return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR;
}
- /* If ARB_texture_multisample is supported, we have separate limits for
- * integer formats.
+ /* If ARB_texture_multisample is supported, we have separate limits,
+ * which may be lower than MAX_SAMPLES:
*
- * From the ARB_texture_multisample spec:
+ * From the ARB_texture_multisample spec, when describing the operation
+ * of RenderbufferStorageMultisample:
*
* "If <internalformat> is a signed or unsigned integer format and
* <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the
* error INVALID_OPERATION is generated"
+ *
+ * And when describing the operation of TexImage*Multisample:
+ *
+ * "The error INVALID_OPERATION may be generated if any of the following are true:
+ *
+ * * <internalformat> is a depth/stencil-renderable format and <samples>
+ * is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES
+ * * <internalformat> is a color-renderable format and <samples> is
+ * grater than the value of MAX_COLOR_TEXTURE_SAMPLES
+ * * <internalformat> is a signed or unsigned integer format and
+ * <samples> is greater than the value of MAX_INTEGER_SAMPLES
*/
if (ctx->Extensions.ARB_texture_multisample) {
if (_mesa_is_enum_format_integer(internalFormat))
return samples > ctx->Const.MaxIntegerSamples ? GL_INVALID_OPERATION : GL_NO_ERROR;
+
+ if (target == GL_TEXTURE_2D_MULTISAMPLE ||
+ target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
+
+ if (_mesa_is_depth_or_stencil_format(internalFormat))
+ return samples > ctx->Const.MaxDepthTextureSamples
+ ? GL_INVALID_OPERATION : GL_NO_ERROR;
+ else
+ return samples > ctx->Const.MaxColorTextureSamples
+ ? GL_INVALID_OPERATION : GL_NO_ERROR;
+ }
}
/* No more specific limit is available, so just use MAX_SAMPLES:
#include "imports.h"
#include "macros.h"
#include "mfeatures.h"
+#include "multisample.h"
#include "state.h"
#include "texcompress.h"
#include "texcompress_cpal.h"
struct gl_texture_image *texImage;
GLboolean sizeOK, dimensionsOK;
gl_format texFormat;
+ GLenum sample_count_error;
GET_CURRENT_CONTEXT(ctx);
return;
}
- if (_mesa_is_enum_format_integer(internalformat)) {
- if (samples > ctx->Const.MaxIntegerSamples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%uDMultisample(samples>GL_MAX_INTEGER_SAMPLES)",
- dims);
- return;
- }
- }
- else if (_mesa_is_depth_or_stencil_format(internalformat)) {
- if (samples > ctx->Const.MaxDepthTextureSamples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%uDMultisample(samples>GL_MAX_DEPTH_TEXTURE_SAMPLES)",
- dims);
- return;
- }
- }
- else {
- if (samples > ctx->Const.MaxColorTextureSamples) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTexImage%uDMultisample(samples>GL_MAX_COLOR_TEXTURE_SAMPLES)",
- dims);
- return;
- }
+ sample_count_error = _mesa_check_sample_count(ctx, target,
+ internalformat, samples);
+ if (sample_count_error != GL_NO_ERROR) {
+ _mesa_error(ctx, sample_count_error, "glTexImage%uDMultisample(samples)", dims);
+ return;
}
- /* TODO: should ask the driver for the exact limit for this internalformat
- * once IDR's internalformat_query bits land
- */
-
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_get_tex_image(ctx, texObj, 0, 0);