make triangle smoothing a sw fallback (Martign van Oosterhout)
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 13 Sep 2006 16:41:25 +0000 (16:41 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 13 Sep 2006 16:41:25 +0000 (16:41 +0000)
src/mesa/drivers/dri/r128/r128_tris.c

index 90cc54b5e38b345b1e9b0a28c64ec78b60532077..7e3e714f37269a39e44072f74f65077028a1bb68 100644 (file)
@@ -421,7 +421,7 @@ r128_fallback_point( r128ContextPtr rmesa,
 
 #define POINT_FALLBACK (DD_POINT_SMOOTH)
 #define LINE_FALLBACK (DD_LINE_STIPPLE)
-#define TRI_FALLBACK (0)
+#define TRI_FALLBACK (DD_TRI_SMOOTH)
 #define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
 #define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
 #define _R128_NEW_RENDER_STATE (ANY_FALLBACK_FLAGS | ANY_RASTER_FLAGS)