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Disable _mesa_3dlabs_create_{program,shader}_object references.
author
Adam Jackson
<ajax@freedesktop.org>
Wed, 30 Mar 2005 17:02:18 +0000
(17:02 +0000)
committer
Adam Jackson
<ajax@freedesktop.org>
Wed, 30 Mar 2005 17:02:18 +0000
(17:02 +0000)
src/mesa/shader/shaderobjects.c
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diff --git
a/src/mesa/shader/shaderobjects.c
b/src/mesa/shader/shaderobjects.c
index 490794170d4ba0995da52e2a3de5152eabc25858..fd1e0db4d290cbf80050c0e004e70ad4ae695348 100644
(file)
--- a/
src/mesa/shader/shaderobjects.c
+++ b/
src/mesa/shader/shaderobjects.c
@@
-130,7
+130,9
@@
_mesa_DetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)
GLhandleARB GLAPIENTRY
_mesa_CreateShaderObjectARB (GLenum shaderType)
{
+#if 0
return _mesa_3dlabs_create_shader_object (shaderType);
+#endif
}
void GLAPIENTRY
@@
-233,7
+235,9
@@
_mesa_CompileShaderARB (GLhandleARB shaderObj)
GLhandleARB GLAPIENTRY
_mesa_CreateProgramObjectARB (void)
{
+#if 0
return _mesa_3dlabs_create_program_object ();
+#endif
}
void GLAPIENTRY