }
 
 static void
-gen6_wa_pre_3dstate_multisample(struct ilo_3d_pipeline *p)
+gen6_wa_pre_3dstate_multisample(struct ilo_render *r)
 {
    /*
     * From the Sandy Bridge PRM, volume 2 part 1, page 305:
@@ -182,18 +182,18 @@ gen6_wa_pre_3dstate_multisample(struct ilo_3d_pipeline *p)
    const uint32_t dw1 = GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
                         GEN6_PIPE_CONTROL_CS_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 6, 6);
+   ILO_DEV_ASSERT(r->dev, 6, 6);
 
-   gen6_wa_pre_pipe_control(p, dw1);
+   gen6_wa_pre_pipe_control(r, dw1);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen6_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen6_pipe_control(r, dw1);
 }
 
 static void
-gen6_wa_pre_depth(struct ilo_3d_pipeline *p)
+gen6_wa_pre_depth(struct ilo_render *r)
 {
-   ILO_DEV_ASSERT(p->dev, 6, 6);
+   ILO_DEV_ASSERT(r->dev, 6, 6);
 
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 315:
@@ -210,56 +210,56 @@ gen6_wa_pre_depth(struct ilo_3d_pipeline *p)
     *
     * According to the classic driver, it also applies for GEN6.
     */
-   gen6_wa_pre_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_STALL |
+   gen6_wa_pre_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL |
                                GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH);
 
-   gen6_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_STALL);
-   gen6_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH);
-   gen6_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_STALL);
+   gen6_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
+   gen6_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH);
+   gen6_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
 }
 
 #define DIRTY(state) (session->pipe_dirty & ILO_DIRTY_ ## state)
 
 void
-gen6_pipeline_common_select(struct ilo_3d_pipeline *p,
-                            const struct ilo_state_vector *vec,
-                            struct gen6_pipeline_session *session)
+gen6_draw_common_select(struct ilo_render *r,
+                        const struct ilo_state_vector *vec,
+                        struct gen6_draw_session *session)
 {
    /* PIPELINE_SELECT */
    if (session->hw_ctx_changed) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_PIPELINE_SELECT(p->builder, 0x0);
+      gen6_PIPELINE_SELECT(r->builder, 0x0);
    }
 }
 
 void
-gen6_pipeline_common_sip(struct ilo_3d_pipeline *p,
-                         const struct ilo_state_vector *vec,
-                         struct gen6_pipeline_session *session)
+gen6_draw_common_sip(struct ilo_render *r,
+                     const struct ilo_state_vector *vec,
+                     struct gen6_draw_session *session)
 {
    /* STATE_SIP */
    if (session->hw_ctx_changed) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_STATE_SIP(p->builder, 0);
+      gen6_STATE_SIP(r->builder, 0);
    }
 }
 
 void
-gen6_pipeline_common_base_address(struct ilo_3d_pipeline *p,
-                                  const struct ilo_state_vector *vec,
-                                  struct gen6_pipeline_session *session)
+gen6_draw_common_base_address(struct ilo_render *r,
+                              const struct ilo_state_vector *vec,
+                              struct gen6_draw_session *session)
 {
    /* STATE_BASE_ADDRESS */
    if (session->state_bo_changed || session->kernel_bo_changed ||
        session->batch_bo_changed) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_state_base_address(p->builder, session->hw_ctx_changed);
+      gen6_state_base_address(r->builder, session->hw_ctx_changed);
 
       /*
        * From the Sandy Bridge PRM, volume 1 part 1, page 28:
@@ -299,9 +299,9 @@ gen6_pipeline_common_base_address(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_common_urb(struct ilo_3d_pipeline *p,
-                         const struct ilo_state_vector *vec,
-                         struct gen6_pipeline_session *session)
+gen6_draw_common_urb(struct ilo_render *r,
+                     const struct ilo_state_vector *vec,
+                     struct gen6_draw_session *session)
 {
    /* 3DSTATE_URB */
    if (DIRTY(VE) || DIRTY(VS) || DIRTY(GS)) {
@@ -343,7 +343,7 @@ gen6_pipeline_common_urb(struct ilo_3d_pipeline *p,
       /* in bytes */
       vs_entry_size *= sizeof(float) * 4;
       gs_entry_size *= sizeof(float) * 4;
-      vs_total_size = p->dev->urb_size;
+      vs_total_size = r->dev->urb_size;
 
       if (gs_active) {
          vs_total_size /= 2;
@@ -353,7 +353,7 @@ gen6_pipeline_common_urb(struct ilo_3d_pipeline *p,
          gs_total_size = 0;
       }
 
-      gen6_3DSTATE_URB(p->builder, vs_total_size, gs_total_size,
+      gen6_3DSTATE_URB(r->builder, vs_total_size, gs_total_size,
             vs_entry_size, gs_entry_size);
 
       /*
@@ -365,90 +365,90 @@ gen6_pipeline_common_urb(struct ilo_3d_pipeline *p,
        *      size == 0) plus a dummy DRAW call before any case where VS will
        *      be taking over GS URB space."
        */
-      if (p->state.gs.active && !gs_active)
-         ilo_3d_pipeline_emit_flush_gen6(p);
+      if (r->state.gs.active && !gs_active)
+         ilo_render_emit_flush_gen6(r);
 
-      p->state.gs.active = gs_active;
+      r->state.gs.active = gs_active;
    }
 }
 
 static void
-gen6_pipeline_common_pointers_1(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen6_draw_common_pointers_1(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    /* 3DSTATE_VIEWPORT_STATE_POINTERS */
    if (session->viewport_state_changed) {
-      gen6_3DSTATE_VIEWPORT_STATE_POINTERS(p->builder,
-            p->state.CLIP_VIEWPORT,
-            p->state.SF_VIEWPORT,
-            p->state.CC_VIEWPORT);
+      gen6_3DSTATE_VIEWPORT_STATE_POINTERS(r->builder,
+            r->state.CLIP_VIEWPORT,
+            r->state.SF_VIEWPORT,
+            r->state.CC_VIEWPORT);
    }
 }
 
 static void
-gen6_pipeline_common_pointers_2(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen6_draw_common_pointers_2(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    /* 3DSTATE_CC_STATE_POINTERS */
    if (session->cc_state_blend_changed ||
        session->cc_state_dsa_changed ||
        session->cc_state_cc_changed) {
-      gen6_3DSTATE_CC_STATE_POINTERS(p->builder,
-            p->state.BLEND_STATE,
-            p->state.DEPTH_STENCIL_STATE,
-            p->state.COLOR_CALC_STATE);
+      gen6_3DSTATE_CC_STATE_POINTERS(r->builder,
+            r->state.BLEND_STATE,
+            r->state.DEPTH_STENCIL_STATE,
+            r->state.COLOR_CALC_STATE);
    }
 
    /* 3DSTATE_SAMPLER_STATE_POINTERS */
    if (session->sampler_state_vs_changed ||
        session->sampler_state_gs_changed ||
        session->sampler_state_fs_changed) {
-      gen6_3DSTATE_SAMPLER_STATE_POINTERS(p->builder,
-            p->state.vs.SAMPLER_STATE,
+      gen6_3DSTATE_SAMPLER_STATE_POINTERS(r->builder,
+            r->state.vs.SAMPLER_STATE,
             0,
-            p->state.wm.SAMPLER_STATE);
+            r->state.wm.SAMPLER_STATE);
    }
 }
 
 static void
-gen6_pipeline_common_pointers_3(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen6_draw_common_pointers_3(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    /* 3DSTATE_SCISSOR_STATE_POINTERS */
    if (session->scissor_state_changed) {
-      gen6_3DSTATE_SCISSOR_STATE_POINTERS(p->builder,
-            p->state.SCISSOR_RECT);
+      gen6_3DSTATE_SCISSOR_STATE_POINTERS(r->builder,
+            r->state.SCISSOR_RECT);
    }
 
    /* 3DSTATE_BINDING_TABLE_POINTERS */
    if (session->binding_table_vs_changed ||
        session->binding_table_gs_changed ||
        session->binding_table_fs_changed) {
-      gen6_3DSTATE_BINDING_TABLE_POINTERS(p->builder,
-            p->state.vs.BINDING_TABLE_STATE,
-            p->state.gs.BINDING_TABLE_STATE,
-            p->state.wm.BINDING_TABLE_STATE);
+      gen6_3DSTATE_BINDING_TABLE_POINTERS(r->builder,
+            r->state.vs.BINDING_TABLE_STATE,
+            r->state.gs.BINDING_TABLE_STATE,
+            r->state.wm.BINDING_TABLE_STATE);
    }
 }
 
 void
-gen6_pipeline_vf(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen6_draw_vf(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
-   if (ilo_dev_gen(p->dev) >= ILO_GEN(7.5)) {
+   if (ilo_dev_gen(r->dev) >= ILO_GEN(7.5)) {
       /* 3DSTATE_INDEX_BUFFER */
       if (DIRTY(IB) || session->batch_bo_changed) {
-         gen6_3DSTATE_INDEX_BUFFER(p->builder,
+         gen6_3DSTATE_INDEX_BUFFER(r->builder,
                &vec->ib, false);
       }
 
       /* 3DSTATE_VF */
       if (session->primitive_restart_changed) {
-         gen7_3DSTATE_VF(p->builder, vec->draw->primitive_restart,
+         gen7_3DSTATE_VF(r->builder, vec->draw->primitive_restart,
                vec->draw->restart_index);
       }
    }
@@ -456,14 +456,14 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p,
       /* 3DSTATE_INDEX_BUFFER */
       if (DIRTY(IB) || session->primitive_restart_changed ||
           session->batch_bo_changed) {
-         gen6_3DSTATE_INDEX_BUFFER(p->builder,
+         gen6_3DSTATE_INDEX_BUFFER(r->builder,
                &vec->ib, vec->draw->primitive_restart);
       }
    }
 
    /* 3DSTATE_VERTEX_BUFFERS */
    if (DIRTY(VB) || DIRTY(VE) || session->batch_bo_changed)
-      gen6_3DSTATE_VERTEX_BUFFERS(p->builder, vec->ve, &vec->vb);
+      gen6_3DSTATE_VERTEX_BUFFERS(r->builder, vec->ve, &vec->vb);
 
    /* 3DSTATE_VERTEX_ELEMENTS */
    if (DIRTY(VE) || DIRTY(VS)) {
@@ -488,37 +488,37 @@ gen6_pipeline_vf(struct ilo_3d_pipeline *p,
             prepend_generate_ids = true;
       }
 
-      gen6_3DSTATE_VERTEX_ELEMENTS(p->builder, ve,
+      gen6_3DSTATE_VERTEX_ELEMENTS(r->builder, ve,
             last_velement_edgeflag, prepend_generate_ids);
    }
 }
 
 void
-gen6_pipeline_vf_statistics(struct ilo_3d_pipeline *p,
-                            const struct ilo_state_vector *vec,
-                            struct gen6_pipeline_session *session)
+gen6_draw_vf_statistics(struct ilo_render *r,
+                        const struct ilo_state_vector *vec,
+                        struct gen6_draw_session *session)
 {
    /* 3DSTATE_VF_STATISTICS */
    if (session->hw_ctx_changed)
-      gen6_3DSTATE_VF_STATISTICS(p->builder, false);
+      gen6_3DSTATE_VF_STATISTICS(r->builder, false);
 }
 
 static void
-gen6_pipeline_vf_draw(struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *vec,
-                      struct gen6_pipeline_session *session)
+gen6_draw_vf_draw(struct ilo_render *r,
+                  const struct ilo_state_vector *vec,
+                  struct gen6_draw_session *session)
 {
    /* 3DPRIMITIVE */
-   gen6_3DPRIMITIVE(p->builder, vec->draw, &vec->ib);
+   gen6_3DPRIMITIVE(r->builder, vec->draw, &vec->ib);
 
-   p->state.current_pipe_control_dw1 = 0;
-   assert(!p->state.deferred_pipe_control_dw1);
+   r->state.current_pipe_control_dw1 = 0;
+   assert(!r->state.deferred_pipe_control_dw1);
 }
 
 void
-gen6_pipeline_vs(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen6_draw_vs(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    const bool emit_3dstate_vs = (DIRTY(VS) || DIRTY(SAMPLER_VS) ||
                                  session->kernel_bo_changed);
@@ -528,14 +528,14 @@ gen6_pipeline_vs(struct ilo_3d_pipeline *p,
     * the classic i965 does this in upload_vs_state(), citing a spec that I
     * cannot find
     */
-   if (emit_3dstate_vs && ilo_dev_gen(p->dev) == ILO_GEN(6))
-      gen6_wa_pre_non_pipelined(p);
+   if (emit_3dstate_vs && ilo_dev_gen(r->dev) == ILO_GEN(6))
+      gen6_wa_pre_non_pipelined(r);
 
    /* 3DSTATE_CONSTANT_VS */
    if (emit_3dstate_constant_vs) {
-      gen6_3DSTATE_CONSTANT_VS(p->builder,
-            &p->state.vs.PUSH_CONSTANT_BUFFER,
-            &p->state.vs.PUSH_CONSTANT_BUFFER_size,
+      gen6_3DSTATE_CONSTANT_VS(r->builder,
+            &r->state.vs.PUSH_CONSTANT_BUFFER,
+            &r->state.vs.PUSH_CONSTANT_BUFFER_size,
             1);
    }
 
@@ -543,35 +543,35 @@ gen6_pipeline_vs(struct ilo_3d_pipeline *p,
    if (emit_3dstate_vs) {
       const int num_samplers = vec->sampler[PIPE_SHADER_VERTEX].count;
 
-      gen6_3DSTATE_VS(p->builder, vec->vs, num_samplers);
+      gen6_3DSTATE_VS(r->builder, vec->vs, num_samplers);
    }
 
-   if (emit_3dstate_constant_vs && ilo_dev_gen(p->dev) == ILO_GEN(6))
-      gen6_wa_post_3dstate_constant_vs(p);
+   if (emit_3dstate_constant_vs && ilo_dev_gen(r->dev) == ILO_GEN(6))
+      gen6_wa_post_3dstate_constant_vs(r);
 }
 
 static void
-gen6_pipeline_gs(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen6_draw_gs(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_CONSTANT_GS */
    if (session->pcb_state_gs_changed)
-      gen6_3DSTATE_CONSTANT_GS(p->builder, NULL, NULL, 0);
+      gen6_3DSTATE_CONSTANT_GS(r->builder, NULL, NULL, 0);
 
    /* 3DSTATE_GS */
    if (DIRTY(GS) || DIRTY(VS) ||
        session->prim_changed || session->kernel_bo_changed) {
       const int verts_per_prim = u_vertices_per_prim(session->reduced_prim);
 
-      gen6_3DSTATE_GS(p->builder, vec->gs, vec->vs, verts_per_prim);
+      gen6_3DSTATE_GS(r->builder, vec->gs, vec->vs, verts_per_prim);
    }
 }
 
 static bool
-gen6_pipeline_update_max_svbi(struct ilo_3d_pipeline *p,
-                              const struct ilo_state_vector *vec,
-                              struct gen6_pipeline_session *session)
+gen6_draw_update_max_svbi(struct ilo_render *r,
+                          const struct ilo_state_vector *vec,
+                          struct gen6_draw_session *session)
 {
    if (DIRTY(VS) || DIRTY(GS) || DIRTY(SO)) {
       const struct pipe_stream_output_info *so_info =
@@ -603,8 +603,8 @@ gen6_pipeline_update_max_svbi(struct ilo_3d_pipeline *p,
             max_svbi = count;
       }
 
-      if (p->state.so_max_vertices != max_svbi) {
-         p->state.so_max_vertices = max_svbi;
+      if (r->state.so_max_vertices != max_svbi) {
+         r->state.so_max_vertices = max_svbi;
          return true;
       }
    }
@@ -613,19 +613,19 @@ gen6_pipeline_update_max_svbi(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *vec,
-                      struct gen6_pipeline_session *session)
+gen6_draw_gs_svbi(struct ilo_render *r,
+                  const struct ilo_state_vector *vec,
+                  struct gen6_draw_session *session)
 {
-   const bool emit = gen6_pipeline_update_max_svbi(p, vec, session);
+   const bool emit = gen6_draw_update_max_svbi(r, vec, session);
 
    /* 3DSTATE_GS_SVB_INDEX */
    if (emit) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_3DSTATE_GS_SVB_INDEX(p->builder,
-            0, 0, p->state.so_max_vertices,
+      gen6_3DSTATE_GS_SVB_INDEX(r->builder,
+            0, 0, r->state.so_max_vertices,
             false);
 
       if (session->hw_ctx_changed) {
@@ -641,7 +641,7 @@ gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p,
           *      0xFFFFFFFF in order to not cause overflow in that SVBI."
           */
          for (i = 1; i < 4; i++) {
-            gen6_3DSTATE_GS_SVB_INDEX(p->builder,
+            gen6_3DSTATE_GS_SVB_INDEX(r->builder,
                   i, 0, 0xffffffff, false);
          }
       }
@@ -649,9 +649,9 @@ gen6_pipeline_gs_svbi(struct ilo_3d_pipeline *p,
 }
 
 void
-gen6_pipeline_clip(struct ilo_3d_pipeline *p,
-                   const struct ilo_state_vector *vec,
-                   struct gen6_pipeline_session *session)
+gen6_draw_clip(struct ilo_render *r,
+               const struct ilo_state_vector *vec,
+               struct gen6_draw_session *session)
 {
    /* 3DSTATE_CLIP */
    if (DIRTY(RASTERIZER) || DIRTY(FS) || DIRTY(VIEWPORT) || DIRTY(FB)) {
@@ -672,46 +672,46 @@ gen6_pipeline_clip(struct ilo_3d_pipeline *p,
          }
       }
 
-      gen6_3DSTATE_CLIP(p->builder, vec->rasterizer,
+      gen6_3DSTATE_CLIP(r->builder, vec->rasterizer,
             vec->fs, enable_guardband, 1);
    }
 }
 
 static void
-gen6_pipeline_sf(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen6_draw_sf(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_SF */
    if (DIRTY(RASTERIZER) || DIRTY(FS))
-      gen6_3DSTATE_SF(p->builder, vec->rasterizer, vec->fs);
+      gen6_3DSTATE_SF(r->builder, vec->rasterizer, vec->fs);
 }
 
 void
-gen6_pipeline_sf_rect(struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *vec,
-                      struct gen6_pipeline_session *session)
+gen6_draw_sf_rect(struct ilo_render *r,
+                  const struct ilo_state_vector *vec,
+                  struct gen6_draw_session *session)
 {
    /* 3DSTATE_DRAWING_RECTANGLE */
    if (DIRTY(FB)) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_3DSTATE_DRAWING_RECTANGLE(p->builder, 0, 0,
+      gen6_3DSTATE_DRAWING_RECTANGLE(r->builder, 0, 0,
             vec->fb.state.width, vec->fb.state.height);
    }
 }
 
 static void
-gen6_pipeline_wm(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen6_draw_wm(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_CONSTANT_PS */
    if (session->pcb_state_fs_changed) {
-      gen6_3DSTATE_CONSTANT_PS(p->builder,
-            &p->state.wm.PUSH_CONSTANT_BUFFER,
-            &p->state.wm.PUSH_CONSTANT_BUFFER_size,
+      gen6_3DSTATE_CONSTANT_PS(r->builder,
+            &r->state.wm.PUSH_CONSTANT_BUFFER,
+            &r->state.wm.PUSH_CONSTANT_BUFFER_size,
             1);
    }
 
@@ -723,44 +723,44 @@ gen6_pipeline_wm(struct ilo_3d_pipeline *p,
       const bool cc_may_kill = (vec->dsa->dw_alpha ||
                                 vec->blend->alpha_to_coverage);
 
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6) && session->hw_ctx_changed)
-         gen6_wa_pre_3dstate_wm_max_threads(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6) && session->hw_ctx_changed)
+         gen6_wa_pre_3dstate_wm_max_threads(r);
 
-      gen6_3DSTATE_WM(p->builder, vec->fs, num_samplers,
+      gen6_3DSTATE_WM(r->builder, vec->fs, num_samplers,
             vec->rasterizer, dual_blend, cc_may_kill, 0);
    }
 }
 
 static void
-gen6_pipeline_wm_multisample(struct ilo_3d_pipeline *p,
-                             const struct ilo_state_vector *vec,
-                             struct gen6_pipeline_session *session)
+gen6_draw_wm_multisample(struct ilo_render *r,
+                         const struct ilo_state_vector *vec,
+                         struct gen6_draw_session *session)
 {
    /* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
    if (DIRTY(SAMPLE_MASK) || DIRTY(FB)) {
       const uint32_t *packed_sample_pos;
 
       packed_sample_pos = (vec->fb.num_samples > 1) ?
-         &p->packed_sample_position_4x : &p->packed_sample_position_1x;
+         &r->packed_sample_position_4x : &r->packed_sample_position_1x;
 
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6)) {
-         gen6_wa_pre_non_pipelined(p);
-         gen6_wa_pre_3dstate_multisample(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6)) {
+         gen6_wa_pre_non_pipelined(r);
+         gen6_wa_pre_3dstate_multisample(r);
       }
 
-      gen6_3DSTATE_MULTISAMPLE(p->builder,
+      gen6_3DSTATE_MULTISAMPLE(r->builder,
             vec->fb.num_samples, packed_sample_pos,
             vec->rasterizer->state.half_pixel_center);
 
-      gen6_3DSTATE_SAMPLE_MASK(p->builder,
+      gen6_3DSTATE_SAMPLE_MASK(r->builder,
             (vec->fb.num_samples > 1) ? vec->sample_mask : 0x1);
    }
 }
 
 static void
-gen6_pipeline_wm_depth(struct ilo_3d_pipeline *p,
-                       const struct ilo_state_vector *vec,
-                       struct gen6_pipeline_session *session)
+gen6_draw_wm_depth(struct ilo_render *r,
+                   const struct ilo_state_vector *vec,
+                   struct gen6_draw_session *session)
 {
    /* 3DSTATE_DEPTH_BUFFER and 3DSTATE_CLEAR_PARAMS */
    if (DIRTY(FB) || session->batch_bo_changed) {
@@ -784,78 +784,78 @@ gen6_pipeline_wm_depth(struct ilo_3d_pipeline *p,
          clear_params = 0;
       }
 
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6)) {
-         gen6_wa_pre_non_pipelined(p);
-         gen6_wa_pre_depth(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6)) {
+         gen6_wa_pre_non_pipelined(r);
+         gen6_wa_pre_depth(r);
       }
 
-      gen6_3DSTATE_DEPTH_BUFFER(p->builder, zs);
-      gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder, zs);
-      gen6_3DSTATE_STENCIL_BUFFER(p->builder, zs);
-      gen6_3DSTATE_CLEAR_PARAMS(p->builder, clear_params);
+      gen6_3DSTATE_DEPTH_BUFFER(r->builder, zs);
+      gen6_3DSTATE_HIER_DEPTH_BUFFER(r->builder, zs);
+      gen6_3DSTATE_STENCIL_BUFFER(r->builder, zs);
+      gen6_3DSTATE_CLEAR_PARAMS(r->builder, clear_params);
    }
 }
 
 void
-gen6_pipeline_wm_raster(struct ilo_3d_pipeline *p,
-                        const struct ilo_state_vector *vec,
-                        struct gen6_pipeline_session *session)
+gen6_draw_wm_raster(struct ilo_render *r,
+                    const struct ilo_state_vector *vec,
+                    struct gen6_draw_session *session)
 {
    /* 3DSTATE_POLY_STIPPLE_PATTERN and 3DSTATE_POLY_STIPPLE_OFFSET */
    if ((DIRTY(RASTERIZER) || DIRTY(POLY_STIPPLE)) &&
        vec->rasterizer->state.poly_stipple_enable) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_3DSTATE_POLY_STIPPLE_PATTERN(p->builder,
+      gen6_3DSTATE_POLY_STIPPLE_PATTERN(r->builder,
             &vec->poly_stipple);
 
-      gen6_3DSTATE_POLY_STIPPLE_OFFSET(p->builder, 0, 0);
+      gen6_3DSTATE_POLY_STIPPLE_OFFSET(r->builder, 0, 0);
    }
 
    /* 3DSTATE_LINE_STIPPLE */
    if (DIRTY(RASTERIZER) && vec->rasterizer->state.line_stipple_enable) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_3DSTATE_LINE_STIPPLE(p->builder,
+      gen6_3DSTATE_LINE_STIPPLE(r->builder,
             vec->rasterizer->state.line_stipple_pattern,
             vec->rasterizer->state.line_stipple_factor + 1);
    }
 
    /* 3DSTATE_AA_LINE_PARAMETERS */
    if (DIRTY(RASTERIZER) && vec->rasterizer->state.line_smooth) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_non_pipelined(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_non_pipelined(r);
 
-      gen6_3DSTATE_AA_LINE_PARAMETERS(p->builder);
+      gen6_3DSTATE_AA_LINE_PARAMETERS(r->builder);
    }
 }
 
 static void
-gen6_pipeline_state_viewports(struct ilo_3d_pipeline *p,
-                              const struct ilo_state_vector *vec,
-                              struct gen6_pipeline_session *session)
+gen6_draw_state_viewports(struct ilo_render *r,
+                          const struct ilo_state_vector *vec,
+                          struct gen6_draw_session *session)
 {
    /* SF_CLIP_VIEWPORT and CC_VIEWPORT */
-   if (ilo_dev_gen(p->dev) >= ILO_GEN(7) && DIRTY(VIEWPORT)) {
-      p->state.SF_CLIP_VIEWPORT = gen7_SF_CLIP_VIEWPORT(p->builder,
+   if (ilo_dev_gen(r->dev) >= ILO_GEN(7) && DIRTY(VIEWPORT)) {
+      r->state.SF_CLIP_VIEWPORT = gen7_SF_CLIP_VIEWPORT(r->builder,
             vec->viewport.cso, vec->viewport.count);
 
-      p->state.CC_VIEWPORT = gen6_CC_VIEWPORT(p->builder,
+      r->state.CC_VIEWPORT = gen6_CC_VIEWPORT(r->builder,
             vec->viewport.cso, vec->viewport.count);
 
       session->viewport_state_changed = true;
    }
    /* SF_VIEWPORT, CLIP_VIEWPORT, and CC_VIEWPORT */
    else if (DIRTY(VIEWPORT)) {
-      p->state.CLIP_VIEWPORT = gen6_CLIP_VIEWPORT(p->builder,
+      r->state.CLIP_VIEWPORT = gen6_CLIP_VIEWPORT(r->builder,
             vec->viewport.cso, vec->viewport.count);
 
-      p->state.SF_VIEWPORT = gen6_SF_VIEWPORT(p->builder,
+      r->state.SF_VIEWPORT = gen6_SF_VIEWPORT(r->builder,
             vec->viewport.cso, vec->viewport.count);
 
-      p->state.CC_VIEWPORT = gen6_CC_VIEWPORT(p->builder,
+      r->state.CC_VIEWPORT = gen6_CC_VIEWPORT(r->builder,
             vec->viewport.cso, vec->viewport.count);
 
       session->viewport_state_changed = true;
@@ -863,13 +863,13 @@ gen6_pipeline_state_viewports(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_state_cc(struct ilo_3d_pipeline *p,
-                       const struct ilo_state_vector *vec,
-                       struct gen6_pipeline_session *session)
+gen6_draw_state_cc(struct ilo_render *r,
+                   const struct ilo_state_vector *vec,
+                   struct gen6_draw_session *session)
 {
    /* BLEND_STATE */
    if (DIRTY(BLEND) || DIRTY(FB) || DIRTY(DSA)) {
-      p->state.BLEND_STATE = gen6_BLEND_STATE(p->builder,
+      r->state.BLEND_STATE = gen6_BLEND_STATE(r->builder,
             vec->blend, &vec->fb, vec->dsa);
 
       session->cc_state_blend_changed = true;
@@ -877,8 +877,8 @@ gen6_pipeline_state_cc(struct ilo_3d_pipeline *p,
 
    /* COLOR_CALC_STATE */
    if (DIRTY(DSA) || DIRTY(STENCIL_REF) || DIRTY(BLEND_COLOR)) {
-      p->state.COLOR_CALC_STATE =
-         gen6_COLOR_CALC_STATE(p->builder, &vec->stencil_ref,
+      r->state.COLOR_CALC_STATE =
+         gen6_COLOR_CALC_STATE(r->builder, &vec->stencil_ref,
                vec->dsa->alpha_ref, &vec->blend_color);
 
       session->cc_state_cc_changed = true;
@@ -886,22 +886,22 @@ gen6_pipeline_state_cc(struct ilo_3d_pipeline *p,
 
    /* DEPTH_STENCIL_STATE */
    if (DIRTY(DSA)) {
-      p->state.DEPTH_STENCIL_STATE =
-         gen6_DEPTH_STENCIL_STATE(p->builder, vec->dsa);
+      r->state.DEPTH_STENCIL_STATE =
+         gen6_DEPTH_STENCIL_STATE(r->builder, vec->dsa);
 
       session->cc_state_dsa_changed = true;
    }
 }
 
 static void
-gen6_pipeline_state_scissors(struct ilo_3d_pipeline *p,
-                             const struct ilo_state_vector *vec,
-                             struct gen6_pipeline_session *session)
+gen6_draw_state_scissors(struct ilo_render *r,
+                         const struct ilo_state_vector *vec,
+                         struct gen6_draw_session *session)
 {
    /* SCISSOR_RECT */
    if (DIRTY(SCISSOR) || DIRTY(VIEWPORT)) {
       /* there should be as many scissors as there are viewports */
-      p->state.SCISSOR_RECT = gen6_SCISSOR_RECT(p->builder,
+      r->state.SCISSOR_RECT = gen6_SCISSOR_RECT(r->builder,
             &vec->scissor, vec->viewport.count);
 
       session->scissor_state_changed = true;
@@ -909,15 +909,15 @@ gen6_pipeline_state_scissors(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_state_surfaces_rt(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen6_draw_state_surfaces_rt(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    /* SURFACE_STATEs for render targets */
    if (DIRTY(FB)) {
       const struct ilo_fb_state *fb = &vec->fb;
       const int offset = ILO_WM_DRAW_SURFACE(0);
-      uint32_t *surface_state = &p->state.wm.SURFACE_STATE[offset];
+      uint32_t *surface_state = &r->state.wm.SURFACE_STATE[offset];
       int i;
 
       for (i = 0; i < fb->state.nr_cbufs; i++) {
@@ -926,12 +926,12 @@ gen6_pipeline_state_surfaces_rt(struct ilo_3d_pipeline *p,
 
          if (!surface) {
             surface_state[i] =
-               gen6_SURFACE_STATE(p->builder, &fb->null_rt, true);
+               gen6_SURFACE_STATE(r->builder, &fb->null_rt, true);
          }
          else {
             assert(surface && surface->is_rt);
             surface_state[i] =
-               gen6_SURFACE_STATE(p->builder, &surface->u.rt, true);
+               gen6_SURFACE_STATE(r->builder, &surface->u.rt, true);
          }
       }
 
@@ -941,7 +941,7 @@ gen6_pipeline_state_surfaces_rt(struct ilo_3d_pipeline *p,
        */
       if (i == 0) {
          surface_state[i] =
-            gen6_SURFACE_STATE(p->builder, &fb->null_rt, true);
+            gen6_SURFACE_STATE(r->builder, &fb->null_rt, true);
 
          i++;
       }
@@ -956,13 +956,13 @@ gen6_pipeline_state_surfaces_rt(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_state_surfaces_so(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen6_draw_state_surfaces_so(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    const struct ilo_so_state *so = &vec->so;
 
-   if (ilo_dev_gen(p->dev) != ILO_GEN(6))
+   if (ilo_dev_gen(r->dev) != ILO_GEN(6))
       return;
 
    /* SURFACE_STATEs for stream output targets */
@@ -971,7 +971,7 @@ gen6_pipeline_state_surfaces_so(struct ilo_3d_pipeline *p,
          (vec->gs) ? ilo_shader_get_kernel_so_info(vec->gs) :
          (vec->vs) ? ilo_shader_get_kernel_so_info(vec->vs) : NULL;
       const int offset = ILO_GS_SO_SURFACE(0);
-      uint32_t *surface_state = &p->state.gs.SURFACE_STATE[offset];
+      uint32_t *surface_state = &r->state.gs.SURFACE_STATE[offset];
       int i;
 
       for (i = 0; so_info && i < so_info->num_outputs; i++) {
@@ -980,7 +980,7 @@ gen6_pipeline_state_surfaces_so(struct ilo_3d_pipeline *p,
             (target < so->count) ? so->states[target] : NULL;
 
          if (so_target) {
-            surface_state[i] = gen6_so_SURFACE_STATE(p->builder,
+            surface_state[i] = gen6_so_SURFACE_STATE(r->builder,
                   so_target, so_info, i);
          }
          else {
@@ -998,10 +998,10 @@ gen6_pipeline_state_surfaces_so(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_state_surfaces_view(struct ilo_3d_pipeline *p,
-                                  const struct ilo_state_vector *vec,
-                                  int shader_type,
-                                  struct gen6_pipeline_session *session)
+gen6_draw_state_surfaces_view(struct ilo_render *r,
+                              const struct ilo_state_vector *vec,
+                              int shader_type,
+                              struct gen6_draw_session *session)
 {
    const struct ilo_view_state *view = &vec->view[shader_type];
    uint32_t *surface_state;
@@ -1013,7 +1013,7 @@ gen6_pipeline_state_surfaces_view(struct ilo_3d_pipeline *p,
    case PIPE_SHADER_VERTEX:
       if (DIRTY(VIEW_VS)) {
          offset = ILO_VS_TEXTURE_SURFACE(0);
-         surface_state = &p->state.vs.SURFACE_STATE[offset];
+         surface_state = &r->state.vs.SURFACE_STATE[offset];
 
          session->binding_table_vs_changed = true;
       }
@@ -1024,7 +1024,7 @@ gen6_pipeline_state_surfaces_view(struct ilo_3d_pipeline *p,
    case PIPE_SHADER_FRAGMENT:
       if (DIRTY(VIEW_FS)) {
          offset = ILO_WM_TEXTURE_SURFACE(0);
-         surface_state = &p->state.wm.SURFACE_STATE[offset];
+         surface_state = &r->state.wm.SURFACE_STATE[offset];
 
          session->binding_table_fs_changed = true;
       }
@@ -1046,7 +1046,7 @@ gen6_pipeline_state_surfaces_view(struct ilo_3d_pipeline *p,
             (const struct ilo_view_cso *) view->states[i];
 
          surface_state[i] =
-            gen6_SURFACE_STATE(p->builder, &cso->surface, false);
+            gen6_SURFACE_STATE(r->builder, &cso->surface, false);
       }
       else {
          surface_state[i] = 0;
@@ -1060,10 +1060,10 @@ gen6_pipeline_state_surfaces_view(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_state_surfaces_const(struct ilo_3d_pipeline *p,
-                                   const struct ilo_state_vector *vec,
-                                   int shader_type,
-                                   struct gen6_pipeline_session *session)
+gen6_draw_state_surfaces_const(struct ilo_render *r,
+                               const struct ilo_state_vector *vec,
+                               int shader_type,
+                               struct gen6_draw_session *session)
 {
    const struct ilo_cbuf_state *cbuf = &vec->cbuf[shader_type];
    uint32_t *surface_state;
@@ -1077,12 +1077,12 @@ gen6_pipeline_state_surfaces_const(struct ilo_3d_pipeline *p,
    switch (shader_type) {
    case PIPE_SHADER_VERTEX:
       offset = ILO_VS_CONST_SURFACE(0);
-      surface_state = &p->state.vs.SURFACE_STATE[offset];
+      surface_state = &r->state.vs.SURFACE_STATE[offset];
       binding_table_changed = &session->binding_table_vs_changed;
       break;
    case PIPE_SHADER_FRAGMENT:
       offset = ILO_WM_CONST_SURFACE(0);
-      surface_state = &p->state.wm.SURFACE_STATE[offset];
+      surface_state = &r->state.wm.SURFACE_STATE[offset];
       binding_table_changed = &session->binding_table_fs_changed;
       break;
    default:
@@ -1099,7 +1099,7 @@ gen6_pipeline_state_surfaces_const(struct ilo_3d_pipeline *p,
    count = util_last_bit(cbuf->enabled_mask);
    for (i = 0; i < count; i++) {
       if (cbuf->cso[i].resource) {
-         surface_state[i] = gen6_SURFACE_STATE(p->builder,
+         surface_state[i] = gen6_SURFACE_STATE(r->builder,
                &cbuf->cso[i].surface, false);
       }
       else {
@@ -1116,10 +1116,10 @@ gen6_pipeline_state_surfaces_const(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_pipeline_state_binding_tables(struct ilo_3d_pipeline *p,
-                                   const struct ilo_state_vector *vec,
-                                   int shader_type,
-                                   struct gen6_pipeline_session *session)
+gen6_draw_state_binding_tables(struct ilo_render *r,
+                               const struct ilo_state_vector *vec,
+                               int shader_type,
+                               struct gen6_draw_session *session)
 {
    uint32_t *binding_table_state, *surface_state;
    int *binding_table_state_size, size;
@@ -1128,23 +1128,23 @@ gen6_pipeline_state_binding_tables(struct ilo_3d_pipeline *p,
    /* BINDING_TABLE_STATE */
    switch (shader_type) {
    case PIPE_SHADER_VERTEX:
-      surface_state = p->state.vs.SURFACE_STATE;
-      binding_table_state = &p->state.vs.BINDING_TABLE_STATE;
-      binding_table_state_size = &p->state.vs.BINDING_TABLE_STATE_size;
+      surface_state = r->state.vs.SURFACE_STATE;
+      binding_table_state = &r->state.vs.BINDING_TABLE_STATE;
+      binding_table_state_size = &r->state.vs.BINDING_TABLE_STATE_size;
 
       skip = !session->binding_table_vs_changed;
       break;
    case PIPE_SHADER_GEOMETRY:
-      surface_state = p->state.gs.SURFACE_STATE;
-      binding_table_state = &p->state.gs.BINDING_TABLE_STATE;
-      binding_table_state_size = &p->state.gs.BINDING_TABLE_STATE_size;
+      surface_state = r->state.gs.SURFACE_STATE;
+      binding_table_state = &r->state.gs.BINDING_TABLE_STATE;
+      binding_table_state_size = &r->state.gs.BINDING_TABLE_STATE_size;
 
       skip = !session->binding_table_gs_changed;
       break;
    case PIPE_SHADER_FRAGMENT:
-      surface_state = p->state.wm.SURFACE_STATE;
-      binding_table_state = &p->state.wm.BINDING_TABLE_STATE;
-      binding_table_state_size = &p->state.wm.BINDING_TABLE_STATE_size;
+      surface_state = r->state.wm.SURFACE_STATE;
+      binding_table_state = &r->state.wm.BINDING_TABLE_STATE;
+      binding_table_state_size = &r->state.wm.BINDING_TABLE_STATE_size;
 
       skip = !session->binding_table_fs_changed;
       break;
@@ -1169,16 +1169,16 @@ gen6_pipeline_state_binding_tables(struct ilo_3d_pipeline *p,
    if (size < session->num_surfaces[shader_type])
       size = session->num_surfaces[shader_type];
 
-   *binding_table_state = gen6_BINDING_TABLE_STATE(p->builder,
+   *binding_table_state = gen6_BINDING_TABLE_STATE(r->builder,
          surface_state, size);
    *binding_table_state_size = size;
 }
 
 static void
-gen6_pipeline_state_samplers(struct ilo_3d_pipeline *p,
-                             const struct ilo_state_vector *vec,
-                             int shader_type,
-                             struct gen6_pipeline_session *session)
+gen6_draw_state_samplers(struct ilo_render *r,
+                         const struct ilo_state_vector *vec,
+                         int shader_type,
+                         struct gen6_draw_session *session)
 {
    const struct ilo_sampler_cso * const *samplers =
       vec->sampler[shader_type].cso;
@@ -1194,8 +1194,8 @@ gen6_pipeline_state_samplers(struct ilo_3d_pipeline *p,
    switch (shader_type) {
    case PIPE_SHADER_VERTEX:
       if (DIRTY(SAMPLER_VS) || DIRTY(VIEW_VS)) {
-         sampler_state = &p->state.vs.SAMPLER_STATE;
-         border_color_state = p->state.vs.SAMPLER_BORDER_COLOR_STATE;
+         sampler_state = &r->state.vs.SAMPLER_STATE;
+         border_color_state = r->state.vs.SAMPLER_BORDER_COLOR_STATE;
 
          if (DIRTY(SAMPLER_VS))
             emit_border_color = true;
@@ -1208,8 +1208,8 @@ gen6_pipeline_state_samplers(struct ilo_3d_pipeline *p,
       break;
    case PIPE_SHADER_FRAGMENT:
       if (DIRTY(SAMPLER_FS) || DIRTY(VIEW_FS)) {
-         sampler_state = &p->state.wm.SAMPLER_STATE;
-         border_color_state = p->state.wm.SAMPLER_BORDER_COLOR_STATE;
+         sampler_state = &r->state.wm.SAMPLER_STATE;
+         border_color_state = r->state.wm.SAMPLER_BORDER_COLOR_STATE;
 
          if (DIRTY(SAMPLER_FS))
             emit_border_color = true;
@@ -1233,21 +1233,21 @@ gen6_pipeline_state_samplers(struct ilo_3d_pipeline *p,
 
       for (i = 0; i < num_samplers; i++) {
          border_color_state[i] = (samplers[i]) ?
-            gen6_SAMPLER_BORDER_COLOR_STATE(p->builder, samplers[i]) : 0;
+            gen6_SAMPLER_BORDER_COLOR_STATE(r->builder, samplers[i]) : 0;
       }
    }
 
    /* should we take the minimum of num_samplers and num_views? */
-   *sampler_state = gen6_SAMPLER_STATE(p->builder,
+   *sampler_state = gen6_SAMPLER_STATE(r->builder,
          samplers, views,
          border_color_state,
          MIN2(num_samplers, num_views));
 }
 
 static void
-gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p,
-                        const struct ilo_state_vector *vec,
-                        struct gen6_pipeline_session *session)
+gen6_draw_state_pcb(struct ilo_render *r,
+                    const struct ilo_state_vector *vec,
+                    struct gen6_draw_session *session)
 {
    /* push constant buffer for VS */
    if (DIRTY(VS) || DIRTY(CBUF) || DIRTY(CLIP)) {
@@ -1262,9 +1262,9 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p,
       if (total_size) {
          void *pcb;
 
-         p->state.vs.PUSH_CONSTANT_BUFFER =
-            gen6_push_constant_buffer(p->builder, total_size, &pcb);
-         p->state.vs.PUSH_CONSTANT_BUFFER_size = total_size;
+         r->state.vs.PUSH_CONSTANT_BUFFER =
+            gen6_push_constant_buffer(r->builder, total_size, &pcb);
+         r->state.vs.PUSH_CONSTANT_BUFFER_size = total_size;
 
          if (cbuf0_size) {
             const struct ilo_cbuf_state *cbuf =
@@ -1288,9 +1288,9 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p,
 
          session->pcb_state_vs_changed = true;
       }
-      else if (p->state.vs.PUSH_CONSTANT_BUFFER_size) {
-         p->state.vs.PUSH_CONSTANT_BUFFER = 0;
-         p->state.vs.PUSH_CONSTANT_BUFFER_size = 0;
+      else if (r->state.vs.PUSH_CONSTANT_BUFFER_size) {
+         r->state.vs.PUSH_CONSTANT_BUFFER = 0;
+         r->state.vs.PUSH_CONSTANT_BUFFER_size = 0;
 
          session->pcb_state_vs_changed = true;
       }
@@ -1305,9 +1305,9 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p,
          const struct ilo_cbuf_state *cbuf = &vec->cbuf[PIPE_SHADER_FRAGMENT];
          void *pcb;
 
-         p->state.wm.PUSH_CONSTANT_BUFFER =
-            gen6_push_constant_buffer(p->builder, cbuf0_size, &pcb);
-         p->state.wm.PUSH_CONSTANT_BUFFER_size = cbuf0_size;
+         r->state.wm.PUSH_CONSTANT_BUFFER =
+            gen6_push_constant_buffer(r->builder, cbuf0_size, &pcb);
+         r->state.wm.PUSH_CONSTANT_BUFFER_size = cbuf0_size;
 
          if (cbuf0_size <= cbuf->cso[0].user_buffer_size) {
             memcpy(pcb, cbuf->cso[0].user_buffer, cbuf0_size);
@@ -1321,9 +1321,9 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p,
 
          session->pcb_state_fs_changed = true;
       }
-      else if (p->state.wm.PUSH_CONSTANT_BUFFER_size) {
-         p->state.wm.PUSH_CONSTANT_BUFFER = 0;
-         p->state.wm.PUSH_CONSTANT_BUFFER_size = 0;
+      else if (r->state.wm.PUSH_CONSTANT_BUFFER_size) {
+         r->state.wm.PUSH_CONSTANT_BUFFER = 0;
+         r->state.wm.PUSH_CONSTANT_BUFFER_size = 0;
 
          session->pcb_state_fs_changed = true;
       }
@@ -1333,78 +1333,78 @@ gen6_pipeline_state_pcb(struct ilo_3d_pipeline *p,
 #undef DIRTY
 
 static void
-gen6_pipeline_commands(struct ilo_3d_pipeline *p,
-                       const struct ilo_state_vector *vec,
-                       struct gen6_pipeline_session *session)
+gen6_draw_commands(struct ilo_render *render,
+                   const struct ilo_state_vector *vec,
+                   struct gen6_draw_session *session)
 {
    /*
     * We try to keep the order of the commands match, as closely as possible,
     * that of the classic i965 driver.  It allows us to compare the command
     * streams easily.
     */
-   gen6_pipeline_common_select(p, vec, session);
-   gen6_pipeline_gs_svbi(p, vec, session);
-   gen6_pipeline_common_sip(p, vec, session);
-   gen6_pipeline_vf_statistics(p, vec, session);
-   gen6_pipeline_common_base_address(p, vec, session);
-   gen6_pipeline_common_pointers_1(p, vec, session);
-   gen6_pipeline_common_urb(p, vec, session);
-   gen6_pipeline_common_pointers_2(p, vec, session);
-   gen6_pipeline_wm_multisample(p, vec, session);
-   gen6_pipeline_vs(p, vec, session);
-   gen6_pipeline_gs(p, vec, session);
-   gen6_pipeline_clip(p, vec, session);
-   gen6_pipeline_sf(p, vec, session);
-   gen6_pipeline_wm(p, vec, session);
-   gen6_pipeline_common_pointers_3(p, vec, session);
-   gen6_pipeline_wm_depth(p, vec, session);
-   gen6_pipeline_wm_raster(p, vec, session);
-   gen6_pipeline_sf_rect(p, vec, session);
-   gen6_pipeline_vf(p, vec, session);
-   gen6_pipeline_vf_draw(p, vec, session);
+   gen6_draw_common_select(render, vec, session);
+   gen6_draw_gs_svbi(render, vec, session);
+   gen6_draw_common_sip(render, vec, session);
+   gen6_draw_vf_statistics(render, vec, session);
+   gen6_draw_common_base_address(render, vec, session);
+   gen6_draw_common_pointers_1(render, vec, session);
+   gen6_draw_common_urb(render, vec, session);
+   gen6_draw_common_pointers_2(render, vec, session);
+   gen6_draw_wm_multisample(render, vec, session);
+   gen6_draw_vs(render, vec, session);
+   gen6_draw_gs(render, vec, session);
+   gen6_draw_clip(render, vec, session);
+   gen6_draw_sf(render, vec, session);
+   gen6_draw_wm(render, vec, session);
+   gen6_draw_common_pointers_3(render, vec, session);
+   gen6_draw_wm_depth(render, vec, session);
+   gen6_draw_wm_raster(render, vec, session);
+   gen6_draw_sf_rect(render, vec, session);
+   gen6_draw_vf(render, vec, session);
+   gen6_draw_vf_draw(render, vec, session);
 }
 
 void
-gen6_pipeline_states(struct ilo_3d_pipeline *p,
-                     const struct ilo_state_vector *vec,
-                     struct gen6_pipeline_session *session)
+gen6_draw_states(struct ilo_render *render,
+                 const struct ilo_state_vector *vec,
+                 struct gen6_draw_session *session)
 {
    int shader_type;
 
-   gen6_pipeline_state_viewports(p, vec, session);
-   gen6_pipeline_state_cc(p, vec, session);
-   gen6_pipeline_state_scissors(p, vec, session);
-   gen6_pipeline_state_pcb(p, vec, session);
+   gen6_draw_state_viewports(render, vec, session);
+   gen6_draw_state_cc(render, vec, session);
+   gen6_draw_state_scissors(render, vec, session);
+   gen6_draw_state_pcb(render, vec, session);
 
    /*
     * upload all SURAFCE_STATEs together so that we know there are minimal
     * paddings
     */
-   gen6_pipeline_state_surfaces_rt(p, vec, session);
-   gen6_pipeline_state_surfaces_so(p, vec, session);
+   gen6_draw_state_surfaces_rt(render, vec, session);
+   gen6_draw_state_surfaces_so(render, vec, session);
    for (shader_type = 0; shader_type < PIPE_SHADER_TYPES; shader_type++) {
-      gen6_pipeline_state_surfaces_view(p, vec, shader_type, session);
-      gen6_pipeline_state_surfaces_const(p, vec, shader_type, session);
+      gen6_draw_state_surfaces_view(render, vec, shader_type, session);
+      gen6_draw_state_surfaces_const(render, vec, shader_type, session);
    }
 
    for (shader_type = 0; shader_type < PIPE_SHADER_TYPES; shader_type++) {
-      gen6_pipeline_state_samplers(p, vec, shader_type, session);
+      gen6_draw_state_samplers(render, vec, shader_type, session);
       /* this must be called after all SURFACE_STATEs are uploaded */
-      gen6_pipeline_state_binding_tables(p, vec, shader_type, session);
+      gen6_draw_state_binding_tables(render, vec, shader_type, session);
    }
 }
 
 void
-gen6_pipeline_prepare(const struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *vec,
-                      struct gen6_pipeline_session *session)
+gen6_draw_prepare(const struct ilo_render *render,
+                  const struct ilo_state_vector *vec,
+                  struct gen6_draw_session *session)
 {
    memset(session, 0, sizeof(*session));
    session->pipe_dirty = vec->dirty;
    session->reduced_prim = u_reduced_prim(vec->draw->mode);
 
    session->hw_ctx_changed =
-      (p->invalidate_flags & ILO_3D_PIPELINE_INVALIDATE_HW);
+      (render->invalidate_flags & ILO_RENDER_INVALIDATE_HW);
 
    if (session->hw_ctx_changed) {
       /* these should be enough to make everything uploaded */
@@ -1420,22 +1420,23 @@ gen6_pipeline_prepare(const struct ilo_3d_pipeline *p,
        * their offsets (or existence) may change between batch buffers.
        */
       session->batch_bo_changed =
-         (p->invalidate_flags & ILO_3D_PIPELINE_INVALIDATE_BATCH_BO);
+         (render->invalidate_flags & ILO_RENDER_INVALIDATE_BATCH_BO);
 
       session->state_bo_changed =
-         (p->invalidate_flags & ILO_3D_PIPELINE_INVALIDATE_STATE_BO);
+         (render->invalidate_flags & ILO_RENDER_INVALIDATE_STATE_BO);
       session->kernel_bo_changed =
-         (p->invalidate_flags & ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO);
-      session->prim_changed = (p->state.reduced_prim != session->reduced_prim);
+         (render->invalidate_flags & ILO_RENDER_INVALIDATE_KERNEL_BO);
+      session->prim_changed =
+         (render->state.reduced_prim != session->reduced_prim);
       session->primitive_restart_changed =
-         (p->state.primitive_restart != vec->draw->primitive_restart);
+         (render->state.primitive_restart != vec->draw->primitive_restart);
    }
 }
 
 void
-gen6_pipeline_draw(struct ilo_3d_pipeline *p,
-                   const struct ilo_state_vector *vec,
-                   struct gen6_pipeline_session *session)
+gen6_draw_emit(struct ilo_render *render,
+               const struct ilo_state_vector *vec,
+               struct gen6_draw_session *session)
 {
    /* force all states to be uploaded if the state bo changed */
    if (session->state_bo_changed)
@@ -1443,7 +1444,7 @@ gen6_pipeline_draw(struct ilo_3d_pipeline *p,
    else
       session->pipe_dirty = vec->dirty;
 
-   session->emit_draw_states(p, vec, session);
+   session->emit_draw_states(render, vec, session);
 
    /* force all commands to be uploaded if the HW context changed */
    if (session->hw_ctx_changed)
@@ -1451,35 +1452,35 @@ gen6_pipeline_draw(struct ilo_3d_pipeline *p,
    else
       session->pipe_dirty = vec->dirty;
 
-   session->emit_draw_commands(p, vec, session);
+   session->emit_draw_commands(render, vec, session);
 }
 
 void
-gen6_pipeline_end(struct ilo_3d_pipeline *p,
-                  const struct ilo_state_vector *vec,
-                  struct gen6_pipeline_session *session)
+gen6_draw_end(struct ilo_render *render,
+              const struct ilo_state_vector *vec,
+              struct gen6_draw_session *session)
 {
-   p->state.reduced_prim = session->reduced_prim;
-   p->state.primitive_restart = vec->draw->primitive_restart;
+   render->state.reduced_prim = session->reduced_prim;
+   render->state.primitive_restart = vec->draw->primitive_restart;
 }
 
 static void
-ilo_3d_pipeline_emit_draw_gen6(struct ilo_3d_pipeline *p,
-                               const struct ilo_state_vector *vec)
+ilo_render_emit_draw_gen6(struct ilo_render *render,
+                          const struct ilo_state_vector *vec)
 {
-   struct gen6_pipeline_session session;
+   struct gen6_draw_session session;
 
-   gen6_pipeline_prepare(p, vec, &session);
+   gen6_draw_prepare(render, vec, &session);
 
-   session.emit_draw_states = gen6_pipeline_states;
-   session.emit_draw_commands = gen6_pipeline_commands;
+   session.emit_draw_states = gen6_draw_states;
+   session.emit_draw_commands = gen6_draw_commands;
 
-   gen6_pipeline_draw(p, vec, &session);
-   gen6_pipeline_end(p, vec, &session);
+   gen6_draw_emit(render, vec, &session);
+   gen6_draw_end(render, vec, &session);
 }
 
 void
-ilo_3d_pipeline_emit_flush_gen6(struct ilo_3d_pipeline *p)
+ilo_render_emit_flush_gen6(struct ilo_render *r)
 {
    const uint32_t dw1 = GEN6_PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE |
                         GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH |
@@ -1488,20 +1489,20 @@ ilo_3d_pipeline_emit_flush_gen6(struct ilo_3d_pipeline *p)
                         GEN6_PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
                         GEN6_PIPE_CONTROL_CS_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 6, 7.5);
+   ILO_DEV_ASSERT(r->dev, 6, 7.5);
 
-   if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-      gen6_wa_pre_pipe_control(p, dw1);
+   if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+      gen6_wa_pre_pipe_control(r, dw1);
 
-   gen6_PIPE_CONTROL(p->builder, dw1, NULL, 0, false);
+   gen6_PIPE_CONTROL(r->builder, dw1, NULL, 0, false);
 
-   p->state.current_pipe_control_dw1 |= dw1;
-   p->state.deferred_pipe_control_dw1 &= ~dw1;
+   r->state.current_pipe_control_dw1 |= dw1;
+   r->state.deferred_pipe_control_dw1 &= ~dw1;
 }
 
 void
-ilo_3d_pipeline_emit_query_gen6(struct ilo_3d_pipeline *p,
-                                struct ilo_query *q, uint32_t offset)
+ilo_render_emit_query_gen6(struct ilo_render *r,
+                           struct ilo_query *q, uint32_t offset)
 {
    const uint32_t pipeline_statistics_regs[] = {
       GEN6_REG_IA_VERTICES_COUNT,
@@ -1512,23 +1513,23 @@ ilo_3d_pipeline_emit_query_gen6(struct ilo_3d_pipeline *p,
       GEN6_REG_CL_INVOCATION_COUNT,
       GEN6_REG_CL_PRIMITIVES_COUNT,
       GEN6_REG_PS_INVOCATION_COUNT,
-      (ilo_dev_gen(p->dev) >= ILO_GEN(7)) ? GEN7_REG_HS_INVOCATION_COUNT : 0,
-      (ilo_dev_gen(p->dev) >= ILO_GEN(7)) ? GEN7_REG_DS_INVOCATION_COUNT : 0,
+      (ilo_dev_gen(r->dev) >= ILO_GEN(7)) ? GEN7_REG_HS_INVOCATION_COUNT : 0,
+      (ilo_dev_gen(r->dev) >= ILO_GEN(7)) ? GEN7_REG_DS_INVOCATION_COUNT : 0,
       0,
    };
    const uint32_t primitives_generated_reg =
-      (ilo_dev_gen(p->dev) >= ILO_GEN(7) && q->index > 0) ?
+      (ilo_dev_gen(r->dev) >= ILO_GEN(7) && q->index > 0) ?
       GEN7_REG_SO_PRIM_STORAGE_NEEDED(q->index) :
       GEN6_REG_CL_INVOCATION_COUNT;
    const uint32_t primitives_emitted_reg =
-      (ilo_dev_gen(p->dev) >= ILO_GEN(7)) ?
+      (ilo_dev_gen(r->dev) >= ILO_GEN(7)) ?
       GEN7_REG_SO_NUM_PRIMS_WRITTEN(q->index) :
       GEN6_REG_SO_NUM_PRIMS_WRITTEN;
    const uint32_t *regs;
    int reg_count = 0, i;
    uint32_t pipe_control_dw1 = 0;
 
-   ILO_DEV_ASSERT(p->dev, 6, 7.5);
+   ILO_DEV_ASSERT(r->dev, 6, 7.5);
 
    switch (q->type) {
    case PIPE_QUERY_OCCLUSION_COUNTER:
@@ -1556,29 +1557,29 @@ ilo_3d_pipeline_emit_query_gen6(struct ilo_3d_pipeline *p,
    }
 
    if (pipe_control_dw1) {
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
-         gen6_wa_pre_pipe_control(p, pipe_control_dw1);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(6))
+         gen6_wa_pre_pipe_control(r, pipe_control_dw1);
 
-      gen6_PIPE_CONTROL(p->builder, pipe_control_dw1, q->bo, offset, true);
+      gen6_PIPE_CONTROL(r->builder, pipe_control_dw1, q->bo, offset, true);
 
-      p->state.current_pipe_control_dw1 |= pipe_control_dw1;
-      p->state.deferred_pipe_control_dw1 &= ~pipe_control_dw1;
+      r->state.current_pipe_control_dw1 |= pipe_control_dw1;
+      r->state.deferred_pipe_control_dw1 &= ~pipe_control_dw1;
    }
 
    if (!reg_count)
       return;
 
-   p->emit_flush(p);
+   r->emit_flush(r);
 
    for (i = 0; i < reg_count; i++) {
       if (regs[i]) {
          /* store lower 32 bits */
-         gen6_MI_STORE_REGISTER_MEM(p->builder, q->bo, offset, regs[i]);
+         gen6_MI_STORE_REGISTER_MEM(r->builder, q->bo, offset, regs[i]);
          /* store higher 32 bits */
-         gen6_MI_STORE_REGISTER_MEM(p->builder, q->bo,
+         gen6_MI_STORE_REGISTER_MEM(r->builder, q->bo,
                offset + 4, regs[i] + 4);
       } else {
-         gen6_MI_STORE_DATA_IMM(p->builder, q->bo, offset, 0, true);
+         gen6_MI_STORE_DATA_IMM(r->builder, q->bo, offset, 0, true);
       }
 
       offset += 8;
@@ -1586,24 +1587,24 @@ ilo_3d_pipeline_emit_query_gen6(struct ilo_3d_pipeline *p,
 }
 
 static void
-gen6_rectlist_vs_to_sf(struct ilo_3d_pipeline *p,
+gen6_rectlist_vs_to_sf(struct ilo_render *r,
                        const struct ilo_blitter *blitter,
                        struct gen6_rectlist_session *session)
 {
-   gen6_3DSTATE_CONSTANT_VS(p->builder, NULL, NULL, 0);
-   gen6_3DSTATE_VS(p->builder, NULL, 0);
+   gen6_3DSTATE_CONSTANT_VS(r->builder, NULL, NULL, 0);
+   gen6_3DSTATE_VS(r->builder, NULL, 0);
 
-   gen6_wa_post_3dstate_constant_vs(p);
+   gen6_wa_post_3dstate_constant_vs(r);
 
-   gen6_3DSTATE_CONSTANT_GS(p->builder, NULL, NULL, 0);
-   gen6_3DSTATE_GS(p->builder, NULL, NULL, 0);
+   gen6_3DSTATE_CONSTANT_GS(r->builder, NULL, NULL, 0);
+   gen6_3DSTATE_GS(r->builder, NULL, NULL, 0);
 
-   gen6_3DSTATE_CLIP(p->builder, NULL, NULL, false, 0);
-   gen6_3DSTATE_SF(p->builder, NULL, NULL);
+   gen6_3DSTATE_CLIP(r->builder, NULL, NULL, false, 0);
+   gen6_3DSTATE_SF(r->builder, NULL, NULL);
 }
 
 static void
-gen6_rectlist_wm(struct ilo_3d_pipeline *p,
+gen6_rectlist_wm(struct ilo_render *r,
                  const struct ilo_blitter *blitter,
                  struct gen6_rectlist_session *session)
 {
@@ -1624,138 +1625,138 @@ gen6_rectlist_wm(struct ilo_3d_pipeline *p,
       break;
    }
 
-   gen6_3DSTATE_CONSTANT_PS(p->builder, NULL, NULL, 0);
+   gen6_3DSTATE_CONSTANT_PS(r->builder, NULL, NULL, 0);
 
-   gen6_wa_pre_3dstate_wm_max_threads(p);
-   gen6_3DSTATE_WM(p->builder, NULL, 0, NULL, false, false, hiz_op);
+   gen6_wa_pre_3dstate_wm_max_threads(r);
+   gen6_3DSTATE_WM(r->builder, NULL, 0, NULL, false, false, hiz_op);
 }
 
 static void
-gen6_rectlist_wm_depth(struct ilo_3d_pipeline *p,
+gen6_rectlist_wm_depth(struct ilo_render *r,
                        const struct ilo_blitter *blitter,
                        struct gen6_rectlist_session *session)
 {
-   gen6_wa_pre_depth(p);
+   gen6_wa_pre_depth(r);
 
    if (blitter->uses & (ILO_BLITTER_USE_FB_DEPTH |
                         ILO_BLITTER_USE_FB_STENCIL)) {
-      gen6_3DSTATE_DEPTH_BUFFER(p->builder,
+      gen6_3DSTATE_DEPTH_BUFFER(r->builder,
             &blitter->fb.dst.u.zs);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) {
-      gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder,
+      gen6_3DSTATE_HIER_DEPTH_BUFFER(r->builder,
             &blitter->fb.dst.u.zs);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) {
-      gen6_3DSTATE_STENCIL_BUFFER(p->builder,
+      gen6_3DSTATE_STENCIL_BUFFER(r->builder,
             &blitter->fb.dst.u.zs);
    }
 
-   gen6_3DSTATE_CLEAR_PARAMS(p->builder,
+   gen6_3DSTATE_CLEAR_PARAMS(r->builder,
          blitter->depth_clear_value);
 }
 
 static void
-gen6_rectlist_wm_multisample(struct ilo_3d_pipeline *p,
+gen6_rectlist_wm_multisample(struct ilo_render *r,
                              const struct ilo_blitter *blitter,
                              struct gen6_rectlist_session *session)
 {
    const uint32_t *packed_sample_pos = (blitter->fb.num_samples > 1) ?
-      &p->packed_sample_position_4x : &p->packed_sample_position_1x;
+      &r->packed_sample_position_4x : &r->packed_sample_position_1x;
 
-   gen6_wa_pre_3dstate_multisample(p);
+   gen6_wa_pre_3dstate_multisample(r);
 
-   gen6_3DSTATE_MULTISAMPLE(p->builder, blitter->fb.num_samples,
+   gen6_3DSTATE_MULTISAMPLE(r->builder, blitter->fb.num_samples,
          packed_sample_pos, true);
 
-   gen6_3DSTATE_SAMPLE_MASK(p->builder,
+   gen6_3DSTATE_SAMPLE_MASK(r->builder,
          (1 << blitter->fb.num_samples) - 1);
 }
 
 static void
-gen6_rectlist_commands(struct ilo_3d_pipeline *p,
+gen6_rectlist_commands(struct ilo_render *r,
                        const struct ilo_blitter *blitter,
                        struct gen6_rectlist_session *session)
 {
-   gen6_wa_pre_non_pipelined(p);
+   gen6_wa_pre_non_pipelined(r);
 
-   gen6_rectlist_wm_multisample(p, blitter, session);
+   gen6_rectlist_wm_multisample(r, blitter, session);
 
-   gen6_state_base_address(p->builder, true);
+   gen6_state_base_address(r->builder, true);
 
-   gen6_3DSTATE_VERTEX_BUFFERS(p->builder,
+   gen6_3DSTATE_VERTEX_BUFFERS(r->builder,
          &blitter->ve, &blitter->vb);
 
-   gen6_3DSTATE_VERTEX_ELEMENTS(p->builder,
+   gen6_3DSTATE_VERTEX_ELEMENTS(r->builder,
          &blitter->ve, false, false);
 
-   gen6_3DSTATE_URB(p->builder,
-         p->dev->urb_size, 0, blitter->ve.count * 4 * sizeof(float), 0);
+   gen6_3DSTATE_URB(r->builder,
+         r->dev->urb_size, 0, blitter->ve.count * 4 * sizeof(float), 0);
    /* 3DSTATE_URB workaround */
-   if (p->state.gs.active) {
-      ilo_3d_pipeline_emit_flush_gen6(p);
-      p->state.gs.active = false;
+   if (r->state.gs.active) {
+      ilo_render_emit_flush_gen6(r);
+      r->state.gs.active = false;
    }
 
    if (blitter->uses &
        (ILO_BLITTER_USE_DSA | ILO_BLITTER_USE_CC)) {
-      gen6_3DSTATE_CC_STATE_POINTERS(p->builder, 0,
+      gen6_3DSTATE_CC_STATE_POINTERS(r->builder, 0,
             session->DEPTH_STENCIL_STATE, session->COLOR_CALC_STATE);
    }
 
-   gen6_rectlist_vs_to_sf(p, blitter, session);
-   gen6_rectlist_wm(p, blitter, session);
+   gen6_rectlist_vs_to_sf(r, blitter, session);
+   gen6_rectlist_wm(r, blitter, session);
 
    if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) {
-      gen6_3DSTATE_VIEWPORT_STATE_POINTERS(p->builder,
+      gen6_3DSTATE_VIEWPORT_STATE_POINTERS(r->builder,
             0, 0, session->CC_VIEWPORT);
    }
 
-   gen6_rectlist_wm_depth(p, blitter, session);
+   gen6_rectlist_wm_depth(r, blitter, session);
 
-   gen6_3DSTATE_DRAWING_RECTANGLE(p->builder, 0, 0,
+   gen6_3DSTATE_DRAWING_RECTANGLE(r->builder, 0, 0,
          blitter->fb.width, blitter->fb.height);
 
-   gen6_3DPRIMITIVE(p->builder, &blitter->draw, NULL);
+   gen6_3DPRIMITIVE(r->builder, &blitter->draw, NULL);
 }
 
 static void
-gen6_rectlist_states(struct ilo_3d_pipeline *p,
+gen6_rectlist_states(struct ilo_render *r,
                      const struct ilo_blitter *blitter,
                      struct gen6_rectlist_session *session)
 {
    if (blitter->uses & ILO_BLITTER_USE_DSA) {
       session->DEPTH_STENCIL_STATE =
-         gen6_DEPTH_STENCIL_STATE(p->builder, &blitter->dsa);
+         gen6_DEPTH_STENCIL_STATE(r->builder, &blitter->dsa);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_CC) {
       session->COLOR_CALC_STATE =
-         gen6_COLOR_CALC_STATE(p->builder, &blitter->cc.stencil_ref,
+         gen6_COLOR_CALC_STATE(r->builder, &blitter->cc.stencil_ref,
                blitter->cc.alpha_ref, &blitter->cc.blend_color);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) {
       session->CC_VIEWPORT =
-         gen6_CC_VIEWPORT(p->builder, &blitter->viewport, 1);
+         gen6_CC_VIEWPORT(r->builder, &blitter->viewport, 1);
    }
 }
 
 static void
-ilo_3d_pipeline_emit_rectlist_gen6(struct ilo_3d_pipeline *p,
-                                   const struct ilo_blitter *blitter)
+ilo_render_emit_rectlist_gen6(struct ilo_render *render,
+                              const struct ilo_blitter *blitter)
 {
    struct gen6_rectlist_session session;
 
    memset(&session, 0, sizeof(session));
-   gen6_rectlist_states(p, blitter, &session);
-   gen6_rectlist_commands(p, blitter, &session);
+   gen6_rectlist_states(render, blitter, &session);
+   gen6_rectlist_commands(render, blitter, &session);
 }
 
 static int
-gen6_pipeline_max_command_size(const struct ilo_3d_pipeline *p)
+gen6_render_max_command_size(const struct ilo_render *render)
 {
    static int size;
 
@@ -1801,8 +1802,8 @@ gen6_pipeline_max_command_size(const struct ilo_3d_pipeline *p)
 }
 
 int
-gen6_pipeline_estimate_state_size(const struct ilo_3d_pipeline *p,
-                                  const struct ilo_state_vector *vec)
+gen6_render_estimate_state_size(const struct ilo_render *render,
+                                const struct ilo_state_vector *vec)
 {
    static int static_size;
    int sh_type, size;
@@ -1820,7 +1821,7 @@ gen6_pipeline_estimate_state_size(const struct ilo_3d_pipeline *p,
       size += align(GEN6_COLOR_CALC_STATE__SIZE, alignment);
 
       /* viewport arrays */
-      if (ilo_dev_gen(p->dev) >= ILO_GEN(7)) {
+      if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) {
          size +=
             align(GEN7_SF_CLIP_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 16) +
             align(GEN6_CC_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 8) +
@@ -1855,7 +1856,7 @@ gen6_pipeline_estimate_state_size(const struct ilo_3d_pipeline *p,
       switch (sh_type) {
       case PIPE_SHADER_VERTEX:
          if (vec->vs) {
-            if (ilo_dev_gen(p->dev) == ILO_GEN(6)) {
+            if (ilo_dev_gen(render->dev) == ILO_GEN(6)) {
                const struct pipe_stream_output_info *so_info =
                   ilo_shader_get_kernel_so_info(vec->vs);
 
@@ -1870,7 +1871,7 @@ gen6_pipeline_estimate_state_size(const struct ilo_3d_pipeline *p,
          }
          break;
       case PIPE_SHADER_GEOMETRY:
-         if (vec->gs && ilo_dev_gen(p->dev) == ILO_GEN(6)) {
+         if (vec->gs && ilo_dev_gen(render->dev) == ILO_GEN(6)) {
             const struct pipe_stream_output_info *so_info =
                ilo_shader_get_kernel_so_info(vec->gs);
 
@@ -1912,35 +1913,35 @@ gen6_pipeline_estimate_state_size(const struct ilo_3d_pipeline *p,
 }
 
 int
-gen6_pipeline_estimate_query_size(const struct ilo_3d_pipeline *p,
-                                  const struct ilo_query *q)
+gen6_render_estimate_query_size(const struct ilo_render *render,
+                                const struct ilo_query *q)
 {
    int size;
 
-   ILO_DEV_ASSERT(p->dev, 6, 7.5);
+   ILO_DEV_ASSERT(render->dev, 6, 7.5);
 
    switch (q->type) {
    case PIPE_QUERY_OCCLUSION_COUNTER:
       size = GEN6_PIPE_CONTROL__SIZE;
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
+      if (ilo_dev_gen(render->dev) == ILO_GEN(6))
          size *= 3;
       break;
    case PIPE_QUERY_TIMESTAMP:
    case PIPE_QUERY_TIME_ELAPSED:
       size = GEN6_PIPE_CONTROL__SIZE;
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
+      if (ilo_dev_gen(render->dev) == ILO_GEN(6))
          size *= 2;
       break;
    case PIPE_QUERY_PRIMITIVES_GENERATED:
    case PIPE_QUERY_PRIMITIVES_EMITTED:
       size = GEN6_PIPE_CONTROL__SIZE;
-      if (ilo_dev_gen(p->dev) == ILO_GEN(6))
+      if (ilo_dev_gen(render->dev) == ILO_GEN(6))
          size *= 3;
 
       size += GEN6_MI_STORE_REGISTER_MEM__SIZE * 2;
       break;
    case PIPE_QUERY_PIPELINE_STATISTICS:
-      if (ilo_dev_gen(p->dev) >= ILO_GEN(7)) {
+      if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) {
          const int num_regs = 10;
          const int num_pads = 1;
 
@@ -1965,33 +1966,33 @@ gen6_pipeline_estimate_query_size(const struct ilo_3d_pipeline *p,
 }
 
 static int
-ilo_3d_pipeline_estimate_size_gen6(struct ilo_3d_pipeline *p,
-                                   enum ilo_3d_pipeline_action action,
-                                   const void *arg)
+ilo_render_estimate_size_gen6(struct ilo_render *render,
+                              enum ilo_render_action action,
+                              const void *arg)
 {
    int size;
 
    switch (action) {
-   case ILO_3D_PIPELINE_DRAW:
+   case ILO_RENDER_DRAW:
       {
          const struct ilo_state_vector *ilo = arg;
 
-         size = gen6_pipeline_max_command_size(p) +
-            gen6_pipeline_estimate_state_size(p, ilo);
+         size = gen6_render_max_command_size(render) +
+            gen6_render_estimate_state_size(render, ilo);
       }
       break;
-   case ILO_3D_PIPELINE_FLUSH:
+   case ILO_RENDER_FLUSH:
       size = GEN6_PIPE_CONTROL__SIZE * 3;
       break;
-   case ILO_3D_PIPELINE_QUERY:
-      size = gen6_pipeline_estimate_query_size(p,
+   case ILO_RENDER_QUERY:
+      size = gen6_render_estimate_query_size(render,
             (const struct ilo_query *) arg);
       break;
-   case ILO_3D_PIPELINE_RECTLIST:
+   case ILO_RENDER_RECTLIST:
       size = 64 + 256; /* states + commands */
       break;
    default:
-      assert(!"unknown 3D pipeline action");
+      assert(!"unknown render action");
       size = 0;
       break;
    }
@@ -2000,11 +2001,11 @@ ilo_3d_pipeline_estimate_size_gen6(struct ilo_3d_pipeline *p,
 }
 
 void
-ilo_3d_pipeline_init_gen6(struct ilo_3d_pipeline *p)
+ilo_render_init_gen6(struct ilo_render *render)
 {
-   p->estimate_size = ilo_3d_pipeline_estimate_size_gen6;
-   p->emit_draw = ilo_3d_pipeline_emit_draw_gen6;
-   p->emit_flush = ilo_3d_pipeline_emit_flush_gen6;
-   p->emit_query = ilo_3d_pipeline_emit_query_gen6;
-   p->emit_rectlist = ilo_3d_pipeline_emit_rectlist_gen6;
+   render->estimate_size = ilo_render_estimate_size_gen6;
+   render->emit_draw = ilo_render_emit_draw_gen6;
+   render->emit_flush = ilo_render_emit_flush_gen6;
+   render->emit_query = ilo_render_emit_query_gen6;
+   render->emit_rectlist = ilo_render_emit_rectlist_gen6;
 }
index 7ecea1e8bb86b9b0d1a7d879379d2b6f8024fb13..f74104081d1fbbfdf60e5a05231ea897154f74f8 100644 (file)
  * A wrapper for gen6_PIPE_CONTROL().
  */
 static inline void
-gen7_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
+gen7_pipe_control(struct ilo_render *r, uint32_t dw1)
 {
    struct intel_bo *bo = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK) ?
-      p->workaround_bo : NULL;
+      r->workaround_bo : NULL;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
    if (dw1 & GEN6_PIPE_CONTROL_CS_STALL) {
       /* CS stall cannot be set alone */
@@ -59,15 +59,15 @@ gen7_pipe_control(struct ilo_3d_pipeline *p, uint32_t dw1)
          dw1 |= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
    }
 
-   gen6_PIPE_CONTROL(p->builder, dw1, bo, 0, false);
+   gen6_PIPE_CONTROL(r->builder, dw1, bo, 0, false);
 
 
-   p->state.current_pipe_control_dw1 |= dw1;
-   p->state.deferred_pipe_control_dw1 &= ~dw1;
+   r->state.current_pipe_control_dw1 |= dw1;
+   r->state.deferred_pipe_control_dw1 &= ~dw1;
 }
 
 static void
-gen7_wa_post_3dstate_push_constant_alloc_ps(struct ilo_3d_pipeline *p)
+gen7_wa_post_3dstate_push_constant_alloc_ps(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 292:
@@ -78,13 +78,13 @@ gen7_wa_post_3dstate_push_constant_alloc_ps(struct ilo_3d_pipeline *p)
     */
    const uint32_t dw1 = GEN6_PIPE_CONTROL_CS_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   p->state.deferred_pipe_control_dw1 |= dw1;
+   r->state.deferred_pipe_control_dw1 |= dw1;
 }
 
 static void
-gen7_wa_pre_vs(struct ilo_3d_pipeline *p)
+gen7_wa_pre_vs(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 106:
@@ -98,14 +98,14 @@ gen7_wa_pre_vs(struct ilo_3d_pipeline *p)
    const uint32_t dw1 = GEN6_PIPE_CONTROL_DEPTH_STALL |
                         GEN6_PIPE_CONTROL_WRITE_IMM;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen7_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen7_pipe_control(r, dw1);
 }
 
 static void
-gen7_wa_pre_3dstate_sf_depth_bias(struct ilo_3d_pipeline *p)
+gen7_wa_pre_3dstate_sf_depth_bias(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 258:
@@ -116,14 +116,14 @@ gen7_wa_pre_3dstate_sf_depth_bias(struct ilo_3d_pipeline *p)
     */
    const uint32_t dw1 = GEN6_PIPE_CONTROL_CS_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen7_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen7_pipe_control(r, dw1);
 }
 
 static void
-gen7_wa_pre_3dstate_multisample(struct ilo_3d_pipeline *p)
+gen7_wa_pre_3dstate_multisample(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 304:
@@ -136,14 +136,14 @@ gen7_wa_pre_3dstate_multisample(struct ilo_3d_pipeline *p)
    const uint32_t dw1 = GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
                         GEN6_PIPE_CONTROL_CS_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen7_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen7_pipe_control(r, dw1);
 }
 
 static void
-gen7_wa_pre_depth(struct ilo_3d_pipeline *p)
+gen7_wa_pre_depth(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 315:
@@ -156,10 +156,10 @@ gen7_wa_pre_depth(struct ilo_3d_pipeline *p)
    const uint32_t dw1 = GEN6_PIPE_CONTROL_CS_STALL |
                         GEN6_PIPE_CONTROL_WRITE_IMM;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen7_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen7_pipe_control(r, dw1);
 
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 315:
@@ -174,13 +174,13 @@ gen7_wa_pre_depth(struct ilo_3d_pipeline *p)
     *      guarantee that the pipeline from WM onwards is already flushed
     *      (e.g., via a preceding MI_FLUSH)."
     */
-   gen7_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_STALL);
-   gen7_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH);
-   gen7_pipe_control(p, GEN6_PIPE_CONTROL_DEPTH_STALL);
+   gen7_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
+   gen7_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH);
+   gen7_pipe_control(r, GEN6_PIPE_CONTROL_DEPTH_STALL);
 }
 
 static void
-gen7_wa_pre_3dstate_ps_max_threads(struct ilo_3d_pipeline *p)
+gen7_wa_pre_3dstate_ps_max_threads(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 286:
@@ -191,14 +191,14 @@ gen7_wa_pre_3dstate_ps_max_threads(struct ilo_3d_pipeline *p)
     */
    const uint32_t dw1 = GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   if ((p->state.current_pipe_control_dw1 & dw1) != dw1)
-      gen7_pipe_control(p, dw1);
+   if ((r->state.current_pipe_control_dw1 & dw1) != dw1)
+      gen7_pipe_control(r, dw1);
 }
 
 static void
-gen7_wa_post_ps_and_later(struct ilo_3d_pipeline *p)
+gen7_wa_post_ps_and_later(struct ilo_render *r)
 {
    /*
     * From the Ivy Bridge PRM, volume 2 part 1, page 276:
@@ -217,23 +217,23 @@ gen7_wa_post_ps_and_later(struct ilo_3d_pipeline *p)
     */
    const uint32_t dw1 = GEN6_PIPE_CONTROL_DEPTH_STALL;
 
-   ILO_DEV_ASSERT(p->dev, 7, 7.5);
+   ILO_DEV_ASSERT(r->dev, 7, 7.5);
 
-   p->state.deferred_pipe_control_dw1 |= dw1;
+   r->state.deferred_pipe_control_dw1 |= dw1;
 }
 
 #define DIRTY(state) (session->pipe_dirty & ILO_DIRTY_ ## state)
 
 static void
-gen7_pipeline_common_urb(struct ilo_3d_pipeline *p,
-                         const struct ilo_state_vector *vec,
-                         struct gen6_pipeline_session *session)
+gen7_draw_common_urb(struct ilo_render *r,
+                     const struct ilo_state_vector *vec,
+                     struct gen6_draw_session *session)
 {
    /* 3DSTATE_URB_{VS,GS,HS,DS} */
    if (DIRTY(VE) || DIRTY(VS)) {
       /* the first 16KB are reserved for VS and PS PCBs */
-      const int offset = (ilo_dev_gen(p->dev) == ILO_GEN(7.5) &&
-            p->dev->gt == 3) ? 32768 : 16384;
+      const int offset = (ilo_dev_gen(r->dev) == ILO_GEN(7.5) &&
+            r->dev->gt == 3) ? 32768 : 16384;
       int vs_entry_size, vs_total_size;
 
       vs_entry_size = (vec->vs) ?
@@ -251,23 +251,23 @@ gen7_pipeline_common_urb(struct ilo_3d_pipeline *p,
          vs_entry_size = vec->ve->count;
 
       vs_entry_size *= sizeof(float) * 4;
-      vs_total_size = p->dev->urb_size - offset;
+      vs_total_size = r->dev->urb_size - offset;
 
-      gen7_wa_pre_vs(p);
+      gen7_wa_pre_vs(r);
 
-      gen7_3DSTATE_URB_VS(p->builder,
+      gen7_3DSTATE_URB_VS(r->builder,
             offset, vs_total_size, vs_entry_size);
 
-      gen7_3DSTATE_URB_GS(p->builder, offset, 0, 0);
-      gen7_3DSTATE_URB_HS(p->builder, offset, 0, 0);
-      gen7_3DSTATE_URB_DS(p->builder, offset, 0, 0);
+      gen7_3DSTATE_URB_GS(r->builder, offset, 0, 0);
+      gen7_3DSTATE_URB_HS(r->builder, offset, 0, 0);
+      gen7_3DSTATE_URB_DS(r->builder, offset, 0, 0);
    }
 }
 
 static void
-gen7_pipeline_common_pcb_alloc(struct ilo_3d_pipeline *p,
-                               const struct ilo_state_vector *vec,
-                               struct gen6_pipeline_session *session)
+gen7_draw_common_pcb_alloc(struct ilo_render *r,
+                           const struct ilo_state_vector *vec,
+                           struct gen6_draw_session *session)
 {
    /* 3DSTATE_PUSH_CONSTANT_ALLOC_{VS,PS} */
    if (session->hw_ctx_changed) {
@@ -275,68 +275,68 @@ gen7_pipeline_common_pcb_alloc(struct ilo_3d_pipeline *p,
        * Push constant buffers are only allowed to take up at most the first
        * 16KB of the URB.  Split the space evenly for VS and FS.
        */
-      const int max_size = (ilo_dev_gen(p->dev) == ILO_GEN(7.5) &&
-            p->dev->gt == 3) ? 32768 : 16384;
+      const int max_size = (ilo_dev_gen(r->dev) == ILO_GEN(7.5) &&
+            r->dev->gt == 3) ? 32768 : 16384;
       const int size = max_size / 2;
       int offset = 0;
 
-      gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(p->builder, offset, size);
+      gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(r->builder, offset, size);
       offset += size;
 
-      gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(p->builder, offset, size);
+      gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(r->builder, offset, size);
 
-      if (ilo_dev_gen(p->dev) == ILO_GEN(7))
-         gen7_wa_post_3dstate_push_constant_alloc_ps(p);
+      if (ilo_dev_gen(r->dev) == ILO_GEN(7))
+         gen7_wa_post_3dstate_push_constant_alloc_ps(r);
    }
 }
 
 static void
-gen7_pipeline_common_pointers_1(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen7_draw_common_pointers_1(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    /* 3DSTATE_VIEWPORT_STATE_POINTERS_{CC,SF_CLIP} */
    if (session->viewport_state_changed) {
-      gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(p->builder,
-            p->state.CC_VIEWPORT);
+      gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(r->builder,
+            r->state.CC_VIEWPORT);
 
-      gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(p->builder,
-            p->state.SF_CLIP_VIEWPORT);
+      gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(r->builder,
+            r->state.SF_CLIP_VIEWPORT);
    }
 }
 
 static void
-gen7_pipeline_common_pointers_2(struct ilo_3d_pipeline *p,
-                                const struct ilo_state_vector *vec,
-                                struct gen6_pipeline_session *session)
+gen7_draw_common_pointers_2(struct ilo_render *r,
+                            const struct ilo_state_vector *vec,
+                            struct gen6_draw_session *session)
 {
    /* 3DSTATE_BLEND_STATE_POINTERS */
    if (session->cc_state_blend_changed) {
-      gen7_3DSTATE_BLEND_STATE_POINTERS(p->builder,
-            p->state.BLEND_STATE);
+      gen7_3DSTATE_BLEND_STATE_POINTERS(r->builder,
+            r->state.BLEND_STATE);
    }
 
    /* 3DSTATE_CC_STATE_POINTERS */
    if (session->cc_state_cc_changed) {
-      gen7_3DSTATE_CC_STATE_POINTERS(p->builder,
-            p->state.COLOR_CALC_STATE);
+      gen7_3DSTATE_CC_STATE_POINTERS(r->builder,
+            r->state.COLOR_CALC_STATE);
    }
 
    /* 3DSTATE_DEPTH_STENCIL_STATE_POINTERS */
    if (session->cc_state_dsa_changed) {
-      gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(p->builder,
-            p->state.DEPTH_STENCIL_STATE);
+      gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(r->builder,
+            r->state.DEPTH_STENCIL_STATE);
    }
 }
 
 static void
-gen7_pipeline_vs(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_vs(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    const bool emit_3dstate_binding_table = session->binding_table_vs_changed;
    const bool emit_3dstate_sampler_state = session->sampler_state_vs_changed;
-   /* see gen6_pipeline_vs() */
+   /* see gen6_draw_vs() */
    const bool emit_3dstate_constant_vs = session->pcb_state_vs_changed;
    const bool emit_3dstate_vs = (DIRTY(VS) || DIRTY(SAMPLER_VS) ||
            session->kernel_bo_changed);
@@ -344,25 +344,25 @@ gen7_pipeline_vs(struct ilo_3d_pipeline *p,
    /* emit depth stall before any of the VS commands */
    if (emit_3dstate_binding_table || emit_3dstate_sampler_state ||
            emit_3dstate_constant_vs || emit_3dstate_vs)
-      gen7_wa_pre_vs(p);
+      gen7_wa_pre_vs(r);
 
    /* 3DSTATE_BINDING_TABLE_POINTERS_VS */
    if (emit_3dstate_binding_table) {
-      gen7_3DSTATE_BINDING_TABLE_POINTERS_VS(p->builder,
-              p->state.vs.BINDING_TABLE_STATE);
+      gen7_3DSTATE_BINDING_TABLE_POINTERS_VS(r->builder,
+              r->state.vs.BINDING_TABLE_STATE);
    }
 
    /* 3DSTATE_SAMPLER_STATE_POINTERS_VS */
    if (emit_3dstate_sampler_state) {
-      gen7_3DSTATE_SAMPLER_STATE_POINTERS_VS(p->builder,
-              p->state.vs.SAMPLER_STATE);
+      gen7_3DSTATE_SAMPLER_STATE_POINTERS_VS(r->builder,
+              r->state.vs.SAMPLER_STATE);
    }
 
    /* 3DSTATE_CONSTANT_VS */
    if (emit_3dstate_constant_vs) {
-      gen7_3DSTATE_CONSTANT_VS(p->builder,
-              &p->state.vs.PUSH_CONSTANT_BUFFER,
-              &p->state.vs.PUSH_CONSTANT_BUFFER_size,
+      gen7_3DSTATE_CONSTANT_VS(r->builder,
+              &r->state.vs.PUSH_CONSTANT_BUFFER,
+              &r->state.vs.PUSH_CONSTANT_BUFFER_size,
               1);
    }
 
@@ -370,75 +370,75 @@ gen7_pipeline_vs(struct ilo_3d_pipeline *p,
    if (emit_3dstate_vs) {
       const int num_samplers = vec->sampler[PIPE_SHADER_VERTEX].count;
 
-      gen6_3DSTATE_VS(p->builder, vec->vs, num_samplers);
+      gen6_3DSTATE_VS(r->builder, vec->vs, num_samplers);
    }
 }
 
 static void
-gen7_pipeline_hs(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_hs(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_CONSTANT_HS and 3DSTATE_HS */
    if (session->hw_ctx_changed) {
-      gen7_3DSTATE_CONSTANT_HS(p->builder, 0, 0, 0);
-      gen7_3DSTATE_HS(p->builder, NULL, 0);
+      gen7_3DSTATE_CONSTANT_HS(r->builder, 0, 0, 0);
+      gen7_3DSTATE_HS(r->builder, NULL, 0);
    }
 
    /* 3DSTATE_BINDING_TABLE_POINTERS_HS */
    if (session->hw_ctx_changed)
-      gen7_3DSTATE_BINDING_TABLE_POINTERS_HS(p->builder, 0);
+      gen7_3DSTATE_BINDING_TABLE_POINTERS_HS(r->builder, 0);
 }
 
 static void
-gen7_pipeline_te(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_te(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_TE */
    if (session->hw_ctx_changed)
-      gen7_3DSTATE_TE(p->builder);
+      gen7_3DSTATE_TE(r->builder);
 }
 
 static void
-gen7_pipeline_ds(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_ds(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_CONSTANT_DS and 3DSTATE_DS */
    if (session->hw_ctx_changed) {
-      gen7_3DSTATE_CONSTANT_DS(p->builder, 0, 0, 0);
-      gen7_3DSTATE_DS(p->builder, NULL, 0);
+      gen7_3DSTATE_CONSTANT_DS(r->builder, 0, 0, 0);
+      gen7_3DSTATE_DS(r->builder, NULL, 0);
    }
 
    /* 3DSTATE_BINDING_TABLE_POINTERS_DS */
    if (session->hw_ctx_changed)
-      gen7_3DSTATE_BINDING_TABLE_POINTERS_DS(p->builder, 0);
+      gen7_3DSTATE_BINDING_TABLE_POINTERS_DS(r->builder, 0);
 
 }
 
 static void
-gen7_pipeline_gs(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_gs(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_CONSTANT_GS and 3DSTATE_GS */
    if (session->hw_ctx_changed) {
-      gen7_3DSTATE_CONSTANT_GS(p->builder, 0, 0, 0);
-      gen7_3DSTATE_GS(p->builder, NULL, 0);
+      gen7_3DSTATE_CONSTANT_GS(r->builder, 0, 0, 0);
+      gen7_3DSTATE_GS(r->builder, NULL, 0);
    }
 
    /* 3DSTATE_BINDING_TABLE_POINTERS_GS */
    if (session->binding_table_gs_changed) {
-      gen7_3DSTATE_BINDING_TABLE_POINTERS_GS(p->builder,
-            p->state.gs.BINDING_TABLE_STATE);
+      gen7_3DSTATE_BINDING_TABLE_POINTERS_GS(r->builder,
+            r->state.gs.BINDING_TABLE_STATE);
    }
 }
 
 static void
-gen7_pipeline_sol(struct ilo_3d_pipeline *p,
-                  const struct ilo_state_vector *vec,
-                  struct gen6_pipeline_session *session)
+gen7_draw_sol(struct ilo_render *r,
+              const struct ilo_state_vector *vec,
+              struct gen6_draw_session *session)
 {
    const struct pipe_stream_output_info *so_info;
    const struct ilo_shader_state *shader;
@@ -464,17 +464,17 @@ gen7_pipeline_sol(struct ilo_3d_pipeline *p,
          const int stride = so_info->stride[i] * 4; /* in bytes */
          int base = 0;
 
-         gen7_3DSTATE_SO_BUFFER(p->builder, i, base, stride,
+         gen7_3DSTATE_SO_BUFFER(r->builder, i, base, stride,
                vec->so.states[i]);
       }
 
       for (; i < 4; i++)
-         gen7_3DSTATE_SO_BUFFER(p->builder, i, 0, 0, NULL);
+         gen7_3DSTATE_SO_BUFFER(r->builder, i, 0, 0, NULL);
    }
 
    /* 3DSTATE_SO_DECL_LIST */
    if (dirty_sh && vec->so.enabled)
-      gen7_3DSTATE_SO_DECL_LIST(p->builder, so_info);
+      gen7_3DSTATE_SO_DECL_LIST(r->builder, so_info);
 
    /* 3DSTATE_STREAMOUT */
    if (DIRTY(SO) || DIRTY(RASTERIZER) || dirty_sh) {
@@ -482,61 +482,61 @@ gen7_pipeline_sol(struct ilo_3d_pipeline *p,
       const int output_count = ilo_shader_get_kernel_param(shader,
             ILO_KERNEL_OUTPUT_COUNT);
 
-      gen7_3DSTATE_STREAMOUT(p->builder, buffer_mask, output_count,
+      gen7_3DSTATE_STREAMOUT(r->builder, buffer_mask, output_count,
             vec->rasterizer->state.rasterizer_discard);
    }
 }
 
 static void
-gen7_pipeline_sf(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_sf(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_SBE */
    if (DIRTY(RASTERIZER) || DIRTY(FS))
-      gen7_3DSTATE_SBE(p->builder, vec->rasterizer, vec->fs);
+      gen7_3DSTATE_SBE(r->builder, vec->rasterizer, vec->fs);
 
    /* 3DSTATE_SF */
    if (DIRTY(RASTERIZER) || DIRTY(FB)) {
       struct pipe_surface *zs = vec->fb.state.zsbuf;
 
-      gen7_wa_pre_3dstate_sf_depth_bias(p);
-      gen7_3DSTATE_SF(p->builder, vec->rasterizer,
+      gen7_wa_pre_3dstate_sf_depth_bias(r);
+      gen7_3DSTATE_SF(r->builder, vec->rasterizer,
             (zs) ? zs->format : PIPE_FORMAT_NONE);
    }
 }
 
 static void
-gen7_pipeline_wm(struct ilo_3d_pipeline *p,
-                 const struct ilo_state_vector *vec,
-                 struct gen6_pipeline_session *session)
+gen7_draw_wm(struct ilo_render *r,
+             const struct ilo_state_vector *vec,
+             struct gen6_draw_session *session)
 {
    /* 3DSTATE_WM */
    if (DIRTY(FS) || DIRTY(BLEND) || DIRTY(DSA) || DIRTY(RASTERIZER)) {
       const bool cc_may_kill = (vec->dsa->dw_alpha ||
                                 vec->blend->alpha_to_coverage);
 
-      gen7_3DSTATE_WM(p->builder, vec->fs,
+      gen7_3DSTATE_WM(r->builder, vec->fs,
             vec->rasterizer, cc_may_kill, 0);
    }
 
    /* 3DSTATE_BINDING_TABLE_POINTERS_PS */
    if (session->binding_table_fs_changed) {
-      gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(p->builder,
-            p->state.wm.BINDING_TABLE_STATE);
+      gen7_3DSTATE_BINDING_TABLE_POINTERS_PS(r->builder,
+            r->state.wm.BINDING_TABLE_STATE);
    }
 
    /* 3DSTATE_SAMPLER_STATE_POINTERS_PS */
    if (session->sampler_state_fs_changed) {
-      gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(p->builder,
-            p->state.wm.SAMPLER_STATE);
+      gen7_3DSTATE_SAMPLER_STATE_POINTERS_PS(r->builder,
+            r->state.wm.SAMPLER_STATE);
    }
 
    /* 3DSTATE_CONSTANT_PS */
    if (session->pcb_state_fs_changed) {
-      gen7_3DSTATE_CONSTANT_PS(p->builder,
-            &p->state.wm.PUSH_CONSTANT_BUFFER,
-            &p->state.wm.PUSH_CONSTANT_BUFFER_size,
+      gen7_3DSTATE_CONSTANT_PS(r->builder,
+            &r->state.wm.PUSH_CONSTANT_BUFFER,
+            &r->state.wm.PUSH_CONSTANT_BUFFER_size,
             1);
    }
 
@@ -546,18 +546,18 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p,
       const int num_samplers = vec->sampler[PIPE_SHADER_FRAGMENT].count;
       const bool dual_blend = vec->blend->dual_blend;
 
-      if ((ilo_dev_gen(p->dev) == ILO_GEN(7) ||
-           ilo_dev_gen(p->dev) == ILO_GEN(7.5)) &&
+      if ((ilo_dev_gen(r->dev) == ILO_GEN(7) ||
+           ilo_dev_gen(r->dev) == ILO_GEN(7.5)) &&
           session->hw_ctx_changed)
-         gen7_wa_pre_3dstate_ps_max_threads(p);
+         gen7_wa_pre_3dstate_ps_max_threads(r);
 
-      gen7_3DSTATE_PS(p->builder, vec->fs, num_samplers, dual_blend);
+      gen7_3DSTATE_PS(r->builder, vec->fs, num_samplers, dual_blend);
    }
 
    /* 3DSTATE_SCISSOR_STATE_POINTERS */
    if (session->scissor_state_changed) {
-      gen6_3DSTATE_SCISSOR_STATE_POINTERS(p->builder,
-            p->state.SCISSOR_RECT);
+      gen6_3DSTATE_SCISSOR_STATE_POINTERS(r->builder,
+            r->state.SCISSOR_RECT);
    }
 
    /* XXX what is the best way to know if this workaround is needed? */
@@ -575,10 +575,10 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p,
           session->cc_state_cc_changed ||
           session->cc_state_blend_changed ||
           session->cc_state_dsa_changed)
-         gen7_wa_post_ps_and_later(p);
+         gen7_wa_post_ps_and_later(r);
 
       if (emit_3dstate_depth_buffer)
-         gen7_wa_pre_depth(p);
+         gen7_wa_pre_depth(r);
    }
 
    /* 3DSTATE_DEPTH_BUFFER and 3DSTATE_CLEAR_PARAMS */
@@ -602,105 +602,105 @@ gen7_pipeline_wm(struct ilo_3d_pipeline *p,
          clear_params = 0;
       }
 
-      gen6_3DSTATE_DEPTH_BUFFER(p->builder, zs);
-      gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder, zs);
-      gen6_3DSTATE_STENCIL_BUFFER(p->builder, zs);
-      gen7_3DSTATE_CLEAR_PARAMS(p->builder, clear_params);
+      gen6_3DSTATE_DEPTH_BUFFER(r->builder, zs);
+      gen6_3DSTATE_HIER_DEPTH_BUFFER(r->builder, zs);
+      gen6_3DSTATE_STENCIL_BUFFER(r->builder, zs);
+      gen7_3DSTATE_CLEAR_PARAMS(r->builder, clear_params);
    }
 }
 
 static void
-gen7_pipeline_wm_multisample(struct ilo_3d_pipeline *p,
-                             const struct ilo_state_vector *vec,
-                             struct gen6_pipeline_session *session)
+gen7_draw_wm_multisample(struct ilo_render *r,
+                         const struct ilo_state_vector *vec,
+                         struct gen6_draw_session *session)
 {
    /* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
    if (DIRTY(SAMPLE_MASK) || DIRTY(FB)) {
       const uint32_t *packed_sample_pos;
 
-      gen7_wa_pre_3dstate_multisample(p);
+      gen7_wa_pre_3dstate_multisample(r);
 
       packed_sample_pos =
-         (vec->fb.num_samples > 4) ? p->packed_sample_position_8x :
-         (vec->fb.num_samples > 1) ? &p->packed_sample_position_4x :
-         &p->packed_sample_position_1x;
+         (vec->fb.num_samples > 4) ? r->packed_sample_position_8x :
+         (vec->fb.num_samples > 1) ? &r->packed_sample_position_4x :
+         &r->packed_sample_position_1x;
 
-      gen6_3DSTATE_MULTISAMPLE(p->builder,
+      gen6_3DSTATE_MULTISAMPLE(r->builder,
             vec->fb.num_samples, packed_sample_pos,
             vec->rasterizer->state.half_pixel_center);
 
-      gen7_3DSTATE_SAMPLE_MASK(p->builder,
+      gen7_3DSTATE_SAMPLE_MASK(r->builder,
             (vec->fb.num_samples > 1) ? vec->sample_mask : 0x1,
             vec->fb.num_samples);
    }
 }
 
 static void
-gen7_pipeline_vf_draw(struct ilo_3d_pipeline *p,
-                      const struct ilo_state_vector *vec,
-                      struct gen6_pipeline_session *session)
+gen7_draw_vf_draw(struct ilo_render *r,
+                  const struct ilo_state_vector *vec,
+                  struct gen6_draw_session *session)
 {
-   if (p->state.deferred_pipe_control_dw1)
-      gen7_pipe_control(p, p->state.deferred_pipe_control_dw1);
+   if (r->state.deferred_pipe_control_dw1)
+      gen7_pipe_control(r, r->state.deferred_pipe_control_dw1);
 
    /* 3DPRIMITIVE */
-   gen7_3DPRIMITIVE(p->builder, vec->draw, &vec->ib);
+   gen7_3DPRIMITIVE(r->builder, vec->draw, &vec->ib);
 
-   p->state.current_pipe_control_dw1 = 0;
-   p->state.deferred_pipe_control_dw1 = 0;
+   r->state.current_pipe_control_dw1 = 0;
+   r->state.deferred_pipe_control_dw1 = 0;
 }
 
 static void
-gen7_pipeline_commands(struct ilo_3d_pipeline *p,
-                       const struct ilo_state_vector *vec,
-                       struct gen6_pipeline_session *session)
+gen7_draw_commands(struct ilo_render *render,
+                   const struct ilo_state_vector *vec,
+                   struct gen6_draw_session *session)
 {
    /*
     * We try to keep the order of the commands match, as closely as possible,
     * that of the classic i965 driver.  It allows us to compare the command
     * streams easily.
     */
-   gen6_pipeline_common_select(p, vec, session);
-   gen6_pipeline_common_sip(p, vec, session);
-   gen6_pipeline_vf_statistics(p, vec, session);
-   gen7_pipeline_common_pcb_alloc(p, vec, session);
-   gen6_pipeline_common_base_address(p, vec, session);
-   gen7_pipeline_common_pointers_1(p, vec, session);
-   gen7_pipeline_common_urb(p, vec, session);
-   gen7_pipeline_common_pointers_2(p, vec, session);
-   gen7_pipeline_wm_multisample(p, vec, session);
-   gen7_pipeline_gs(p, vec, session);
-   gen7_pipeline_hs(p, vec, session);
-   gen7_pipeline_te(p, vec, session);
-   gen7_pipeline_ds(p, vec, session);
-   gen7_pipeline_vs(p, vec, session);
-   gen7_pipeline_sol(p, vec, session);
-   gen6_pipeline_clip(p, vec, session);
-   gen7_pipeline_sf(p, vec, session);
-   gen7_pipeline_wm(p, vec, session);
-   gen6_pipeline_wm_raster(p, vec, session);
-   gen6_pipeline_sf_rect(p, vec, session);
-   gen6_pipeline_vf(p, vec, session);
-   gen7_pipeline_vf_draw(p, vec, session);
+   gen6_draw_common_select(render, vec, session);
+   gen6_draw_common_sip(render, vec, session);
+   gen6_draw_vf_statistics(render, vec, session);
+   gen7_draw_common_pcb_alloc(render, vec, session);
+   gen6_draw_common_base_address(render, vec, session);
+   gen7_draw_common_pointers_1(render, vec, session);
+   gen7_draw_common_urb(render, vec, session);
+   gen7_draw_common_pointers_2(render, vec, session);
+   gen7_draw_wm_multisample(render, vec, session);
+   gen7_draw_gs(render, vec, session);
+   gen7_draw_hs(render, vec, session);
+   gen7_draw_te(render, vec, session);
+   gen7_draw_ds(render, vec, session);
+   gen7_draw_vs(render, vec, session);
+   gen7_draw_sol(render, vec, session);
+   gen6_draw_clip(render, vec, session);
+   gen7_draw_sf(render, vec, session);
+   gen7_draw_wm(render, vec, session);
+   gen6_draw_wm_raster(render, vec, session);
+   gen6_draw_sf_rect(render, vec, session);
+   gen6_draw_vf(render, vec, session);
+   gen7_draw_vf_draw(render, vec, session);
 }
 
 static void
-ilo_3d_pipeline_emit_draw_gen7(struct ilo_3d_pipeline *p,
-                               const struct ilo_state_vector *vec)
+ilo_render_emit_draw_gen7(struct ilo_render *render,
+                          const struct ilo_state_vector *vec)
 {
-   struct gen6_pipeline_session session;
+   struct gen6_draw_session session;
 
-   gen6_pipeline_prepare(p, vec, &session);
+   gen6_draw_prepare(render, vec, &session);
 
-   session.emit_draw_states = gen6_pipeline_states;
-   session.emit_draw_commands = gen7_pipeline_commands;
+   session.emit_draw_states = gen6_draw_states;
+   session.emit_draw_commands = gen7_draw_commands;
 
-   gen6_pipeline_draw(p, vec, &session);
-   gen6_pipeline_end(p, vec, &session);
+   gen6_draw_emit(render, vec, &session);
+   gen6_draw_end(render, vec, &session);
 }
 
 static void
-gen7_rectlist_pcb_alloc(struct ilo_3d_pipeline *p,
+gen7_rectlist_pcb_alloc(struct ilo_render *r,
                         const struct ilo_blitter *blitter,
                         struct gen6_rectlist_session *session)
 {
@@ -709,66 +709,66 @@ gen7_rectlist_pcb_alloc(struct ilo_3d_pipeline *p,
     * 16KB of the URB.  Split the space evenly for VS and FS.
     */
    const int max_size =
-      (ilo_dev_gen(p->dev) == ILO_GEN(7.5) && p->dev->gt == 3) ? 32768 : 16384;
+      (ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ? 32768 : 16384;
    const int size = max_size / 2;
    int offset = 0;
 
-   gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(p->builder, offset, size);
+   gen7_3DSTATE_PUSH_CONSTANT_ALLOC_VS(r->builder, offset, size);
    offset += size;
 
-   gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(p->builder, offset, size);
+   gen7_3DSTATE_PUSH_CONSTANT_ALLOC_PS(r->builder, offset, size);
 
-   gen7_wa_post_3dstate_push_constant_alloc_ps(p);
+   gen7_wa_post_3dstate_push_constant_alloc_ps(r);
 }
 
 static void
-gen7_rectlist_urb(struct ilo_3d_pipeline *p,
+gen7_rectlist_urb(struct ilo_render *r,
                   const struct ilo_blitter *blitter,
                   struct gen6_rectlist_session *session)
 {
    /* the first 16KB are reserved for VS and PS PCBs */
    const int offset =
-      (ilo_dev_gen(p->dev) == ILO_GEN(7.5) && p->dev->gt == 3) ? 32768 : 16384;
+      (ilo_dev_gen(r->dev) == ILO_GEN(7.5) && r->dev->gt == 3) ? 32768 : 16384;
 
-   gen7_3DSTATE_URB_VS(p->builder, offset, p->dev->urb_size - offset,
+   gen7_3DSTATE_URB_VS(r->builder, offset, r->dev->urb_size - offset,
          blitter->ve.count * 4 * sizeof(float));
 
-   gen7_3DSTATE_URB_GS(p->builder, offset, 0, 0);
-   gen7_3DSTATE_URB_HS(p->builder, offset, 0, 0);
-   gen7_3DSTATE_URB_DS(p->builder, offset, 0, 0);
+   gen7_3DSTATE_URB_GS(r->builder, offset, 0, 0);
+   gen7_3DSTATE_URB_HS(r->builder, offset, 0, 0);
+   gen7_3DSTATE_URB_DS(r->builder, offset, 0, 0);
 }
 
 static void
-gen7_rectlist_vs_to_sf(struct ilo_3d_pipeline *p,
+gen7_rectlist_vs_to_sf(struct ilo_render *r,
                        const struct ilo_blitter *blitter,
                        struct gen6_rectlist_session *session)
 {
-   gen7_3DSTATE_CONSTANT_VS(p->builder, NULL, NULL, 0);
-   gen6_3DSTATE_VS(p->builder, NULL, 0);
+   gen7_3DSTATE_CONSTANT_VS(r->builder, NULL, NULL, 0);
+   gen6_3DSTATE_VS(r->builder, NULL, 0);
 
-   gen7_3DSTATE_CONSTANT_HS(p->builder, NULL, NULL, 0);
-   gen7_3DSTATE_HS(p->builder, NULL, 0);
+   gen7_3DSTATE_CONSTANT_HS(r->builder, NULL, NULL, 0);
+   gen7_3DSTATE_HS(r->builder, NULL, 0);
 
-   gen7_3DSTATE_TE(p->builder);
+   gen7_3DSTATE_TE(r->builder);
 
-   gen7_3DSTATE_CONSTANT_DS(p->builder, NULL, NULL, 0);
-   gen7_3DSTATE_DS(p->builder, NULL, 0);
+   gen7_3DSTATE_CONSTANT_DS(r->builder, NULL, NULL, 0);
+   gen7_3DSTATE_DS(r->builder, NULL, 0);
 
-   gen7_3DSTATE_CONSTANT_GS(p->builder, NULL, NULL, 0);
-   gen7_3DSTATE_GS(p->builder, NULL, 0);
+   gen7_3DSTATE_CONSTANT_GS(r->builder, NULL, NULL, 0);
+   gen7_3DSTATE_GS(r->builder, NULL, 0);
 
-   gen7_3DSTATE_STREAMOUT(p->builder, 0x0, 0, false);
+   gen7_3DSTATE_STREAMOUT(r->builder, 0x0, 0, false);
 
-   gen6_3DSTATE_CLIP(p->builder, NULL, NULL, false, 0);
+   gen6_3DSTATE_CLIP(r->builder, NULL, NULL, false, 0);
 
-   gen7_wa_pre_3dstate_sf_depth_bias(p);
+   gen7_wa_pre_3dstate_sf_depth_bias(r);
 
-   gen7_3DSTATE_SF(p->builder, NULL, blitter->fb.dst.base.format);
-   gen7_3DSTATE_SBE(p->builder, NULL, NULL);
+   gen7_3DSTATE_SF(r->builder, NULL, blitter->fb.dst.base.format);
+   gen7_3DSTATE_SBE(r->builder, NULL, NULL);
 }
 
 static void
-gen7_rectlist_wm(struct ilo_3d_pipeline *p,
+gen7_rectlist_wm(struct ilo_render *r,
                  const struct ilo_blitter *blitter,
                  struct gen6_rectlist_session *session)
 {
@@ -789,143 +789,143 @@ gen7_rectlist_wm(struct ilo_3d_pipeline *p,
       break;
    }
 
-   gen7_3DSTATE_WM(p->builder, NULL, NULL, false, hiz_op);
+   gen7_3DSTATE_WM(r->builder, NULL, NULL, false, hiz_op);
 
-   gen7_3DSTATE_CONSTANT_PS(p->builder, NULL, NULL, 0);
+   gen7_3DSTATE_CONSTANT_PS(r->builder, NULL, NULL, 0);
 
-   gen7_wa_pre_3dstate_ps_max_threads(p);
-   gen7_3DSTATE_PS(p->builder, NULL, 0, false);
+   gen7_wa_pre_3dstate_ps_max_threads(r);
+   gen7_3DSTATE_PS(r->builder, NULL, 0, false);
 }
 
 static void
-gen7_rectlist_wm_depth(struct ilo_3d_pipeline *p,
+gen7_rectlist_wm_depth(struct ilo_render *r,
                        const struct ilo_blitter *blitter,
                        struct gen6_rectlist_session *session)
 {
-   gen7_wa_pre_depth(p);
+   gen7_wa_pre_depth(r);
 
    if (blitter->uses & (ILO_BLITTER_USE_FB_DEPTH |
                         ILO_BLITTER_USE_FB_STENCIL)) {
-      gen6_3DSTATE_DEPTH_BUFFER(p->builder,
+      gen6_3DSTATE_DEPTH_BUFFER(r->builder,
             &blitter->fb.dst.u.zs);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_FB_DEPTH) {
-      gen6_3DSTATE_HIER_DEPTH_BUFFER(p->builder,
+      gen6_3DSTATE_HIER_DEPTH_BUFFER(r->builder,
             &blitter->fb.dst.u.zs);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_FB_STENCIL) {
-      gen6_3DSTATE_STENCIL_BUFFER(p->builder,
+      gen6_3DSTATE_STENCIL_BUFFER(r->builder,
             &blitter->fb.dst.u.zs);
    }
 
-   gen7_3DSTATE_CLEAR_PARAMS(p->builder,
+   gen7_3DSTATE_CLEAR_PARAMS(r->builder,
          blitter->depth_clear_value);
 }
 
 static void
-gen7_rectlist_wm_multisample(struct ilo_3d_pipeline *p,
+gen7_rectlist_wm_multisample(struct ilo_render *r,
                              const struct ilo_blitter *blitter,
                              struct gen6_rectlist_session *session)
 {
    const uint32_t *packed_sample_pos =
-      (blitter->fb.num_samples > 4) ? p->packed_sample_position_8x :
-      (blitter->fb.num_samples > 1) ? &p->packed_sample_position_4x :
-      &p->packed_sample_position_1x;
+      (blitter->fb.num_samples > 4) ? r->packed_sample_position_8x :
+      (blitter->fb.num_samples > 1) ? &r->packed_sample_position_4x :
+      &r->packed_sample_position_1x;
 
-   gen7_wa_pre_3dstate_multisample(p);
+   gen7_wa_pre_3dstate_multisample(r);
 
-   gen6_3DSTATE_MULTISAMPLE(p->builder, blitter->fb.num_samples,
+   gen6_3DSTATE_MULTISAMPLE(r->builder, blitter->fb.num_samples,
          packed_sample_pos, true);
 
-   gen7_3DSTATE_SAMPLE_MASK(p->builder,
+   gen7_3DSTATE_SAMPLE_MASK(r->builder,
          (1 << blitter->fb.num_samples) - 1, blitter->fb.num_samples);
 }
 
 static void
-gen7_rectlist_commands(struct ilo_3d_pipeline *p,
+gen7_rectlist_commands(struct ilo_render *r,
                        const struct ilo_blitter *blitter,
                        struct gen6_rectlist_session *session)
 {
-   gen7_rectlist_wm_multisample(p, blitter, session);
+   gen7_rectlist_wm_multisample(r, blitter, session);
 
-   gen6_state_base_address(p->builder, true);
+   gen6_state_base_address(r->builder, true);
 
-   gen6_3DSTATE_VERTEX_BUFFERS(p->builder,
+   gen6_3DSTATE_VERTEX_BUFFERS(r->builder,
          &blitter->ve, &blitter->vb);
 
-   gen6_3DSTATE_VERTEX_ELEMENTS(p->builder,
+   gen6_3DSTATE_VERTEX_ELEMENTS(r->builder,
          &blitter->ve, false, false);
 
-   gen7_rectlist_pcb_alloc(p, blitter, session);
+   gen7_rectlist_pcb_alloc(r, blitter, session);
 
    /* needed for any VS-related commands */
-   gen7_wa_pre_vs(p);
+   gen7_wa_pre_vs(r);
 
-   gen7_rectlist_urb(p, blitter, session);
+   gen7_rectlist_urb(r, blitter, session);
 
    if (blitter->uses & ILO_BLITTER_USE_DSA) {
-      gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(p->builder,
+      gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(r->builder,
             session->DEPTH_STENCIL_STATE);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_CC) {
-      gen7_3DSTATE_CC_STATE_POINTERS(p->builder,
+      gen7_3DSTATE_CC_STATE_POINTERS(r->builder,
             session->COLOR_CALC_STATE);
    }
 
-   gen7_rectlist_vs_to_sf(p, blitter, session);
-   gen7_rectlist_wm(p, blitter, session);
+   gen7_rectlist_vs_to_sf(r, blitter, session);
+   gen7_rectlist_wm(r, blitter, session);
 
    if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) {
-      gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(p->builder,
+      gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(r->builder,
             session->CC_VIEWPORT);
    }
 
-   gen7_rectlist_wm_depth(p, blitter, session);
+   gen7_rectlist_wm_depth(r, blitter, session);
 
-   gen6_3DSTATE_DRAWING_RECTANGLE(p->builder, 0, 0,
+   gen6_3DSTATE_DRAWING_RECTANGLE(r->builder, 0, 0,
          blitter->fb.width, blitter->fb.height);
 
-   gen7_3DPRIMITIVE(p->builder, &blitter->draw, NULL);
+   gen7_3DPRIMITIVE(r->builder, &blitter->draw, NULL);
 }
 
 static void
-gen7_rectlist_states(struct ilo_3d_pipeline *p,
+gen7_rectlist_states(struct ilo_render *r,
                      const struct ilo_blitter *blitter,
                      struct gen6_rectlist_session *session)
 {
    if (blitter->uses & ILO_BLITTER_USE_DSA) {
       session->DEPTH_STENCIL_STATE =
-         gen6_DEPTH_STENCIL_STATE(p->builder, &blitter->dsa);
+         gen6_DEPTH_STENCIL_STATE(r->builder, &blitter->dsa);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_CC) {
       session->COLOR_CALC_STATE =
-         gen6_COLOR_CALC_STATE(p->builder, &blitter->cc.stencil_ref,
+         gen6_COLOR_CALC_STATE(r->builder, &blitter->cc.stencil_ref,
                blitter->cc.alpha_ref, &blitter->cc.blend_color);
    }
 
    if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) {
       session->CC_VIEWPORT =
-         gen6_CC_VIEWPORT(p->builder, &blitter->viewport, 1);
+         gen6_CC_VIEWPORT(r->builder, &blitter->viewport, 1);
    }
 }
 
 static void
-ilo_3d_pipeline_emit_rectlist_gen7(struct ilo_3d_pipeline *p,
-                                   const struct ilo_blitter *blitter)
+ilo_render_emit_rectlist_gen7(struct ilo_render *render,
+                              const struct ilo_blitter *blitter)
 {
    struct gen6_rectlist_session session;
 
    memset(&session, 0, sizeof(session));
-   gen7_rectlist_states(p, blitter, &session);
-   gen7_rectlist_commands(p, blitter, &session);
+   gen7_rectlist_states(render, blitter, &session);
+   gen7_rectlist_commands(render, blitter, &session);
 }
 
 static int
-gen7_pipeline_max_command_size(const struct ilo_3d_pipeline *p)
+gen7_render_max_command_size(const struct ilo_render *render)
 {
    static int size;
 
@@ -976,33 +976,33 @@ gen7_pipeline_max_command_size(const struct ilo_3d_pipeline *p)
 }
 
 static int
-ilo_3d_pipeline_estimate_size_gen7(struct ilo_3d_pipeline *p,
-                                   enum ilo_3d_pipeline_action action,
-                                   const void *arg)
+ilo_render_estimate_size_gen7(struct ilo_render *render,
+                              enum ilo_render_action action,
+                              const void *arg)
 {
    int size;
 
    switch (action) {
-   case ILO_3D_PIPELINE_DRAW:
+   case ILO_RENDER_DRAW:
       {
          const struct ilo_state_vector *ilo = arg;
 
-         size = gen7_pipeline_max_command_size(p) +
-            gen6_pipeline_estimate_state_size(p, ilo);
+         size = gen7_render_max_command_size(render) +
+            gen6_render_estimate_state_size(render, ilo);
       }
       break;
-   case ILO_3D_PIPELINE_FLUSH:
+   case ILO_RENDER_FLUSH:
       size = GEN6_PIPE_CONTROL__SIZE;
       break;
-   case ILO_3D_PIPELINE_QUERY:
-      size = gen6_pipeline_estimate_query_size(p,
+   case ILO_RENDER_QUERY:
+      size = gen6_render_estimate_query_size(render,
             (const struct ilo_query *) arg);
       break;
-   case ILO_3D_PIPELINE_RECTLIST:
+   case ILO_RENDER_RECTLIST:
       size = 64 + 256; /* states + commands */
       break;
    default:
-      assert(!"unknown 3D pipeline action");
+      assert(!"unknown render action");
       size = 0;
       break;
    }
@@ -1011,11 +1011,11 @@ ilo_3d_pipeline_estimate_size_gen7(struct ilo_3d_pipeline *p,
 }
 
 void
-ilo_3d_pipeline_init_gen7(struct ilo_3d_pipeline *p)
+ilo_render_init_gen7(struct ilo_render *render)
 {
-   p->estimate_size = ilo_3d_pipeline_estimate_size_gen7;
-   p->emit_draw = ilo_3d_pipeline_emit_draw_gen7;
-   p->emit_flush = ilo_3d_pipeline_emit_flush_gen6;
-   p->emit_query = ilo_3d_pipeline_emit_query_gen6;
-   p->emit_rectlist = ilo_3d_pipeline_emit_rectlist_gen7;
+   render->estimate_size = ilo_render_estimate_size_gen7;
+   render->emit_draw = ilo_render_emit_draw_gen7;
+   render->emit_flush = ilo_render_emit_flush_gen6;
+   render->emit_query = ilo_render_emit_query_gen6;
+   render->emit_rectlist = ilo_render_emit_rectlist_gen7;
 }
index cceb48a34e3924911d5c325b7dc2d36342281790..5721ce2991caab87f1e2c19d1a29a3ecbddb0859 100644 (file)
@@ -30,9 +30,9 @@
 
 #include "ilo_common.h"
 
-struct ilo_3d_pipeline;
+struct ilo_render;
 
 void
-ilo_3d_pipeline_init_gen7(struct ilo_3d_pipeline *p);
+ilo_render_init_gen7(struct ilo_render *render);
 
 #endif /* ILO_RENDER_GEN7_H */