* handed us defined values in only the constant offset
* field of the setup reg.
*/
- for (unsigned int c = 0; c < type->vector_elements; c++) {
- struct brw_reg interp = interp_reg(location, c);
+ for (unsigned int k = 0; k < type->vector_elements; k++) {
+ struct brw_reg interp = interp_reg(location, k);
interp = suboffset(interp, 3);
emit(FS_OPCODE_CINTERP, attr, fs_reg(interp));
attr.reg_offset++;
}
} else {
/* Perspective interpolation case. */
- for (unsigned int c = 0; c < type->vector_elements; c++) {
- struct brw_reg interp = interp_reg(location, c);
+ for (unsigned int k = 0; k < type->vector_elements; k++) {
+ struct brw_reg interp = interp_reg(location, k);
emit(FS_OPCODE_LINTERP, attr,
this->delta_x, this->delta_y, fs_reg(interp));
attr.reg_offset++;
if (intel->gen < 6 && !(is_gl_Color && c->key.linear_color)) {
attr.reg_offset -= type->vector_elements;
- for (unsigned int c = 0; c < type->vector_elements; c++) {
+ for (unsigned int k = 0; k < type->vector_elements; k++) {
emit(BRW_OPCODE_MUL, attr, attr, this->pixel_w);
attr.reg_offset++;
}