glsl: added type layout field and new type compare func
authorBrian Paul <brianp@vmware.com>
Sat, 13 Feb 2010 20:52:37 +0000 (13:52 -0700)
committerBrian Paul <brianp@vmware.com>
Sat, 13 Feb 2010 20:52:39 +0000 (13:52 -0700)
Note: because of a weird dependency checking bug, a 'make clean' may be
needed before recompiling.

src/mesa/shader/slang/slang_typeinfo.c
src/mesa/shader/slang/slang_typeinfo.h

index 4a48bc8b8ee3aec83ecfaf98bb7abba0228fac47..a96f2fb4c250a9d9103e9594351566527a72055f 100644 (file)
@@ -258,6 +258,7 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x,
    z.precision = y->precision;
    z.variant = y->variant;
    z.centroid = y->centroid;
+   z.layout = y->layout;
    z.array_len = y->array_len;
    if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) {
       slang_fully_specified_type_destruct(&z);
@@ -269,6 +270,32 @@ slang_fully_specified_type_copy(slang_fully_specified_type * x,
 }
 
 
+/**
+ * Test if two fully specified types are compatible.  This is a bit
+ * looser than testing for equality.  We don't check the precision,
+ * variant, centroid, etc. information.
+ * XXX this may need some tweaking.
+ */
+GLboolean
+slang_fully_specified_types_compatible(const slang_fully_specified_type * x,
+                                       const slang_fully_specified_type * y)
+{
+   if (!slang_type_specifier_equal(&x->specifier, &y->specifier))
+      return GL_FALSE;
+
+   if (x->qualifier == SLANG_QUAL_FIXEDINPUT &&
+       y->qualifier == SLANG_QUAL_VARYING)
+      ; /* ok */
+   else if (x->qualifier != y->qualifier)
+      return GL_FALSE;
+
+   /* Note: don't compare precision, variant, centroid */
+
+   /* XXX array length? */
+
+   return GL_TRUE;
+}
+
 
 GLvoid
 slang_type_specifier_ctr(slang_type_specifier * self)
index e6fecd350af05b2766ea5d302b15bf7f8fddede7..aa5f14ebc71c8657b967f0fd648cbc9c694a529c 100644 (file)
@@ -68,6 +68,18 @@ typedef enum slang_type_centroid_
 } slang_type_centroid;
 
 
+/**
+ * These only apply to gl_FragCoord, but other layout qualifiers may
+ * appear in the future.
+ */
+typedef enum slang_layout_qualifier_
+{
+   SLANG_LAYOUT_NONE                      = 0x0,
+   SLANG_LAYOUT_UPPER_LEFT_BIT            = 0x1,
+   SLANG_LAYOUT_PIXEL_CENTER_INTEGER_BIT  = 0x2
+} slang_layout_qualifier;
+
+
 typedef enum slang_type_qualifier_
 {
    SLANG_QUAL_NONE,
@@ -170,8 +182,8 @@ slang_type_specifier_equal(const slang_type_specifier *,
 
 
 extern GLboolean
-slang_type_specifier_compatible(const slang_type_specifier * x,
-                                const slang_type_specifier * y);
+slang_type_specifier_compatible(const slang_type_specifier *x,
+                                const slang_type_specifier *y);
 
 
 typedef struct slang_fully_specified_type_
@@ -181,6 +193,7 @@ typedef struct slang_fully_specified_type_
    slang_type_precision precision;
    slang_type_variant variant;
    slang_type_centroid centroid;
+   slang_layout_qualifier layout;
    GLint array_len;           /**< -1 if not an array type */
 } slang_fully_specified_type;
 
@@ -194,6 +207,9 @@ extern int
 slang_fully_specified_type_copy(slang_fully_specified_type *,
                                const slang_fully_specified_type *);
 
+GLboolean
+slang_fully_specified_types_compatible(const slang_fully_specified_type * x,
+                                       const slang_fully_specified_type * y);
 
 
 typedef struct slang_typeinfo_