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v3d: Assert that we do request the normal texturing return data.
author
Eric Anholt
<eric@anholt.net>
Thu, 25 Apr 2019 18:23:55 +0000
(11:23 -0700)
committer
Eric Anholt
<eric@anholt.net>
Fri, 26 Apr 2019 19:42:30 +0000
(12:42 -0700)
An unused tex should be DCEed, but if it wasn't we'd run into trouble with
not doing a TMUWT.
src/broadcom/compiler/v3d40_tex.c
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diff --git
a/src/broadcom/compiler/v3d40_tex.c
b/src/broadcom/compiler/v3d40_tex.c
index 679f1f15f81c54bedfda4021e93a08e5c39a2055..e5a45c1f003f27fcb4ff62a94f24b6a1490b12df 100644
(file)
--- a/
src/broadcom/compiler/v3d40_tex.c
+++ b/
src/broadcom/compiler/v3d40_tex.c
@@
-183,6
+183,8
@@
v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
assert(p1_unpacked.output_type_32_bit ||
p0_unpacked.return_words_of_texture_data < (1 << 2));
+ assert(p0_unpacked.return_words_of_texture_data != 0);
+
uint32_t p0_packed;
V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
(uint8_t *)&p0_packed,