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glx: remove always true XDAMAGE_1_1_INTERFACE guard
author
Emil Velikov
<emil.velikov@collabora.com>
Thu, 9 Feb 2017 13:35:51 +0000
(13:35 +0000)
committer
Emil Velikov
<emil.l.velikov@gmail.com>
Mon, 13 Feb 2017 10:14:32 +0000
(10:14 +0000)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/glx/dri_glx.c
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diff --git
a/src/glx/dri_glx.c
b/src/glx/dri_glx.c
index d61ffa3b02140704e799b0b121e797627288f2f0..ae7e11c174b7f9dddfe43f8c4667f935b5971460 100644
(file)
--- a/
src/glx/dri_glx.c
+++ b/
src/glx/dri_glx.c
@@
-199,8
+199,6
@@
glXGetDriverConfig(const char *driverName)
return dlsym(handle, "__driConfigOptions");
}
-#ifdef XDAMAGE_1_1_INTERFACE
-
static GLboolean
has_damage_post(Display * dpy)
{
@@
-274,8
+272,6
@@
static const __DRIdamageExtension damageExtension = {
.reportDamage = __glXReportDamage,
};
-#endif
-
static GLboolean
__glXDRIGetDrawableInfo(__DRIdrawable * drawable,
unsigned int *index, unsigned int *stamp,