I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
0);
OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
- ((region->pitch - 1) << 6) |
+ ((region->width - 1) << 6) |
((region->height - 1) << 19));
OUT_BATCH(0);
BEGIN_BATCH(4);
OUT_BATCH(CMD_3D_CC_STATE_POINTERS << 16 | (4 - 2));
- OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
+ OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
ADVANCE_BATCH();
intel_batchbuffer_emit_mi_flush(intel->batch);