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radeonsi/gfx10: initialize EXEC for TES-as-NGG (without geometry shader)
author
Nicolai Hähnle
<nicolai.haehnle@amd.com>
Fri, 31 Aug 2018 17:59:36 +0000
(19:59 +0200)
committer
Marek Olšák
<marek.olsak@amd.com>
Wed, 3 Jul 2019 19:51:13 +0000
(15:51 -0400)
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/gallium/drivers/radeonsi/si_shader.c
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diff --git
a/src/gallium/drivers/radeonsi/si_shader.c
b/src/gallium/drivers/radeonsi/si_shader.c
index a99a58e56758a0d78e12c2c9ac028fee6bc3dd68..0b46b5ca62728607cb30f8f0f791b502098fc6d6 100644
(file)
--- a/
src/gallium/drivers/radeonsi/si_shader.c
+++ b/
src/gallium/drivers/radeonsi/si_shader.c
@@
-6096,7
+6096,9
@@
static bool si_compile_tgsi_main(struct si_shader_context *ctx)
LLVMValueRef num_threads;
bool nested_barrier;
- if (!shader->is_monolithic)
+ if (!shader->is_monolithic ||
+ (ctx->type == PIPE_SHADER_TESS_EVAL &&
+ shader->key.as_ngg))
ac_init_exec_full_mask(&ctx->ac);
if (ctx->type == PIPE_SHADER_TESS_CTRL ||