nir: Constify nir_gs_count_vertices
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 21 Oct 2015 00:40:19 +0000 (17:40 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 21 Oct 2015 21:20:32 +0000 (14:20 -0700)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/nir/nir.h
src/glsl/nir/nir_gs_count_vertices.c

index f65d44c4bdfb4ee85dc930cb34bcaf853cbf5590..e3777f926e2aa238813e586b5c054d05b440188a 100644 (file)
@@ -1899,7 +1899,7 @@ void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
 void nir_dump_cfg(nir_shader *shader, FILE *fp);
 
-int nir_gs_count_vertices(nir_shader *shader);
+int nir_gs_count_vertices(const nir_shader *shader);
 
 bool nir_split_var_copies(nir_shader *shader);
 
index e0bdf170d22a278f9026789bf8fdb985fa929260..1c360673ddcd81c9d4cafde4fbe7e4692718ddb8 100644 (file)
@@ -51,7 +51,7 @@ as_set_vertex_count(nir_instr *instr)
  * counting at the NIR level.
  */
 int
-nir_gs_count_vertices(nir_shader *shader)
+nir_gs_count_vertices(const nir_shader *shader)
 {
    int count = -1;