This needs to set the src swizzle so it doesn't access the .zw
members ever when we are just emitting a 0 constant here.
This fixes:
vert-conversion-explicit-dvec3-bvec3.shader_test
and a bunch of other fp64 tests on softpipe and radeonsi.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
memcpy(uval, &val, sizeof(uval));
src.index = add_constant(src.file, uval, 1, GL_DOUBLE, &src.swizzle);
-
+ src.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_X, SWIZZLE_Y);
return src;
}