<li>GL_ARB_base_instance</li>
<li>GL_ARB_blend_func_extended</li>
<li>GL_ARB_debug_output</li>
+<li>GL_ARB_invalidate_subdate - Currently a "no-op" implementation. This
+extension is always enabled in all drivers.</li>
<li>GL_ARB_shader_bit_encoding</li>
<li>GL_ARB_timer_query</li>
<li>GL_ARB_transform_feedback3</li>
{ "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
+ { "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
{ "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
{ "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },