if (ir->operands[0]->type->is_vector() ||
ir->operands[1]->type->is_vector()) {
src_reg temp = get_temp(glsl_type::vec4_type);
- emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]);
+ if (ir->operands[0]->type->is_boolean() &&
+ ir->operands[1]->as_constant() &&
+ ir->operands[1]->as_constant()->is_zero()) {
+ temp = op[0];
+ } else {
+ emit(ir, OPCODE_SNE, dst_reg(temp), op[0], op[1]);
+ }
/* After the dot-product, the value will be an integer on the
* range [0,4]. Zero stays zero, and positive values become 1.0.