PIPE_CAP_TGSI_INSTANCEID = 43,
PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR = 44,
PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL = 45,
+ PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46,
};
/* Shader caps not specific to any single stage */
const struct gl_renderbuffer_attachment *stencil =
&fb->Attachment[BUFFER_STENCIL];
GLuint i;
+ enum pipe_format first_format = PIPE_FORMAT_NONE;
+ boolean mixed_formats =
+ screen->get_param(screen, PIPE_CAP_MIXED_COLORBUFFER_FORMATS) != 0;
if (depth->Type && stencil->Type && depth->Type != stencil->Type) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
for (i = 0; i < ctx->Const.MaxColorAttachments; i++) {
+ struct gl_renderbuffer_attachment *att =
+ &fb->Attachment[BUFFER_COLOR0 + i];
+ enum pipe_format format;
+
if (!st_validate_attachment(ctx,
screen,
- &fb->Attachment[BUFFER_COLOR0 + i],
+ att,
PIPE_BIND_RENDER_TARGET)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
+
+ if (!mixed_formats) {
+ /* Disallow mixed formats. */
+ if (att->Type != GL_NONE) {
+ format = st_renderbuffer(att->Renderbuffer)->surface->format;
+ } else {
+ continue;
+ }
+
+ if (first_format == PIPE_FORMAT_NONE) {
+ first_format = format;
+ } else if (format != first_format) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ return;
+ }
+ }
}
}