+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 7.1
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/*
- * Mesa/X11 interface. This header file serves as the documentation for
- * the Mesa/X11 interface functions.
- *
- * Note: this interface isn't intended for user programs. It's primarily
- * just for implementing the pseudo-GLX interface.
- */
-
-
-/* Sample Usage:
-
-In addition to the usual X calls to select a visual, create a colormap
-and create a window, you must do the following to use the X/Mesa interface:
-
-1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
-
-2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
- the XMesaVisual.
-
-3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
- and XMesaVisual.
-
-4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
- to make the context the current one.
-
-5. Make gl* calls to render your graphics.
-
-6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
-
-7. Before the X window is destroyed, call XMesaDestroyBuffer().
-
-8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
-
-*/
-
-
-
-
-#ifndef XMESA_H
-#define XMESA_H
-
-#ifdef __VMS
-#include <GL/vms_x_fix.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include "GL/gl.h"
-
-#ifdef AMIWIN
-#include <pragmas/xlib_pragmas.h>
-extern struct Library *XLibBase;
-#endif
-
-
-#define XMESA_MAJOR_VERSION 6
-#define XMESA_MINOR_VERSION 3
-
-
-
-/*
- * Values passed to XMesaGetString:
- */
-#define XMESA_VERSION 1
-#define XMESA_EXTENSIONS 2
-
-
-
-typedef struct xmesa_context *XMesaContext;
-
-typedef struct xmesa_visual *XMesaVisual;
-
-typedef struct xmesa_buffer *XMesaBuffer;
-
-
-
-/*
- * Create a new X/Mesa visual.
- * Input: display - X11 display
- * visinfo - an XVisualInfo pointer
- * rgb_flag - GL_TRUE = RGB mode,
- * GL_FALSE = color index mode
- * alpha_flag - alpha buffer requested?
- * db_flag - GL_TRUE = double-buffered,
- * GL_FALSE = single buffered
- * stereo_flag - stereo visual?
- * ximage_flag - GL_TRUE = use an XImage for back buffer,
- * GL_FALSE = use an off-screen pixmap for back buffer
- * depth_size - requested bits/depth values, or zero
- * stencil_size - requested bits/stencil values, or zero
- * accum_red_size - requested bits/red accum values, or zero
- * accum_green_size - requested bits/green accum values, or zero
- * accum_blue_size - requested bits/blue accum values, or zero
- * accum_alpha_size - requested bits/alpha accum values, or zero
- * num_samples - number of samples/pixel if multisampling, or zero
- * level - visual level, usually 0
- * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
- * Return; a new XMesaVisual or 0 if error.
- */
-extern XMesaVisual XMesaCreateVisual( Display *display,
- XVisualInfo * visinfo,
- GLboolean rgb_flag,
- GLboolean alpha_flag,
- GLboolean db_flag,
- GLboolean stereo_flag,
- GLboolean ximage_flag,
- GLint depth_size,
- GLint stencil_size,
- GLint accum_red_size,
- GLint accum_green_size,
- GLint accum_blue_size,
- GLint accum_alpha_size,
- GLint num_samples,
- GLint level,
- GLint visualCaveat );
-
-/*
- * Destroy an XMesaVisual, but not the associated XVisualInfo.
- */
-extern void XMesaDestroyVisual( XMesaVisual v );
-
-
-
-/*
- * Create a new XMesaContext for rendering into an X11 window.
- *
- * Input: visual - an XMesaVisual
- * share_list - another XMesaContext with which to share display
- * lists or NULL if no sharing is wanted.
- * Return: an XMesaContext or NULL if error.
- */
-extern XMesaContext XMesaCreateContext( XMesaVisual v,
- XMesaContext share_list );
-
-
-/*
- * Destroy a rendering context as returned by XMesaCreateContext()
- */
-extern void XMesaDestroyContext( XMesaContext c );
-
-
-
-/*
- * Create an XMesaBuffer from an X window.
- */
-extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w );
-
-
-/*
- * Create an XMesaBuffer from an X pixmap.
- */
-extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
- Pixmap p,
- Colormap cmap );
-
-
-/*
- * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
- */
-extern void XMesaDestroyBuffer( XMesaBuffer b );
-
-
-/*
- * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
- *
- * New in Mesa 2.3.
- */
-extern XMesaBuffer XMesaFindBuffer( Display *dpy,
- Drawable d );
-
-
-
-/*
- * Bind two buffers (read and draw) to a context and make the
- * context the current one.
- * New in Mesa 3.3
- */
-extern GLboolean XMesaMakeCurrent2( XMesaContext c,
- XMesaBuffer drawBuffer,
- XMesaBuffer readBuffer );
-
-
-/*
- * Unbind the current context from its buffer.
- */
-extern GLboolean XMesaUnbindContext( XMesaContext c );
-
-
-/*
- * Return a handle to the current context.
- */
-extern XMesaContext XMesaGetCurrentContext( void );
-
-
-/*
- * Return handle to the current (draw) buffer.
- */
-extern XMesaBuffer XMesaGetCurrentBuffer( void );
-
-
-/*
- * Return handle to the current read buffer.
- * New in Mesa 3.3
- */
-extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
-
-
-/*
- * Swap the front and back buffers for the given buffer. No action is
- * taken if the buffer is not double buffered.
- */
-extern void XMesaSwapBuffers( XMesaBuffer b );
-
-
-/*
- * Copy a sub-region of the back buffer to the front buffer.
- *
- * New in Mesa 2.6
- */
-extern void XMesaCopySubBuffer( XMesaBuffer b,
- int x,
- int y,
- int width,
- int height );
-
-
-/*
- * Return a pointer to the the Pixmap or XImage being used as the back
- * color buffer of an XMesaBuffer. This function is a way to get "under
- * the hood" of X/Mesa so one can manipulate the back buffer directly.
- * Input: b - the XMesaBuffer
- * Output: pixmap - pointer to back buffer's Pixmap, or 0
- * ximage - pointer to back buffer's XImage, or NULL
- * Return: GL_TRUE = context is double buffered
- * GL_FALSE = context is single buffered
- */
-extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
- Pixmap *pixmap,
- XImage **ximage );
-
-
-
-/*
- * Return the depth buffer associated with an XMesaBuffer.
- * Input: b - the XMesa buffer handle
- * Output: width, height - size of buffer in pixels
- * bytesPerValue - bytes per depth value (2 or 4)
- * buffer - pointer to depth buffer values
- * Return: GL_TRUE or GL_FALSE to indicate success or failure.
- *
- * New in Mesa 2.4.
- */
-extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
- GLint *width,
- GLint *height,
- GLint *bytesPerValue,
- void **buffer );
-
-
-
-/*
- * Flush/sync a context
- */
-extern void XMesaFlush( XMesaContext c );
-
-
-
-/*
- * Get an X/Mesa-specific string.
- * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
- */
-extern const char *XMesaGetString( XMesaContext c, int name );
-
-
-
-/*
- * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
- * any memory used by that buffer.
- *
- * New in Mesa 2.3.
- */
-extern void XMesaGarbageCollect( void );
-
-
-
-/*
- * Return a dithered pixel value.
- * Input: c - XMesaContext
- * x, y - window coordinate
- * red, green, blue, alpha - color components in [0,1]
- * Return: pixel value
- *
- * New in Mesa 2.3.
- */
-extern unsigned long XMesaDitherColor( XMesaContext xmesa,
- GLint x,
- GLint y,
- GLfloat red,
- GLfloat green,
- GLfloat blue,
- GLfloat alpha );
-
-
-
-
-/*
- * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
- * buffer <b> if its size has changed.
- *
- * New in Mesa 4.0.2
- */
-extern void XMesaResizeBuffers( XMesaBuffer b );
-
-
-
-/*
- * Create a pbuffer.
- * New in Mesa 4.1
- */
-extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
- unsigned int width, unsigned int height);
-
-
-
-/*
- * Texture from Pixmap
- * New in Mesa 7.1
- */
-extern void
-XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
- const int *attrib_list);
-
-extern void
-XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer);
-
-
-extern XMesaBuffer
-XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
- Colormap cmap,
- int format, int target, int mipmap);
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-
-#endif
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/*
+ * Mesa/X11 interface. This header file serves as the documentation for
+ * the Mesa/X11 interface functions.
+ *
+ * Note: this interface isn't intended for user programs. It's primarily
+ * just for implementing the pseudo-GLX interface.
+ */
+
+
+/* Sample Usage:
+
+In addition to the usual X calls to select a visual, create a colormap
+and create a window, you must do the following to use the X/Mesa interface:
+
+1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.
+
+2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
+ the XMesaVisual.
+
+3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
+ and XMesaVisual.
+
+4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
+ to make the context the current one.
+
+5. Make gl* calls to render your graphics.
+
+6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.
+
+7. Before the X window is destroyed, call XMesaDestroyBuffer().
+
+8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.
+
+*/
+
+
+
+
+#ifndef XMESA_H
+#define XMESA_H
+
+#ifdef __VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include "GL/gl.h"
+
+#ifdef AMIWIN
+#include <pragmas/xlib_pragmas.h>
+extern struct Library *XLibBase;
+#endif
+
+
+#define XMESA_MAJOR_VERSION 6
+#define XMESA_MINOR_VERSION 3
+
+
+
+/*
+ * Values passed to XMesaGetString:
+ */
+#define XMESA_VERSION 1
+#define XMESA_EXTENSIONS 2
+
+
+
+typedef struct xmesa_context *XMesaContext;
+
+typedef struct xmesa_visual *XMesaVisual;
+
+typedef struct xmesa_buffer *XMesaBuffer;
+
+
+
+/*
+ * Create a new X/Mesa visual.
+ * Input: display - X11 display
+ * visinfo - an XVisualInfo pointer
+ * rgb_flag - GL_TRUE = RGB mode,
+ * GL_FALSE = color index mode
+ * alpha_flag - alpha buffer requested?
+ * db_flag - GL_TRUE = double-buffered,
+ * GL_FALSE = single buffered
+ * stereo_flag - stereo visual?
+ * ximage_flag - GL_TRUE = use an XImage for back buffer,
+ * GL_FALSE = use an off-screen pixmap for back buffer
+ * depth_size - requested bits/depth values, or zero
+ * stencil_size - requested bits/stencil values, or zero
+ * accum_red_size - requested bits/red accum values, or zero
+ * accum_green_size - requested bits/green accum values, or zero
+ * accum_blue_size - requested bits/blue accum values, or zero
+ * accum_alpha_size - requested bits/alpha accum values, or zero
+ * num_samples - number of samples/pixel if multisampling, or zero
+ * level - visual level, usually 0
+ * visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
+ * Return; a new XMesaVisual or 0 if error.
+ */
+extern XMesaVisual XMesaCreateVisual( Display *display,
+ XVisualInfo * visinfo,
+ GLboolean rgb_flag,
+ GLboolean alpha_flag,
+ GLboolean db_flag,
+ GLboolean stereo_flag,
+ GLboolean ximage_flag,
+ GLint depth_size,
+ GLint stencil_size,
+ GLint accum_red_size,
+ GLint accum_green_size,
+ GLint accum_blue_size,
+ GLint accum_alpha_size,
+ GLint num_samples,
+ GLint level,
+ GLint visualCaveat );
+
+/*
+ * Destroy an XMesaVisual, but not the associated XVisualInfo.
+ */
+extern void XMesaDestroyVisual( XMesaVisual v );
+
+
+
+/*
+ * Create a new XMesaContext for rendering into an X11 window.
+ *
+ * Input: visual - an XMesaVisual
+ * share_list - another XMesaContext with which to share display
+ * lists or NULL if no sharing is wanted.
+ * Return: an XMesaContext or NULL if error.
+ */
+extern XMesaContext XMesaCreateContext( XMesaVisual v,
+ XMesaContext share_list );
+
+
+/*
+ * Destroy a rendering context as returned by XMesaCreateContext()
+ */
+extern void XMesaDestroyContext( XMesaContext c );
+
+
+
+/*
+ * Create an XMesaBuffer from an X window.
+ */
+extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w );
+
+
+/*
+ * Create an XMesaBuffer from an X pixmap.
+ */
+extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
+ Pixmap p,
+ Colormap cmap );
+
+
+/*
+ * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
+ */
+extern void XMesaDestroyBuffer( XMesaBuffer b );
+
+
+/*
+ * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
+ *
+ * New in Mesa 2.3.
+ */
+extern XMesaBuffer XMesaFindBuffer( Display *dpy,
+ Drawable d );
+
+
+
+/*
+ * Bind two buffers (read and draw) to a context and make the
+ * context the current one.
+ * New in Mesa 3.3
+ */
+extern GLboolean XMesaMakeCurrent2( XMesaContext c,
+ XMesaBuffer drawBuffer,
+ XMesaBuffer readBuffer );
+
+
+/*
+ * Unbind the current context from its buffer.
+ */
+extern GLboolean XMesaUnbindContext( XMesaContext c );
+
+
+/*
+ * Return a handle to the current context.
+ */
+extern XMesaContext XMesaGetCurrentContext( void );
+
+
+/*
+ * Return handle to the current (draw) buffer.
+ */
+extern XMesaBuffer XMesaGetCurrentBuffer( void );
+
+
+/*
+ * Return handle to the current read buffer.
+ * New in Mesa 3.3
+ */
+extern XMesaBuffer XMesaGetCurrentReadBuffer( void );
+
+
+/*
+ * Swap the front and back buffers for the given buffer. No action is
+ * taken if the buffer is not double buffered.
+ */
+extern void XMesaSwapBuffers( XMesaBuffer b );
+
+
+/*
+ * Copy a sub-region of the back buffer to the front buffer.
+ *
+ * New in Mesa 2.6
+ */
+extern void XMesaCopySubBuffer( XMesaBuffer b,
+ int x,
+ int y,
+ int width,
+ int height );
+
+
+/*
+ * Return a pointer to the the Pixmap or XImage being used as the back
+ * color buffer of an XMesaBuffer. This function is a way to get "under
+ * the hood" of X/Mesa so one can manipulate the back buffer directly.
+ * Input: b - the XMesaBuffer
+ * Output: pixmap - pointer to back buffer's Pixmap, or 0
+ * ximage - pointer to back buffer's XImage, or NULL
+ * Return: GL_TRUE = context is double buffered
+ * GL_FALSE = context is single buffered
+ */
+extern GLboolean XMesaGetBackBuffer( XMesaBuffer b,
+ Pixmap *pixmap,
+ XImage **ximage );
+
+
+
+/*
+ * Return the depth buffer associated with an XMesaBuffer.
+ * Input: b - the XMesa buffer handle
+ * Output: width, height - size of buffer in pixels
+ * bytesPerValue - bytes per depth value (2 or 4)
+ * buffer - pointer to depth buffer values
+ * Return: GL_TRUE or GL_FALSE to indicate success or failure.
+ *
+ * New in Mesa 2.4.
+ */
+extern GLboolean XMesaGetDepthBuffer( XMesaBuffer b,
+ GLint *width,
+ GLint *height,
+ GLint *bytesPerValue,
+ void **buffer );
+
+
+
+/*
+ * Flush/sync a context
+ */
+extern void XMesaFlush( XMesaContext c );
+
+
+
+/*
+ * Get an X/Mesa-specific string.
+ * Input: name - either XMESA_VERSION or XMESA_EXTENSIONS
+ */
+extern const char *XMesaGetString( XMesaContext c, int name );
+
+
+
+/*
+ * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
+ * any memory used by that buffer.
+ *
+ * New in Mesa 2.3.
+ */
+extern void XMesaGarbageCollect( void );
+
+
+
+/*
+ * Return a dithered pixel value.
+ * Input: c - XMesaContext
+ * x, y - window coordinate
+ * red, green, blue, alpha - color components in [0,1]
+ * Return: pixel value
+ *
+ * New in Mesa 2.3.
+ */
+extern unsigned long XMesaDitherColor( XMesaContext xmesa,
+ GLint x,
+ GLint y,
+ GLfloat red,
+ GLfloat green,
+ GLfloat blue,
+ GLfloat alpha );
+
+
+
+
+/*
+ * Reallocate the back/depth/stencil/accum/etc/ buffers associated with
+ * buffer <b> if its size has changed.
+ *
+ * New in Mesa 4.0.2
+ */
+extern void XMesaResizeBuffers( XMesaBuffer b );
+
+
+
+/*
+ * Create a pbuffer.
+ * New in Mesa 4.1
+ */
+extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
+ unsigned int width, unsigned int height);
+
+
+
+/*
+ * Texture from Pixmap
+ * New in Mesa 7.1
+ */
+extern void
+XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
+ const int *attrib_list);
+
+extern void
+XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer);
+
+
+extern XMesaBuffer
+XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
+ Colormap cmap,
+ int format, int target, int mipmap);
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif