i965: Add comment to explain the weird-looking shadow compares.
authorChris Forbes <chrisf@ijw.co.nz>
Sat, 12 Apr 2014 10:32:21 +0000 (22:32 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Sat, 12 Apr 2014 20:51:46 +0000 (08:51 +1200)
This always looks crazy when I stumble across it, until I remember
what the hardware is doing. Describing it ought to short-circuit
that process next time :)

V2: Fix indents to 6 spaces, not 7.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/intel_state.c

index bfc35d82f2a349357a1591def8204a8609e3c13b..99e75cb1a4d87f3579054bffddf59549e5cfd932 100644 (file)
 int
 intel_translate_shadow_compare_func(GLenum func)
 {
+   /* GL specifies the result of shadow comparisons as:
+    *     1     if   ref <op> texel,
+    *     0     otherwise.
+    *
+    * The hardware does:
+    *     0     if texel <op> ref,
+    *     1     otherwise.
+    *
+    * So, these look a bit strange because there's both a negation
+    * and swapping of the arguments involved.
+    */
    switch (func) {
    case GL_NEVER:
-       return BRW_COMPAREFUNCTION_ALWAYS;
+      return BRW_COMPAREFUNCTION_ALWAYS;
    case GL_LESS:
-       return BRW_COMPAREFUNCTION_LEQUAL;
+      return BRW_COMPAREFUNCTION_LEQUAL;
    case GL_LEQUAL:
-       return BRW_COMPAREFUNCTION_LESS;
+      return BRW_COMPAREFUNCTION_LESS;
    case GL_GREATER:
-       return BRW_COMPAREFUNCTION_GEQUAL;
+      return BRW_COMPAREFUNCTION_GEQUAL;
    case GL_GEQUAL:
       return BRW_COMPAREFUNCTION_GREATER;
    case GL_NOTEQUAL:
@@ -56,7 +67,7 @@ intel_translate_shadow_compare_func(GLenum func)
    case GL_EQUAL:
       return BRW_COMPAREFUNCTION_NOTEQUAL;
    case GL_ALWAYS:
-       return BRW_COMPAREFUNCTION_NEVER;
+      return BRW_COMPAREFUNCTION_NEVER;
    }
 
    assert(!"Invalid shadow comparison function.");