It's a mesa define that's trivial to inline. This removes a dependence
on main/imports.h.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
static inline float
brw_inst_imm_f(const struct gen_device_info *devinfo, const brw_inst *insn)
{
- fi_type ft;
+ union {
+ float f;
+ uint32_t u;
+ } ft;
(void) devinfo;
ft.u = brw_inst_bits(insn, 127, 96);
return ft.f;
brw_inst_set_imm_f(const struct gen_device_info *devinfo,
brw_inst *insn, float value)
{
- fi_type ft;
+ union {
+ float f;
+ uint32_t u;
+ } ft;
(void) devinfo;
ft.f = value;
brw_inst_set_bits(insn, 127, 96, ft.u);