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Fix invalid vsf temp count for rv350.
author
Aapo Tahkola
<aet@rasterburn.org>
Wed, 26 Oct 2005 13:35:41 +0000
(13:35 +0000)
committer
Aapo Tahkola
<aet@rasterburn.org>
Wed, 26 Oct 2005 13:35:41 +0000
(13:35 +0000)
src/mesa/drivers/dri/r300/r300_context.h
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diff --git
a/src/mesa/drivers/dri/r300/r300_context.h
b/src/mesa/drivers/dri/r300/r300_context.h
index b59f184e38fb3a351247673da6883bae8151834b..b4ba612af6b49dc9601ff1792edc6bae18fc30b6 100644
(file)
--- a/
src/mesa/drivers/dri/r300/r300_context.h
+++ b/
src/mesa/drivers/dri/r300/r300_context.h
@@
-523,11
+523,11
@@
struct r300_vap_reg_state {
/* Vertex shader state */
-/*
Tested with rv350 and verified from misc web pages.
*/
+/*
Perhaps more if we store programs in vmem?
*/
#define VSF_MAX_FRAGMENT_LENGTH (256*4)
-/*
Tested with rv350 and verified from misc web pages
. */
-#define VSF_MAX_FRAGMENT_TEMPS (
32
)
+/*
Can be tested with colormat currently
. */
+#define VSF_MAX_FRAGMENT_TEMPS (
14
)
struct r300_vertex_shader_fragment {