print "* the symbol visibility mode to 'default'."
print '*/'
print '#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303'
- print '#pragma GCC visibility push(default)'
+ print '# pragma GCC visibility push(default)'
+ print '# define HIDDEN(x) .hidden x'
+ print '#else'
+ print '# define HIDDEN(x)'
print '#endif'
print ''
print '#ifndef __WIN32__'
print '# define THREADS'
print '#endif'
print ''
- print '#if defined(PTHREADS)'
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tCALL(_x86_get_dispatch) ;\t\t\t\\'
+ print '\tNOP ;\t\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print ''
+ print '#elif defined(PTHREADS)'
print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
print ''
print 'SEG_TEXT'
print ''
- print '#ifdef PTHREADS'
+ print '#ifdef GLX_USE_TLS'
+ print ''
+ print '\tGLOBL\tGLNAME(_x86_get_dispatch)'
+ print '\tHIDDEN(GLNAME(_x86_get_dispatch))'
+ print 'ALIGNTEXT16'
+ print 'GLNAME(_x86_get_dispatch):'
+ print '\tmovl\t%gs:_glapi_tls_Dispatch@NTPOFF, %eax'
+ print '\tret'
+ print ''
+ print '#elif defined(PTHREADS)'
print 'EXTERN GLNAME(_glapi_Dispatch)'
print 'EXTERN GLNAME(_gl_DispatchTSD)'
print 'EXTERN GLNAME(pthread_getspecific)'
print 'EXTERN GLNAME(_glapi_get_dispatch)'
print '#endif'
print ''
- print '\t\tALIGNTEXT16 ; GLOBL GLNAME(gl_dispatch_functions_start)'
+
+ print '#if defined( GLX_USE_TLS )'
+ print '\t\t.section\twtext, "awx", @progbits'
+ print '#endif /* defined( GLX_USE_TLS ) */'
+
+ print ''
+ print '\t\tALIGNTEXT16'
+ print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)'
+ print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))'
print 'GLNAME(gl_dispatch_functions_start):'
print ''
return
def printRealFooter(self):
+ print ''
+ print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)'
+ print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))'
+ print '\t\tALIGNTEXT16'
+ print 'GLNAME(gl_dispatch_functions_end):'
+ print ''
+ print '#if defined(GLX_USE_TLS) && defined(__linux__)'
+ print ' .section ".note.ABI-tag", "a"'
+ print ' .p2align 2'
+ print ' .long 1f - 0f /* name length */'
+ print ' .long 3f - 2f /* data length */'
+ print ' .long 1 /* note length */'
+ print '0: .asciz "GNU" /* vendor name */'
+ print '1: .p2align 2'
+ print '2: .long 0 /* note data: the ABI tag */'
+ print ' .long 2,4,20 /* Minimum kernel version w/TLS */'
+ print '3: .p2align 2 /* pad out section */'
+ print '#endif /* GLX_USE_TLS */'
print ''
print '#endif /* __WIN32__ */'
return
alt = "%s@%u" % (f.name, stack)
if f.fn_alias == None:
- print '\tGL_STUB(%s, _gloffset_%s, %s)' % (f.name, f.real_name, alt)
+ print '\tGL_STUB(%s, _gloffset_%s, %s)' % (f.name, f.real_name, alt)
else:
- alias_alt = "%s@%u" % (f.real_name, stack)
- print '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % \
- (f.name, f.real_name, alt, f.real_name, alias_alt)
+ alias_alt = "%s@%u" % (f.real_name, stack)
+ print '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % \
+ (f.name, f.real_name, alt, f.real_name, alias_alt)
return
def show_usage():
static GLboolean WarnFlag = GL_FALSE;
static _glapi_warning_func warning_func;
+static void init_glapi_relocs(void);
+
+static _glapi_proc generate_entrypoint(GLuint functionOffset);
+static void fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset);
/*
* Enable/disable printing of warning messages.
#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+
+__thread struct _glapi_table * _glapi_tls_Dispatch
+ __attribute__((tls_model("initial-exec")))
+ = (struct _glapi_table *) __glapi_noop_table;
+
+static __thread struct _glapi_table * _glapi_tls_RealDispatch
+ __attribute__((tls_model("initial-exec")))
+ = (struct _glapi_table *) __glapi_noop_table;
+
+__thread void * _glapi_tls_Context
+ __attribute__((tls_model("initial-exec")));
+
+/**
+ * Legacy per-thread dispatch pointer. This is only needed to support
+ * non-TLS DRI drivers.
+ */
+
+_glthread_TSD _gl_DispatchTSD;
+
+#else
+
/**
* \name Multi-threaded control support variables
*
static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
/*@}*/
+#endif /* defined(GLX_USE_TLS) */
#define DISPATCH_TABLE_NAME __glapi_threadsafe_table
#define UNUSED_TABLE_NAME __unused_threadsafe_functions
/***** END THREAD-SAFE DISPATCH *****/
+#if defined(GLX_USE_TLS)
+
+/**
+ * \name Old dispatch pointers
+ *
+ * Very old DRI based drivers assume that \c _glapi_Dispatch will never be
+ * \c NULL. Becuase of that, special "thread-safe" dispatch functions are
+ * needed here. Slightly more recent drivers detect the multi-threaded case
+ * by \c _glapi_DispatchTSD being \c NULL.
+ *
+ * \deprecated
+ *
+ * \warning
+ * \c _glapi_RealDispatch does not exist in TLS builds. I don't think it was
+ * ever used outside libGL.so, so this should be safe.
+ */
+/*@{*/
+PUBLIC const struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
+PUBLIC const struct _glapi_table *_glapi_DispatchTSD = NULL;
+PUBLIC const void *_glapi_Context = NULL;
+/*@}*/
+
+#else
PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
#if defined( THREADS )
#endif
PUBLIC struct _glapi_table *_glapi_RealDispatch = (struct _glapi_table *) __glapi_noop_table;
-
/* Used when thread safety disabled */
PUBLIC void *_glapi_Context = NULL;
+#endif /* defined(GLX_USE_TLS) */
+
static GLboolean DispatchOverride = GL_FALSE;
PUBLIC void
_glapi_check_multithread(void)
{
-#if defined(THREADS)
+#if defined(THREADS) && !defined(GLX_USE_TLS)
if (!ThreadSafe) {
static unsigned long knownID;
static GLboolean firstCall = GL_TRUE;
_glapi_set_context(void *context)
{
(void) __unused_noop_functions; /* silence a warning */
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ _glapi_tls_Context = context;
+#elif defined(THREADS)
(void) __unused_threadsafe_functions; /* silence a warning */
_glthread_SetTSD(&ContextTSD, context);
_glapi_Context = (ThreadSafe) ? NULL : context;
PUBLIC void *
_glapi_get_context(void)
{
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ return _glapi_tls_Context;
+#elif defined(THREADS)
if (ThreadSafe) {
return _glthread_GetTSD(&ContextTSD);
}
PUBLIC void
_glapi_set_dispatch(struct _glapi_table *dispatch)
{
+#if defined(PTHREADS) || defined(GLX_USE_TLS)
+ static pthread_once_t once_control = PTHREAD_ONCE_INIT;
+
+
+ pthread_once( & once_control, init_glapi_relocs );
+#endif
+
if (!dispatch) {
/* use the no-op functions */
dispatch = (struct _glapi_table *) __glapi_noop_table;
}
#endif
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ if (DispatchOverride) {
+ _glapi_tls_RealDispatch = dispatch;
+ }
+ else {
+ _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch);
+ _glapi_tls_Dispatch = dispatch;
+ }
+#elif defined(THREADS)
if (DispatchOverride) {
_glthread_SetTSD(&RealDispatchTSD, (void *) dispatch);
if (ThreadSafe)
PUBLIC struct _glapi_table *
_glapi_get_dispatch(void)
{
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ struct _glapi_table * api = (DispatchOverride)
+ ? _glapi_tls_RealDispatch : _glapi_tls_Dispatch;
+
+ assert( api != NULL );
+ return api;
+#elif defined(THREADS)
if (ThreadSafe) {
if (DispatchOverride) {
return (struct _glapi_table *) _glthread_GetTSD(&RealDispatchTSD);
_glapi_set_dispatch(real);
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ _glthread_SetTSD(&_gl_DispatchTSD, (void *) override);
+ _glapi_tls_Dispatch = override;
+#elif defined(THREADS)
_glthread_SetTSD(&_gl_DispatchTSD, (void *) override);
if ( ThreadSafe ) {
_glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
DispatchOverride = GL_FALSE;
_glapi_set_dispatch(real);
/* the rest of this isn't needed, just play it safe */
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ _glapi_tls_RealDispatch = NULL;
+#else
+# if defined(THREADS)
_glthread_SetTSD(&RealDispatchTSD, NULL);
-#endif
+# endif
_glapi_RealDispatch = NULL;
+#endif
}
}
else {
if (DispatchOverride) {
-#if defined(THREADS)
+#if defined(GLX_USE_TLS)
+ return (struct _glapi_table *) _glapi_tls_Dispatch;
+#elif defined(THREADS)
return (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD);
#else
return _glapi_Dispatch;
#ifdef USE_X86_ASM
+
+#if defined( GLX_USE_TLS )
+extern GLubyte gl_dispatch_functions_start[];
+extern GLubyte gl_dispatch_functions_end[];
+#else
extern const GLubyte gl_dispatch_functions_start[];
+#endif
-# if defined(THREADS)
+# if defined(THREADS) && !defined(GLX_USE_TLS)
# define X86_DISPATCH_FUNCTION_SIZE 32
# else
# define X86_DISPATCH_FUNCTION_SIZE 16
generate_entrypoint(GLuint functionOffset)
{
#if defined(USE_X86_ASM)
- /*
- * This x86 code contributed by Josh Vanderhoof.
- *
- * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax
- * 00 01 02 03 04
- * 5: 85 c0 testl %eax,%eax
- * 05 06
- * 7: 74 06 je f <entrypoint+0xf>
- * 07 08
- * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax)
- * 09 0a 0b 0c 0d 0e
- * f: e8 fc ff ff ff call __glapi_get_dispatch
- * 0f 10 11 12 13
- * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax)
- * 14 15 16 17 18 19
+ /* 32 is chosen as something of a magic offset. For x86, the dispatch
+ * at offset 32 is the first one where the offset in the
+ * "jmp OFFSET*4(%eax)" can't be encoded in a single byte.
*/
- static const unsigned char insn_template[] = {
- 0xa1, 0x00, 0x00, 0x00, 0x00,
- 0x85, 0xc0,
- 0x74, 0x06,
- 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00,
- 0xe8, 0x00, 0x00, 0x00, 0x00,
- 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00
- };
- unsigned char *code = (unsigned char *) malloc(sizeof(insn_template));
- unsigned int next_insn;
- if (code) {
- memcpy(code, insn_template, sizeof(insn_template));
+ const GLubyte * const template_func = gl_dispatch_functions_start
+ + (X86_DISPATCH_FUNCTION_SIZE * 32);
+ GLubyte * const code = (GLubyte *) malloc( X86_DISPATCH_FUNCTION_SIZE );
-#if defined( THREADS )
- *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_DispatchTSD;
-#else
- *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
-#endif
- *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
- next_insn = (unsigned int)(code + 0x14);
- *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
- *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4;
+
+ if ( code != NULL ) {
+ (void) memcpy( code, template_func, X86_DISPATCH_FUNCTION_SIZE );
+ fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset );
}
+
return (_glapi_proc) code;
#elif defined(USE_SPARC_ASM)
fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
{
#if defined(USE_X86_ASM)
-
- unsigned char *code = (unsigned char *) entrypoint;
- *(unsigned int *)(code + 0x0b) = offset * 4;
- *(unsigned int *)(code + 0x16) = offset * 4;
+ GLubyte * const code = (GLubyte *) entrypoint;
+
+
+#if X86_DISPATCH_FUNCTION_SIZE == 32
+ *((unsigned int *)(code + 11)) = 4 * offset;
+ *((unsigned int *)(code + 22)) = 4 * offset;
+#elif X86_DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS )
+ *((unsigned int *)(code + 8)) = 4 * offset;
+#elif X86_DISPATCH_FUNCTION_SIZE == 16
+ *((unsigned int *)(code + 7)) = 4 * offset;
+#else
+# error Invalid X86_DISPATCH_FUNCTION_SIZE!
+#endif
#elif defined(USE_SPARC_ASM)
(void) table;
#endif
}
+
+
+/**
+ * Perform platform-specific GL API entry-point fixups.
+ *
+ *
+ */
+static void
+init_glapi_relocs( void )
+{
+#if defined( USE_X86_ASM ) && defined( GLX_USE_TLS )
+ extern void * _x86_get_dispatch(void);
+ const GLubyte * const get_disp = (const GLubyte *) _x86_get_dispatch;
+ GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start;
+
+
+ while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) {
+ (void) memcpy( curr_func, get_disp, 6 );
+ curr_func += X86_DISPATCH_FUNCTION_SIZE;
+ }
+#endif /* defined( USE_X86_ASM ) && defined( GLX_USE_TLS ) */
+}
* the symbol visibility mode to 'default'.
*/
#if defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
-#pragma GCC visibility push(default)
+# pragma GCC visibility push(default)
+# define HIDDEN(x) .hidden x
+#else
+# define HIDDEN(x)
#endif
#ifndef __WIN32__
# define THREADS
#endif
-#if defined(PTHREADS)
+#ifdef GLX_USE_TLS
+
+# define GL_STUB(fn,off,fn_alt) \
+ALIGNTEXT16; \
+GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
+GL_PREFIX(fn, fn_alt): \
+ CALL(_x86_get_dispatch) ; \
+ NOP ; \
+ JMP(GL_OFFSET(off))
+
+#elif defined(PTHREADS)
# define GL_STUB(fn,off,fn_alt) \
ALIGNTEXT16; \
GLOBL_FN(GL_PREFIX(fn, fn_alt)); \
SEG_TEXT
-#ifdef PTHREADS
+#ifdef GLX_USE_TLS
+
+ GLOBL GLNAME(_x86_get_dispatch)
+ HIDDEN(GLNAME(_x86_get_dispatch))
+ALIGNTEXT16
+GLNAME(_x86_get_dispatch):
+ movl %gs:_glapi_tls_Dispatch@NTPOFF, %eax
+ ret
+
+#elif defined(PTHREADS)
EXTERN GLNAME(_glapi_Dispatch)
EXTERN GLNAME(_gl_DispatchTSD)
EXTERN GLNAME(pthread_getspecific)
EXTERN GLNAME(_glapi_get_dispatch)
#endif
- ALIGNTEXT16 ; GLOBL GLNAME(gl_dispatch_functions_start)
+#if defined( GLX_USE_TLS )
+ .section wtext, "awx", @progbits
+#endif /* defined( GLX_USE_TLS ) */
+
+ ALIGNTEXT16
+ GLOBL GLNAME(gl_dispatch_functions_start)
+ HIDDEN(GLNAME(gl_dispatch_functions_start))
GLNAME(gl_dispatch_functions_start):
GL_STUB(NewList, _gloffset_NewList, NewList@8)
GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8)
GL_STUB_ALIAS(PointParameterfvSGIS, _gloffset_PointParameterfvEXT, PointParameterfvSGIS@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GLOBL GLNAME(gl_dispatch_functions_end)
+ HIDDEN(GLNAME(gl_dispatch_functions_end))
+ ALIGNTEXT16
+GLNAME(gl_dispatch_functions_end):
+
+#if defined(GLX_USE_TLS) && defined(__linux__)
+ .section ".note.ABI-tag", "a"
+ .p2align 2
+ .long 1f - 0f /* name length */
+ .long 3f - 2f /* data length */
+ .long 1 /* note length */
+0: .asciz "GNU" /* vendor name */
+1: .p2align 2
+2: .long 0 /* note data: the ABI tag */
+ .long 2,4,20 /* Minimum kernel version w/TLS */
+3: .p2align 2 /* pad out section */
+#endif /* GLX_USE_TLS */
+
#endif /* __WIN32__ */