remove GLUTAPIENTRY from __glutCloseDownGameMode
authorBrian Paul <brian.paul@tungstengraphics.com>
Sat, 30 Nov 2002 17:04:04 +0000 (17:04 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sat, 30 Nov 2002 17:04:04 +0000 (17:04 +0000)
src/glut/glx/glut_gamemode.c
src/glut/glx/glutint.h

index 729711d96b7efab4d3314c678dda67aa4b520d6b..fc9131fb306fac638abaa72f3a95f1b98887315a 100644 (file)
@@ -45,7 +45,7 @@ static char *capstr[] =
 };
 #endif
 
-void __cdecl
+void
 __glutCloseDownGameMode(void)
 {
   if (__glutDisplaySettingsChanged) {
index 5e06bfc435eb6637a1d29be56c26974f6dacd75b..6fe09ffe7e708e914b23a38345111c830797966f 100644 (file)
@@ -796,7 +796,7 @@ extern void  __glutUpdateInputDeviceMask(GLUTwindow * window);
 extern void __glutDetermineMesaSwapHackSupport(void);
 
 /* private routines from glut_gameglut.c */
-extern void GLUTAPIENTRYV __glutCloseDownGameMode(void);
+extern void __glutCloseDownGameMode(void);
 
 /* private variables from glut_swap.c (BrianP) */
 extern GLint __glutFPS;