i965/vec4: Preserve CFG in spill_reg().
authorMatt Turner <mattst88@gmail.com>
Mon, 25 Aug 2014 02:38:21 +0000 (19:38 -0700)
committerMatt Turner <mattst88@gmail.com>
Wed, 24 Sep 2014 16:42:46 +0000 (09:42 -0700)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/brw_vec4.cpp
src/mesa/drivers/dri/i965/brw_vec4.h
src/mesa/drivers/dri/i965/brw_vec4_reg_allocate.cpp
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp

index b38577a9ae10d3346ad82ab4a2254141406c692f..b434a7b5af2de32765c87fe3806d6c700f6ece32 100644 (file)
@@ -807,10 +807,12 @@ vec4_visitor::move_push_constants_to_pull_constants()
       }
    }
 
+   calculate_cfg();
+
    /* Now actually rewrite usage of the things we've moved to pull
     * constants.
     */
-   foreach_in_list_safe(vec4_instruction, inst, &instructions) {
+   foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
       for (int i = 0 ; i < 3; i++) {
         if (inst->src[i].file != UNIFORM ||
             pull_constant_loc[inst->src[i].reg] == -1)
@@ -820,7 +822,7 @@ vec4_visitor::move_push_constants_to_pull_constants()
 
         dst_reg temp = dst_reg(this, glsl_type::vec4_type);
 
-        emit_pull_constant_load(inst, temp, inst->src[i],
+        emit_pull_constant_load(block, inst, temp, inst->src[i],
                                 pull_constant_loc[uniform]);
 
         inst->src[i].file = temp.file;
index 69faa740cb28b058a13bb1838fd877669617f7db..9092f1c8a9510e70eb63b85d4d21017e19a8f668 100644 (file)
@@ -410,7 +410,8 @@ public:
    vec4_instruction *emit(enum opcode opcode, dst_reg dst,
                          src_reg src0, src_reg src1, src_reg src2);
 
-   vec4_instruction *emit_before(vec4_instruction *inst,
+   vec4_instruction *emit_before(bblock_t *block,
+                                 vec4_instruction *inst,
                                 vec4_instruction *new_inst);
 
    vec4_instruction *MOV(const dst_reg &dst, const src_reg &src0);
@@ -554,17 +555,17 @@ public:
    void emit_untyped_surface_read(unsigned surf_index, dst_reg dst,
                                   src_reg offset);
 
-   src_reg get_scratch_offset(vec4_instruction *inst,
+   src_reg get_scratch_offset(bblock_t *block, vec4_instruction *inst,
                              src_reg *reladdr, int reg_offset);
-   src_reg get_pull_constant_offset(vec4_instruction *inst,
+   src_reg get_pull_constant_offset(bblock_t *block, vec4_instruction *inst,
                                    src_reg *reladdr, int reg_offset);
-   void emit_scratch_read(vec4_instruction *inst,
+   void emit_scratch_read(bblock_t *block, vec4_instruction *inst,
                          dst_reg dst,
                          src_reg orig_src,
                          int base_offset);
-   void emit_scratch_write(vec4_instruction *inst,
+   void emit_scratch_write(bblock_t *block, vec4_instruction *inst,
                           int base_offset);
-   void emit_pull_constant_load(vec4_instruction *inst,
+   void emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
                                dst_reg dst,
                                src_reg orig_src,
                                int base_offset);
index 29feec07837824ab3f56c33566f21a2bdd3a6e18..15779b7908bc03c9762f21a30dd47669471fbe0a 100644 (file)
@@ -28,6 +28,7 @@ extern "C" {
 
 #include "brw_vec4.h"
 #include "brw_vs.h"
+#include "brw_cfg.h"
 
 using namespace brw;
 
@@ -326,8 +327,10 @@ vec4_visitor::spill_reg(int spill_reg_nr)
    assert(virtual_grf_sizes[spill_reg_nr] == 1);
    unsigned int spill_offset = c->last_scratch++;
 
+   calculate_cfg();
+
    /* Generate spill/unspill instructions for the objects being spilled. */
-   foreach_in_list(vec4_instruction, inst, &instructions) {
+   foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
       for (unsigned int i = 0; i < 3; i++) {
          if (inst->src[i].file == GRF && inst->src[i].reg == spill_reg_nr) {
             src_reg spill_reg = inst->src[i];
@@ -342,16 +345,16 @@ vec4_visitor::spill_reg(int spill_reg_nr)
                temp.writemask |= (1 << BRW_GET_SWZ(inst->src[i].swizzle, c));
             assert(temp.writemask != 0);
 
-            emit_scratch_read(inst, temp, spill_reg, spill_offset);
+            emit_scratch_read(block, inst, temp, spill_reg, spill_offset);
          }
       }
 
       if (inst->dst.file == GRF && inst->dst.reg == spill_reg_nr) {
-         emit_scratch_write(inst, spill_offset);
+         emit_scratch_write(block, inst, spill_offset);
       }
    }
 
-   invalidate_live_intervals();
+   invalidate_live_intervals(false);
 }
 
 } /* namespace brw */
index b913073c9f16aaf9b08d03500ed6fdacb6435064..19a844d1c1258a412893fd6d61edf6961b356802 100644 (file)
@@ -22,6 +22,7 @@
  */
 
 #include "brw_vec4.h"
+#include "brw_cfg.h"
 #include "glsl/ir_uniform.h"
 extern "C" {
 #include "program/sampler.h"
@@ -66,12 +67,13 @@ vec4_visitor::emit(vec4_instruction *inst)
 }
 
 vec4_instruction *
-vec4_visitor::emit_before(vec4_instruction *inst, vec4_instruction *new_inst)
+vec4_visitor::emit_before(bblock_t *block, vec4_instruction *inst,
+                          vec4_instruction *new_inst)
 {
    new_inst->ir = inst->ir;
    new_inst->annotation = inst->annotation;
 
-   inst->insert_before(new_inst);
+   inst->insert_before(block, new_inst);
 
    return inst;
 }
@@ -3198,7 +3200,7 @@ vec4_visitor::emit_vertex()
 
 
 src_reg
-vec4_visitor::get_scratch_offset(vec4_instruction *inst,
+vec4_visitor::get_scratch_offset(bblock_t *block, vec4_instruction *inst,
                                 src_reg *reladdr, int reg_offset)
 {
    /* Because we store the values to scratch interleaved like our
@@ -3215,9 +3217,10 @@ vec4_visitor::get_scratch_offset(vec4_instruction *inst,
    if (reladdr) {
       src_reg index = src_reg(this, glsl_type::int_type);
 
-      emit_before(inst, ADD(dst_reg(index), *reladdr, src_reg(reg_offset)));
-      emit_before(inst, MUL(dst_reg(index),
-                           index, src_reg(message_header_scale)));
+      emit_before(block, inst, ADD(dst_reg(index), *reladdr,
+                                   src_reg(reg_offset)));
+      emit_before(block, inst, MUL(dst_reg(index), index,
+                                   src_reg(message_header_scale)));
 
       return index;
    } else {
@@ -3226,26 +3229,27 @@ vec4_visitor::get_scratch_offset(vec4_instruction *inst,
 }
 
 src_reg
-vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
+vec4_visitor::get_pull_constant_offset(bblock_t * block, vec4_instruction *inst,
                                       src_reg *reladdr, int reg_offset)
 {
    if (reladdr) {
       src_reg index = src_reg(this, glsl_type::int_type);
 
-      emit_before(inst, ADD(dst_reg(index), *reladdr, src_reg(reg_offset)));
+      emit_before(block, inst, ADD(dst_reg(index), *reladdr,
+                                   src_reg(reg_offset)));
 
       /* Pre-gen6, the message header uses byte offsets instead of vec4
        * (16-byte) offset units.
        */
       if (brw->gen < 6) {
-        emit_before(inst, MUL(dst_reg(index), index, src_reg(16)));
+         emit_before(block, inst, MUL(dst_reg(index), index, src_reg(16)));
       }
 
       return index;
    } else if (brw->gen >= 8) {
       /* Store the offset in a GRF so we can send-from-GRF. */
       src_reg offset = src_reg(this, glsl_type::int_type);
-      emit_before(inst, MOV(dst_reg(offset), src_reg(reg_offset)));
+      emit_before(block, inst, MOV(dst_reg(offset), src_reg(reg_offset)));
       return offset;
    } else {
       int message_header_scale = brw->gen < 6 ? 16 : 1;
@@ -3260,14 +3264,15 @@ vec4_visitor::get_pull_constant_offset(vec4_instruction *inst,
  * @base_offset is measured in 32-byte units (the size of a register).
  */
 void
-vec4_visitor::emit_scratch_read(vec4_instruction *inst,
+vec4_visitor::emit_scratch_read(bblock_t *block, vec4_instruction *inst,
                                dst_reg temp, src_reg orig_src,
                                int base_offset)
 {
    int reg_offset = base_offset + orig_src.reg_offset;
-   src_reg index = get_scratch_offset(inst, orig_src.reladdr, reg_offset);
+   src_reg index = get_scratch_offset(block, inst, orig_src.reladdr,
+                                      reg_offset);
 
-   emit_before(inst, SCRATCH_READ(temp, index));
+   emit_before(block, inst, SCRATCH_READ(temp, index));
 }
 
 /**
@@ -3277,10 +3282,12 @@ vec4_visitor::emit_scratch_read(vec4_instruction *inst,
  * @base_offset is measured in 32-byte units (the size of a register).
  */
 void
-vec4_visitor::emit_scratch_write(vec4_instruction *inst, int base_offset)
+vec4_visitor::emit_scratch_write(bblock_t *block, vec4_instruction *inst,
+                                 int base_offset)
 {
    int reg_offset = base_offset + inst->dst.reg_offset;
-   src_reg index = get_scratch_offset(inst, inst->dst.reladdr, reg_offset);
+   src_reg index = get_scratch_offset(block, inst, inst->dst.reladdr,
+                                      reg_offset);
 
    /* Create a temporary register to store *inst's result in.
     *
@@ -3307,7 +3314,7 @@ vec4_visitor::emit_scratch_write(vec4_instruction *inst, int base_offset)
    write->predicate = inst->predicate;
    write->ir = inst->ir;
    write->annotation = inst->annotation;
-   inst->insert_after(write);
+   inst->insert_after(block, write);
 
    inst->dst.file = temp.file;
    inst->dst.reg = temp.reg;
@@ -3330,11 +3337,13 @@ vec4_visitor::move_grf_array_access_to_scratch()
       scratch_loc[i] = -1;
    }
 
+   calculate_cfg();
+
    /* First, calculate the set of virtual GRFs that need to be punted
     * to scratch due to having any array access on them, and where in
     * scratch.
     */
-   foreach_in_list(vec4_instruction, inst, &instructions) {
+   foreach_block_and_inst(block, vec4_instruction, inst, cfg) {
       if (inst->dst.file == GRF && inst->dst.reladdr &&
          scratch_loc[inst->dst.reg] == -1) {
         scratch_loc[inst->dst.reg] = c->last_scratch;
@@ -3357,13 +3366,13 @@ vec4_visitor::move_grf_array_access_to_scratch()
     * we may generate a new scratch_write instruction after the one
     * we're processing.
     */
-   foreach_in_list_safe(vec4_instruction, inst, &instructions) {
+   foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
       /* Set up the annotation tracking for new generated instructions. */
       base_ir = inst->ir;
       current_annotation = inst->annotation;
 
       if (inst->dst.file == GRF && scratch_loc[inst->dst.reg] != -1) {
-        emit_scratch_write(inst, scratch_loc[inst->dst.reg]);
+        emit_scratch_write(block, inst, scratch_loc[inst->dst.reg]);
       }
 
       for (int i = 0 ; i < 3; i++) {
@@ -3372,7 +3381,7 @@ vec4_visitor::move_grf_array_access_to_scratch()
 
         dst_reg temp = dst_reg(this, glsl_type::vec4_type);
 
-        emit_scratch_read(inst, temp, inst->src[i],
+        emit_scratch_read(block, inst, temp, inst->src[i],
                           scratch_loc[inst->src[i].reg]);
 
         inst->src[i].file = temp.file;
@@ -3388,19 +3397,20 @@ vec4_visitor::move_grf_array_access_to_scratch()
  * from the pull constant buffer (surface) at @base_offset to @temp.
  */
 void
-vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,
+vec4_visitor::emit_pull_constant_load(bblock_t *block, vec4_instruction *inst,
                                      dst_reg temp, src_reg orig_src,
                                      int base_offset)
 {
    int reg_offset = base_offset + orig_src.reg_offset;
    src_reg index = src_reg(prog_data->base.binding_table.pull_constants_start);
-   src_reg offset = get_pull_constant_offset(inst, orig_src.reladdr, reg_offset);
+   src_reg offset = get_pull_constant_offset(block, inst, orig_src.reladdr,
+                                             reg_offset);
    vec4_instruction *load;
 
    if (brw->gen >= 7) {
       dst_reg grf_offset = dst_reg(this, glsl_type::int_type);
       grf_offset.type = offset.type;
-      emit_before(inst, MOV(grf_offset, offset));
+      emit_before(block, inst, MOV(grf_offset, offset));
 
       load = new(mem_ctx) vec4_instruction(this,
                                            VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
@@ -3411,7 +3421,7 @@ vec4_visitor::emit_pull_constant_load(vec4_instruction *inst,
       load->base_mrf = 14;
       load->mlen = 1;
    }
-   emit_before(inst, load);
+   emit_before(block, inst, load);
 }
 
 /**
@@ -3435,13 +3445,15 @@ vec4_visitor::move_uniform_array_access_to_pull_constants()
       pull_constant_loc[i] = -1;
    }
 
+   calculate_cfg();
+
    /* Walk through and find array access of uniforms.  Put a copy of that
     * uniform in the pull constant buffer.
     *
     * Note that we don't move constant-indexed accesses to arrays.  No
     * testing has been done of the performance impact of this choice.
     */
-   foreach_in_list_safe(vec4_instruction, inst, &instructions) {
+   foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) {
       for (int i = 0 ; i < 3; i++) {
         if (inst->src[i].file != UNIFORM || !inst->src[i].reladdr)
            continue;
@@ -3470,7 +3482,7 @@ vec4_visitor::move_uniform_array_access_to_pull_constants()
 
         dst_reg temp = dst_reg(this, glsl_type::vec4_type);
 
-        emit_pull_constant_load(inst, temp, inst->src[i],
+        emit_pull_constant_load(block, inst, temp, inst->src[i],
                                 pull_constant_loc[uniform]);
 
         inst->src[i].file = temp.file;