return 1;
}
+/**
+ * xa_src_pict_is_accelerated - Check whether we support acceleration
+ * of the given src_pict type
+ *
+ * \param src_pic[in]: Pointer to a union xa_source_pict to check.
+ *
+ * \returns TRUE if accelerated, FALSE otherwise.
+ */
+static boolean
+xa_src_pict_is_accelerated(const union xa_source_pict *src_pic)
+{
+ if (!src_pic)
+ return TRUE;
+
+ if (src_pic->type == xa_src_pict_solid_fill ||
+ src_pic->type == xa_src_pict_float_solid_fill)
+ return TRUE;
+
+ return FALSE;
+}
+
XA_EXPORT int
xa_composite_check_accelerated(const struct xa_composite *comp)
{
return -XA_ERR_INVAL;
}
- if (src_pic->src_pict &&src_pic->src_pict->type != xa_src_pict_solid_fill)
+ if (!xa_src_pict_is_accelerated(src_pic->src_pict) ||
+ (mask_pic && !xa_src_pict_is_accelerated(mask_pic->src_pict)))
return -XA_ERR_INVAL;
if (!blend_for_op(&blend, comp->op, comp->src, comp->mask, comp->dst))
src[3] *= mask[3];
}
+/**
+ * xa_handle_src_pict - Set up xa_context state and fragment shader
+ * input based on scr_pict type
+ *
+ * \param ctx[in, out]: Pointer to the xa context.
+ * \param src_pict[in]: Pointer to the union xa_source_pict to consider.
+ * \param is_mask[in]: Whether we're considering a mask picture.
+ *
+ * \returns TRUE if succesful, FALSE otherwise.
+ *
+ * This function computes some xa_context state used to determine whether
+ * to upload the solid color and also the solid color itself used as an input
+ * to the fragment shader.
+ */
+static boolean
+xa_handle_src_pict(struct xa_context *ctx,
+ const union xa_source_pict *src_pict,
+ boolean is_mask)
+{
+ float solid_color[4];
+
+ switch(src_pict->type) {
+ case xa_src_pict_solid_fill:
+ xa_pixel_to_float4(src_pict->solid_fill.color, solid_color);
+ break;
+ case xa_src_pict_float_solid_fill:
+ memcpy(solid_color, src_pict->float_solid_fill.color,
+ sizeof(solid_color));
+ break;
+ default:
+ return FALSE;
+ }
+
+ if (is_mask && ctx->has_solid_src)
+ xa_src_in_mask(ctx->solid_color, solid_color);
+ else
+ memcpy(ctx->solid_color, solid_color, sizeof(solid_color));
+
+ if (is_mask)
+ ctx->has_solid_mask = TRUE;
+ else
+ ctx->has_solid_src = TRUE;
+
+ return TRUE;
+}
+
static int
bind_shaders(struct xa_context *ctx, const struct xa_composite *comp)
{
vs_traits |= VS_COMPOSITE;
if (src_pic->src_pict) {
- if (src_pic->src_pict->type == xa_src_pict_solid_fill) {
- fs_traits |= FS_SRC_SRC;
- vs_traits |= VS_SRC_SRC;
- xa_pixel_to_float4(src_pic->src_pict->solid_fill.color,
- ctx->solid_color);
- ctx->has_solid_src = TRUE;
- }
+ if (!xa_handle_src_pict(ctx, src_pic->src_pict, false))
+ return -XA_ERR_INVAL;
+ fs_traits |= FS_SRC_SRC;
+ vs_traits |= VS_SRC_SRC;
} else
fs_traits |= picture_format_fixups(src_pic, 0);
}
vs_traits |= VS_MASK;
fs_traits |= FS_MASK;
if (mask_pic->src_pict) {
- if (mask_pic->src_pict->type == xa_src_pict_solid_fill) {
- if (ctx->has_solid_src) {
- float solid_mask[4];
-
- xa_pixel_to_float4(mask_pic->src_pict->solid_fill.color,
- solid_mask);
- xa_src_in_mask(ctx->solid_color, solid_mask);
- vs_traits &= ~(VS_MASK);
- fs_traits &= ~(FS_MASK);
- } else {
- xa_pixel_to_float4(mask_pic->src_pict->solid_fill.color,
- ctx->solid_color);
- vs_traits |= VS_MASK_SRC;
- fs_traits |= FS_MASK_SRC;
- }
- ctx->has_solid_mask = TRUE;
+ if (!xa_handle_src_pict(ctx, mask_pic->src_pict, true))
+ return -XA_ERR_INVAL;
+
+ if (ctx->has_solid_src) {
+ vs_traits &= ~VS_MASK;
+ fs_traits &= ~FS_MASK;
+ } else {
+ vs_traits |= VS_MASK_SRC;
+ fs_traits |= FS_MASK_SRC;
}
} else {
if (mask_pic->wrap == xa_wrap_clamp_to_border &&
* Src picture types.
*/
enum xa_composite_src_pict_type {
- xa_src_pict_solid_fill
+ xa_src_pict_solid_fill,
+ xa_src_pict_float_solid_fill
};
+
+/*
+ * struct xa_pict_solid_fill - Description of a solid_fill picture
+ * Deprecated. Use struct xa_pict_float_solid_fill instead.
+ */
struct xa_pict_solid_fill {
enum xa_composite_src_pict_type type;
unsigned int class;
uint32_t color;
};
+/*
+ * struct xa_pict_solid_fill - Description of a solid_fill picture
+ * with color channels represented by floats.
+ */
+struct xa_pict_float_solid_fill {
+ enum xa_composite_src_pict_type type;
+ float color[4]; /* R, G, B, A */
+};
+
union xa_source_pict {
- unsigned int type;
+ enum xa_composite_src_pict_type type;
struct xa_pict_solid_fill solid_fill;
+ struct xa_pict_float_solid_fill float_solid_fill;
};
struct xa_picture {