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st: report GL_OUT_OF_MEMORY instead of asserting
author
Brian Paul
<brianp@vmware.com>
Mon, 20 Apr 2009 21:03:38 +0000
(15:03 -0600)
committer
Brian Paul
<brianp@vmware.com>
Tue, 21 Apr 2009 13:27:26 +0000
(07:27 -0600)
src/mesa/state_tracker/st_cb_bufferobjects.c
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diff --git
a/src/mesa/state_tracker/st_cb_bufferobjects.c
b/src/mesa/state_tracker/st_cb_bufferobjects.c
index ea9f73ca7b88f7ca5e5348c36898c125139787c8..a94e11fff12ba098089ee4013f14caeb1c5ed296 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/
src/mesa/state_tracker/st_cb_bufferobjects.c
@@
-169,10
+169,10
@@
st_bufferobj_data(GLcontext *ctx,
st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size );
- /* We don't seem to have any good way of passing failure to
- * allocate up to Mesa??
- */
- assert(st_obj->buffer);
+ if (!st_obj->buffer) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB");
+ return;
+ }
st_obj->size = size;