fs_reg *reg = new(this->mem_ctx)
fs_reg(ATTR, 4 * _mesa_bitcount_64(nir->info.inputs_read),
BRW_REGISTER_TYPE_D);
- struct brw_vs_prog_data *vs_prog_data = brw_vs_prog_data(prog_data);
switch (location) {
case SYSTEM_VALUE_BASE_VERTEX:
reg->offset = 0;
- vs_prog_data->uses_basevertex = true;
break;
case SYSTEM_VALUE_BASE_INSTANCE:
reg->offset = REG_SIZE;
- vs_prog_data->uses_baseinstance = true;
break;
case SYSTEM_VALUE_VERTEX_ID:
unreachable("should have been lowered");
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
reg->offset = 2 * REG_SIZE;
- vs_prog_data->uses_vertexid = true;
break;
case SYSTEM_VALUE_INSTANCE_ID:
reg->offset = 3 * REG_SIZE;
- vs_prog_data->uses_instanceid = true;
break;
case SYSTEM_VALUE_DRAW_ID:
if (nir->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID)))
reg->nr += 4;
reg->offset = 0;
- vs_prog_data->uses_drawid = true;
break;
default:
unreachable("not reached");
nr_attribute_slots++;
}
+ if (shader->info.system_values_read &
+ BITFIELD64_BIT(SYSTEM_VALUE_BASE_VERTEX))
+ prog_data->uses_basevertex = true;
+
+ if (shader->info.system_values_read &
+ BITFIELD64_BIT(SYSTEM_VALUE_BASE_INSTANCE))
+ prog_data->uses_baseinstance = true;
+
+ if (shader->info.system_values_read &
+ BITFIELD64_BIT(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE))
+ prog_data->uses_vertexid = true;
+
+ if (shader->info.system_values_read &
+ BITFIELD64_BIT(SYSTEM_VALUE_INSTANCE_ID))
+ prog_data->uses_instanceid = true;
+
/* gl_DrawID has its very own vec4 */
if (shader->info.system_values_read &
BITFIELD64_BIT(SYSTEM_VALUE_DRAW_ID)) {
+ prog_data->uses_drawid = true;
nr_attribute_slots++;
}
switch (location) {
case SYSTEM_VALUE_BASE_VERTEX:
reg->writemask = WRITEMASK_X;
- vs_prog_data->uses_basevertex = true;
break;
case SYSTEM_VALUE_BASE_INSTANCE:
reg->writemask = WRITEMASK_Y;
- vs_prog_data->uses_baseinstance = true;
break;
case SYSTEM_VALUE_VERTEX_ID:
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
reg->writemask = WRITEMASK_Z;
- vs_prog_data->uses_vertexid = true;
break;
case SYSTEM_VALUE_INSTANCE_ID:
reg->writemask = WRITEMASK_W;
- vs_prog_data->uses_instanceid = true;
break;
case SYSTEM_VALUE_DRAW_ID:
reg = new(mem_ctx) dst_reg(ATTR, VERT_ATTRIB_MAX + 1);
reg->writemask = WRITEMASK_X;
- vs_prog_data->uses_drawid = true;
break;
default:
unreachable("not reached");