gconf->stvis.buffer_mask & ST_ATTACHMENT_FRONT_LEFT_MASK)
gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
- if (dpy->Extensions.NV_post_sub_buffer) {
- if (gsurf->base.Type == EGL_WINDOW_BIT &&
- gsurf->base.RenderBuffer == EGL_BACK_BUFFER)
- gsurf->base.PostSubBufferSupportedNV = EGL_TRUE;
- else
- gsurf->base.PostSubBufferSupportedNV = EGL_FALSE;
- }
+ /* surfaces can always be posted when the display supports it */
+ if (dpy->Extensions.NV_post_sub_buffer)
+ gsurf->base.PostSubBufferSupportedNV = EGL_TRUE;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
if (!gsurf->stfbi) {
egl_g3d_post_sub_buffer(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
EGLint x, EGLint y, EGLint width, EGLint height)
{
+ EGLint rect[4];
+
+ if (x < 0 || y < 0 || width < 0 || height < 0)
+ return _eglError(EGL_BAD_PARAMETER, "eglPostSubBufferNV");
+
+ /* clamp */
+ if (x + width > surf->Width)
+ width = surf->Width - x;
+ if (y + height > surf->Height)
+ height = surf->Height - y;
+
+ if (width <= 0 || height <= 0)
+ return EGL_TRUE;
+
+ rect[0] = x;
/* Note: y=0=bottom */
- const EGLint rect[4] = { x, surf->Height - y - height, width, height };
+ rect[1] = surf->Height - y - height;
+ rect[2] = width;
+ rect[3] = height;
return swap_buffers(drv, dpy, surf, 1, rect, EGL_TRUE);
}