glsl: fix "tesselation" typo
authorMarek Olšák <marek.olsak@amd.com>
Sat, 6 Jun 2015 12:12:34 +0000 (14:12 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sun, 14 Jun 2015 18:17:29 +0000 (20:17 +0200)
Trivial.

src/glsl/ast_to_hir.cpp

index a05efe004701c331e38f4b4fec7bdf89865cd005..fc24305b244dafea5096c5160b4daec80cca0954 100644 (file)
@@ -2729,7 +2729,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
     *    GL_ARB_conservative_depth
     *    GL_ARB_gpu_shader5
     *    GL_ARB_separate_shader_objects
-    *    GL_ARB_tesselation_shader
+    *    GL_ARB_tessellation_shader
     *    GL_ARB_transform_feedback3
     *    GL_ARB_uniform_buffer_object
     *